Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Jim on June 22, 2002, 11:50:56 am
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Hi,
I have been playing with numerous emus and software but I can't get things to run 100%. What I want is a nice frontend that has multi support for consoles and arcade games. I want to enter a game and exit with only my arcade controls. I want complete full screen support, and snaps. I have used GL, but it ran into a few snags when i used a few different emulators. I guess what I would like to know is, what is the best setup, what are the best emus to use and config files to set.
thx
Jim
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Well hold on let me get my magic wand..... poof! Ok, there you go. What are you crazy man, there's no such thing as a 100% perfect setup or else we would all use it.
I will have some utilities out in the near future but to be honest I never expect to have a perfect solution. There's what about 300+ emulators out there with many of them having hundred and thousands of games. You ask alot.
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Hey,
I am not asking for a miracle, just something that works decent with a few popular emus such as mame, nes, snes, and genesis. Also you always say you will have some software out, any idea when?
Thanks
Jim
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Give GLaunch a try. You can set it up to launch multiple emulators via config files. Right now I'm using it to launch games from MAME, VirtuaNES, and ZSNES no problem.
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Hi,
I have been using it too. But I have been experiencing problems. It works good with mame, but VirtuaNEs will not work. When I run a game, It loads Vnes but gives me and error like unsupported filetype. If I run the game in Vnes by file/open it works fine. if I have glaunch.cfg file set to debug=YES it works. Just when it is turned off it don't work. I have tried what dave said and add start /wait to the virtuanes executable= line of the virtuanes.cfg file but it still doesnt work. Any ideas?
Thanks,
Jim
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im guessing the files are in long filename format.... rename them to shorter names and they'll work.... dont' ask me why, it just does.
Oh btw, look for a august 1st release date
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Hey,
Yea I found out it was the naming of the roms. I had to go like A_Game_Name.zip instead of A Game Name.zip. Works but looks like ass
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And a lot off dos based emulators anly accept short filenames.
But I agree long names look much better in the fe. and because i generate my gamelists for console games automatically from the filenames in a folder. i want to keep them. Therefore the new version of my fe will just rename them internally to short filenames for emulators that need them like z26.exe before launching the game...
Peter
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That's a good idea. I think I have the code to do that somewhere. I better add it. :) Btw, I'm petty sure that if you send a windows app the dos filename it will accept it too, so I don't think you would need to toggle it as an option. I could be wrong in some cases though.
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That's a good idea.
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btw, it's not very hard to add to your frontend the ability to change the names and store them.
IE... contra_express.bla, you auto convert it to "Contra Express" and then allow people to change it by hand.
Its MUCH nicer for some emulators to do this.
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well that's true, but it doesn't help the long filename problem....
if somethings named act_rais.ext then how are you supposed to finish the title? (Act Raiser 3 super duper edition boffo)
It's much nicer to do the opposite in converting "Act Raiser 3 super duper edition boffo" into act_rai~1.ext in the command string that is being sent to the emu.
Changing by hand is bad, especially with console emus in which you would have to change hundreds or thousands of potential entries by hand. It would be like writing in all the mame descriptions manually. (ugh)
For the record, however i'm not a big fan of console emulation and I only run the games I actually own on them (if that) simply because I feel that the emulated consoles are too available and the media too inexpensive to "borrow" or "trial use" roms for them.
Enough of my preaching :)
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well that's true, but it doesn't help the long filename problem....
if somethings named act_rais.ext then how are you supposed to finish the title?