Build Your Own Arcade Controls Forum

Front End Support => Maximus Arcade => Topic started by: Richardgregory on November 15, 2013, 10:01:06 pm

Title: Is Maximus still alive?
Post by: Richardgregory on November 15, 2013, 10:01:06 pm
As per subject. Does anyone know if MA is still a piece of software that can be purchased with support. I dont think it is but not sure.
Title: Re: Is Maximus still alive?
Post by: thomas_surles on November 16, 2013, 12:12:48 am
Yeah it is back. I just got it.
Title: Re: Is Maximus still alive?
Post by: JDFan on November 16, 2013, 08:41:58 pm
It can be purchased -- I'm not sure about the support part though - I believe support and development has stopped but they do still sell registration codes.
Title: Re: Is Maximus still alive?
Post by: Slippyblade on November 16, 2013, 08:49:25 pm
I'm a little confused.  I just looked at the website and the wiki and am not sure what, "exactly", is so special about Maximus.  It seems to be just another front-end for emulators.  Am I missing something here?
Title: Re: Is Maximus still alive?
Post by: BobA on November 16, 2013, 10:29:20 pm
Nothing really special about it.   It works and easy to use for emulators that are supported.  Non supported emulators can be added if you give up other emulators such as the sinclair.   It is supposed to be getting a new life with an association with x-arcade but so far the support seems to still be lacking and a promised new version has not appeared.
Title: Re: Is Maximus still alive?
Post by: Richardgregory on November 18, 2013, 08:26:04 am
To me, it's one of the least difficult front ends to configure and as far as animations and customizations go, it has its limitations.
Title: Re: Is Maximus still alive?
Post by: nevbuster on January 01, 2014, 09:25:41 pm
I'm a little confused.  I just looked at the website and the wiki and am not sure what, "exactly", is so special about Maximus.  It seems to be just another front-end for emulators.  Am I missing something here?

Having spent numerous hours trying to sort Hyperspin, MA is a blessing. Problem with HS is that it has become very fragmented with the software, launcher and settings in different programs and unless youre a complete tech guru it's very fraustrating. MALA is good but the default format is crap and making a new one is a pain.  All the alternates arent that great either. MA is good because it is easy to set up and the default format is nice.
Title: Re: Is Maximus still alive?
Post by: ChanceKJ on January 01, 2014, 09:48:53 pm
I totally agree with this. Anyone who's been following my build thread knows just how troublesome HS was for me. Mala was ok, but i couldn't get it the way i wanted it to look.  Finaly the overall look and feel of the finished product and easy of use overshadowed some of the smaller things that Maximus lacks.

I'm happy i stuck with it.
Title: Re: Is Maximus still alive?
Post by: Richardgregory on January 03, 2014, 06:52:16 am
Ive been using MA for a month now and it works well. It took me some time to figure things out but it seems to work very well and is so easy to configure. It's simple interface and layout is great and does the job. Not sure what's lacking since I don't use the other front ends.
Title: Re: Is Maximus still alive?
Post by: jimmer on January 04, 2014, 06:41:10 am

A new experience for me: Blue screen of death when I try to play the video on maximus site. ( 3 year old windows7 PC )

Doesn't give you confidence in a software company when their website manages to break your PC.
Title: Re: Is Maximus still alive?
Post by: the720k on January 08, 2014, 07:52:51 pm
Plays great on my Ubuntu machine, Windows 8 laptop, and Windows 7 PC.  I think I had a BSOD on my Win7 MAME cab with an ATI card/S-Video out.  Chalked it up to display issues over S-Video.  Did you try playing it in your cabinet, by chance? 

At any rate, I have been using this FE since Mameseer ran the project, and it is my go-to front end.  You can go from 0 to fully functional in 5-10 mins if you have all your ROMs, emus, vids, etc. in place.  I'm very happy Mameseer sold it to the company that bought it.  Nice to see there is hope for newer versions!
Title: Re: Is Maximus still alive?
Post by: Dcpmark on January 09, 2014, 03:27:21 pm

A new experience for me: Blue screen of death when I try to play the video on maximus site. ( 3 year old windows7 PC )

Doesn't give you confidence in a software company when their website manages to break your PC.

Doesn't give me much confidence in a PC that can be broken by a non-malicious website.
Title: Re: Is Maximus still alive?
Post by: yotsuya on January 09, 2014, 05:33:48 pm
Is Maximus still alive?

He seems to have ditched us for KLOV.  :cheers:
Title: Re: Is Maximus still alive?
Post by: markmik on February 05, 2014, 06:23:28 am
I purchased it couple of days ago and haven't got an unlock code yet.  If anyone else has ordered recently how long did you have to wait?
Title: Re: Is Maximus still alive?
Post by: Caparo8bit on February 05, 2014, 02:50:13 pm
I purchased it couple of days ago and haven't got an unlock code yet.  If anyone else has ordered recently how long did you have to wait?
24 hrs
Title: Re: Is Maximus still alive?
Post by: markmik on February 06, 2014, 02:57:05 am
Ah damn... its been 3 or 4 days now.   :-[ At least some people seem to get them pretty quick  :)
Title: Re: Is Maximus still alive?
Post by: mgb on February 08, 2014, 01:19:02 pm
Yeah, you should probably see what happened with your code.
Or maybe it's in your spam folder.

I've been using MA on trial for a week now in my vertical cabinet.
I like it. I couldn't quite get Mala to look great, Atomic FE looks terrible in vertical and HS is nice but its just too much. I just don't wanna use more resources for my frontend then most of my games need.

For me, MA seems to be a nice balance for my needs.
I hope there's no problem when I pay for an unlock code.