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Main => Main Forum => Topic started by: markronz on April 27, 2011, 05:32:27 pm

Title: How many coin buttons do you have?
Post by: markronz on April 27, 2011, 05:32:27 pm
I realize this is just a preference thing, but I was just wondering what people do for their coin buttons.  Do you have a dedicated coin button for each player?   Or do you hide the coin buttons some how?

Or would it work if you just had a single coin button, and you set MAME for all 4 players, to use that single key.   So it would add coins to all four players by pressing one button.  Would that work like that? 

Or do you just think that it'd be best for each player to have their own?
Title: Re: How many coin buttons do you have?
Post by: Donkbaca on April 27, 2011, 05:38:07 pm
I have a coin door that's wired and a microswitch that triggers when press the eject button on the coin door.
Title: Re: How many coin buttons do you have?
Post by: DNA Dan on April 27, 2011, 05:42:23 pm
I'm shooting for two in an admin panel, one for each player. Some games like gauntlet all credits per player.
Title: Re: How many coin buttons do you have?
Post by: CrazyKongFan on April 27, 2011, 06:20:58 pm
I have 2 buttons on the front next to the coin door, one for each coin input (which are also wired up to the coin mechs in the door, in case I feel like dropping in a quarter). I don't need 3 or 4, since my cab is only 2 players anyway. I used the lockbar holes that were in the cab to mount them in ;D
Title: Re: How many coin buttons do you have?
Post by: DaveMMR on April 27, 2011, 06:25:30 pm
Zero coin buttons - one coin door with two switches, one per player.  ;)

No matter what you do, you save yourself a lot of headaches going one coin button/switch/etc. per player.   The only time I'd consider a shortcut is if you have a four-player panel and are using a coin door but can't find a four slot one.
Title: Re: How many coin buttons do you have?
Post by: wweumina on April 27, 2011, 07:40:34 pm
I agree one per player is best.  However if you prefer the look of only one, then I would have a shift key available (depending on your encoder) so that you can also have a player 2 coin button.
Title: Re: How many coin buttons do you have?
Post by: Erik on April 27, 2011, 07:50:54 pm
you'd better have a button for every player or you risk an uncomfortable hand-on-hand moment
Title: Re: How many coin buttons do you have?
Post by: scofthe7seas on April 27, 2011, 08:02:16 pm
I have a coin door that's wired and a microswitch that triggers when press the eject button on the coin door.

I have 6 total buttons for starts. One for each player, and then the coin door return buttons trigger coins also. I thought this would be a cool idea, and I still like it, but honestly it's way less convenient than just pushing a button on the CP. Especially when I'm sitting on one of my barstools.
Title: Re: How many coin buttons do you have?
Post by: mgb on April 27, 2011, 10:27:49 pm
definately one coin switch per player. I'm a fan of the coin rejector switch for coining up.
Title: Re: How many coin buttons do you have?
Post by: Sir Headless VII on April 27, 2011, 10:50:58 pm
I have two buttons one set as 1 and 3 and the other as 3 and 4. If you don't have anything set to coins 3 and 4 certain games wont let you play as players 3 or 4 (turtles in time is the one that mattered to me).
Title: Re: How many coin buttons do you have?
Post by: romshark on April 28, 2011, 04:41:00 am
I primarily use real quarters. But button 1 for each player acts as a coin up if I hold in the shift key (a button on the side of the control panel. It acts as a pause button also).
Title: Re: How many coin buttons do you have?
Post by: CrazyKongFan on April 28, 2011, 01:40:05 pm
I have two buttons one set as 1 and 3 and the other as 3 and 4. If you don't have anything set to coins 3 and 4 certain games wont let you play as players 3 or 4 (turtles in time is the one that mattered to me).

I guess nobody gets to be player 2 then? ;D
Title: Re: How many coin buttons do you have?
Post by: Malenko on April 28, 2011, 01:55:21 pm
no button, just working coin mechs. most games that support it I change to freeplay in the dip/bios set up