Build Your Own Arcade Controls Forum
Arcade Collecting => Miscellaneous Arcade Talk => Topic started by: Sarver Systems on June 20, 2014, 09:09:50 am
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I'm trying to disable the ticket dispenser in a Skeeball machine for 2 reasons.
#1: It doesn't work.
#2: I don't want to have to stock tickets.
The problem I have is that the Skeeball machine will go into programming mode, but won't respond to any programming changes at all.
When the game ends, the ticket dispenser motor spins, and then locks up the machine. I have to unplug it to reboot it.
I was going to hack the ticket sensor with a button to press, tricking the machine into thinking it has dispensed enough tickets, but I'm not sure if the ticket sensor goes goes high or to ground. Can anyone confirm?
But a better question is how to get it to accept programming changes.
I can supply more/better details if someone is able to help with this.
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here saver see if this help's u
ed
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Surprisingly enough, that EXACTLY the manual I was using.
Here's the thing, it says to push the button at the bottom left of the alley when the display flashed 000 (after is has flashed 990). WHen I press the button, nothing happens. Holding it in does nothing. I'm supposed to hear a beep, and get a flash on the display. Nothing.
If I flip switch 4, and do the same process, it goes into auto-programming, which by default has the ticket machine enabled.
I know the switch works, because it is need to start a game.
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ALso, I just remembered, it doesn't always give me the 000 after the 990. Sometimes it just goes straight into attract mode.
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sarver
that switch it wants u to use,
replace it with just a normal micro switch
for now
see if that get's the problem
ed
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I thought it might be the switch to blame. I was going to pull the switch and just cross the wires to act as a button push.
Any other ideas?
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Hey guys, got it to work.
Its a combination of the start button and the coin switch.
The instructions were a big help, but weren't an exact match.
The process to get INTO the setup mode was correct.
The process for changing each option was incorrect.
The order of the options was incorrect.
Apparently there is no option for turning off the ticket dispenser, so all I did was set the score so high that you can't possibly win any tickets.
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congrad's
ed
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Should just be a dip switch to disable the ticket dispenser. That's how it is on my model H, and I've put a model S cpu in my machine in the past and know that I had the dispenser completely disabled with that too.
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I messed with each and every DIP switch, 1 by 1. None of them disable the dispenser.
I was able to change the number of balls per game, coins per credit, etc... but nothing for the dispenser.
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Read this. Take note of the note at the bottom.
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I was changing them with the machine off, and then powering it on.
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Does anyone have a suggestion on cleaning the surface of the alley?