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Main => Project Announcements => Topic started by: Le Chuck on October 12, 2014, 09:16:09 pm

Title: Notre Dame build - Complete.
Post by: Le Chuck on October 12, 2014, 09:16:09 pm
My 1SG asked me to build a machine for him and his kids. They are huge Notre Dame fans and even tho I'm a diehard Auburn fan I consented to do the build being as how he's my partner in crime.

It's a straight forward 6 button fighter cab running a PC with a 27" crt. The donor cab had quite a bit of damage and was a conversion of a conversion so I salvaged what I could, traded up on the monitor, and altered the profile quite a bit to reduce the size and lose some bad wood.

At this point I need to do the art and get it pieced together. I've got plenty of time tho as it's a Xmas deadline and I'm about a day from complete once the art is printed.

Title: Re: Notre Dame build
Post by: Brian74 on October 12, 2014, 10:03:52 pm
I like it, good job so far!  :cheers: I think it looks good just the way it is! Im not a huge sports fan, maybe thats why.
Title: Re: Notre Dame build
Post by: Le Chuck on October 13, 2014, 12:55:42 pm
This is where I'm sticking the art. 

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=317846;image)
Marquee cleaned up a bit.  Inspiration from Bally's Football obviously.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=317848;image)
Control Panel, it's a wrap around so the Fighting Irish bit will end up on the front facing bit.
Title: Re: Notre Dame build
Post by: pbj on October 13, 2014, 04:41:07 pm
Needs more Quasimodo

Title: Re: Notre Dame build
Post by: Generic Eric on October 13, 2014, 05:05:35 pm
Needs more Quasimodo


@Le Chuck

Do you owe him any pranks?  Now would be as good time of a time as any!  It seems like everyone had a rivalry with Notre Dame at one point or another.  How about a Michigan Wolverine spread instead?
Title: Re: Notre Dame build
Post by: yotsuya on October 13, 2014, 05:06:26 pm
I've never been a fan of non-arcade themed cabs, but I do have to say, Charles, that that's one fine looking marquee.  :cheers:
Title: Re: Notre Dame build
Post by: Le Chuck on October 13, 2014, 05:12:18 pm
Needs more Quasimodo

@Le Chuck

Do you owe him any pranks?  Now would be as good time of a time as any!  It seems like everyone had a rivalry with Notre Dame at one point or another.  How about a Michigan Wolverine spread instead?

Of course I owe him pranks.  He makes my life hell ;)

I'm thinking that the sideart might get some special treatment.  I'll see what I can tuck in. 

I've never been a fan of non-arcade themed cabs, but I do have to say, Charles, that that's one fine looking marquee.  :cheers:

Thanks broseph!  Post above updated with the CP.  White buttons and black bat tops, very vanilla but it'll be a nice clean look.  Still trying to decide how I want to do the admin button bank  (5 buttons, 2 coin, 2 start, enter/exit).
Title: Re: Notre Dame build
Post by: yotsuya on October 13, 2014, 05:17:18 pm
You should figure out a way to work in the years of the national championships.
Title: Re: Notre Dame build
Post by: yotsuya on October 13, 2014, 05:18:04 pm
Needs more Quasimodo


@Le Chuck

Do you owe him any pranks?  Now would be as good time of a time as any!  It seems like everyone had a rivalry with Notre Dame at one point or another.  How about a Michigan Wolverine spread instead?

Michigan fans don't even want a Michigan-themed cab this season.
Title: Re: Notre Dame build
Post by: pbj on October 13, 2014, 05:30:39 pm
These days it's all about the backdoor stenciling.  I demand that you place this on it:

(http://i.imgur.com/JapqJRV.png)

Title: Re: Notre Dame build
Post by: Le Chuck on October 13, 2014, 06:17:20 pm
These days it's all about the backdoor stenciling.  I demand that you place this on it:

(http://i.imgur.com/JapqJRV.png)

Holy ---steaming pile of meadow muffin--- I just did a spit take. That's awesome lol!
Title: Re: Notre Dame build
Post by: Le Chuck on October 14, 2014, 09:57:18 pm
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=317964;image)

First cut at Sideart is up.  The player images are from a this year's football prospectus, split apart, and heavily altered.  Thoughts?
Title: Re: Notre Dame build
Post by: Generic Eric on October 14, 2014, 10:50:59 pm
That's nice. 
Title: Re: Notre Dame build
Post by: jdbailey1206 on October 15, 2014, 08:27:05 am
Im not a big fan of 'filters' but the players look sharp.  Gives it an atari game box artwork feel to it.  I almost feel like you need something in the black area to tie it to the players.  It looks like you gave up halfway through.  Or make the players bigger with the blue, gold, white, and black as accents.
Title: Re: Notre Dame build
Post by: yotsuya on October 15, 2014, 10:37:22 am
Im not a big fan of 'filters' but the players look sharp.  Gives it an atari game box artwork feel to it.  I almost feel like you need something in the black area to tie it to the players.  It looks like you gave up halfway through.  Or make the players bigger with the blue, gold, white, and black as accents.

Maybe throw the ND down on the black area? Or how about something that looks like this banner:

(http://sportspossessions.com/images/ND%20Banner2.JPG)
Title: Re: Notre Dame build
Post by: Generic Eric on October 15, 2014, 10:55:42 am
Im not a big fan of 'filters' but the players look sharp.  Gives it an atari game box artwork feel to it.  I almost feel like you need something in the black area to tie it to the players.  It looks like you gave up halfway through.  Or make the players bigger with the blue, gold, white, and black as accents.

Maybe throw the ND down on the black area? Or how about something that looks like this banner:

(http://sportspossessions.com/images/ND%20Banner2.JPG)

If not the whole thing on the kickplate, at least the helmet with the slogan.
Title: Re: Notre Dame build
Post by: pbj on October 15, 2014, 11:05:38 am
(http://i.imgur.com/sAAuJOJ.png)

A subtle but worthwhile tweak.

Title: Re: Notre Dame build
Post by: Le Chuck on October 15, 2014, 03:43:45 pm
Thanks for the feedback, gang.  The art covering just half the side is mostly an economical choice, trying to get the most I can out of not a lot of dough on this one.  Personally I think it looks okay but I definitely don't want it to look "half finished" so I'll take a glance. 

I think the bezel might be a good place to get the national champ history listed out, I'll play with it and see what I can come up with.  Just a thin runner across the glass listing the years with the ND logo in center might look good. 
Title: Re: Notre Dame build
Post by: Le Chuck on November 22, 2014, 03:27:09 pm
Monitor, PC, sound system, admin buttons all installed.  A new CP overlay is inbound I forgot to add a skirt to the one I printed and the edge was unclean.  Fine for my buddy but it bothered me so I yanked it.  Once it's in I'll wire the controls and stick a fork in this one. 

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=319781;image) (http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=319783;image)
Title: Re: Notre Dame build
Post by: Louis Tully on November 22, 2014, 03:38:38 pm
.
Title: Re: Notre Dame build
Post by: Le Chuck on November 22, 2014, 05:02:23 pm
I hear ya, it's not my cup of tea - if anything it should be Auburn themed ;)  All taste in football aside I really like how it is coming together, The bottom is all chalkboard, a request from my 1SG so his kids can draw on it, it adds a nice slate look and makes the t-molding pop in person. 
Title: Re: Notre Dame build
Post by: yotsuya on November 22, 2014, 05:18:16 pm
What button do you push to make Everett Golston throw another interception?  >:D
Title: Re: Notre Dame build
Post by: pbj on November 22, 2014, 09:04:58 pm
Where is hunchback?
Title: Re: Notre Dame build
Post by: Le Chuck on December 08, 2014, 08:06:08 am
The project is complete.  Very relaxed build, no pressure, worked on it catch as catch can, pretty easy.  Art is from Souldraw, first time using them and no issues.  The adhesive could be better but it works.  Just do good surface prep.   

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=320390;image) I moved the admin and player/coin buttons down onto the front panel so I could have a cleaner CP.  Middle knob is volume, ran an extension from a cheapo amp from Amazon.  Just desoldered the pot and wired it out.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=320392;image) (http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=320394;image)

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=320396;image) I was pleased with the glow on the marquee since it's just adhesive vinyl over scratched up plexi.  The FE is MALA with a simple ND themed layout.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=141849.0;attach=320398;image) CP is simple and looks pretty sharp I think.  Nothing fancy, I haven't done exposed bolts and dust washers up top in about ten years but thought this was the type of build for it and I think it looks sharp. 

My wife likes it so I know it isn't hideous and my buddy approves so everything is good.  He'll pick it up just before Christmas and surprise the kids with it.  Should be a great Christmas for them!
Title: Re: Notre Dame build - Complete.
Post by: yamatetsu on December 09, 2014, 06:28:32 am
I have to admit, I'm neither a fan of these huge cabs nor of American Football, but this does look really cool. The pinstripes do it for me.

Soo, any chance of posting this in the I completed my project! I posted a pic and a link to my project thread (http://forum.arcadecontrols.com/index.php/topic,142020.0.html) sticky ?
Title: Re: Notre Dame build - Complete.
Post by: pbj on December 09, 2014, 09:59:38 am
Where did you hide the Disney character?
Title: Re: Notre Dame build - Complete.
Post by: Vigo on December 09, 2014, 11:12:58 am
Write a script that flashes to Quasimodo yelling SANCTUARY!! every time a high score is recorded.

(http://i.ebayimg.com/00/s/MTYwMFgxMDU5/z/IckAAOxyLm9TBpne/$_35.JPG)
Title: Re: Notre Dame build - Complete.
Post by: Deadpool on December 09, 2014, 07:16:56 pm
Thats great! really nice work man.  Now all you have to do is make one for OSU and you will be set! lol
Title: Re: Notre Dame build - Complete.
Post by: Le Chuck on December 11, 2014, 08:09:15 am
Thanks guys!

@PBJ - I'm doing some laminated cutouts that he'll be decorating the inside.  I'm making a ton of them and tucking them around so hopefully they'll be finding him and shouting with disgust for years to come ;)
Title: Re: Notre Dame build - Complete.
Post by: Le Chuck on January 16, 2015, 09:44:22 am
I forgot to do the wrap up update on this and I totally failed to take pictures of the kids going ballistic but I think my buddy took some so i'll see if I can snag a few to post. 

On the 22nd of DEC, a dreary ass day, my 1SG arrives in the morning and I show him how to power-up/choose/exit/power-down the machine.  We get it loaded without issue despite this being possibly the heaviest cabinet I've built.  Not sure is Fieldhouse was more or not, I loaded that one alone tho and almost died, this was much better. 

Once it was delivered and plugged in the kids (9 and 6) played for 12 hours straight before being yanked off.  A few weeks on location it still gets daily use and is a bargaining chip for homework.  The lady of the household has come full circle on the arcade idea (she was not pro when I started the build) and now she wants me to do a full sitdown racer to go next to it and they are shopping parts and cabs.  It's a lot of fun seeing how much they enjoy it and the cab has been thus far hassle free.   
Title: Re: Notre Dame build - Complete.
Post by: Louis Tully on January 16, 2015, 09:49:00 am
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