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Main => Main Forum => Topic started by: istorch on March 20, 2014, 06:17:56 am

Title: Ikari warrior/ rotator joystick
Post by: istorch on March 20, 2014, 06:17:56 am
haven't played enough, but hopeful someone might have a quick answer.  I was thinking about rotary controls, but instead can games like ikari warrior be mapped to a keystroke for rotate right and left, so i can use a regular joystick plus a "rotate right" "rotate left" and punch/ kick buttons in a street fighter like setup? is it worth purchasing rotating joys with ultimarc adapter for a handful of games or can I just do something like this?
Title: Re: Ikari warrior/ rotator joystick
Post by: PL1 on March 20, 2014, 04:13:31 pm
There are ways to work around rotary joysticks like this (http://forum.arcadecontrols.com/index.php/topic,137631.msg1420537.html#msg1420537).

If you do get rotary joysticks, the Ultimarc rotary interface is plug-and-play for the rotary part, but you will also need to get an encoder for the joystick part.

If you want a keyboard-style encoder, the KADE is a great choice.

If you want a gamepad-style encoder the GP-Wiz40 is a great choice.

Be sure to adjust the MAME settings for rotary sticks here (http://newwiki.arcadecontrols.com/index.php?title=Joysticks#MAME_Settings_for_Mechanical_Rotary_Joysticks).

Rotary game list here (http://newwiki.arcadecontrols.com/index.php?title=Joysticks#Mechanical_Rotary_Joystick_Games_.28LS-30.2C_Happ_Mechanical_Rotary_Sticks.29).


Scott