Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: jammadave on April 02, 2002, 08:04:26 pm
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subject line sez it all =0) need to fiddle with some cfg files for project:starwars.
project:SW has landed, played it in my gameroom tonight, once the rom is running it's perfection but currently running mame32 with no frontend, must remedy this situation if i want it to menu between SW and ESB.
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Have you tried Edit or Notepad?
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Have you tried Edit or Notepad?
Heh, have you? mame's .cfg files (which he's obviously talking about) aren't readable with a text editor like notepad or edit.
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The .cfg files are not a standard size or format. You can look at them with a hex editor, but each game pretty much has it's own layout. The layout depends on the type of input (joystick/spinner/trackball/analog joystick) used, the # of joysticks/spinners/trackballs in the game, the # of buttons, # of players, and order they are listed in the game's driver.
I think all the starwars games have the same .cfg file layout (same driver?), but different than StreetFighterII (different type of joystick, different # joysticks, different # buttons, different # of players). Since you are interested in one game's .cfg file, you can: make one change in mame, copy and rename the .cfg file, and compare in a hex editor. Repeat. Time consuming, I know: was doing that myself with SuperSprint a while ago. (used textPad's hex reader, but there's much better hex editors out there I'm sure.)
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however, in this case i'm actually talking about mame.cfg, glaunch.cfg, et cetera. not the game configs themselves =0)
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then in that case just use notepad or wordpad
Jakobud