Build Your Own Arcade Controls Forum
Software Support => GroovyMAME => Topic started by: strykr on August 18, 2014, 01:00:30 pm
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Hi all,
Just installed Groovymame in my cab, however when I launch games through Groovymames menu, they look great, although i'm assuming they are just launching in 640 x 480...
When I run them through Hyperspin games look oversized, flickery, and just not nice at all.
Monitor is a Makvision 29" Tri sync (not the hi res one, the 640 x 480 one)
Its an XP machine running the CRT emudrivers, the monitor is running in 15khz through a jpac I ran vmmaker and it found modes succesfully, but all is not well, what am I missing here?
Thanks fellas!
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I fired up about 60 games of different eras directly through groovymame tonight, all of them looked awesome. But alas none of them look right in hyperspin....
So far ive deleted every mame ini and started again, deleted all nvrams, set up a totally new wheel in hyperspin for groovymame with no reference to any other setup and nothing seems to work.
Anyone got any ideas?
Cheers
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I'm new to this myself, but as I've had some great support on this forum, I'd like to give a little back where I can....
In the MAME folder, there's a config folder, check there's not a mame.ini file in there overriding the one in the main folder.
Also, I'd try disabling HyperLaunch and see if that helps. HyperSpin is just a frontend, it's not doing anything - unless you've put some command lines on the wheel setup.
Another thing to check, HyperSpin uses some Adobe plugin, and that limits the number of resolutions you can have. Go into VMMAKER.ini and change the total to 90 (I think it's 120 or 200 by default), run it again, reboot, and try HyperSpin now.
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Thanks for the response Chainsaw, i'll give it a whirl.
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Hi strykr,
Many users having troubles running GM through HS. These are actually HS setup problems rather than GM. Check its documentation.
Anyway, if you have the chance post some logs of random games when launching them from command line, so I can check your setup just in case.