Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: eds1275 on July 03, 2014, 02:36:33 pm
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Since the vast majority of us seems to be using sketchup to zip up our ideas, I want to know if anyone has any tips or tricks on their order of operations.
For me, I draw one side and make it a component, then draw the inside edge of the machine along the face of the component and "push/Pull? it out to form the machine. Then I copy and flip the side component, and stick it on the other side.
From there I usually dump it into blender because I have drawn up a few coin doors, joysticks, and button types so I assemble the controls and then render it out just because of the image quality of blender. Of course, blender is the most confusing program in the world :angry: but I've started wrapping my head around it.
I have seen some people draw up every single batten and even animate things in Sketchup.
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Push/pull is my most used tool in Sketchup.
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I draw everything in 2D, import the DWG into sketchup, push pull to make the parts and then assemble
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Everything is a component, nested within others
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I'm one of those folks that sketch up every single part. The way I use it I SHOULD be using SolidWorks, but I don't have a spare $10k burning a hole in my pocket... :angry:
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I email Neph my ideas and he produces the SketchUp for me. :cheers:
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Everything is a component, nested within others
+1
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This is what I have learned:
- Use grouping instead of components. If you edit a component, other copies of a component will change, too. So, if you wish to draw pusbuttons in different colors, groups are the way to go.
- Follow me tool does not work well with tiny arcs. For example, if you wish to create a realistically looking pushbutton (with round edges), follow me tool will leave holes in the surface. There is a workaround, however: create the object 10 times larger, and then shrink it.
- The free version of Maxwell Render for SketchUp installs as a plugin, does a good job at creating renders and is not overly complicated. I think the 800 pixel edge limit is more than enough for render picture posting in this forum.
http://www.maxwellrender.com/index.php/try/sketchup (http://www.maxwellrender.com/index.php/try/sketchup)
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Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)
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Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)
I learned something today!
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I talk to HaRuMaN, he makes it a reality.
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I talk to HaRuMaN, he makes it a reality.
;D
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.
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Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)
I learned something today!
So did I! :cheers:
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I usually just hack away at it until it starts to look like something.
I email Neph my ideas and he produces the SketchUp for me. :cheers:
:applaud: Nice.
Trust me, I WISH I could use SketchUp like a pro, but I'm still trying to wrap my head around it. I just need to put more time into learning it.
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I email Neph my ideas and he produces the SketchUp for me. :cheers:
You're not the only one...
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=136713.0;attach=311853)