Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: Nightfalls on September 16, 2003, 04:18:37 am
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I have no words to describe the feeling but I will try. Yesterday I had the most outstanding experience I've ever lived with videogames: I played MAME's vertical games with my TV rotated, and of course using native res with RGB cable and ArcadeVGA. I felt absolutely amazed and shocked about the incredible difference between playing these games in a horizontal monitor and using a vertical screen. All the graphics look so large even if your tv/monitor is a 20' as the unit I used. I had previously used my 17' pc monitor in vertical position for playing these games, but using a TV/Arcade monitor is 100 times better, not only for the extra size but because of the perfection of the display, which is in fact the perfection of the real thing. Games are even more playable and easy (specially vertical shooters) and you see and feel the action on screen much clearly. I was a big fan of vertical shooters before, specially the most modern and spectacular ones, but now my vision of them is even much better. Playing Strikers 1945 II, Dodonpachi, Varth, Dragon Blaze, 19XX... it cannot be compared to anything else, neither in playability nor in capability to amaze the player. But of course you have to play them with the right hardware and with the right orientation. I used my TV on my desk, inclining it a little. For the controls, an Arcade control panel with a T-stick. For audio, headphones. Lights out, and let the experience begin! :D The cons is that from now onwards I
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Okay, I got two sentences into this before giving up. Think you could edit this and place some paragraphs in there to break things up?
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Okay, I got two sentences into this before giving up. Think you could edit this and place some paragraphs in there to break things up?
LOL! I did the same thing. I got two sentences through and skipped down to your response and cracked up.
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No need for paragraphs.
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No need for paragraphs.
you'd be surprised.
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Paragraphs in text is like playing a vertical game on a vertical monitor. It's the way it should be.
Having suffered through reading your post I must say that I aggree with you. Vertical games on a vertical montor. My cab will have a rotating monitor.
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No need for paragraphs.
No?
I have no words to describe the feeling but I will try.
Yesterday I had the most outstanding experience I've ever lived with videogames: I played MAME's vertical games with my TV rotated, and of course using native res with RGB cable and ArcadeVGA.
I felt absolutely amazed and shocked about the incredible difference between playing these games in a horizontal monitor and using a vertical screen. All the graphics look so large even if your tv/monitor is a 20' as the unit I used. I had previously used my 17' pc monitor in vertical position for playing these games, but using a TV/Arcade monitor is 100 times better, not only for the extra size but because of the perfection of the display, which is in fact the perfection of the real thing.
Games are even more playable and easy (specially vertical shooters) and you see and feel the action on screen much clearly. I was a big fan of vertical shooters before, specially the most modern and spectacular ones, but now my vision of them is even much better.
Playing Strikers 1945 II, Dodonpachi, Varth, Dragon Blaze, 19XX... it cannot be compared to anything else, neither in playability nor in capability to amaze the player. But of course you have to play them with the right hardware and with the right orientation.
I used my TV on my desk, inclining it a little. For the controls, an Arcade control panel with a T-stick. For audio, headphones. Lights out, and let the experience begin! :D
The cons is that from now onwards I
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Can anyone answer about the problem with MAME not running games when I have my desktop displayed vertically? And what about the issue with the mouse rotation?
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Nightfalls,
You should thank Peale. Now people will be able to READ your questions in the second last paragraph and possibly answer them.
Alas, I have no answers for you but I would greatful for the answers as well.
Cheers.
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Sort-of answer:
Instead of rotating everything, run the games with the -ror or -rol flag (depending on which way you turned your monitor. If you're running MAME32, then make the option for clockwise or counter-clockwise under Options --> Default Game Options (or right click each game and make the changes that way)
Of course, that will make Windows not look right, but that's what front ends are for.
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Of course, that will make Windows not look right, but that's what front ends are for.
That sentence seems quite funny when taken out of context.
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I don't need to configure MAME to rotate vertical games because I'm using the new AVRes utility which creates inis for every game and automatically adds ror 1 to all vertical games. The problem is that if you use windows horizontally, MAME gui is also displayed horizontally and the mouse axis aren't rotated, so it's impossible to select games etc. If you set windows to be viewed vertically, MAME32 doesn't load games, at least in my case. The solution I have right now is to use Joytokey, emulating mouse or keyboard with my Arcade joystick. It can be configured so that when you move the stick right, the mouse cursor moves up, etc
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because I'm using the new AVRes utility which creates inis for every game
Why?
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because I'm using the new AVRes utility which creates inis for every game
Why?
To make sure every game uses the correct native resolution (when possible). MAME's 'resolution auto' does not always do this. The utility can also be used to set what happens to medium res etc. games (with > 288 vertical lines).
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My advice to you Nightfalls is this:
1) Ditch MAME32
2) Download/setup Windows Commandline MAME
3) Get a cab FE (so no mouse required) which can rotate the screen / work with vertical resolutions
FWIW my FE cannot rotate the screen directly, but using the AVGA's rotational feature combined with a custom vertical layout, it would work...
I am not 100% sure which other FE's can work vertically...from memory EmuTron and...??
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I am not 100% sure which other FE's can work vertically...from memory EmuTron and...??
As far as I remember Game Launcher had a switch for this, too - though I'm not sure if it supports rotation on the fly. ???
My frontend supports rotation (even motorized with some special hardware), but is in beta and not yet public available.
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Gamelauncher and ArcadeOS both work vertically.