Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: coolbrickmovies on November 26, 2003, 12:51:43 am
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I've looked around this website for quite some time and have seen some very inspiring advanced cabinets. But what I decided to do is to focus my first cabinet completely on making a 4-player, joystick-and-button cabinet without any rollers, etc.
Basically, I'm trying to build a cabinet like Gauntlet, but with more buttons.
Does anyone have a good suggestion for recommended numbers of buttons per player? I want to make sure that I have enough for games like D&D Tower of Doom.
Also, can anyone offer a good idea for a layout that would allow all these player? Namely, a good pattern for setup of buttons.
Thanks very much!
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Use 6 buttons for players 1 and 2 and 4 buttons for players 3 and 4.
I made a 4 player cabinet that was based off of the very standard Lusid Designs.
Check it out: http://webpages.charter.net/rbecker5/ (http://webpages.charter.net/rbecker5/)
Note: There are control panel and cab plans (Lusids) in the download section.
Good luck!
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Thanks! That looks great, and I found the controller template at Lusid's site.
As far as each set of six buttons... how did you configure them? Specifically, I mean which button is Button 1, which in Button 2, etc.
May I ask what the six black buttons at the top do? I assume that four are for coin drop... but I could easily be wrong.
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Use 6 buttons for players 1 and 2 and 4 buttons for players 3 and 4.
Would this layout still work for running console emulators like PSX, N64, etc that have 4+ buttons on the joysticks?
/S
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Use 6 buttons for players 1 and 2 and 4 buttons for players 3 and 4.
Would this layout still work for running console emulators like PSX, N64, etc that have 4+ buttons on the joysticks?
/S
If your hacking for 4 player console games then you probably want to add more buttons to p3 and p4. Most console games are not good for a cabinet. They are meant to be played for hours at a time, not standing in front of a crowded control panel. So you need to decide what you want to play and how often your going to play with more players.
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Thanks! That looks great, and I found the controller template at Lusid's site.
May I ask what the six black buttons at the top do? I assume that four are for coin drop... but I could easily be wrong.
They are not for coin drops. I have a Happ over under coindoor. I decided to put 6 admin buttons. Here is the layout and their functions in MAME:
Button 1: Enter
Button 2: tab (Pause)
Button 3: left mouse (Main Menu - default is tab in MAME)
Button 4: right mouse (Dipswitches/Gamesettings - default F2 in main)
Button 5: ` (Brings up volume control ect... in MAME)
Button 6: Escape (Exit)
I think this is probably more admin buttons than people normally use. Only a pause and exit button are recommended, but even those are unecessary. However, I do use all of my admin buttons. I like the ablity to turn down the volume through software, raise the difficulty of the game, and remap keys if needed.