Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: nemo1966 on October 18, 2012, 07:16:44 am

Title: Coffe table arcade machine - how many buttons?
Post by: nemo1966 on October 18, 2012, 07:16:44 am
Hi, I'm in the middle of a coffee table build (complete with motorised controls drawer)  ;D

Noob Question: I'll be mainly using it for the classics (space invaders etc)and snes games. How many buttons? I assume 4 buttons for the snes... is that enough for the rest? Or is it more for things like street fighter?

thanks
Title: Re: Coffe table arcade machine - how many buttons?
Post by: LeedsFan on October 19, 2012, 02:04:33 pm
For fighters you'll need up to six. Depends how much you'll play them. Some people love them, personally I don't. If you want SNES support then I'd go with a Neo-Geo type layout of four buttons. Keep it simple and clean as possible. Cramming in buttons to support fighters is only worth it if you gonna play them.
Title: Re: Coffe table arcade machine - how many buttons?
Post by: yotsuya on October 19, 2012, 03:19:47 pm
You'll need more than 4 buttons for the SNES.
Title: Re: Coffe table arcade machine - how many buttons?
Post by: nemo1966 on October 19, 2012, 03:37:59 pm
For fighters you'll need up to six. Depends how much you'll play them. Some people love them, personally I don't. If you want SNES support then I'd go with a Neo-Geo type layout of four buttons. Keep it simple and clean as possible. Cramming in buttons to support fighters is only worth it if you gonna play them.

Thanks - fighter won't be played that much.
Title: Re: Coffe table arcade machine - how many buttons?
Post by: nemo1966 on October 19, 2012, 03:38:27 pm
You'll need more than 4 buttons for the SNES.

How many?
Title: Re: Coffe table arcade machine - how many buttons?
Post by: Drnick on October 19, 2012, 04:17:56 pm
Snes was 6 buttons There were 4 on face and 2 shoulder buttons :)
Title: Re: Coffe table arcade machine - how many buttons?
Post by: Jack Burton on October 20, 2012, 05:32:57 am
Honestly, I wouldn't use over 3.  Maybe even go as low as two.

The kind of games that I would play on such a setup would be sort of parlor games.  Maze games like pac-man and classic vertical shmups.  Donkey Kong. 

When I think of a coffee table I think of a sort of refined atmosphere.  Simple games that can be played for high scores in a few minutes.  Almost all of those games use one button, a few use two. 

One joystick, one button, and one spinner? 
Title: Re: Coffe table arcade machine - how many buttons?
Post by: xefned on October 20, 2012, 08:11:37 am

I struggle with the same question (minus the snes consideration.)

One of my favorite games has me flummoxed...

DEFENDER
needs five buttons.   :hissy:

Title: Re: Coffe table arcade machine - how many buttons?
Post by: nemo1966 on October 20, 2012, 10:41:43 am

I struggle with the same question (minus the snes consideration.)

One of my favorite games has me flummoxed...

DEFENDER
needs five buttons.   :hissy:

Exactly! I'm thinking of 7 or 8 in two rows. I might not use them all but if I need them then they are there!

thanks
Title: Re: Coffe table arcade machine - how many buttons?
Post by: Le Chuck on October 20, 2012, 12:41:19 pm
(http://martoon.org/defender/wp-content/uploads/2009/03/defenderdesktop2-300x187.jpg)

Why stop at 7 or 8?

Thelma and Louise that bad boy.
Title: Re: Coffe table arcade machine - how many buttons?
Post by: yotsuya on October 20, 2012, 12:53:50 pm
Best. CP. EVER.