Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: Toadie on April 28, 2013, 01:20:16 pm

Title: Console Graphics - CS6 assistance, advice, etc
Post by: Toadie on April 28, 2013, 01:20:16 pm
Ok, after playing around with this stuff for a while I think I have the initial concept idea in the works.  I'm having a bit of trouble though getting the effects I would like through contrast and whatever other tricks you PS wizards use.  You'll see what I mean...

Here's the base layout design without the background

(http://img841.imageshack.us/img841/4427/consolewithoutbackgroun.jpg)

and here it is with the background

(http://img109.imageshack.us/img109/3921/consolewithbackground.gif)

What I'm trying to do is build a console that looks like you're viewing a spaceship's control panel.  I think my background is way to light and I don't have enough accent on my control art.  Any advice or tips?
Title: Re: Console Graphics - CS6 assistance, advice, etc
Post by: happyfunball on April 28, 2013, 02:12:39 pm
have you considered doing the foreground in a complimentary color to make it pop out more? maybe a neonish yellow or blue?
or you can just tone down your background by about half of what it is now.

if your question one of subjective opinion, or how to use the tools to get what you want?
right now, with it all green it just looks monochrome,which if thats what you want, its fine. but maybe its not what you want.
Title: Re: Console Graphics - CS6 assistance, advice, etc
Post by: Toadie on April 28, 2013, 08:21:36 pm
Yeah I was hoping to do all green but I came to that thought as well.  Here's my second shot

(http://img802.imageshack.us/img802/3921/consolewithbackground.gif)
Title: Re: Console Graphics - CS6 assistance, advice, etc
Post by: misterbeeez on April 30, 2013, 03:03:27 pm
IMO, I prefer the fisrt one. The blue and green one does not work for me.