Build Your Own Arcade Controls Forum
Main => Monitor/Video Forum => Topic started by: darkSSide on May 29, 2013, 01:33:33 am
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I changed out the video card in my PC with an older ArcadeVGA card and the monitor says the signal is out of range. I am eventually going to hook up the PC to an Arcade monitor but for now I want it to a LaCie 22inch monitor I picked up. How do I get it in range if I can't even see the monitor to change it? Am I going to have to put the old video card back in to change the refresh rate on the monitor?
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Older card drivers had a default resolution of 800x600 or even 640x480 - sometimes at 75hz. Older AVGA needed the tri-sync utility to go above 15khz.
Now if you wonder, 'why is that?' and 'where might I have found that out?', you will have learned something.
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Older card drivers had a default resolution of 800x600 or even 640x480 - sometimes at 75hz. Older AVGA needed the tri-sync utility to go above 15khz.
Now if you wonder, 'why is that?' and 'where might I have found that out?', you will have learned something.
Ok so your saying that I'm really stupid cause I don't know what your trying to say lol.
Seriously thanx but what is it I need to do so the monitor can actually show an actual picture and not that error message? I've searched/googled/yahooed and binged. Nothing/nada on the subject of using the ArcadeVGA card and this happening.
Sent from my Atari 2600
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Yer not dumb, man, just ignorant of these things, and the pieces aren't falling into place when I tell you straight stuff.
We're talking about hardware, so the general names of those things are what we need to look under. When I was curious about video cards, I Googled them. Wiki (note, W versus w) was a top result, and I learned about video cards. I then thought, "video card standards", "video display", etc. I had no idea the relationship between resolution and.....other things......I didn't know those other things, even. And I didn't understand some of those things right off. I did evenutally, though.
Helps to have different kinds of hardware to play with, but isn't necessary.
The simplest two questions to ask (that a scientist asks) are:
- what is possible? - what does my hardware do?
- what isn't possible? - what doesn't and can't my hardware do?
UPdate: actually, the second one is generally better, because finding what isn't possible usually tells us what is.