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Main => Main Forum => Topic started by: lettuce on January 06, 2014, 03:01:57 pm

Title: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 06, 2014, 03:01:57 pm
Previous winners:

 #001 thru #099 - For list of winners for those competitions  please refer to this link (http://forum.arcadecontrols.com/index.php/topic,122813.msg1307478.html)
#100: Indiana Jones and the Temple of Doom: Winner - Gray_Area, Second - Tafoid (http://forum.arcadecontrols.com/index.php/topic,122813.0.html)
#101: Marvin's Maze: Winner - Kixfan, Second - Hammerfist (http://forum.arcadecontrols.com/index.php/topic,123113.0.html)
#102: Rally-X:  Winner - Tafoid, Second  djm858 (http://forum.arcadecontrols.com/index.php/topic,123371.0.html)
#103: Lock 'N Chase:  Winner - Kixfan, Second - Jasonbar (http://forum.arcadecontrols.com/index.php/topic,128619.0.html)
#104: Space Fury: Winner - Gray_Area, Second - kixfan (http://forum.arcadecontrols.com/index.php/topic,128920.0.html)
#105: Pig Out: Winner - Kixfan, Second - Gray_Area (http://forum.arcadecontrols.com/index.php/topic,129170.0.html)
#106: Carnival: Winner - rick6668, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,129419.0.html)
#107: Rastan: Winner - popsicle, Second - rick6668 (http://forum.arcadecontrols.com/index.php/topic,129685.0.html)
#108: Peguin-Kun Wars Winner-dancawar, Second - Popsicle (http://forum.arcadecontrols.com/index.php/topic,130046.0.html)
#109: Blood Bros.* Winner - harveybirdman, Second - Jasonbar *scores reflect use of game features considered cheats  (http://forum.arcadecontrols.com/index.php/topic,130361.0.html)
#110: Rabbit Punch: Winner - jasonbar, Second - mimic (http://forum.arcadecontrols.com/index.php/topic,130707.0.html)
#111: Alien Syndrome: Winner - mimic, Second Comtek (http://forum.arcadecontrols.com/index.php/topic,130986.0.html)
#112: Block Hole: Winner - Comtek, Second - idsane (http://forum.arcadecontrols.com/index.php/topic,131325.0.html)
#113: Pepper II: Winner - Comtek, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,131614.0.html)
#114: Break Thru: Winner - jasonbar, Second - mimic (http://forum.arcadecontrols.com/index.php/topic,131915.0.html)
#115: Ninja Baseball Bat Man: Winner - mimic, Second - Tafoid (http://forum.arcadecontrols.com/index.php/topic,132206.0.html)
#116: Shao-lin's Road: Winner - mimic, Second - Kixfan (http://forum.arcadecontrols.com/index.php/topic,132477.0.html)
#117: Scramble: Winner - Kixfan, Second - jasonbar (http://forum.arcadecontrols.com/index.php?topic=132704.0;html)
#118: Lost Tomb: Winner: Jasonbar, Second: mimic (http://forum.arcadecontrols.com/index.php/topic,132924.0.html)
#119: Green Beret: Winner: LeapinLew, Second: popsicle (http://forum.arcadecontrols.com/index.php/topic,133222.0.html)
#120: Lady Killer: Winner: Comtek Second: Mimic (http://forum.arcadecontrols.com/index.php/topic,133427.0.html)
#121: Qix: Winner: Comtek Second: sorhp (http://forum.arcadecontrols.com/index.php/topic,133684.0.html)
#122: Halley's Comet: Winner: Jasonbar Second: Mimic (http://forum.arcadecontrols.com/index.php/topic,133933.0.html)
#123: Cyber-Lip: Winner: Jasonbar Second: epetti (http://forum.arcadecontrols.com/index.php/topic,134227.0.html)
#124: Lode Runner: Winner: JDFan Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,134535.0.html)
#125: Snow Bros. - Nick & Tom: Winner: Comtek Second: JDFan (http://forum.arcadecontrols.com/index.php/topic,134788.0.html)
#126: Bosconian: Winner: Cynicaster Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,135063.0.html)
#127: Eggs: Winner: Cynicaster Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,135294.0.html)
#128: Eyes: Winner: kixfan Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,135575.0.html)
#129: Galaga '88: Winner: jasonbar, Second: opt2not (http://forum.arcadecontrols.com/index.php?topic=135826.0)
#130: Final Fight: Winner: opt2not, Second: Comtek (http://forum.arcadecontrols.com/index.php/topic,136085.0.html)
#131: Hammerin' Harry: Winner: lettuce, Second: kixfan (http://forum.arcadecontrols.com/index.php/topic,136561.0.html)

Competition #132 : Battle Circuit

(http://static1.wikia.nocookie.net/__cb20100618054332/capcomdatabase/images/b/b0/CircuitLogo.png)

ROM name: batcir  (Euro 970319)

Default DIP switch settings:

No Dip Switch Settings.

Last day: Monday, January 20, 2014, midnight Pacific Time.

(http://flyers.arcade-museum.com/flyers_video/capcom/10001501.jpg)

(http://3.bp.blogspot.com/-edBA-xKShaA/TgShyi0cHvI/AAAAAAAAAQo/bF731O6wnpQ/s1600/Battle_circuit.jpg) (http://fc02.deviantart.net/fs70/f/2011/353/e/6/battle_circuit_by_kiwi_rgb-d4jh54k.gif)

Description
A four-player simultaneous side-scrolling fighter. Collect coins in each level to purchase new moves.

General Rules:
- One Credit, No Continues.
- Highest score wins.
- No savestates, savestate practices, etc. during the round.
- MAME INP recordings are encouraged but optional.
- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.
- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!
- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.
- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed.  No program or other person or entity of any sort may manipulate your controls during your game.  Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
- If you can beat any of the high scores from the previous competitions, you can submit your score to the BYOAC High Game Scoreboard.

Happy Gaming!

(http://celebritybuzz.com/wp-content/uploads/2013/12/03e5BattleCircuitArt2.png)
Title: Re: High Score Competition #132 OutRun
Post by: lettuce on January 06, 2014, 03:36:37 pm
238200, for my first go, Elvis kicked my arse!!!

(http://i.minus.com/iLaGomWmy3iE2.png)
Title: Re: High Score Competition #132 OutRun
Post by: opt2not on January 06, 2014, 03:36:59 pm
Hmmm, it's probably best to pick a non-racing game, seeing that not everyone has racing wheels. In the racing forum the guys usually have racing game competitions, which this would be more suitable for.

Playing a racing game on a switch-based joystick and no pedals isn't very fun.
Title: Re: High Score Competition #132 OutRun
Post by: lettuce on January 06, 2014, 03:38:22 pm
Battle Circuit it is!!
Title: Re: High Score Competition #132 Battle Circuit.
Post by: opt2not on January 06, 2014, 04:10:06 pm
 :applaud:

I'm in.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: Generic Eric on January 06, 2014, 08:22:37 pm
I could do better.

In this screenshot, I am showing score #2

425900 489800
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 06, 2014, 09:31:47 pm
Pretty good game - got past Elvis after a few tries and finishing the levels definitely adds the score up quick with the bonuses -- 415,500
Title: Re: High Score Competition #132 Battle Circuit.
Post by: pbj on January 06, 2014, 11:15:18 pm
(http://i.imgur.com/cTPGhKc.jpg?1)

474,800 on my first time ever playing this game.  Had absolutely zero health left when I defeated the Elvis impersonator.  I don't think I had been hit once until that fight.

Scores are going to get insane.  What an odd game...

 :cheers:
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 07, 2014, 08:57:14 pm
Improved a bit but keep getting killed at the same point back to back games 533,300 and 534,000

Title: Re: High Score Competition #132 Battle Circuit.
Post by: pbj on January 08, 2014, 12:38:09 am
(http://i.imgur.com/pUXWuEO.jpg)

516,000.  Was obviously still pounding buttons at high score time.

Would love to hear how someone manages to beat that floating brain after Elvis.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 08, 2014, 10:40:13 am
516,000.  Was obviously still pounding buttons at high score time.

Would love to hear how someone manages to beat that floating brain after Elvis.

That's pretty much the spot I'm dying at currently but will post if\when I get past it !  :cheers:
Title: Re: High Score Competition #132 Battle Circuit.
Post by: pbj on January 08, 2014, 11:14:33 am
I've got a feeling that it's a NeoGeo boss and getting past him just isn't going to happen without another quarter.   :-[ 

Anyway, the game runs on CoinOps on Xbox 1 but does not on MAMEoX on the 360.  Go figure.   :P

Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 08, 2014, 12:39:36 pm
Played twice. First with the blue guy, second with the orange girl.

483,600 on that second game. Beat up by a red girl on the beach.

Weirdness upon weirdness.

-Jason
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 08, 2014, 02:23:53 pm
Went ahead and made a video of the gameplay for anyone interested - 544,800 score - got further in a different play but the score was lower (wound up on the same beach as jasonbar mentioned but only got 504,000 that time this one didn't get as far but better end of stage bonuses !

Battle Circuit 2 (http://www.youtube.com/watch?v=5vVOMIW-yfI#ws)
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 09, 2014, 12:04:31 pm
Regarding DIP switches, this game is too new for physical switches. You need to go into service mode by pushing the assigned operator service button.

From there, you can navigate to the settings.

Mine is set at a default difficulty of 4 & set for 2 lives. Is everybody else using these same settings?

Played a few more times last night. Got to stage 4. Tried the remaining 3 characters that I hadn't already played. Plant Guy is my fave character to use. Here are 826,300 reasons why.

-Jason
Title: Re: High Score Competition #132 Battle Circuit.
Post by: dekar24k on January 09, 2014, 01:05:11 pm
Never played this one and since I just fixed my Makvision, I will give it a go. :)

514500 on my first run. Pretty fun game actually. I picked the alien/plant-thingie.

PS. Sorry for the terrible picture. My HTC One made my Makvision look purple tinted.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 11, 2014, 04:23:08 pm
This is a tough one, have notice by default setting, the game doesn't give out any extra life's what so ever which is a bit mean.

Anyway after a few days of play 891400 is my best so far....

Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 11, 2014, 10:12:52 pm
Keep getting the mid to high 500K score and dying at the beach -- Finally got past her one time and the score jumped to 890,001 (those end of stage bonuses really help in this game !!)

Seems the alien is the way to go when trying on just the 2 lives since the Vitality up really helps you stay alive at times !
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 12, 2014, 05:21:03 am
You know what the Elvis boss gives me more hassle than the boss on the beach. It's when you knock him down to his last energy bar and he flips out, really annoying!

I'm seriously considering getting a USB arcade stick, getting hand cramp playing on pad. Not sure whats a good, reasonably price stick to go for though
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 12, 2014, 02:31:25 pm
Yeah Elvis is a bit tough but with the alien grabbing the bots and smashing him with them helps and I usually have several Vitality boosts saved up so can get past him (also the floating saucer that comes by will drop several food items if you hit it as it flys by) but then by the time I'm on the beach the boosts have been used up and those jelly fish keep hitting and shooting me (not to mention the cycles) and then when I get in close to hit her she does that stupid upside down spin !  :hissy: :banghead:
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 12, 2014, 06:34:29 pm
Yeah are those yellow fly saucer dudes completely random as to when they appear or do you have to do something to activate them?
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 13, 2014, 01:12:01 pm
Ive worked out why they yellow flying saucers dudes turn up, its score related........speaking of which new high score 923200

Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 13, 2014, 04:44:51 pm
Ive worked out why they yellow flying saucers dudes turn up, its score related........speaking of which new high score 923200

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=136996.0;attach=302812;image)

Nice score ! -- I'm still wondering how 2nd made it to stage 7 with only a 500,000 score  :laugh2:

Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 13, 2014, 05:08:20 pm
Yeah lol. This game is brutal if i had of know that the game wasnt giving out extra lives for hitting a certain score i would have probably changed that option, too late now though!.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: pbj on January 13, 2014, 10:55:29 pm
(http://i.imgur.com/3mDnJLa.jpg)

Finally made it beach girl.  Took out Elvis without getting hit once.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 15, 2014, 04:11:50 pm
1024200.....

Battle Circuit. MAME. (HLSL). BYOAC Forum Competition. Score 1024200 (http://www.youtube.com/watch?v=tNfLY-qCMqg#ws)
Title: Re: High Score Competition #132 Battle Circuit.
Post by: lettuce on January 20, 2014, 06:47:03 pm
1082500.....
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 20, 2014, 11:30:56 pm
I peaked at 900,700.

I'm done! :)

Jason

Edit (after comp ended): added pic for 900,700 score. Internet's been down for days at home... :\
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 22, 2014, 12:26:57 pm
Next, please!
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 22, 2014, 12:33:32 pm
Next, please!

Think the next choice is yours !! --- Lettuce set this one up and is first again with 1082500 and looks like you were second with 900,700 --  so the next choice would be your  :cheers:

The scores listed seem to be :

1-- Lettuce       1,082,500
2-- Jasonbar        900,700
3-- JDFan            890,001
4-- PBJ                598,500
5-- Dekar24k       514,500
6-- Generic Eric    498,800
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 22, 2014, 12:41:42 pm
Oh my, where's the dunce hat smiley? Oh, this will do:

 :lame:


Sorry, but my excuses are manifold: I kept seeing JDFan's posts quoting lettuce's high scores & thought JDFan had big scores--that's what I get for skimming, jury duty all last week, killer cold/sore throat kept me in bed the last 3ish days, internet service at home is down so have been light on web browsing.

Oh, & I also played the game & posted that score within the time limit, but I added the pic to my post after the competition deadline (no internet access at home...), but I'll run with the assumption that people are OK with that, for the sake of expediency. Speak up if you doth protest.


Summary:
lettuce 1,082,500
jasonbar: 900,700
JDFan: 890,001 (how did you get that extra 1 point!??!)
pbj: 598,500
dekar24k: 514,500
Generic Eric: 489,800
opt2not: "I'm in." & then no more posts! Psych!


Will post a new competition thread shortly--hopefully by the end of the day. Thanks for your patience. It wont' be another Capcom punchy game.

-Jason
Title: Re: High Score Competition #132 Battle Circuit.
Post by: JDFan on January 22, 2014, 12:54:46 pm
Yeah I thought that might be confusing you - but you snuck in with that second place score just before the deadline  :laugh2: -- ( And I was glad cause wasn't ready to look through and find a new choice for the next round ! )

Not sure where the 1 point came from.
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 22, 2014, 01:02:51 pm
And here I thought I was sneaking in & solidifying my 3rd place... ???
Title: Re: High Score Competition #132 Battle Circuit.
Post by: opt2not on January 22, 2014, 01:24:11 pm
opt2not: "I'm in." & then no more posts! Psych!
Yeah I dropped the ball on this one.  Bad time management in the last two weeks! I'm so behind on art commissions that I didn't have the time to take a serious stab at this. :(  :cry:
Title: Re: High Score Competition #132 Battle Circuit.
Post by: jasonbar on January 22, 2014, 06:08:51 pm
No new post today. Don't hold your breath. I've got it all drafted up ready to copy & paste into a new thread, but...

I need to go home tonight & confirm the ROM filename & the default settings on my cab before pulling the trigger.

-J