crude example:
for street fighter, in mame , set button 1 as weak punch, set button 2 as medium punch, set fierce punch as button 1 + button 2
theoretically that will work, but its not without its own draw backs, like you'd be unable to do Zangief's lariat and any other moves that require all 3 punches. I guess you could shoe horn in some of the early SF gamesbut I wouldnt make a 4 button panel with SF in mind. Eliminating any button would be heaps of trouble for the VS series, it affects tags, supers, combos, and cross over supers. It'd be tough to play MKII missing a punch, a kick, or most importantly block.
I don't have an answer for you but I agree. I put six buttons on my cp just in case we wanted to play SF. But the reality is I really prefer SF on the SNES so I doubt it will get a lot of play. In the end I did ditch the seventh button that was in my original design having never been a big Neo Geo fan.
BTW, I hear you, LC. I'd go four buttons on my main MAME as well, but there's **just** enough friends and family that like SF and MK that I have to keep them on. Would never do 7 or 8, though. If I want to play console games, I'll plug in a console controller.7 has been a hassled. Used a controller.
I think you must just stop playing Street Fighter. You didn't specify which, but my favs are the alphas and MVC - and you can't do the super jumps or power moves without the buttons.
One of my Fav. fighters is Killer Instinct. Its a game that a lot of people don't 'get'... unless they are at first familiar with Street Fighter II... and even then, the new combo system can take a little to understand. But once you do get it... its so much more rewarding than most, if not all, other fighters. One reason being.. is the shear freedom of combo creations. Especially when you factor in 'broken-combos' (combos without "auto-hit specials" in them)
To make things even more interesting.. they added some bonus stuff... such as holding down a button while doing a combo... and release that button as an 'ender'.. which will increase the speed of the ender, as well as the damage levels. Its not easy to do.. but its quite awesome.. especially if you have Shadow-Power.
You simply could not control this game without all 6 buttons. Especially if you wanted to do things like the special tricks.
Also, anyone whom plays fighters, isn't going to want a compromise. For example, you could program a button to do a special move, or an automatic combination... but that's 'cheating'. The thing is.. the games balance depends on things like the time it actually takes to do the move with the stick and buttons.. as well as the skill required in the exact timing while under pressure.
So, in short, its Not too many buttons. Its the exact amount needed to get the job done right.
Imagine if you had to fly a plane.. but someone complained there were too many gauges, and controls. Do you rip them all out because of 'clutter' ? I think not.
Yes, the customer Is always right... unless they are asking for a curved button layout :P
---
If you don't mind half-***ing it for yourself... make foot buttons for the 'high-power' buttons. Your foot wont be nearly as fast or have the precision of your fingers.. but maybe it would be interesting regardless.
Similarly, block & run buttons in MK's could be used like this as well.
Though probably would be way too slow in reaction time to be useful...
Joke doesnt really work for block but hey, lets be honest it wasnt funny in the first place.
Joke doesnt really work for block but hey, lets be honest it wasnt funny in the first place.
I suggest a button at the groin level, which you thrust into when you want to block. Problem solved.
Joke doesnt really work for block but hey, lets be honest it wasnt funny in the first place.
I suggest a button at the groin level, which you thrust into when you want to block. Problem solved.
That cab better be titled "The Cock-blocker"
I totally agree that 6 buttons is too many. Let the 4 button Renaissance begin!
Curious, any idea on the list of non-fighter games "lost" when going to 4 buttons?
For SF2, I just got rid of Jab and Short which nobody ever uses. Ever.
I think it REALLY depends on whether it's a horizontal or vertical setup. For horizontal I vote 6 buttons. For Vertical, no more than 3. ( 2 should suffice for classics, but some shmups require 3 ).
What games actually use all 8 buttons?
The need for six buttons, or even five, has always bothered me.
I love where this thread is headed. If I take the x2 route I should get one of those kungfu dummies and hook up buttons so I can fight and practice my toe stab kata.
What games actually use all 8 buttons? Or is it more of putting 4 in a row and just having the room for 4 buttons below it?
Was looking at slagcoin button layouts and was curious ( as I'm trying to figure button layout for bartop).
I love where this thread is headed. If I take the x2 route I should get one of those kungfu dummies and hook up buttons so I can fight and practice my toe stab kata.
If you took MY advice, you could invest in a Real DollTM and see where that takes you.
Free translation / making it succinct :
Despite being specifically asked about SF and MK, I'm going to talk about Killer Instinct. 4 buttons wouldn't work for this game. LC, you are not allowed to have this opinion about there being too many buttons because I dictate that if you play fighting games you must like at least 6 buttons. Sorry, not sorry. In an attempt to be funny, I will suggest you put buttons near your feet and use those instead of having them on your actual control panel. In an effort to make my post more verbose I will also suggest the SF kick buttons near your feet could be used for running and blocking for Mortal Kombat, see its funny cause you kick and run with your feet. Joke doesnt really work for block but hey, lets be honest it wasnt funny in the first place.
I wasnt joking about foot controls. If someone doesnt like clutter on the CP, one can put pedals on the floor.. which can also double as gas/brake for racing games. As well as for possible alternative controls for rare / expensive / unique controllers. Such as using it as a replacement for up/down in the aiming of Discs of Tron. Its never going to be great... but playing a game without the intended buttons isnt going to be great either.
I wasnt joking about foot controls. If someone doesnt like clutter on the CP, one can put pedals on the floor.. which can also double as gas/brake for racing games. As well as for possible alternative controls for rare / expensive / unique controllers. Such as using it as a replacement for up/down in the aiming of Discs of Tron. Its never going to be great... but playing a game without the intended buttons isnt going to be great either.
Or, three better options:
1. Build multiple panels you can swap.
2. Multiple cabinets with themed control sets.
3. Do without those games.
Because the best thing for someone who DOES NOT want clutter is to jam driving pedals on the front of the cabinet when there's no steering wheel. (And if you have a steering wheel then (a) it's a driving cab, not a fighting-game cab - NON-ISSUE or (b) you have removable panels and one of them is a steering wheel and another one can be a fighter panel so again - NON-ISSUE.)
I'm sorry, I'm coming off mean but you're a stickler for proper controls and I can totally dig that so I can't understand why you're trying to sell him on the "play with your feet" method of saving space on the control panel.
Sorry for that outburst - I need a nap. Carry on.
The only "Issue", is you thinking your "opinion" is "right". Its just what suits you. It doesnt mean its right, nor wrong. It works for you.. and on the levels that YOU care about. People are different, and have different needs, wants, desires, and resources. Your OCD and comical idea that your opinions are "Correct" and are universal fitting truths.. are in fact quite oppressively "wrong".
crotch spinners does not a clean panel make.That'd a damn fine custom title for DaveMMR. :cheers:
crotch spinners does not a clean panel make.That'd a damn fine custom title for DaveMMR. :cheers:
I give it a 7 on the Drama Scale. Good work.Drama? It was a zero. Funny? a 3.2
I wasnt joking about foot controls. If someone doesnt like clutter on the CP, one can put pedals on the floor.. which can also double as gas/brake for racing games. As well as for possible alternative controls for rare / expensive / unique controllers. Such as using it as a replacement for up/down in the aiming of Discs of Tron. Its never going to be great... but playing a game without the intended buttons isnt going to be great either.
The idea of shoulder buttons on an arcade makes Zero sense. If you feel you can play with a Snes controller... then why not put a Snes jack on the cab? Personally, the shoulder buttons were far too slow and awkward for me to utilize in KI, or SFII.
If you put smaller buttons in on only the two.. it will look odd, and may feel odd as well.
If space is a concern.. Nake the button spacing tight. Just barely enough so that you can still turn the button nuts without getting stuck. You can even place the buttons closer in proximity to the stick.
Or.. make or buy smaller buttons for All of the buttons. In this way, you will have reduced space, same feel across the board, same finger positions for precise no-look activation, and a uniform look... as well as retained functionality.
Ive always thought the standard arcade buttons were a little on the large size personally.
As for SFII, Its been a long time since Ive played.. but I believe there were instances in combinations.. where you could use the quicks to good advantage. However, its far more needed in other fighters.. such as KI. Which, once you get used to its system of combos, is well worth the efforts and extra button space.
As for MKIII.. I cant imagine trying to play it without the run and block being easily and quickly accessible. That game is lightning fast.. far faster than any SF game.. requiring very quick reflexes at times.
And finally, when many people play games from their past.. they want to play correctly.. and not with some hack. For example.. Playing Defender with an 8 way joystick without a reverse button... doesnt feel right. Playing Asteroids Deluxe with a joystick, without the full leaf button setup... also feels wrong. Sometimes these hacks can give you an edge... and to a fan of these games.. they dont want that 'cheat' methodology. Other times, hacks can be far more cumbersome, making it harder to play accurately.. and ticking off a good player, due to their inability to get the game to do what they can easily do on the real controls.
There is also the level of comfort involved.. as well as the look and feel. Which is why many will have at least one real Leaf button on their CP... for far faster fire rates on classic games. Theres also far less fatigue when using them in rapidfire games.. compared to microswitches.
Im being genuine with my advice and ideas. But do as you please. Its your hardware, and your decision to cripple your experience.. rather than rise to the challenges, with time and efforts.
If its mere construction time on sellable builds.. then simply charge more, for your additional time and efforts.
You cant force people to cripple their game experience.. and expect them to be happy about it. But, you always have the option of not accepting their orders too.
Furthermore, as much as Malenko may find foot controls laughable.. they are used regularly in various fields and games. Everything from Driving vechicles, to running mechanical presses / machines, sewing machines, organs, guitar pedals, flight controls, and far more.
And yes.. it would be interesting (I have thought about it), to make a kick/punch system for game input. It would give quite the workout. heh I believe its been done.. by a few different companies in different methodologies.
(Plus.. physical contact is far more fun than swinging a controller through the air in empty space.. and never registering any actual feedback + poor control to boot)
+11 for the Gymkata clip :) I remember seeing that Ages ago as a kid.
Cheesy and unrealistic,but it was fun back then. Not sure I could say the same now. Experience in combat really changes your perspective and enjoyment levels of things like this.
Dave, your entitled to your Opinion.. But your Opinions do not suit everyone.
1) Theres no reason why one cant put a spinner on a control panel. Either on top, or on the very Front of the cabinet, for use as a driving machine, without getting in the way of joystick gaming.
2) Pedals can easily be slid in and out of a pull out or flip down section of the cabinet.
3) Multiple panels means more Money, times, energy, and storage space. More encoders. More wire. More soldiering. More artwork costs. More chance of damages during swaps. More time wasted changing panels instead of playing games. As well as poor connector issues that tend to be a hassle + will likely break over time.. and have to be re-wired.
4) Not everyone has the Space to house multiple cabinets... let alone a rack of specialty control panels.
5) Its not for You to tell Me, or ANYONE else, what games they should do without.
6) While Themeing can be nice... it doesnt make things play better... and the extra money spent in artwork, could better be used to by more controllers, or other desired things in life. Even pay the bills. Looks are not the highest priority on "everyone's" list... even if they are on YOURS.
(Also note, that considering how many cabs Ive seen that have changed and rebuilt over time.. and all that artwork was flushed... its often been a waste. And.. many of the theme's have turned out atrocious, due to the fact that not everyone is a great artist. Poor color choices, arrangements, non-matching patchworked clip-art + mixed with other styles and non matched color palettes.. I tend not to say anything, because its their creations.. but inside, Im "face-palming" )
The only "Issue", is you thinking your "opinion" is "right". Its just what suits you. It doesnt mean its right, nor wrong. It works for you.. and on the levels that YOU care about. People are different, and have different needs, wants, desires, and resources. Your OCD and comical idea that your opinions are "Correct" and are universal fitting truths.. are in fact quite oppressively "wrong".
As for the rest.. Im not trying to sell anyone on anything. Ive stated the positives and negatives of the proposed solutions to his idea to cripple his gaming controls... as well as ideas on maintaining them, using such things as smaller buttons all around. Ive also stated that its my opinion that you cant play certain games well without the right controls.
But I also offered solutions to try, as well as unique ideas and methods. For example, its great to own a Discs of Tron spinner.. but not everyone can afford and or find one. Yet a pedal set could make the game very playable with a standard set of generic / cheap controls.
Nighty Night.
I have three points.
1) Gymkata is probably the raddest movie evar made.
b) I'm going to design a new button, what I'm calling the Xzibit, it's going to be concentric rings. Way I see it I should only need two Xzibit buttons to have six inputs.
(http://thumbs2.ebaystatic.com/d/l225/m/mL2FHTyYcr--tT6sKn-g_iQ.jpg)
I'm giving all my rep to Malenko. This is better than when CheffoJeffo was throwing Tommy quotes back in Tommy's face.
I'm giving all my rep to Malenko. This is better than when CheffoJeffo was throwing Tommy quotes back in Tommy's face.
The idea of shoulder buttons on an arcade makes Zero sense. If you feel you can play with a Snes controller... then why not put a Snes jack on the cab? Personally, the shoulder buttons were far too slow and awkward for me to utilize in KI, or SFII.
This thread gave me the weirdest idea. We should have an impromptu contest where we all construct the weirdest mechanism to play a game of Mortal Kombat (or any multi-button game) using whatever you can find around the house like toilet flush handles, door handles, toy xylophones, whatever - just no buttons. It can be judged on originality, ingenuity, etc.
Might be fun ...or not, I dunno.
Point of the thread was more along the lines of, "how can I shave the number of buttons and still be able to play X, Y, and Z, at a casual mediocre level?" Creative button assignments in mame and the like.
To be honest tho, I enjoy the direction this has taken much more ;DThis thread gave me the weirdest idea. We should have an impromptu contest where we all construct the weirdest mechanism to play a game of Mortal Kombat (or any multi-button game) using whatever you can find around the house like toilet flush handles, door handles, toy xylophones, whatever - just no buttons. It can be judged on originality, ingenuity, etc.
Might be fun ...or not, I dunno.
I've got one of those "make any thing conductive a button" kits from kickstarter. The one where they played chopsticks on a bunch of bananas. Would be perfect for this. I recommend we change to KI tho because X2 said it's the deepest game out there or something.
Anyway, I think you're missing the point of the thread. I assume LC is looking for a cleaner panel. Adding fold-away pedals and crotch spinners does not a clean panel make. (I could be wrong, maybe it'll be more pleasant looking. Who knows?)
If you want to play DoT with your feet or Paperboy by scooting your ass across the carpet or Pac Man by doing the Macarena, go nuts. But there's nothing wrong with just not being able to play that game. If someone really wanted to play it, they'd just stick proper controls on the panel, or another panel.
While the mere idea of foot controls shouldn't be taken seriously, and the fact I have personally said that using a button with your foot would cause fatigue
As for 'hidden' controls - such as a pull out pedal set.. I cant imagine how that makes things more cluttered? (especially on the CP no less) Im not trying to be mean.. but Maybe Logic is failing in your universe? (Yup, its more work than drilling 4 more holes... but then again.. you get driving functionality.. as well as others)
And yup, I realize your trying to be funny, and I did get a chuckle over it, and the other replies.. but seriously, if your crotch is level with the front face of your control panel.. you are either a freak of nature, and or you have very poor designing and building skills.
Seriously.. A vertical spinner is on pretty much every device out there.. .from stereo volume control, fan speed controls, manual can openers, car and boat steering wheels, ..and guess what? ARCADE steering wheels. Whoda thunkit? Whats the difference between a spinner and a 360 degree supersprint wheel? Diameter of the wheel, and greater mass / leverage. Nothing much more.
Logic is failing in my universe? Let's recap this thread for those who are just joining us...Keep posting like that and I might end up in your crotch :*
Le Chuck: I hate having 6 buttons for each player. I would rather have 4 buttons. For a casual, who-gives-a-care game of SFII or MK, any suggestions for playing adequately with just four buttons?
Others: Various thoughts, ideas and opinions.
You: You should add driving pedals to the cabinet, have it fold away. And now you have driving functionality, so now you need a steering wheel but if you don't want it on the panel, mount a spinner vertically because your cab will now look SO MUCH cleaner.
I assume LC is looking for a cleaner panel. Adding fold-away pedals and crotch spinners does not a clean panel make. (I could be wrong, maybe it'll be more pleasant looking. Who knows?)No, he wants to know if there's a way to play street fighter and the like with 4 buttons.
If you want to play DoT with your feet or Paperboy by scooting your ass across the carpet or Pac Man by doing the Macarena, go nuts. But there's nothing wrong with just not being able to play that game. If someone really wanted to play it, they'd just stick proper controls on the panel, or another panel.Please, leave us out of your fantasies. Again, the point of this thread was to kinda brain storm ideas and figure out all the draw backs of a 4 button panel.
My thought was that he didnt want to do all that customized effort towards his clients.Then -1 to your reading comprehension. He never mentioned doing this to any of his clients panels. Ever.
As for 'hidden' controls - such as a pull out pedal set.. I cant imagine how that makes things more cluttered? (especially on the CP no less) Im not trying to be mean.. but Maybe Logic is failing in your universe? (Yup, its more work than drilling 4 more holes... but then again.. you get driving functionality.. as well as others)No one is saying its any more or less cluttered, just that it is more or less irrelevant.
And yup, I realize your trying to be funny, and I did get a chuckle over it, and the other replies.. but seriously, if your crotch is level with the front face of your control panel.. you are either a freak of nature, and or you have very poor designing and building skills. (And if your so lazy that you place your pot belly on the CP... resting all your mass forwards.. then you might think to lay off the junk food for a while... maybe build an interactive punch / kick mame controller >:D :lolFirst off, "you're" . Secondly, maybe my boner has a boner when I'm rippin Sub Zero's head off?
Concentric buttons? I think it would be interesting... but honestly, I think it would be very clumsy. It would be hard to hit the proper area without looking. And its still really multiple buttons. What about a telephone dialpad :P Thats one assembly, and has like 12 buttons in a small space. Or a Keyboard number pad... :PConcentric buttons was a corny joke, please dont waste brain power thinkin about it. The number pad worked great on the Jaguar.
Seriously.. A vertical spinner is on pretty much every device out there.. .from stereo volume control, fan speed controls, manual can openers, car and boat steering wheels, ..and guess what? ARCADE steering wheels. Whoda thunkit? Whats the difference between a spinner and a 360 degree supersprint wheel? Diameter of the wheel, and greater mass / leverage. Nothing much more.My home theater system has a touch pad for volume control. But what exactly does a can opener have to do with 4 buttons for fighting games?
Logic is failing in my universe? Let's recap this thread for those who are just joining us...Keep posting like that and I might end up in your crotch :*
Le Chuck: I hate having 6 buttons for each player. I would rather have 4 buttons. For a casual, who-gives-a-care game of SFII or MK, any suggestions for playing adequately with just four buttons?
Others: Various thoughts, ideas and opinions.
You: You should add driving pedals to the cabinet, have it fold away. And now you have driving functionality, so now you need a steering wheel but if you don't want it on the panel, mount a spinner vertically because your cab will now look SO MUCH cleaner.
Keep posting like that and I might end up in your crotch :*
Quoting the wrong person like that is just part of posting in the X2 shall in toe stab style, don't be scared
The need for six buttons, or even five, has always bothered me.
Some builds I don't put that many for sure and customers that want to play the fighters on the build expect a MK or SFII layout - and the customer is always/mostly somewhat rightish so that's not what this is about.
This is about me, this guy. This guy is tired of so many damn buttons. Four button panels would be ideal
- but how do I still get my SF/MvsC/MK fix? I've thought about just eliminating WP/WK and going M and H, I'm not a competition player by any means but I don't want to lose valuable functionality.
I know on SFIV you can pretty much clean up with three buttons (due to the combination "cheats").
So...anybody done this, or something similar? I've thought about going through move lists and seeing what can be eliminated and try to whittle down the requirement, maybe use SFII, MvsC, and MKII as the baseline set; but all I've done is think about it.
Well, I cant reply too all this lunacy. Its a waste of time really.
beat some major bass guitarhttp://youtu.be/sX161ulHrSA (http://youtu.be/sX161ulHrSA)
So.. he mentions making cabs / build for SALE.
The way it reads to me... is that he is building a lot of stuff without pre-consultation or buyer commitment. After completion, whether it once had been for him personally... and or for mere fun in building.. he later tries to sell these said creations... only to get pestered into adding more buttons from said fans/customers... Which is a real nightmare to undo & modify these creations... to seal the deal.
everyone enjoys drunken Golden Tee.
Reason for the four buttons: Four fingers. Don't like using my thumb so not five. Don't want pedals, dials, whozits, whatzits, or gizmos. Four makes sense. Four. Four crates, four stones! Not one or two or three but four!
Furthermore... you actually only have 3 fingers.. 1 thumb, and 1 pinky.
Uh... unless you are spanning all 4 buttons in a single line, then theres no logic to your resoning... because you cant place all your four fingers on a 2x2 matrix of typical arcade buttons.
Furthermore... you actually only have 3 fingers.. 1 thumb, and 1 pinky. The pinky and thumb are not well suited for vertical arcade button pressing.
Between them, theres a lack or control, reaction time, speed/acceleration, and strength.
The pinky is so a finger! All the fingers have names you numbnuts: index, ring, pinky, g-spot go getter, see - named. All of them. The thumb isn't a finger because it's short a point of articulation. Also, I can so span four buttons. You have no idea what you're talking about. Four. foooooourr! Four is the magic number. Four in a line. Not matrixed out. I hate the matrix. It's the first non prime number for chrissakes (except for one which by strictest definition is neither prime nor composite but is in fact the loneliest number)
My years of doing sign language have given me super human dexterity. My pinky FINGER is probably worth at least two of your other fingers. When I hold up four fingers I don't have to use two hands like you. This isn't built for typical wooden children. This is built for me! The number of buttons is in fact too damn high!
Now please excuse me while I utilize my Eagle Claw Pinky Jab to open this can of sprite.
When I hold up four fingers I don't have to use two hands like you.
When I hold up four fingers I don't have to use two hands like you.
....and that is the point where started snorting at my desk. :laugh2:
When I hold up four fingers I don't have to use two hands like you.
....and that is the point where started snorting at my desk. :laugh2:
(http://static.tvtropes.org/pmwiki/pub/images/Four_Fingered_Hands_3338.png)
confirmed - X2 is a simpsons character....but which one... :banghead:
Uh... unless you are spanning all 4 buttons in a single line, then theres no logic to your resoning... because you cant place all your four fingers on a 2x2 matrix of typical arcade buttons.
Its called an arc. It would be similar to a neo geo layout. Who said all fingers need to be resting on buttons? I personally like to tilt my pinky in when using it. Sorry if that is not competitive enough for you....Furthermore... you actually only have 3 fingers.. 1 thumb, and 1 pinky. The pinky and thumb are not well suited for vertical arcade button pressing.
Between them, theres a lack or control, reaction time, speed/acceleration, and strength.
You underestimate Le Chuck's pinkies. You may have a Shaolin toe Stab, but Le Chuck has the Eagle Claw Pinky Jab.
Your probably using those wretched flat topped or convex buttons. These no reason to argue with you.. That would be like trying to argue with a person whom thinks Beats Pro headphones are Audiophile / High Fidelity.I almost feel like it is a game for you to see how much conversational terrorism you can fit into a post. So, now I too make a game of it. If I can identify more than 3 kinds of conversational terrorism in a post I yell out "X2!!!" and I win!
Ive got 13 yr old headphones that will continue to outlast anyones Beats, and have a frequency range that much wider, with gobs less distortion, that are so light weight and comfy.. you forget your wearing them... and I paid $120 for them. Not $300+
I could go into a 10page comparison of all the reasons why convex buttons suck. But its a waste.. because Fanboys dont care. They are true believers.. like a Cult Religion. Facts, Physics, and or any kind of Data, is never investigated in depth.. if at all.
Ahh, I see how you view things now. In our projector discussion, you asserted that anything which was a few years old was "outdated junk" (paraphrased) while anything newer was obviously better (due to technology advances, etc...) Interesting how those sentiments don't seem to apply where your stuff is concerned. It's not that I necessarily disagree with your assertion (I know better, as it's entirely possible) but you can't have it both ways for your own convenience. Also keep in mind that $120 thirteen years ago isn't $120 in today money. So what you paid wasn't much different.
TL/DR,
But I did catch my name at the end. :D I read that...
...the closest thing to mentioning buttons was micro-switches for Galaga but that was just to do one of his "makes no sense comparisons" (slingshots to a gun fight) :dunno
If you try to play Galaga or Asteroids Deluxe.. with a Microswitch.. thats like bringing a slingshot to a gunfight. Or if you try to play any Pacman Variant, without a diamond restrictor... instead of using an 8way.
Playing Galaga or Asteroids with a MICROSWITCH button : NOT OKAY
Playing Pacman without a diamond restrictor: NOT OKAY
Playing Discs of Tron or Street Fighter II with your feet: PERFECTLY ACCEPTABLE
Your probably using those wretched flat topped or convex buttons. These no reason to argue with you.. That would be like trying to argue with a person whom thinks Beats Pro headphones are Audiophile / High Fidelity.
Wow....X2 has been spewing a lot of crap this weekend. I really missed out, didn't I? ::)
Wow....X2 has been spewing a lot of crap this weekend. I really missed out, didn't I? ::)
Here's a recap:
(http://3.bp.blogspot.com/_7FA1DSyc31Y/THMQgZ04SBI/AAAAAAAAFKY/slR3XnMJze4/s320/4564830_s.jpg)
:blah: :blah: :blah: :blah:It's possible you've had enough Internet for today.
says this:Well, I cant reply too all this lunacy. Its a waste of time really.
Then posts a wall of text
I’ve yet to see anybody be confused or intimidated by the presence of 6 buttons per side.
I am SOOO glad that I chose this as my first thread to read upon coming back. Made me feel like I never left. Mal -- :applaud:
Is "Xiaou2" still being autocensored?
For those of you just joining us the original question was:
Is there a way LeChuck can make use of 4 buttons to play 6 button SF type games, taking into consideration that he doesn't play them often?
Possible answers:
Malenko can effectively shorten a x2 wall of post to two sentences or lessNo matter how much Xiaou2 writes, it isn't worth more than a sentence or two.
I think I got almost everything. This is likely the most off topic post I have ever read in here. :applaud:
Hey cheffo!
I skipped over all the drama ::)
What's the primary issue with 4+ buttons?