Build Your Own Arcade Controls Forum

Main => Consoles => Topic started by: SavannahLion on May 20, 2011, 02:35:50 am

Title: Wode for Wii
Post by: SavannahLion on May 20, 2011, 02:35:50 am
I'm a little mystified by this.

Is it actually a storage device in and of itself or is it just a bridge between your Wii and HDD(s)? Why? Doesn't the Wii already have USB ports?

What does this thing offer that the software tools don't offer? I mean, if you're shelling out $80-$100 for a Wode that entails opening up your Wii to install at least part of it and permanently marrying your Wii to the Wode (which, IMHO, is slightly fugly with that silly LCD screen and the wart of a button) it should at least offer something of benefit over the software tools.

I'm missing something. Has someone ever used this?
Title: Re: Wode for Wii
Post by: Howard_Casto on May 20, 2011, 03:19:43 am
Umm perhaps you should post a link or something so we know what the hell you are talking about. 

Wode?  Never heard of it.
Title: Re: Wode for Wii
Post by: crashwg on May 20, 2011, 05:44:18 am
WODE can do GC ISOs...  Can a softmodded Wii do that yet?  I'm not up to date with the Wii scene.
Title: Re: Wode for Wii
Post by: SavannahLion on May 20, 2011, 08:41:36 am
Umm perhaps you should post a link or something so we know what the hell you are talking about.  

I don't think I can.
Title: Re: Wode for Wii
Post by: HaRuMaN on May 20, 2011, 10:23:09 am
Google ist dein Freund.
Title: Re: Wode for Wii
Post by: shateredsoul on May 20, 2011, 10:45:59 am
It seems a bit expensive... a softmod is more than adequate for backing up your games. Some games are more difficult to get working on a softmodded wii (i.e. red steel 2 & monster hunter tri) but most games work fine (new super mario bros, donkey kong country, mario galaxy series, etc etc..). It seems like the reason to buy this would be to play backed up gamecube games since it's a bit more difficult to do so on a soft modded wii.

On a soft modded wii you can
-play wii games via wii loader
-add channels via wad installer (channels appear as .wad fies)
-play .wad files backed up to an SD card or DVD via "uloader"
-use emulators
-i hear you can play gamecube games backed up to DVDs, but never figured that one out


Title: Re: Wode for Wii
Post by: AtomSmasher on May 20, 2011, 12:10:35 pm
Umm perhaps you should post a link or something so we know what the hell you are talking about.  

Wode?  Never heard of it.

http://lmgtfy.com/?q=wode+wii (http://lmgtfy.com/?q=wode+wii)
Title: Re: Wode for Wii
Post by: Necro on May 20, 2011, 12:33:57 pm
Seems pointless and behind the times if it just came out.  It's a pretty package on what can be done via software mod easily.
Title: Re: Wode for Wii
Post by: Ginsu Victim on May 20, 2011, 01:10:18 pm
It's a pretty package on what can be done via software mod easily.

The Wiis made in the last year and a half or so can't read burned DVDs, so there was no way to play Gamecube backups until this came along.
Title: Re: Wode for Wii
Post by: Vigo on May 20, 2011, 02:17:36 pm
Wode?  Never heard of it.

I think I remember this was asked in Shenmue a lot....

(http://sfx-360.com/newsite/wp-content/uploads/2010/10/Shenmue__185.jpg)

What can you tell me about the 4 Wude Wode?
Would you like to try a game of Lucky Hit?


Title: Re: Wode for Wii
Post by: hypernova on May 20, 2011, 03:40:00 pm
Basically, the ONLY benefit of the device over current methods is as crashwg said.  You can put your old GameCube games on the HDD.

From what I've read, softmods and even modchips will never have the capability of doing so.

It would be nice to make my GC games ISOs, but it's not worth the cost of a WODE.
Title: Re: Wode for Wii
Post by: Howard_Casto on May 22, 2011, 07:25:04 pm
Basically, the ONLY benefit of the device over current methods is as crashwg said.  You can put your old GameCube games on the HDD.

From what I've read, softmods and even modchips will never have the capability of doing so.

It would be nice to make my GC games ISOs, but it's not worth the cost of a WODE.

Actually this isn't true.....  While it will be impossible to rip GC discs directly on the wii, using a pre-existing image and running it on an emulated version of IOS is possible, it's just cumbersome and not worth it... much like the wode. 

Btw, they changed the name of that thing... it's been around (I think in development) ever since the wii was cracked.  That's why I didn't recognize it.  It's just a terrible idea, especially considering a softmod is so easy to do and it will let you easily run games off a HDD.
Title: Re: Wode for Wii
Post by: hypernova on May 24, 2011, 06:15:33 pm
Basically, the ONLY benefit of the device over current methods is as crashwg said.  You can put your old GameCube games on the HDD.

From what I've read, softmods and even modchips will never have the capability of doing so.

It would be nice to make my GC games ISOs, but it's not worth the cost of a WODE.

Actually this isn't true.....  While it will be impossible to rip GC discs directly on the wii, using a pre-existing image and running it on an emulated version of IOS is possible, it's just cumbersome and not worth it... much like the wode. 

Po-tay-to, po-tah-to.  Bottom line is it probably will never be implemented, even if it is possible.
Title: Re: Wode for Wii
Post by: Howard_Casto on May 24, 2011, 08:16:43 pm
Basically, the ONLY benefit of the device over current methods is as crashwg said.  You can put your old GameCube games on the HDD.

From what I've read, softmods and even modchips will never have the capability of doing so.

It would be nice to make my GC games ISOs, but it's not worth the cost of a WODE.

Actually this isn't true.....  While it will be impossible to rip GC discs directly on the wii, using a pre-existing image and running it on an emulated version of IOS is possible, it's just cumbersome and not worth it... much like the wode. 

Po-tay-to, po-tah-to.  Bottom line is it probably will never be implemented, even if it is possible.


No  it's implemented RIGHT NOW.  You can run emulated NAND with various homebrew.  You can also take any disc image, including a GC image, convert it to a special format, set it to be the inserted disc, and it'll run!  The thing is the conversion process is rather lengthy, you can't compress the images, and each time you wish to change games (unless they've fixed it, I haven't been following) you have to exit the nand and start it up again. 

For me and most people it isn't worth it... but if you want to run some GC isos then you can.  I haven't checked on this process in months... by now it might be more user-friendly. 
Title: Re: Wode for Wii
Post by: shateredsoul on May 24, 2011, 08:30:57 pm
sounds annoying. I think it's too bad that the homebrew seen hasn't started taken advantage of sdhc cards. I bought a 16gb sdhc card for uloader (runs wiiware games), but it can't read an SDHC card, only an SD card =/ lame!
Title: Re: Wode for Wii
Post by: Howard_Casto on May 25, 2011, 08:04:54 pm
sounds annoying. I think it's too bad that the homebrew seen hasn't started taken advantage of sdhc cards. I bought a 16gb sdhc card for uloader (runs wiiware games), but it can't read an SDHC card, only an SD card =/ lame!

Now that IS a hardware problem.  The wii doesn't navtively support sdhc... it can be added to various homebrew apps, but it requires an unofficial software emulation layer that is buggy and doesn't work well. 

Serioulsy though, in what way is a sdhc card better?  A 16 gig card can cost a decent amount of money, where you can get a 500 gig or more harddrive and an adaptor for around 60 bucks.   
Title: Re: Wode for Wii
Post by: shateredsoul on May 26, 2011, 01:01:22 am
sounds annoying. I think it's too bad that the homebrew seen hasn't started taken advantage of sdhc cards. I bought a 16gb sdhc card for uloader (runs wiiware games), but it can't read an SDHC card, only an SD card =/ lame!

Now that IS a hardware problem.  The wii doesn't navtively support sdhc... it can be added to various homebrew apps, but it requires an unofficial software emulation layer that is buggy and doesn't work well. 

Serioulsy though, in what way is a sdhc card better?  A 16 gig card can cost a decent amount of money, where you can get a 500 gig or more harddrive and an adaptor for around 60 bucks.   

last I checked uloader only can be used via sd card, or burned onto dvd. Hmm or is there a way to install on external hdd?
Title: Re: Wode for Wii
Post by: Howard_Casto on May 26, 2011, 02:26:39 am
sounds annoying. I think it's too bad that the homebrew seen hasn't started taken advantage of sdhc cards. I bought a 16gb sdhc card for uloader (runs wiiware games), but it can't read an SDHC card, only an SD card =/ lame!

Now that IS a hardware problem.  The wii doesn't navtively support sdhc... it can be added to various homebrew apps, but it requires an unofficial software emulation layer that is buggy and doesn't work well. 

Serioulsy though, in what way is a sdhc card better?  A 16 gig card can cost a decent amount of money, where you can get a 500 gig or more harddrive and an adaptor for around 60 bucks.   

last I checked uloader only can be used via sd card, or burned onto dvd. Hmm or is there a way to install on external hdd?

Yeah... I have around 5-10 gigs of my hdd setup for nand emulation just in case I ever want to use it for something.  It's been months since I've played with it though.... I think you *might* have to keep a portion of the Nand on the sd card, but the games and applications themselves can be on the hdd