Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: menace on October 27, 2003, 03:12:12 pm

Title: Arcadevga question
Post by: menace on October 27, 2003, 03:12:12 pm
If I was to buy an arcadevga card, it would handle all the resolution configs and i could ditch advmame in favor of analogmame+ or something else correct?  Or would I still need advmame to display games on the arcade monitor correctly?

For example I need special configurations in advmame to display pacman correctly on my horizontal 19",  would arcadevga handle this on its own?
Title: Re:Arcadevga question
Post by: ntjedi on October 27, 2003, 03:22:10 pm
My ArcadeVGA handles the resolution correctly.  I just ran the avres utility (to create the ini's for all the games) and blam-o all nice and neat! ;D
Title: Re:Arcadevga question
Post by: Captain Rotundo on October 27, 2003, 04:01:30 pm
Does anyone here use an ArcadeVGA with XFree86 ? how does it work ?
Title: Re:Arcadevga question
Post by: jerryjanis on October 27, 2003, 08:30:56 pm
I have been trying out a little of everything, including using the ArcadeVGA with Mandrake Linux 9.0.  I was able to get the Gnome desktop to display nicely on my arcade monitor.  I had to set up my /etc/x11/xf86config-4 file by creating my own modeline.  I set up the Monitor section, the screen section, and added a modeline.

The first time I got to see Gnome running on my arcade monitor, it was after I entered the following modeline in XF86config-4.  I actually stole this modeline directly from Aaron's Millipede Mame pages (note that I basically have the same monitor as he does wg25k7191 vs wg25k7200):

http://sparhawk.sbc.edu/MAME/software_advancemame.html

modeline 640x480 13.5821 640 696 760 864 480 484 491 521 -hsync -vsync interlace

(This is the AdvanceMame modeline - I forget if I had to make any slight syntax changes to it to make it work for XWindows).

I'm basically a noobie with Linux and Advance Mame, but it seems to me that if you can get any resolutions to work in Advance Mame, then you can enter those modelines into your XF86config file, and use it as a custom resolution for XFree86.  I got some REALLY low resolutions running on Gnome.

I didn't try very hard, but I couldn't get XMame to display properly under XWindows.  However, under SVGALIB, AdvanceMame looked really awesome (better than the ArcadeVGA under Windows.  Under Windows I always get some very minor problems, I think it might be called "tearing", but I'm not sure).

Sorry I can't explain much better.  I was just throwing stuff at my XF86config file, and I happened to get lucky.
Title: Re:Arcadevga question
Post by: Captain Rotundo on October 28, 2003, 12:33:31 am
Thanks for the link... I am a bit more experienced in GNU/Linux... just wanted to know more about the ArcadeVGA.... your info was helpful now I should go check what monitor I have and order.

BTW - don't call XFree86 "XWindows" - call it "X", you'll get farther when asking non-noobs for help :) as that is generally frowned upon.  I believe there is even a page over at www.xfree86.org explaining in painful detail why its not called "X Windows"...
Title: Re:Arcadevga question
Post by: Minwah on October 28, 2003, 04:53:12 am
If I was to buy an arcadevga card, it would handle all the resolution configs and i could ditch advmame in favor of analogmame+ or something else correct?  Or would I still need advmame to display games on the arcade monitor correctly?

For example I need special configurations in advmame to display pacman correctly on my horizontal 19",  would arcadevga handle this on its own?

MAME's auto-resolution setting will not always pick the best res for each game, so as ntjedi said: use AVRes, SetAVGAMAMERes or my AVGA MAME Res Tool to generate ini's for each game automatically with the correct res.

There is no need to use AdvMAME :)