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Main => Software Forum => Topic started by: Jive on October 14, 2014, 08:00:37 am

Title: MAME issue, cannot map player 1/player 2 start button
Post by: Jive on October 14, 2014, 08:00:37 am
Hello!  After many years of lurking, I decided to join the forums after almost giving up on a MAME issue that is kicking my butt.

I have built two MAME cabinets in the past, all using Hyperspin, and have had very little issues. I decided to build another cabinet for a friend, and have never had so much trouble fixing one small thing, mapping the player 1 and 2 start buttons.

I'm using the Xin Mo USB controller (if that matters), as I've used on my other builds.  I go into the general inputs, and map the player start buttons as joystick button 0, and joystick button 1.   However, they do not work at all.  If I go into the game specific inputs, it shows that the start buttons are mapped as keyboard 1, and 2.  Isn't the general inputs supposed to override the game specific settings?

As a test, I loaded up Frogger, went to game specific inputs, and changed the mapping to my joystick button 0, and 1, and that works fine.  BUT, I can't do that for all 500 or so games.  I've also tried deleting the default.cfg file, but that did not work.   Any ideas?
Title: Re: MAME issue, cannot map player 1/player 2 start button
Post by: Thenasty on October 14, 2014, 08:14:19 am
Start Buttons are not Joy 0 or Joy 1, its labeled as Start 1, Start 2 etc...and for coin insert are Coin 1 Coin 2 etc...

This should be defaults for Coins  5, 6 etc.. Starts are 1, 2 etc...
Title: Re: MAME issue, cannot map player 1/player 2 start button
Post by: Jive on October 14, 2014, 10:56:43 am
Right, the Start 1 and 2 is defaulted to keyboard 1 and 2.  My start buttons on my MAME controls come up as joy button 0 and 1.  My issue is that when I map them as a general input, it does not change them in the game specific inputs, thus they do not work.

EDIT:  As a side note, I tried this in my MAME setup on my work computer, which is version 0.139.  No matter what you remap the start buttons to, they stay as keyboard 1 and 2.
Title: Re: MAME issue, cannot map player 1/player 2 start button
Post by: Thenasty on October 14, 2014, 03:58:50 pm
maybe missing INI/CFG or it's READ ONLY.
Title: Re: MAME issue, cannot map player 1/player 2 start button
Post by: Jive on October 14, 2014, 09:30:00 pm
Not sure.  I had a friend of mine try it on his MAME setup, and his does the same thing.  Very weird.
Title: Re: MAME issue, cannot map player 1/player 2 start button
Post by: Haze on October 15, 2014, 05:17:21 am
maybe you're remapping the wrong things

the ones you want to remap are in
Inputs (General)
 -> Other Controls

1 Player Start
2 Player Start

if you remap the ones in
Inputs (General)
 -> Player 1 Controls
 P1 Start

it WILL NOT work, because that's for start buttons on Mahjong panels and such devices.