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Main => Main Forum => Topic started by: big10p on June 21, 2014, 06:55:27 am

Title: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 21, 2014, 06:55:27 am
Previous winners:

#001 thru #099 - For list of winners for those competitions  please refer to this link (http://forum.arcadecontrols.com/index.php/topic,122813.msg1307478.html)
#100: Indiana Jones and the Temple of Doom: Winner - Gray_Area, Second - Tafoid (http://forum.arcadecontrols.com/index.php/topic,122813.0.html)
#101: Marvin's Maze: Winner - Kixfan, Second - Hammerfist (http://forum.arcadecontrols.com/index.php/topic,123113.0.html)
#102: Rally-X:  Winner - Tafoid, Second  djm858 (http://forum.arcadecontrols.com/index.php/topic,123371.0.html)
#103: Lock 'N Chase:  Winner - Kixfan, Second - Jasonbar (http://forum.arcadecontrols.com/index.php/topic,128619.0.html)
#104: Space Fury: Winner - Gray_Area, Second - kixfan (http://forum.arcadecontrols.com/index.php/topic,128920.0.html)
#105: Pig Out: Winner - Kixfan, Second - Gray_Area (http://forum.arcadecontrols.com/index.php/topic,129170.0.html)
#106: Carnival: Winner - rick6668, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,129419.0.html)
#107: Rastan: Winner - popsicle, Second - rick6668 (http://forum.arcadecontrols.com/index.php/topic,129685.0.html)
#108: Peguin-Kun Wars Winner-dancawar, Second - Popsicle (http://forum.arcadecontrols.com/index.php/topic,130046.0.html)
#109: Blood Bros.* Winner - harveybirdman, Second - Jasonbar *scores reflect use of game features considered cheats  (http://forum.arcadecontrols.com/index.php/topic,130361.0.html)
#110: Rabbit Punch: Winner - jasonbar, Second - mimic (http://forum.arcadecontrols.com/index.php/topic,130707.0.html)
#111: Alien Syndrome: Winner - mimic, Second Comtek (http://forum.arcadecontrols.com/index.php/topic,130986.0.html)
#112: Block Hole: Winner - Comtek, Second - idsane (http://forum.arcadecontrols.com/index.php/topic,131325.0.html)
#113: Pepper II: Winner - Comtek, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,131614.0.html)
#114: Break Thru: Winner - jasonbar, Second - mimic (http://forum.arcadecontrols.com/index.php/topic,131915.0.html)
#115: Ninja Baseball Bat Man: Winner - mimic, Second - Tafoid (http://forum.arcadecontrols.com/index.php/topic,132206.0.html)
#116: Shao-lin's Road: Winner - mimic, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,132477.0.html)
#117: Scramble: Winner - Kixfan, Second - jasonbar (http://forum.arcadecontrols.com/index.php?topic,132704.0;html)
#118: Lost Tomb: Winner: Jasonbar, Second: mimic (http://forum.arcadecontrols.com/index.php/topic,132924.0.html)
#119: Green Beret: Winner: LeapinLew, Second: popsicle (http://forum.arcadecontrols.com/index.php/topic,133222.0.html)
#120: Lady Killer: Winner: Comtek Second: Mimic (http://forum.arcadecontrols.com/index.php/topic,133427.0.html)
#121: Qix: Winner: Comtek Second: sorhp (http://forum.arcadecontrols.com/index.php/topic,133684.0.html)
#122: Halley's Comet: Winner: Jasonbar Second: Mimic (http://forum.arcadecontrols.com/index.php/topic,133933.0.html)
#123: Cyber-Lip: Winner: Jasonbar Second: epetti (http://forum.arcadecontrols.com/index.php/topic,134227.0.html)
#124: Lode Runner: Winner: JDFan Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,134535.0.html)
#125: Snow Bros. - Nick & Tom: Winner: Comtek Second: JDFan (http://forum.arcadecontrols.com/index.php/topic,134788.0.html)
#126: Bosconian: Winner: Cynicaster Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,135063.0.html)
#127: Eggs: Winner: Cynicaster Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,135294.0.html)
#128: Eyes: Winner: kixfan Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,135575.0.html)
#129: Galaga '88: Winner: jasonbar, Second: opt2not (http://forum.arcadecontrols.com/index.php?topic,135826.0.html)
#130: Final Fight: Winner: opt2not, Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,136085.0.html)
#131: Hammerin' Harry: Winner: lettuce, Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,136561.0.html)
#132: Battle Circuit: Winner: lettuce, Second: jasonbar (http://forum.arcadecontrols.com/index.php/topic,136996.0.html)
#133: Giga Wing: Winner: edekoning, Second: spoot (http://forum.arcadecontrols.com/index.php/topic,137325.0.html)
#134: Osman: Winner: edekoning, Second: lettuce (http://forum.arcadecontrols.com/index.php/topic,137632.0.html)
#135: Surprise Attack: Winner: Comtek, Second: edekoning (http://forum.arcadecontrols.com/index.php/topic,137901.0.html)
#136: Anteater: Winner: Kixfan, Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,138152.0.html)
#137: Jr. Pac man: Winner: Kixfan, Second: Popsicle (http://forum.arcadecontrols.com/index.php/topic,138391.0.html)
#138: Chelnov: Winner: Popsicle: Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,138679.0.html)
#139: Berzerk: Winner: Popsicle: Second: Kixfan (http://forum.arcadecontrols.com/index.php/topic,138918.0.html)
#140: Mystic Marathon: Winner: Popsicle: Second: JDFan (http://forum.arcadecontrols.com/index.php/topic,139103.0.html)
#141: Moon Cresta: Winner: Kixfan: Second: Jasonbar (http://forum.arcadecontrols.com/index.php/topic,139400.0.html)
#142: Star Force: Winner: big10p: Second: Jasonbar (http://forum.arcadecontrols.com/index.php/topic,139606.0.html)

(http://gamesdbase.com/Media/SYSTEM/Arcade/Marquee/big/Armored_Car_-_1981_-_Stern_Electronics.jpg)
(http://www.arcade-museum.com/images/112/1125487605.jpg)
(http://www.freeroms.com/roms_screenshot2/mame_armored_car_(set_1)_1.gif)
(http://upload.wikimedia.org/wikipedia/en/5/5b/Armored_Car.png)

Wikipedia: http://en.wikipedia.org/wiki/Armored_Car_(video_game) (http://en.wikipedia.org/wiki/Armored_Car_(video_game))
KLOV: http://www.arcade-museum.com/game_detail.php?game_id=6926 (http://www.arcade-museum.com/game_detail.php?game_id=6926)
Gameplay vid: https://www.youtube.com/watch?v=UobvdnITlQo (https://www.youtube.com/watch?v=UobvdnITlQo)

--------------------------------------------
Game Name: Armored Car
  ROM Name: armorcar (set 1)
      Settings: Default (3 lives)

Description: Overhead view of city streets that you drive a money van armoured car through as it scrolls from right to left. Some intersections are marked with directions. You pick up money to deliver to banks while avoiding criminals by dropping saw horses in roadway. Fuel levels must be replenished at gas stations along the way.

Controls: Joystick + 2nd gear + drop sawhorse

Last day: Friday, July 4th 2014 midnight Pacific (if I've got this wrong, please let me know!)
--------------------------------------------


General Rules:
- One Credit, No Continues.
- Highest score wins.
- No savestates, savestate practices, etc. during the round.
- MAME INP recordings are encouraged but optional.
- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.
- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!
- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.
- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed.  No program or other person or entity of any sort may manipulate your controls during your game.  Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
- If you can beat any of the high scores from the previous competitions, you can submit your score to the BYOAC High Game Scoreboard.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)

- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick (http://forum.arcadecontrols.com/index.php/topic,137522.0.html).
Happy Gaming!

Scoring Updates:
popsicle      60,060
kixfan        59,500
big10p        46,930
epetti        36,810
JDFan         28,100
jasonbar      18,940
pbj           11,270
spoot          9,150
Generic Eric   4,000
...
...
...
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: kixfan on June 21, 2014, 08:47:22 am
Well, I'm not complaining cause I wasn't around then but this was picked almost 6 years ago.   It was the third pick.   Personally, I would like to see us be able to revisit some of the early picks.    BUT, I also think there are still plenty of great games that need to be brought to the light of day!    Maybe as a group we could come up with an expiration period so that some of these truly classic games can on occasion be selected.
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: big10p on June 21, 2014, 08:52:47 am
I didn't know we could only pick games that have never been chosen before. Should I choose something else?
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: pbj on June 21, 2014, 09:14:37 am
Six years seems like a reasonable expiration period to me.   ;D
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: JDFan on June 21, 2014, 09:20:24 am
Six years seems like a reasonable expiration period to me.   ;D

Figure we're doing approx 2 comps per month so 24+\- per year - how about letting any that are more than 120 comps past be reselected (120 = approx 5 years) -- I don't think it would mean that everyone would start selecting directly from the old list but it is getting a bit hard to find an actual classic that hasn't been selected yet !
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: kixfan on June 21, 2014, 09:34:06 am
Six years seems like a reasonable expiration period to me.   ;D

September 15, 2008 to be exact so it's not quite 6 years, for the record.    6 years ago it probably made sense to not allow people to keep picking the same games over and over.   I think it makes sense now that we allow some of the classics to be allowed.   Maybe we can say 5 years (that would allow picks thru 22 to be picked)?    Maybe we can put in a limit that every other game can be a previously picked game?   Maybe even 2 new games then a previous pick? 

Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: big10p on June 21, 2014, 09:48:06 am
A 5 year limit sounds good to me.  :)
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: epetti on June 21, 2014, 11:30:01 am
5 years seems very reasonable. Looks like the winner last time was Delusional29 with a score of 584,480. Let's see if we've upped our game as a whole since then.
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: jasonbar on June 21, 2014, 11:48:25 am
I vote for no repeats from here on out, but I'll let this one slide...mostly because Zookeeper is so awesome. ;D

-Jason
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: DeLuSioNal29 on June 21, 2014, 12:03:42 pm
If that's the case can I use my previous screenshot?  Also, am I disqualified since I won this game last time?

http://forum.arcadecontrols.com/index.php/topic,84546.msg1058350.html#msg1058350 (http://forum.arcadecontrols.com/index.php/topic,84546.msg1058350.html#msg1058350)

D
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: jasonbar on June 21, 2014, 12:05:28 pm
No re-use of old screenshot. Scores must be achieved during the time window of the competition.

No disqualification. Feel free to win again.

-Jason

PS--says me, in this democracy...
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: Comtek on June 21, 2014, 12:06:15 pm
yeah i'm in agreement with the no repeats as well
that's one of the things I like most is getting introduced to new games I never seen just my mouth full  :cheers:
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: jasonbar on June 21, 2014, 12:07:06 pm
I said before that I'll let this one slide, but I'm also all for scrapping this & picking another--no scores have been posted yet...  =D
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: big10p on June 21, 2014, 12:42:04 pm
OK, I think I should change my choice to something that hasn't been played before, to keep everyone happy. :)

I'll post my new choice in a short while...
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: pbj on June 21, 2014, 12:45:09 pm
Getting a little too complicated up in here...
Title: Re: High Score Competition #143: Zoo Keeper (Taito)
Post by: big10p on June 21, 2014, 01:10:22 pm
Changed to Armored Car. Hope this is OK as a choice?  :)
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: pbj on June 21, 2014, 02:14:07 pm
(http://i.imgur.com/RSPMDG6.jpg)
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on June 21, 2014, 06:58:22 pm
Fun game. I'd never heard of it before. I'll start things off. 18,860.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on June 21, 2014, 08:54:43 pm
A few tries yields 27,330
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: spoot on June 22, 2014, 12:42:22 am
9150....wow, I get ---my bottom--- kicked in this game.  Can't get to the 2nd bank.   :'(
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on June 22, 2014, 01:43:21 am
My best scores are when I have to repeat most of the first level twice. Cars on the way to second bank are crazy hard. Only got there once.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 22, 2014, 05:43:23 am
Greed is getting the better of me in this game. I want to get ALL the $$$! ;D

My first effort: 19,120
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on June 22, 2014, 10:49:27 am
My score got better after I watched the attract mode instructions  :P

This is fun and has that 'one more go' charm.  Don't forget sawhorse kills on the baddies gives decent points, and you can sometimes get 2 cars to crash into the same one.  I tend to speed to the right a lot and only go after $ in my general plane. 

45,700
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 22, 2014, 12:10:53 pm
Good score, popsicle! (scoreboard updated)

Not sure I can get close to that - this game gets hard, quick - but I'm going to try.  :)
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on June 22, 2014, 11:18:58 pm
Up to 20,890. Speeding more often helped a lot.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: jasonbar on June 23, 2014, 02:53:09 pm
14,400. Just like an old modem.

-Jason
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 23, 2014, 06:59:05 pm
Bit of an improvement: 22,690

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on June 23, 2014, 11:04:44 pm
What the heck are you suppose to do with the terrorists (Bus loaded with TNT)?

29,700
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 24, 2014, 05:13:58 am
What the heck are you suppose to do with the terrorists (Bus loaded with TNT)?

29,700
Make it crash into a wall (top/bottom of screen) for a 1000pt bonus. I haven't even seen one yet. :(
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 28, 2014, 11:17:47 am
Very slight improvement, after getting worse for some reason.  :banghead:

23,880
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: JDFan on June 28, 2014, 12:25:23 pm
Finally got to try it - gets tough pretty fast as the fuel runs out quickly. 15,410 was my best so far
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on June 29, 2014, 12:58:11 am
Man this game is hard but addictive. Keep feeling so close to doing better each time. But the best I pulled off was 26,090.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: Generic Eric on June 29, 2014, 01:02:29 am
chiming in with 4k
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on June 29, 2014, 06:18:16 am
Don't forget sawhorse kills on the baddies gives decent points, and you can sometimes get 2 cars to crash into the same one.  I tend to speed to the right a lot and only go after $ in my general plane.
Just tried this tactic and think it's good advice. ;) I didn't beat my high score but got close to it, first time. Got further than I have before. Also got to Bank 2 without losing a life. I'm off to practice a bit more...  :)

P.S. those TNT trucks are insane!
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on June 29, 2014, 09:37:44 am
That's mostly what I do except I always go for the key and lock bonus. Of course, that's where I die a lot so maybe I would be better off skipping those.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on June 30, 2014, 07:17:48 am
So close yet so far...

45,520

As far as my strategy: Get as many points in the first round as you can.   I have had as much as 12k.   2nd round, be a little more safe with game play.  3rd round, survive.  After that survive but use the TNT buses to your advantage.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: pbj on June 30, 2014, 10:09:36 am
I hate this game.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on June 30, 2014, 09:41:08 pm
At least it's not another vertical shooter Jim, so no one needs to get kicked in the nads.

I've been playing this all week, and am getting better (got to bank 7).  One of my new favorites - frustrating at times but it plays fast so multiple games in a row aren't dull.

* I find myself speeding about 80% of the time, and slowing down only to bait and kill the robbers. 
* Running out of gas is basically a death sentence, unless you are really close to one of the 2 gas stations. 
* Don't waste time travelling far north and south as it burns up the gas and doesn't get you closer to the next gas station. 
* Drop a sawhorse on the arrows if you get stuck and panic.
* Forget the key/lock unless it's in your general vector.
* Try to get 2 robbers to hit one sawhorse whenever possible.  Good points and also gives you a few seconds of peace.
* You can let go of the joystick and just stop moving at intersections - handy in many cases to wait for the enemies movement path.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on July 01, 2014, 07:00:28 am
I'm getting there. Slowly.

26,890

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on July 01, 2014, 11:53:16 pm
Tried less greed, more speeding. Finally got to fourth bank (and extra life). 29,870.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on July 02, 2014, 05:55:14 pm
59,500

I'm still getting as many points in the first round as I can get.   Then it's pretty much luck and speed.   I finally realized what this game reminds me of.   It's like that annoying fly that you chase away and suddenly realize it is back in your face again.   Still a fun game.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on July 03, 2014, 03:07:51 pm
It's pretty close at the top of the scoreboard!

Not sure I'm going to do any better than this, in the time left...

36,030
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on July 03, 2014, 11:03:47 pm
60,060

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: pbj on July 04, 2014, 11:00:00 am
(http://i.imgur.com/PXSW11h.jpg)

11,270
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on July 04, 2014, 05:34:50 pm
I think this is the best I'm going to do. 36,810. Somehow I got this score going back to being as greedy as possible on every level. I was down to 1 life on the first level but made it to the extra life.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: jasonbar on July 04, 2014, 05:39:57 pm
Played 2x more. Can't really get into it. At least I'm up to middle-ish instead of bottom-ish now!

18,940

-Jason
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on July 04, 2014, 05:49:10 pm
@Popsicle - I'm done.  Assuming nobody throws out a late score this might be the closest competition.   Only 560 points between us.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on July 04, 2014, 06:00:41 pm
@Popsicle - I'm done.  Assuming nobody throws out a late score this might be the closest competition.   Only 560 points between us.
Yep, it's close between me and epetti now, too. I guess I'm gonna have to have one more crack at this.  :P

Great stuff!
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: JDFan on July 04, 2014, 06:28:52 pm
Might as well post this as I don't think I'll have time to improve -- 28,100
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on July 04, 2014, 07:27:07 pm
That's me done. Phew!  :dizzy:

46,930
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: epetti on July 04, 2014, 11:59:49 pm
Gah! I think you've got me beat. Not going to have time to try to top that tonight. Good match!
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: big10p on July 05, 2014, 04:59:07 am
Indeed, a good match. Congrats to popsicle who just pipped kixfan to the top spot.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on July 05, 2014, 11:30:19 pm
Patiently waiting (well... somewhat) for Popsicle to make his pick!     Maybe Super Armored Car?   Gosh, I hope that doesn't really exist.   Off the top of my head most Super games aren't that super.   There is Super Sprint which is awesome.   I have most of the parts for a driving cab.   That will be next as soon as I'm done with my virtual pin.   More random thoughts tomorrow if Popsicle hasn't made a pick yet.   ;D
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: pbj on July 06, 2014, 12:01:03 am
As the perpetual bottom tier around here, if I may make a suggestion, I think Nintendo Arm Wrestling would be a good one.  It's weird as hell, I never encountered it in the arcades, and similar enough to Punch Out that I think most would enjoy it.  It doesn't look like it's ever been picked and I'm fairly awful at it so no baited field bias here.

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on July 06, 2014, 12:16:20 am
Sorry Jim, I can't stand that arm wrestling game.  I tried to like it, but meh.  New pick incoming  >:D

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: pbj on July 06, 2014, 12:18:51 am
If it's a vertical space shooter, you have earned a kick in the balls. 

Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: kixfan on July 06, 2014, 12:27:02 am
As the perpetual bottom tier around here, if I may make a suggestion, I think Nintendo Arm Wrestling would be a good one.  It's weird as hell, I never encountered it in the arcades, and similar enough to Punch Out that I think most would enjoy it.  It doesn't look like it's ever been picked and I'm fairly awful at it so no baited field bias here.
I know I could look it up but...

what's the controls like?   Sounds like a good old button mashing game.   You what hasn't been picked and was quite popular?   Track and Field!   Not that I'm suggesting it cause I'm not really that good at it but fun.
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on July 06, 2014, 12:53:52 am
New competition here (http://forum.arcadecontrols.com/index.php/topic,140032.new.html#new).
Title: Re: High Score Competition #143: Armored Car (Stern)
Post by: popsicle on July 06, 2014, 12:57:49 am
And not only do I not receive a kick in the balls, 'Pinball Jim' better not complain about this pick.  Or, maybe video pinball irks him since it's not the real thing.  Whatever, he probably still wants to kick something in the balls.