Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: purplemonkey on October 22, 2003, 01:10:27 pm
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Ok, here's what I was thinking. I don't have a huge control panel, and I don't play alot of spinner games. But I like a few, and would occasionally like to play them the way they were meant to be played. So my plan is, I'd like to have a removable spinner that can be be easily added when needed. I also don't want it be noticable on my nice control panel when not installed. So I what I'm thinking is a spinner on a shaft that can be pulled out of the control panel. The panel would just have a small hole, barely noticable, when not connected.
But I don't know how to design this. The shaft would somehow have to connect and disconnect from the wheel, and if i did it, it would have to be stable and reliable. Anyone think they could design something like this?
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It would take some custom fabrication but it would be possible.
See attached pic.
The pin would have to go into the spinner shaft a little ways so even a slight pulling up on the spinner wowuld still spin the disc.
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or use a square shaft that fits into a square hole in the wheel.
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A square tube would work too. You'd have to square out the bottom of a round tube. A little tough to get to work. But probably more reliable.
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OK, now my question is, how hard would this be to do with one of Oscar's spinners? I've never seen one so I don't know how they asssemble. Would it be fairly easy to rig one like this, or would I be better off making my own with a mouse hack?
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Talk to oscar about it. I think it would be easier to start with a thicker center shaft... He might have thought about it.... and might have some ideas..
I think adding a modular hotswap control panel might be more appropriate (if not a full hotswappable).
There are some great examples around of modular control panels.