Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Jive on October 14, 2014, 08:00:37 am
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Hello! After many years of lurking, I decided to join the forums after almost giving up on a MAME issue that is kicking my butt.
I have built two MAME cabinets in the past, all using Hyperspin, and have had very little issues. I decided to build another cabinet for a friend, and have never had so much trouble fixing one small thing, mapping the player 1 and 2 start buttons.
I'm using the Xin Mo USB controller (if that matters), as I've used on my other builds. I go into the general inputs, and map the player start buttons as joystick button 0, and joystick button 1. However, they do not work at all. If I go into the game specific inputs, it shows that the start buttons are mapped as keyboard 1, and 2. Isn't the general inputs supposed to override the game specific settings?
As a test, I loaded up Frogger, went to game specific inputs, and changed the mapping to my joystick button 0, and 1, and that works fine. BUT, I can't do that for all 500 or so games. I've also tried deleting the default.cfg file, but that did not work. Any ideas?
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Start Buttons are not Joy 0 or Joy 1, its labeled as Start 1, Start 2 etc...and for coin insert are Coin 1 Coin 2 etc...
This should be defaults for Coins 5, 6 etc.. Starts are 1, 2 etc...
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Right, the Start 1 and 2 is defaulted to keyboard 1 and 2. My start buttons on my MAME controls come up as joy button 0 and 1. My issue is that when I map them as a general input, it does not change them in the game specific inputs, thus they do not work.
EDIT: As a side note, I tried this in my MAME setup on my work computer, which is version 0.139. No matter what you remap the start buttons to, they stay as keyboard 1 and 2.
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maybe missing INI/CFG or it's READ ONLY.
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Not sure. I had a friend of mine try it on his MAME setup, and his does the same thing. Very weird.
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maybe you're remapping the wrong things
the ones you want to remap are in
Inputs (General)
-> Other Controls
1 Player Start
2 Player Start
if you remap the ones in
Inputs (General)
-> Player 1 Controls
P1 Start
it WILL NOT work, because that's for start buttons on Mahjong panels and such devices.