Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: muhammadahmad on December 27, 2012, 12:08:50 pm
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Greetings
My System Pentium 4
Window XP X86 32 bit
Please can you tell me How to compile of mame32 {not 64bit :banghead:)
Step by step Please :notworthy:
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Are you using Mame Compiler 64 (http://forum.arcadecontrols.com/index.php/topic,71845.0.html)? You should just untick the "64-bit processor" setting.
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Well I used Mame Compiler 64 v1.3 - By HeadKaze
I compile mame0146
setting
Auto Detect
NO warnings as error
Target OS Win 32
Target Mame
Sub Target Def
OSD Window
Opt 3 defe
Then Apply patch
Last some Txt
patching file src/osd/windows/winmain.c
Hunk #1 succeeded at 428 (offset -1 lines).
patching file src/osd/windows/winmain.h
patching file src/osd/windows/winwork.c
patching file src/version.c
Hunk #1 FAILED at 38.
1 out of 1 hunk FAILED -- saving rejects to file src/version.c.rej
when I click GO Then I got error
Compiling Mame...
Using Parameters TARGETOS=win32 TARGET=mame OSD=windows ARCHOPTS=-march=native NOWERROR=1
make: *** windows32_openpipe(): DuplicateHandle(In) failed (e=6)
. Stop.
Finished!
0 Hours 0 Minutes and 0 Seconds Elapsed.
That All
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There is still someone who make and archives the 32-bit versions of MAMEUI if you are not in need of any special patches or tweaks to the sourcecode:
http://www.progettosnaps.net/UI_Museum/unstable.html (http://www.progettosnaps.net/UI_Museum/unstable.html)
Integer releases here:
http://www.progettosnaps.net/mameui_en (http://www.progettosnaps.net/mameui_en)
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MAMEUIFX is current, and 32-bit only.
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But I know This site
I want to build my own Mame emulator
When I compile the Mame
got above errors
What i do now? :'(
Helping for compile mame
Please
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Dunno, dude.