Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: wonderalex on February 10, 2012, 10:21:08 pm
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Hiya folks - I'm back after an over-long hiatus (long story - I'll be updating my build thread later tonight).
I'm confused about getting games to recognize my keyboard as a game pad.
You see, my current build will have an extensive library of indie PC games like SuperMeatBoy, Voxatron, Bastion and others (I'll be posting a list on my build thread).
Now most of these games have no problem being re-configured for use through my KeyWiz - my current challenge is Bastion, you can configure for keyboard control, but it still requires a mouse. So I tried configuring it for "Gamepad", unfortunately, when I try I get "Gamepad not detected."
Now I'm sure there a way to circumvent this by tricking Bastion into believing my keyboard is a gamepad. My google-fu has failed me and I haven't been able to find a solution, though I found many for getting gamepads to work on my PC, but I digress.
Does anyone know of a way? Let me know.
Be seeing you,
WonderAlex
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I made sure to hardwire two of my CP buttons as right and left mouse buttons. That way I can always access mouse functions with the buttons and a trackball. MAME has no problems mapping to mouse buttons so no issues there. If you have a trackball or spinner you should be able to do the same for mouse buttons. Or you could hack a cheap gamepad to wire in a couple of buttons.
Not exactly what you were asking for, but a possible alternative.
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Thanks - but you're right it's not quite what I need. I already have all three mice buttons mapped to buttons (though I'm seriously thinking of getting rid of the middle mouse button).
I had an idea this morning that I'll have to wait to try later tonight that involves my spinner - it all depends how Bastion targets.
Be seeing you,
AB