Build Your Own Arcade Controls Forum

Main => Project Announcements => Topic started by: DefenderArcade on September 29, 2014, 09:51:07 pm

Title: Castle Crashers 4 player Aventure Arcade
Post by: DefenderArcade on September 29, 2014, 09:51:07 pm
Taking a empty Gauntlet legends cab and converting it to a Castle Crashers 4 player arcade.
How I got the cab
(http://i59.tinypic.com/2r4oo6t.jpg)

Right now I'm drawing the artwork on both sides.
Right side / Starting to pencil it in
(http://i62.tinypic.com/34h8cv5.jpg)
left side
(http://i57.tinypic.com/5kfzgl.jpg)
Ride side
(http://i60.tinypic.com/671cmp.jpg)
Left side
(http://i60.tinypic.com/6zn2b4.jpg)
Next  Is the paint, got to free up some time this week for it!
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: Cobolisdead on September 30, 2014, 08:42:14 am
Nice idea! Are you planning on using a PC or Xbox 360 to run the game?
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: Generic Eric on September 30, 2014, 08:44:40 am
What does the button layout look like?
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: DefenderArcade on September 30, 2014, 10:54:22 am
Im going to put a pc in it. Ill post the specs when i get off work today.
Im not shure of the layout yet. I know each player will have 8 buttons,and a ps2 track ball.
Anyine know a good program to shop up a control panel?
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: Generic Eric on September 30, 2014, 11:09:05 am
Im going to put a pc in it. Ill post the specs when i get off work today.
Im not shure of the layout yet. I know each player will have 8 buttons,and a ps2 track ball.
Anyine know a good program to shop up a control panel?
You can get templtes from slagcoin.com and use what every you are comfortable for the layout; paint, gimp, photoshop, visio - anything with layers.

I could knock it out with visio because I used to use that for work.  Now I don't so I am learning a new program.
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: BadMouth on September 30, 2014, 01:11:35 pm
A couple points:

1. xbox360 pads are required to play 4 player locally (they can be emulated pads though)
2. The x360kb files from the street fighter keyboard fix thread stickied in the software forum work well with this game (I've used for 2 players anyway)
3. The game doesn't allow you to remap the controls if using real xbox360 pads  ::)
4. If you use a keyboard encoder with the x360kb files, you can map the keys in x360kb.ini however you like.  I'm not sure if the hack allows for use of oddball keys like CTRL & ALT though, so you may need to switch away from the MAME defaults.

I put this game on my cab, but never played it because the number of buttons required to play it annoys me, especially for a hack and slash game.
Then I switched to hacked xbox360 pads. 
But since I only have 7 buttons and the one button I'm missing is hard coded to block with no way to change it, it's even less playable.

There is a thread somewhere in the main forum with the layout that was used on the actual arcade machine that was used to showcase the game at trade shows.
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: DefenderArcade on September 30, 2014, 08:55:33 pm
PC Specs
(http://i57.tinypic.com/11afnnc.jpg)
Windows 7 Ultimate OS
I-5 46070k overclocked to 4.0ghz
MSI Z97-645 Motherboard
2 - 3tb HDDS   Seagate / Western Digital
Thermaltake Tr2 700w power supply
ASUS Geforce 750 ti  OC 2gb DDR5
8gb Patriot DDR3 2133mhz
(http://i57.tinypic.com/sqqaaa.png)


Control Layout Thanks @Generic Eric
(http://i60.tinypic.com/24erlll.png)
Started Photoshopping A CP Panel  /  Not final
(http://i59.tinypic.com/w8rtwz.png)
@BadMouth
I will be using the x360kb files with a Ipac4, they worked great in my other cabinet. Crossing my fingers that it will work as good with 4 players!
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: DefenderArcade on December 04, 2014, 11:00:03 pm
Been awhile since my last post. After bringing the cabinet in ,I see that the project as I intended it to be is going to take up waaaay to much space. So I took a different direction in the setup. Out went the monitor cabinet part( in storage for now) and replaced it with a '50 inch lcd.
(http://i60.tinypic.com/2jea63k.png).
Matching joysticks (http://i59.tinypic.com/2pqsx1g.png)
Its too cold and rainy to paint so ill just be getting the basics set up for now.
Title: Re: Castle Crashers 4 player Aventure Arcade
Post by: pbj on December 05, 2014, 12:26:29 am
Damn, son.