Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: zcabrage on November 18, 2010, 11:03:29 pm
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I have been away from my cabinet for a while. Today I went to play Donkey Kong and there were no sounds at all, but I know they were there when a played about a year ago. I don't believe I changed anything but I could be wrong :angry: So after some searching I found that it could be the samples were not in the samples directory, although there is some debate as to if they are needed with the later versions of MAME. So I downloaded the samples and put them in the samples directory and I now get the jumping, running and stomping sounds but there is no background sounds. Does anyone know what I am missing? I don't remember ever having the samples installed before so I don't really think that is what the problem is. Thanks for your help.
Ed G.
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We need more info. What version of MAME are you running?
Also what OS?
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Thanks for the response. I was in a hurry last night as I was looking things over. I have Win XP and Mame .102. Based on my investigation last night it seems I need the samples with that version of Mame but I know this was working before and I don't recall loading the samples and can't imagine why they would be gone now. Also, I have the samples working but there is no music. Like I said in my original post it has been at least a year since I messed with the anything, I know I never changed MAME or the ROMs. I was playing around with different front ends. I am using MAMEWah and always had been. I just don't know what else may have changed. Looking for any ideas. Thanks,
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Also posting your mame.ini may help as well.
D
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Thanks for helping D, here is the mame.ini
### mame.ini ###
### Frontend Related ###
### Windows path and directory options ###
rompath roms
samplepath samples
# inipath <NULL> (not set)
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
hiscore_directory hi
state_directory sta
artwork_directory artwork
snapshot_directory snap
diff_directory diff
ctrlr_directory ctrlr
cheat_file cheat.dat
### Windows video options ###
autoframeskip 0
frameskip 0
waitvsync 0
triplebuffer 0
window 0
ddraw 1
direct3d 0
hwstretch 1
# screen <NULL> (not set)
cleanstretch auto
resolution 640x480
refresh 0
scanlines 0
switchres 0
switchbpp 1
maximize 1
keepaspect 1
matchrefresh 0
syncrefresh 0
throttle 1
full_screen_brightness 0.000000
frames_to_run 0
effect none
screen_aspect 4:3
### Windows Direct3D 2D video options ###
zoom 2
d3dtexmanage 1
d3dfilter 1
d3dfeedback 0
d3dscan 100
d3deffectrotate 1
d3dprescale auto
d3deffect none
# d3dcustom <NULL> (not set)
# d3dexpert <NULL> (not set)
### Windows misc options ###
sleep 1
rdtsc 0
high_priority 0
### Windows sound options ###
audio_latency 1
# wavwrite <NULL> (not set)
### Input device options ###
mouse 1
joystick 1
lightgun 0
dual_lightgun 0
offscreen_reload 0
steadykey 0
keyboard_leds 1
led_mode ps/2
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
paddle_device keyboard
adstick_device joystick
pedal_device keyboard
dial_device keyboard
trackball_device mouse
lightgun_device keyboard
digital none
### Mame CORE video options ###
norotate 0
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
gamma 1.000000
brightness 1.000000
pause_brightness 0.650000
### Mame CORE vector game options ###
antialias 1
translucency 1
beam 1.000000
flicker 0.000000
intensity 1.500000
### Mame CORE sound options ###
samplerate 44100
samples 1
sound 1
volume 1
### Mame CORE misc options ###
artwork 1
use_backdrops 1
use_overlays 1
use_bezels 1
artwork_crop 0
artwork_resolution 0
cheat 0
debug 0
# debugscript <NULL> (not set)
# playback <NULL> (not set)
# record <NULL> (not set)
log 0
oslog 0
skip_gameinfo 1
bios default
# state <NULL> (not set)
autosave 0
### Configuration options ###
readconfig 1
verbose 0