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Main => Main Forum => Topic started by: Santoro on September 24, 2010, 08:07:01 pm

Title: Maybe next year :( - 2011 BYOAC Tokens - BACK Side design thread
Post by: Santoro on September 24, 2010, 08:07:01 pm
We are moving forward again! See:
http://forum.arcadecontrols.com/index.php?topic=106114.msg1201693#msg1201693 (http://forum.arcadecontrols.com/index.php?topic=106114.msg1201693#msg1201693) for info.

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This thread is for the design discussions and proposals regarding the BACK  side of the 2011 BYOAC token.

We are designing  .984" (25mm) tokens.  So that all entries are judged equally, submissions should be in grayscale only, without bling. (Bling refers to color, photorealistic renderings. If we get a volunteer to bling all entries at the end equally, we can do that.)  White should indicate the lowest point of the token, black the highest.  If you want to show partial-height details use shades of gray, Different levels of gray are OK.  Of interest as you design,  the 'lowest' or 'deepest' point on the token will usually be shiny because it doesn't require machining.

So that those of us who are not Photoshop Gurus are given a fair shot , no 'blinged' renderings should be posted.

Guidelines/Rules

-No R-Rated material
-No trademarked or copyrighted images. (Pacman, etc...)
-MAME references are OK though, we have approval to use the logo if we like as long as we respect the spirit of MAME - i.e. no references to playing thousands of games, etc.
-No Bling - refer to the 2004 thread below to see how blinged line art turns out.
-Should display "Build Your Own Arcade Controls" (or at least "BYOAC") and the www.arcadecontrols.com (http://www.arcadecontrols.com) URL   because BYOAC is the whole point of the tokens.
-If at all possible you should have your art in vector format. (Adobe Illustrator AI for example.)  Next best is very high-res raster (Hi-res meaning greater than or equal to 300DPI,) but I discourage it because we have always used vector with superb results.  Low-res artwork won't work, you will need to have someone fix it up for you.
-Vector fonts need to be converted to curves.
- .002" is the absolute minimum line width.  While lines can be reproduced at this scale, text may not be readable for being too small.
-The 'lowest' or 'deepest' point on the token will usually be shiny because it doesn't require machining.
-Keep in mind that almost 30% of my customers are outside the USA, so specific references to US currency, flags, etc may hurt your chances of winning.
-If you are submitting what you consider your final proposal, please say so in your post. Otherwise we will assume you are submitting it for group discussion and tweaking.

This is a good sample from 2004:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=36613.0;attach=23952;image)

I like to sketch my ideas first and I am awful at freehanding circles so I created a template that is just a page full of circles.  I have attached it here if anyone wants to use it.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=106115.0;attach=154121;image) (http://forum.arcadecontrols.com/index.php?action=dlattach;topic=106115.0;attach=154119)

Here are previous years' threads for reference.
2010 Front (http://forum.arcadecontrols.com/index.php?topic=82476.0)
2010 Back (http://forum.arcadecontrols.com/index.php?topic=82475.0)
2007 Back  (http://forum.arcadecontrols.com/index.php?topic=66659.0)
2006 Front (http://forum.arcadecontrols.com/index.php?topic=52117.0)
2006 Back (http://forum.arcadecontrols.com/index.php?topic=52118.0)
2005 Front (http://forum.arcadecontrols.com/index.php?topic=36613.0)
2005 Back (http://forum.arcadecontrols.com/index.php?topic=36614.0)
2004 combined thread (http://forum.arcadecontrols.com/index.php?topic=19172.0)

Final Designs must be submitted to this thread no later than October 24, Midnight Eastern Time.  This is a strict deadline so that we don't wind up delivering the tokens after the holidays.

After that date I will create voting threads with the final entries.
Title: Re: ****2011 BYOAC Tokens - BACK Side design thread*****
Post by: JONTHEBOMB on September 24, 2010, 08:19:44 pm
Here are a few design ideas for the artists:

- A blackhole sucking in different arcade related items
- A pinball machine
- An Art Deco design

I am always amazed with the final product.
Thanks Santoro for producing and shipping the tokens.

PS I would love to see some nickel MAME tokens available at Arcade Replay.
Title: Re: ****2011 BYOAC Tokens - BACK Side design thread*****
Post by: Santoro on September 24, 2010, 08:26:43 pm
I am going to try to order some more MAME tokens this year , but it's hard to say whether I can get more nickel.  There is a minimum of 5000 for nickel plating.  We'll see how the pre-orders go, if there is some demand for nickel this year I may be able to sneak some MAME ones in there for plating as well. 
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: vorghagen on September 25, 2010, 08:10:15 am
I'd still like to see jfunk's "1up army" design on a token.
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: jfunk on September 30, 2010, 07:53:40 am
Thanx vorghagen  :)

If anyone likes the concept but not the execution, I can dig up my .ai file and link it here so someone else can play with it...  I'm NOT a digital artist, so the file doesn't do much that's tricky...
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: Marsupial on October 08, 2010, 10:10:13 am
Nobody's posting anything??

here's mine:
(http://i146.photobucket.com/albums/r253/darthKodius/concepts/backdesign1.jpg)
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: Marsupial on October 12, 2010, 11:50:16 pm
do I win by default?
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: Pixelhugger on October 13, 2010, 01:14:04 am
I'll throw my hat in if I can put some designs together by the deadline.  :-[
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: Santoro on October 15, 2010, 07:58:14 pm
I'll delay a few weeks if we can get a few more designs thrown in.  Its always better to have a good selection to vote on.  I am also working on a few ideas now that I am developing halfway passable Illustrator skills.  I may submit a few for once.
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: saint on October 15, 2010, 08:41:11 pm
What about bringing back some of the popular but didn't quite make it designs from previous years?
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: dstone on November 09, 2010, 07:05:02 pm
 :)
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: Marsupial on December 31, 2010, 12:49:35 pm
2011 is a few hours away.

is this 2011 token idea going any forward, or shall we simply forget about it?
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: ChadTower on January 04, 2011, 10:57:40 am
What about bringing back some of the popular but didn't quite make it designs from previous years?


I'm with saint on this one.  There are so many great designs from past years that didn't get made.  There's no real reason to wait on new designs if they aren't coming in.
Title: Re: **** 2011 BYOAC Tokens - BACK Side design thread *****
Post by: WindDrake on May 05, 2011, 03:08:33 pm
I'd kill to see jfunk's 2007 Back design paired up with the 2011 guy-climbing-out-of-the-cabinet design.
Title: Re: @@@ IT'S BACK ON - 2011 BYOAC Tokens - BACK Side design thread @@@
Post by: Santoro on July 18, 2011, 10:03:01 pm
Back in business.... see here: http://forum.arcadecontrols.com/index.php?topic=106114.msg1201693#msg1201693 (http://forum.arcadecontrols.com/index.php?topic=106114.msg1201693#msg1201693)
Title: Re: @@@ IT'S BACK ON - 2011 BYOAC Tokens - BACK Side design thread @@@
Post by: Yeah8a8y on July 25, 2011, 03:59:10 pm
Hi Guys (Again),

Got the flip of my first design.

Chris
Title: Re: @@@ IT'S BACK ON - 2011 BYOAC Tokens - BACK Side design thread @@@
Post by: Santoro on February 01, 2012, 06:42:57 pm
http://forum.arcadecontrols.com/index.php?topic=106114.msg1246985#msg1246985 (http://forum.arcadecontrols.com/index.php?topic=106114.msg1246985#msg1246985)