Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: Daver4676 on August 20, 2003, 11:42:59 pm
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I was debating whether to use quarter mechs for a really neat piggy bank or a token mech so people don't think I'm actually charging them to play.
I was browsing Happs and noticed that one of their coin mechs was described as .984 Token & U.S. ($.25).
Just so I'm understanding this: does that mean that this mech can take either a plain ole token or a standard American quarter without internal adjustments? Like can I use a token one minute and then slap in a quarter a second later?
I know it sounds like a really dumb question but I've misread product information before with hilarious and/or tragic results.
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If you really want to use both tokens and quarters I would recommend the Imonex coin mechs (http://www.happcontrols.com/coindoors/42303600.htm) (Happ Part #42-6901-00). These work flawlessly (I love them). I even moved the little triangle restrictor so they can take Chuck E. Cheese tokens too (they are larger than a quarter).
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only problem is, you'll have to sort the tokens from the quarters periodically...
Right now I'm trying to figure out how to get a mech to take quarters and reject tokens back to the coin return trays. If I get mine to do that, I'm going to mod the top of the mech with a replacement trigger. Coins will trigger the coin switch as they enter the slot, then quarters will drop to the piggy bank and tokens will return to the tray for re-use.
Currently, the mechs pass quarters down fine, but the tokens lodge halfway through and don't return to the tray until I press the reject button. :(
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I've got a bunch of those Imonex mechs for .900. See the 'For Sale/Trade' forum for that thread.
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Yeah I thought about having to do the seperation but I figured the only time I'd really use tokens is when guests come by.
But I looked at the Imonex and it looks really good. No moving parts, which to me means less for me to accidentally mess up.
And thansk Peale I'll take a look at what you've got.