Build Your Own Arcade Controls Forum
Main => Consoles => Topic started by: Red on September 28, 2010, 04:41:54 pm
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http://videogames.yahoo.com/events/biggest-games-that-never-released/biggest-games-that-never-released/1411235 (http://videogames.yahoo.com/events/biggest-games-that-never-released/biggest-games-that-never-released/1411235)
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Ah, I always wondered about Warcraft Adventures. I wasn't a fan of RTS games, so it was one I was actually considering playing.
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Love the list, although, I would also have loved to see a WoW take on Starcraft - You couldn't pay me to play WoW, but Starcraft is a whole 'nother story.
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Thrill Kill wasn't horrible. It was rather fun with 4 players, as long as you weren't looking for a highly competitive fighter like Street Fighter or Mortal Kombat.
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[PSX] THRILL KILL BLOODY CLIPS (http://www.youtube.com/watch?v=WpppRAkbAtM#)
I think Im gonna give Thrill Kill a try
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Don't forget Sega's Propeller Arena. An entirely completed Dreamcast game by AM2 that was canned soon after 9/11 because one level featured skyscrapers as an obsticle. In 2004 the ISO leaked and the game is entirely complete, playable and in English. I actually have hopes that we'll see Propeller Arena with online support hit 360 and PSN as part of the Dreamcast reprint efforts.
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Thrill Kill wasn't horrible. It was rather fun with 4 players, as long as you weren't looking for a highly competitive fighter like Street Fighter or Mortal Kombat.
it was better then the wutang reskin
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Don't forget Sega's Propeller Arena. An entirely completed Dreamcast game by AM2 that was canned soon after 9/11 because one level featured skyscrapers as an obsticle. In 2004 the ISO leaked and the game is entirely complete, playable and in English. I actually have hopes that we'll see Propeller Arena with online support hit 360 and PSN as part of the Dreamcast reprint efforts.
Wow, imagine if that did get released... Flying planes into skyscrapers...
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Wow, imagine if that did get released... Flying planes into skyscrapers...
Yeah, no ones EVER done that in Microsoft Flight Simulator..................
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duke nukem forever babay :laugh2:
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duke nukem forever babay :laugh2:
It's coming out.
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AGAIN??
:laugh2:
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Yup, but for real this time. The studio that made Borderlands is pretty close to being finished with it.
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Wow, imagine if that did get released... Flying planes into skyscrapers...
Yeah, no ones EVER done that in Microsoft Flight Simulator..................
:whap
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Wow, imagine if that did get released... Flying planes into skyscrapers...
Yeah, no ones EVER done that in Microsoft Flight Simulator..................
:whap
I was flying planes into buildings a decade before al queda (sp?)
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Wow, imagine if that did get released... Flying planes into skyscrapers...
Yeah, no ones EVER done that in Microsoft Flight Simulator..................
:whap
I was flying planes into buildings a decade before al queda (sp?)
That just shows you how behind the curve they are.
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Yup. Duke Nukem Forever. Its gonna suck so hard. Im really bummed, cause I LOVED Duke Nukem 3D back in the day. Used to play that stuff over the MODEMS. "MOM!!! HANG UP THE PHONE!!!"" :laugh2:
WoW wasnt bad. I LOVED the Warcraft RTS games from back in the day. WoW just got too time consuming and I was like "Is there a point to this? I keep killing the same dude over and over". There was no closure. Surprisingly, paying for it wasnt that big a deal for me. Quit after a few years. I was addicted to Warcrack.
Kicked that ---steaming pile of meadow muffin--- though. ;D
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Used to play that stuff over the MODEMS. "MOM!!! HANG UP THE PHONE!!!"" :laugh2:
I remember those days..games over DIALUP :dizzy: :laugh2:
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Used to play that stuff over the MODEMS. "MOM!!! HANG UP THE PHONE!!!"" :laugh2:
I remember those days..games over DIALUP :dizzy: :laugh2:
And we LIKED IT!
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Instead of using dial up, we'd have a lan party!
Of course, that meant two computers connected via a null modem (which I still have!).
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And we LIKED IT!
Uhh... Hell YEAH WE DID!!! :cheers:
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And we LIKED IT!
Uhh... Hell YEAH WE DID!!! :cheers:
I remember playing Doom 95 over dial up.
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not to out "loser you" but I pirated wolfenstein 3d on a mac in high school from a BBS over a 2400 baud modem
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not to out "loser you" but I pirated wolfenstein 3d on a mac in high school from a BBS over a 2400 baud modem
Man I remember BBSing. That was awesome... in 1993... over a 2400 baud modem that must have taken you 5 hours to download the 1.3MB Package... Good times!
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I recall pirating Duke3D off some anonymous FTP back around 1996 or so.. No resume support, one single .zip file. Took around 9 hours to download or something.
I think I played it for around 40 minutes before going back to Quake.
But seriously if we're talking about old dial up systems, I've got a fun story: I used to get online through the FDA.
They had a BBS set up at 18002220185. Still have the number committed to memory even though it's been 1995 since I called it. That number gave you a gateway menu to a variety of systems you could telnet into... one of which was the FDA's public BBS. Upon connecting you were pointed to the (then new) FDA.gov webpage in a Lynx session with most of the features turned off (no bookmarks, no direct URL entering, etc). Luckily since IBM had a part in the creation of the webpage, and IBM linked to the W3 consortium, and the W3 consortium linked to Yahoo, with a little creative browsing you could break out to the internet at large. Ended up writing a small script in my terminal software to brute force dial the number until it connected, log in, and navigate the requisite links until it landed me at Yahoo and then played an alarm for me. This was back on an Amiga 2000 with a 2400 baud modem. Fun times.
</threadjack>
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Up until I recently, before I had a hard drive crash on me, I'd still had a text file with every known 1-800 free BBS. I recall one that used to be able to pull files from the Internet, but getting in was so difficult that I had to set it to auto-redial until it got in. Usually that was somewhere around 3:00am and you could only be logged on for an hour, so I had a Homer Simpson sound clip as the connection sound cranked up so I would wake up to mess with it. Crazy times, but it was where I first discovered emulators.
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One - I had to request additional log on time from the SysOp so I could download the Korean Street Fighter 2 bootleg (I believe it's called SFIBM now). Needed an extra 15 minutes to get those two 1 megabyte files.
SFiBM aka SFLiM was redone by TruFenix and LLiNRAC/Blues/Malenko (me) and Maximoff, eggyolk too but I lost touch with him. It was later redone again using a new engine UFGE but MUGEN came out and we lost interest
found the old website a while back:
http://members.fortunecity.com/sfibmteam/index2.html (http://members.fortunecity.com/sfibmteam/index2.html)
theres still some UFGE stuff at www.fenixware.net (http://www.fenixware.net)
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was probably Usurper or LORD
LORD = Legend of the Red Dragon = BEST TEXT ONLINE GAME EVER
They made a LORD with a GUI I forget what it was called, but it was pretty good. I remember waiting for it to come out on the boards... LORD was awesome! I wonder if there is a online web version of it out.
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Yea they got it online, its the original LORD
http://lord.nuklear.org/forum/index.php?sid=0860d9d85b43060f5bd290189c617a72 (http://lord.nuklear.org/forum/index.php?sid=0860d9d85b43060f5bd290189c617a72)
This is AWESOME!!! I havnt played this game in 16 years!!!!
I got killed by Brad the Warrior :(
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We used to run a BBS over telnet over at OCRemix.org a few years ago.. had great games going on of LORD, Bre, and Usurper.
http://cotmm.org/old/old/stills/ouchLORD.jpg (http://cotmm.org/old/old/stills/ouchLORD.jpg) <-- one of the users goes on a killing spree
I was using (then) relatively modern hardware, so I think we had something like 16 nodes on the BBS. At midnight when all the games reset it got pretty lively as everyone logged on. Personally the way those games worked I think they'd be a lot more fun in a smaller community (such as we have at OCRemix, or here) versus some wide public game with hundreds of users.
Every time LORD comes up in discussion I want to run a BBS again....
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how do you run one over telnet like that? I use to run one a long time ago, we had three or four good ones in Columbia in 94. The FishTank, The Hard Drive Cafe, and a couple others.
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I ran SynchroNet: http://www.synchro.net/ (http://www.synchro.net/)
It's pretty full featured BBS software, supports Telnet and Dialup, also acts as a smtp, pop3, fido, nntp, and http server.
Was very easy to set up and administer.
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Alright I got a LORD game set up. If you guys want to join and play its at http://puttheglasseson.com/logd/ (http://puttheglasseson.com/logd/)
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http://www.geek.com/articles/games/duke-nukem-forever-pegged-for-february-1-2011-release-plus-in-game-footage-2010104/ (http://www.geek.com/articles/games/duke-nukem-forever-pegged-for-february-1-2011-release-plus-in-game-footage-2010104/)
Duke Nukem Forever - release date set! 2-1-11
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Just to say, being in a jail cell with a Yeti would be a less-than-savory experience.
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Ok wow, after re-reading this thread, I didnt realize how nerdy some of you are :lol I didnt even know what the hell you guys were talking about...BBS...etc. I was going to say I remember how long it took to DL the demo to Jedi Knight (about 31 hours for 23 megs) but uhh...yeah. You guys took it into a whole new direction... :P
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Demo? Ha. We would've let you in the club if you'd said "shareware." :lol
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Damn it. I feel like Im 9 again. Aww. :hissy:
Haha! ;D