Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: bimm25e on July 02, 2014, 07:00:04 pm
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I am running Hyperspin on a win XP machine and I have a trackball encoder that works just like a mouse in the control panel. I need to use mouse 2 as the number 1 and mouse 3 as the number 2, this works great in notepad using a program called "x mouse button control", but it doent work so well in hyperspin or emulators (besides MAME, which lets me use clicks) . Does anyone know of a way to ensure x mouse button control operates at a low enough level that keystrokes are sent to hyperspin successfully, or a different application that is a better fit? thanks!
-andy
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Try autohotkey, but honestly there isn't such a thing as "low level" keypress simulation without the aid of some hardware.
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I don't mean like hardware driven low-level obviously but one that takes a higher system priority than HyperLaunch low-level... either way....
nailed it! super roundabout but.... using ppjoy I created a virtual joystick that was looking at mouse inputs, then mapped clicks as joystick buttons in xpadder!
Careful if youre using fusion the right click opens a menu but.... set mouse right click to your HS exit key instead of a player button and completely avoid the issue!!!!
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autohotkey
rbutton::1
Just that simple.
Much more direct than using multiple programs.
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You can learn Autohotkey or you can take a look to my program AllInOneFYC.
Greetings!
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rbutton::1
This. You can easily set it using Hyperlaunch HQ. during setup, it asks you press the old key and new key.
D