Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: Sledge on August 24, 2014, 05:21:54 am

Title: Wiimote with GM and Windows 7
Post by: Sledge on August 24, 2014, 05:21:54 am
Ok guys,
I know a few of you use wiimotes with Linux, but i want to do it with Windows 7
I have modified a Wii sensor bar to work through USB, and am in the progress of getting a bluetooth adapter..
http://www.dx.com/p/infrared-ray-inductor-sensor-bar-for-wii-black-silver-134328#.U_mvC_mSyaU (http://www.dx.com/p/infrared-ray-inductor-sensor-bar-for-wii-black-silver-134328#.U_mvC_mSyaU)
http://www.hunterdavis.com/2011/05/04/no-solder-no-tools-no-trouble-usb-wii-sensor-bar-conversion/ (http://www.hunterdavis.com/2011/05/04/no-solder-no-tools-no-trouble-usb-wii-sensor-bar-conversion/)

I have this link for software: http://glovepie.org/ (http://glovepie.org/)
That SHOULD be everything...

Has anyone else done this? Thoughts?

I will keep this thread updated as i go, until i get it worked out for anyone else who may do it in the future as well..
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on August 27, 2014, 07:23:28 am
Ok, i tried to connect the wiimote to the PC with a bluetooth dongle i bought off ebay that i usually use in the car for connecting my phone to the PC in that..
No joy there.. it would connect, sort of, but i couldn't get it to do anything at all..
So i'm getting another bluetooth dongle, that has been reccommended to me... hrmm it better be good..  :dunno
Title: Re: Wiimote with GM and Windows 7
Post by: Calamity on September 03, 2014, 04:43:12 am
Keep us updated with this.
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on September 03, 2014, 07:50:10 am
Yep, just waiting for the new bluetooth dongle to arrive :)
Title: Re: Wiimote with GM and Windows 7
Post by: deuceduzit on September 09, 2014, 01:27:11 am
Just a heads up, I tried this yesterday and was able to get it to detect.... However I was unable to get it very accurate... I didnt like the fact that I had to aim at the sensorbar vs the traditional TV.... But them again.... I didnt hook it up to my cab and tested it on my laptop.... I think I'm going to put it in the can this weekend and see how it runs...
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on September 09, 2014, 04:48:04 am
Just a heads up, I tried this yesterday and was able to get it to detect.... However I was unable to get it very accurate... I didnt like the fact that I had to aim at the sensorbar vs the traditional TV.... But them again.... I didnt hook it up to my cab and tested it on my laptop.... I think I'm going to put it in the can this weekend and see how it runs...
Did you do any sort of calibration?
I think you have to somewhere...
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on October 09, 2014, 08:28:23 am
I'm not having much success...
What software/settings did you use to get the wiimote working dueceduzit ?

My wiimote gets detected by windows... but keeps dropping out, but doesn't seem to get detected by anything else other than dolphin..
Maybe i'm doing something wrong..
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on October 12, 2014, 04:09:10 am
Ok, i've got the wiimote working as a mouse in windows, But i don't seem to be able to get it to work in GM..
Testing in Point Blank, and nothing happens.. at all..

have changed these in mame.ini

mouse                     1
lightgun_device           mouse

no joy

Edit:
Had to disconnect normal mouse..
So now it works.. but not very well... it's a bit jittery speedwise etc.. and hard to move the pointer...

Maybe i should look into the linux version from a USB stick when i want to play those sort of games....
But i know NOTHING about linux etc
Title: Re: Wiimote with GM and Windows 7
Post by: Calamity on October 13, 2014, 07:11:23 am
Hi Sledge,

Please try this with official MAME. GroovyMAME has been reported to be not very responsive when working with analog controls. Just wondering if we need to fix something there.
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on October 14, 2014, 06:09:20 am
Yeah it is better with official mame, but no where near what i would consider to be enjoyable for long term use..
For a start there's no calibration of the wiimote to the screen, so no 1:1 mapping, so.. the gun will never be pointing to where you're shooting on screen..

When i have more room i might try some more to see if standing further from the screen helps.. but i doubt it will help much..
Title: Re: Wiimote with GM and Windows 7
Post by: cools on October 14, 2014, 07:08:53 am
Correct me if I'm wrong, but isn't that how a Wiimote works normally? When I had a Wii the lightgun ports were horrible to use from typical lightgun distance, you needed to be the other side of the room for it to remotely resemble 1:1 mapping.
Title: Re: Wiimote with GM and Windows 7
Post by: Sledge on October 15, 2014, 04:25:36 am
Possibly... but i hear of all these people using the wiimote with PC's etc..
But i think for arcade, being further away from the machine won't be good .. but we shall see..
Will be a while before i can try it from a distance