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Main => Software Forum => Topic started by: RedSquirrel on October 18, 2003, 05:46:38 pm

Title: getting rid of the ok msg (recompiling mame)
Post by: RedSquirrel on October 18, 2003, 05:46:38 pm
Im in the process or recompiling mame. However i need to know which source code has the instruction for the "press ok" etc section. Do i just delete this from the code too?

Thanks..

edit:

after a search on the web i found this

Quote
Locate the line that reads:

script_video wait(!event()); set(kdb,0);
And change it to read:

script_video delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); wait(!event()); set(kdb,0);


except i tried loading mame.c and that code (the script_video wait) its not in there?!
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Howard_Casto on October 18, 2003, 06:03:24 pm
Dude have you even used mame recently?  You can turn those messages off now.  You have been able to for several versions.  
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: SirPoonga on October 18, 2003, 07:20:04 pm
You can even use no name mame to get rid of all Ok/Press any key messages
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: RedSquirrel on October 18, 2003, 07:21:31 pm
Dude have you even used mame recently?  You can turn those messages off now.  You have been able to for several versions.  

Can you? I know you can bypass it by moving the joystick left/right, but didnt think they totally allowed you to switch them off?

Howd i do it? Im using mamewah as a frontend..
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Jakobud on October 18, 2003, 10:06:05 pm
Just read the docs.  It's a switch on the command line or in the inifile.
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Howard_Casto on October 19, 2003, 10:24:20 am
don't sugar coat it jakobud.... classic case of rtfm!

;)
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: papaschtroumpf on October 19, 2003, 10:58:58 am
OK guys, you were newbees once and the info isn't that obvious to find, especially if you don't know it exists.
lookup windows.txt in the doc directory of mame and look at the following options:

-skip_disclaimer
-skip_gameinfo

By the way, the emuSaver page refers to a "nodisclaimer" option that AFAIK doesn't exist.

I do have a question though: when I run galaga I get a screen that tells me that video emulation is not 100% accurate and to press OK. The options above don't seem to have any effect on that screen. Isn't his an issue for emuSAver?
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: TheGatesofBill on October 19, 2003, 11:02:44 am
Use No Name MAME. You will also get the options:

-skip_gamewarnings
-skip_baddumps

Than you should be fine.
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Howard_Casto on October 19, 2003, 02:36:09 pm
OK guys, you were newbees once and the info isn't that obvious to find, especially if you don't know it exists.
lookup windows.txt in the doc directory of mame and look at the following options:

-skip_disclaimer
-skip_gameinfo

By the way, the emuSaver page refers to a "nodisclaimer" option that AFAIK doesn't exist.

I don't mean to be harsh, but it is quite obvious.  Whenever I try a new piece of software I actually read all of it's documentation before I ask questions about it.  Its all in there in black and white.  :)

Emusaver is very old, the option was referred to as nodisclaimer by the mame devs when I wrote it.  :)

Refer to bills nonamemame about the issues you have.  
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Tiger-Heli on October 25, 2003, 09:09:10 am
Use No Name MAME. You will also get the options:

-skip_gamewarnings
-skip_baddumps

Than you should be fine.

The above is the easiest option - However if you don't want all the added No Name Mame extras http://www.fraggersxtreme.com/arcadepanels/faq.htm#How do I get rid of the blasted "Click Ok to continue?" screens (http://www.fraggersxtreme.com/arcadepanels/faq.htm#How do I get rid of the blasted "Click Ok to continue?" screens) tells you how to compile you own and get rid of all warnings.  Sir Poonga's site also has some files to fix this.
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: SirPoonga on October 25, 2003, 09:51:11 am
Sir Poonga's site also has some files to fix this.
Not quite accurate.  I haven't updated my site yet.  Changes are noted in the No Name Mame thread.
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Luxury on October 29, 2003, 08:36:53 pm
for someone with 222 posts already, you really should have known about disabling the messages.  

off topic...how many people use noname mame here?
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: TheGatesofBill on October 29, 2003, 08:41:17 pm
I do. ;)
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: knuttz on October 29, 2003, 09:06:10 pm
I use no name too.
It's great!
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: SoooPig on October 30, 2003, 08:38:01 am
I didn't even think about removing the nag screens.  Even though the poster got flamed, I'm glad this subject was posted, I'm going to make the change on my MAME Cab tonight!
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: Luxury on October 30, 2003, 02:00:57 pm
I do. ;)
well DUH!   ::) ::) ::)
Title: Re:getting rid of the ok msg (recompiling mame)
Post by: papaschtroumpf on October 30, 2003, 05:38:05 pm
I'm thinking about it (i.e I looked at the SourceForge page) but only because I'd like to disable the messages about color not being 100% accurate and the like, which can't be skipped with regular mame.
I'm not interested in the extra features at his time, so they're more of a liability (more things to go wrong).