Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: Yourname942 on December 23, 2012, 07:16:00 pm

Title: [Question] Need help - scaling template to full size.
Post by: Yourname942 on December 23, 2012, 07:16:00 pm
Does anyone know how to make a full scale template of this:
https://www.dropbox.com/s/05chu5tifa0qkt1/ArchAngelArcadePlans.pdf (https://www.dropbox.com/s/05chu5tifa0qkt1/ArchAngelArcadePlans.pdf)

(Basically I'm trying to make a template/layout of the side panels and the top + bottom of the control panel. (the other parts of the cab are easy, since they are just basic rectangles)


But yeah, does anyone know how to go about doing this? Thanks.


Edit: I was thinking of maybe printing it out, drawing a grid, use some math, make a grid on the actual wood, and just match the 2 grids.
Title: Re: [Question] Need help - scaling template to full size.
Post by: paigeoliver on December 24, 2012, 01:16:06 am
That design looks downright dangerous, it is a big time flip over hazard.  The control panel sticks out roughly 15-16" past the front of the cabinet. Push down on the panel and it will flip over. Have a little kid jump up and hang on a joystick and the whole thing would fall down on him.

There is a good reason why real arcade cabinets have the control panel not come out more than a few inches past the base of the cabinet.

Not to mention the fact that when you design a cabinet like that it is impossible to put a quarter in without getting down on your hands and knees.

The control panel is a nightmare of angled joysticks, too many buttons and dedicated mouse buttons a full foot behind the trackball. Why does the panel even go past the sides of the nearly 4 foot wide cabinet? It doesn't even utilize that space in any meaningful way and it makes the control panel really seem like a separate entity and not part of the cabinet as a whole.

The proportions of the cabinet are all out of whack. It is 7' feet tall with just the sides alone, it will be 7'2" once it had leg levelers on it. Most homes have 8' ceilings and most arcade games are right at about 6' tall.

However the level of detail that actually went into the completed cabinet on the designer's site was incredible. It is just a shame the basic design is dangerously flawed. 
Title: Re: [Question] Need help - scaling template to full size.
Post by: Yourname942 on December 24, 2012, 01:27:20 am
Here is an example of that template (It's the guy who created its cab):

http://www.hyperspin-fe.com/forum/showthread.php?12476-ArchAngel-Arcade-New-Project (http://www.hyperspin-fe.com/forum/showthread.php?12476-ArchAngel-Arcade-New-Project)!


So you think It would tip over?

- I wouldn't put in the coin mech, nor the opening at the bottom
- I would also create my own layout of the buttons/joysticks (but use those dimensions of the CP/Cab)
- The ceilings in his house are also very high (higher than most homes)
Title: Re: [Question] Need help - scaling template to full size.
Post by: paigeoliver on December 24, 2012, 11:45:36 am
The panel sticking out that far combined with the relatively shallow depth of the rest of the cabinet does combine to make the control panel a lever that can indeed make the cabinet tip forward easily. I have a hand built cabinet at home that has deeper base and a panel that sticks out several inches less than that and it still tips forward far too easily if downward force is put on the control panel.
Title: Re: [Question] Need help - scaling template to full size.
Post by: Yourname942 on December 24, 2012, 11:55:25 am
If I widened the side panels do you think that would work + make it less of a danger?