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Main => Main Forum => Topic started by: severdhed on August 17, 2013, 10:35:43 pm

Title: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: severdhed on August 17, 2013, 10:35:43 pm
I know this one gets people fired up, and i have a feeling i know the outcome of this one, but i just feel that a poll is the best way to determine the best answer.   Feel free to elaborate on your answer.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: thatpurplestuff on August 17, 2013, 11:38:51 pm
While it definitely works for some people, I wouldn't do angled 3 and 4 player controls again.  My first CP had angled joysticks and I just found it to be awkward (especially when playing games like SmashTV, Total Carnage)
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: CoryBee on August 18, 2013, 12:01:33 am
WHO VOTED ANGLED!!  :angry:
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Drnick on August 18, 2013, 03:04:56 am
WHO VOTED ANGLED!!  :angry:

It wasn't me Guv.   Straight for the joysticks, slightly curved for the buttons,  that's the way I roll.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: PL1 on August 18, 2013, 03:30:57 am
WHO VOTED ANGLED!!  :angry:
You're getting mad at someone for obvious-trolling?

Sounds like a little bit of karma . . . .  >:D   :lol

Hitler wasn't so bad.


Scott
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: CoryBee on August 18, 2013, 03:57:00 am
It wasn't me Guv.   Straight for the joysticks, slightly curved for the buttons,  that's the way I roll.

I like the way you think boy



Sounds like a little bit of karma . . . .  >:D   :lol

Scott

http://en.wikipedia.org/wiki/Vlad_the_Impaler (http://en.wikipedia.org/wiki/Vlad_the_Impaler)

Good Day.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: PL1 on August 18, 2013, 07:23:38 am
http://en.wikipedia.org/wiki/Vlad_the_Impaler (http://en.wikipedia.org/wiki/Vlad_the_Impaler)

Good Day.
Not such a good day if you're on the receiving end -- it either sucks or is a pain in the . . .   :o

Just in case my earlier post wasn't clear, I didn't vote for "angled".

Just meant to say that sometimes you're troll-er and sometimes you're the troll-ee -- happens to all of us.   ;D


Scott
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: jimmer on August 18, 2013, 07:34:15 am
Either everyone is levelling here, or there is some weird terminology for 4 player panels, or OP has managed to garble the definitions.

Someone please link to a picture of a 'straight' 4player panel so I can work out what's going on here.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: PL1 on August 18, 2013, 08:20:14 am
The poll question is about the alignment of the joystick bases for P3 and P4. The lines indicate the direction that you push each joystick to go "up".

Angled:
 -------Monitor-------
   /                      \
P3       |       |       P4 
         P1     P2

Straight:
 -------Monitor-------
 |                          |
P3       |       |       P4 
         P1     P2

Here's a picture of an angled configuration -- P3 and P4 stick bases aren't parallel with P1 and P2 stick bases.

(http://i63.photobucket.com/albums/h144/opflash/Mame%20Arcade%20Cabinet/IMG_0504.jpg)

Straight configuration would require P3 and P4 stick bases turned 45 degrees from what the photo shows.

Pushbuttons would remain where they are.


Scott
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Vigo on August 18, 2013, 10:14:27 am
sigh....these threads always seem to turn into lame arguments. Just to make it clear, the general catch for people to hate on angled joysticks is that people will instinctually press up towards the screen, instead of relative to them. This will cause funny angled controlling. I personally think that this is only sometimes the case, somy vote is option 3: figure it out for yourself. I'm gonna throw out the answer I always throw out:

I use straight joysticks. Always have, always will. I have tried angling my joysticks before on a test panel, and failed. I have also tried someone else's angled panel before that was well done, and was very surprised how well it played. People here have argued that there is absolutely, positively no exception to the straight rule, I now believe that there are exceptions. As long as the panel is made right, your mind will not be thrown off. I just am foggy on what makes a "well made angled Panel" Why did my attempt fail, but another one work? maybe size of panel, how clearly it was marked, distance from monitor??? I dunno.

No matter what, player 3 and 4 are generally on in there as a courtesy, and sometimes you just gotta fit the controls how they work the best. Nobody wants to be player 3 or 4. Those are the ---smurfette--- seats of the control panel. Whenever someone asks me these days, I just tell them to make a cardboard mock-up of their design and give it plenty of play time to test it from all players, before committing to angled or straight joysticks.

The real pros to straight joysticks is that it will get you games like smash TV, and the fact that straight joysticks seem to always work. The only con is that it can sometimes take more real estate to fit, and promote overly wide "Wing Panels"
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: jimmer on August 18, 2013, 10:16:42 am
The poll question is about the alignment of the joystick bases for P3 and P4. The lines indicate the direction that you push each joystick to go "up".

Angled:
 -------Monitor-------
   /                      \
P3       |       |       P4 
         P1     P2

Straight:
 -------Monitor-------
 |                          |
P3       |       |       P4 
         P1     P2

Here's a picture of an angled configuration -- P3 and P4 stick bases aren't parallel with P1 and P2 stick bases.

Scott


edit:  just seen Vigo's  reply.  If that's the case then I stand corrected. I was only imagining having my controls twisted, I've not actually tried it.   I'm not even interested in 4 player panels so I should probably just keep quiet.  :dunno

edit2: Just tried playing Robotron off to the side and can see that it'sdefinitely not clear cut. If this is a long running debate, then the answer is obviously in between fully straight and fully angled.  It probably has a lot to do with position and angle of the screen, if the screen is head high and vertical up is still up, but with a low angled screen up is now 'up to the left'


Quote from: jimmer
That straight diagram is even more retarded than what I was imagining (a straight panel with all players standing in a line).

You learn all your moves at home on your own panel and then when you get to your mates house you find the joystick is at 45degrees!

Please tell me 11 people didn't understand the question.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: DaveMMR on August 18, 2013, 08:17:17 pm
I think everyone comes in knowing that angling joysticks in controversial but it needs to be continuously revisited. But yeah, what Vigo said - test, test, test.

My only other piece of advise is to look at the panels of actual 4-player games (Gauntlet, TMNT, etc.) and notice that while the sticks are straight, the buttons are sometimes placed above or below the stick to fit it in a smaller space. This will help alleviate the excess width.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: paigeoliver on August 18, 2013, 08:21:21 pm
Gauntlet panels are actually narrower than the average 2 player panel around these parts.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: severdhed on August 18, 2013, 09:20:24 pm
honestly, i have used both styles, and i think they both can be a bit confusing at times.  I had a 4 player showcase cabinet for a while that i recently sold.  I had the joysticks all mounted the same direction, so up was toward the screen.  Standing off to the side it at player 3 sometimes felt awkward pressing left to go up...but you adjust to it.  my friend's 4 player panel has the player 3 and 4 joysticks angled at 45 degrees.  This feels natural sometimes, but i still found myself pressing the wrong directions sometimes.  I think personally, it doesn't matter a whole lot...no matter what, when standing sideways it is easy to not press the right direction.  I am about to build a new 4 player panel and i plan on mounting them all the same way, not angled.  I just wanted to see hard data on what everyone else thought.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: WindDrake on August 19, 2013, 11:20:30 am
My 4-Player is angled, because my brain doesn't move my hands in relation to the screen, it moves in relation to the buttons.

Only my brother ever complained, and he's since adjusted. Only complaint I ever heard about it.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Fursphere on August 19, 2013, 01:05:35 pm
I'm trying to figure out how this is a problem.

If it was really that big of a deal, console gaming wouldn't be as popular as it is today - because the control orientation follows the player, not the screen.

Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: DaveMMR on August 19, 2013, 01:19:25 pm
If it was really that big of a deal, console gaming wouldn't be as popular as it is today - because the control orientation follows the player, not the screen.

A joystick permanently attached to a control panel is not the same thing as a control panel you have in your hand.

And therein lies the issue of angling a stick - it assumes the player is standing directly in front of it. It's great if you put marks on the floor, but dictating specific spots to stand actually works against clearing up any 'crowding' issues.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: paigeoliver on August 19, 2013, 04:40:15 pm
You know what. Everyone arguing for angled sticks would completely drop their argument with minutes of trying to play a side position on gauntlet with angled sticks. The side players on gauntlet stand at a 90 degree angle, allowing one to simply rewire (or remap if needed) to experience how much angling the sticks doesn't work.

You ever try to play Q*Bert with a normal 4-way by standing at a 45 degree angle to the screen and did you ever notice how that still doesn't really work?
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Maximus on August 19, 2013, 04:51:16 pm
I like to play with my joystick at all angles /snort /snort
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: CoryBee on August 19, 2013, 04:59:19 pm
I like to play with my joystick at all angles /snort /snort

I can guarantee angled is the best for that kind of game.....
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Caparo8bit on August 19, 2013, 05:07:07 pm
how wide the control panel has 2 b  to have 4 playes?
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: severdhed on August 19, 2013, 07:01:48 pm
how wide the control panel has 2 b  to have 4 playes?

that depends on the depth of the panel, and how many other controls you plan on having.  personally my new one is going to be 18" deep and 46" wide, i wouldn't want it much smaller than that. If i wanted to drop the trackball from the center, then i could lose a few inches i guess
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: DaveMMR on August 19, 2013, 07:13:36 pm
how wide the control panel has 2 b  to have 4 playes?

that depends on the depth of the panel, and how many other controls you plan on having.  personally my new one is going to be 18" deep and 46" wide, i wouldn't want it much smaller than that. If i wanted to drop the trackball from the center, then i could lose a few inches i guess

Nevermind, it's a pedestal.  I saw your project.

Is that a pedestal or showcase? Otherwise the outer players may have trouble seeing the screen that far out depending on your setup.
For reference, TMNT's control panel was around 38" and Gauntlet's was fairly narrow as Paige pointed out (inches in the mid 20's IIRC.)
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Caparo8bit on August 19, 2013, 07:47:59 pm
this is mine im working on buttons location want to make sure cus im planing to use a brushed aluminum sheet and just keep it like that no art ( plus blue LED buttons) any ideas WELCOME  :o (http://i.imgur.com/Md8y0tV.png)
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: paigeoliver on August 19, 2013, 10:15:34 pm
how wide the control panel has 2 b  to have 4 playes?

A 4 player Gauntlet cabinet is around 28" wide.

Konami's 4 player cabinets were around 36" wide. Although it has unused overhang and could safely be about 3" narrower.
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: severdhed on August 19, 2013, 10:50:15 pm
this is mine im working on buttons location want to make sure cus im planing to use a brushed aluminum sheet and just keep it like that no art ( plus blue LED buttons) any ideas WELCOME  :o (http://i.imgur.com/Md8y0tV.png)

what is the distance front to back?
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: Caparo8bit on August 19, 2013, 10:54:28 pm
(http://i.imgur.com/TOpJ5Ki.png)
Title: Re: Angled joysticks on 4 player panel....yes or no? (poll)
Post by: TKW4rr10r on August 19, 2013, 11:13:48 pm
The logic behind angled joys makes sense on paper, but doesn't work as well when actually playing as one of the side players. Especially in the type of CP you have, there's enough space to have four people playing all with forward facing joys and not be uncomfortable. I used the original setup of the controls on my x-men as a deciding factor for my future mods:

(http://i.imgur.com/p0H20LQ.jpg)(http://i.imgur.com/OJpagpS.jpg)

If 6 of us could all play with forward facing joys, then 4 shouldn't be an issue. Your panel is even better angled than this one for the task.

I say keep the style original and (http://miceage.micechat.com/suekruse/sk033007i.jpg)