Build Your Own Arcade Controls Forum
Front End Support => MaLa Frontend => Topic started by: kernelpanic on September 01, 2010, 04:17:01 pm
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hi all - been lurking here for a few days. I'm happy with MaLa - thanks for doing this!! :applaud:
I am tweaking minor annoyances that have been bugging me and I'm not sure where to start chasing this issue - need some pointers please.
Using MaLa 1.7 with a layout that displays marquees. The marquees display for most games, but there is one we play a lot that it will not even attempt to load the marquee.
the game is Do! Run Run, ROM name is dorunrun, I have a png file in the marquee folder named dorunrun.png, but the image will not show up.
I put MaLa in debug mode and there are no entries in the log file for it even attempting to load the marquee for that game. But, if I step down the game list to the next game (Mr Do!) it loads the marquee and there are appropriate entries in the log file showing that.
So my question is - what would cause MaLa to not even attempt to load a marquee file?
I tried updating my game lists - no joy there.
tia,
kp
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If you post the section of log (a page before dorunrun and after) that would help otherwise we are guessing.
Have you tried converting png to jpg and removing png?
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Here's the log from earlier today - -please ignore the load video calls - I am ahead of myself here - I had this showing snaps, but decided to try the videos, but I am still only 88% downloaded on that torrent, so that part is not working yet.
In this log, I loaded Mala with debug active - Do! Run Run was the active menu item and did not attemp to "LoadPicture". I then stepped down the game list to Mr. Do! and got the lines for
2010/09/01 14:58:11.03 Debug **: DisplayMarquee:
2010/09/01 14:58:11.04 Debug **: LoadPicture: C:\emulators\programs\mame\marquees\mrdofix.png
2010/09/01 14:58:11.07 Debug **: DisplayCPanel:
After that, I stepped back up to Do! Run Run and still got no LoadPicture line for that game.
My concern was maybe because it was the first item loaded - but stepping down and back up should alleviate that concern - so maybe because it's the first item in the list?
I can test that theory as well as the JPG versus PNG one - will post back.
Here's the log file
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2010/09/01 14:58:01.93 Info: **** LOGGING AT DEBUG LEVEL *****
2010/09/01 14:58:06.15 Info: Starting MaLa 1.7.0.0
2010/09/01 14:58:06.15 Info: LoggingLevel = 2
2010/09/01 14:58:06.15 Info: Starting usb LED/LCD device detection ...
2010/09/01 14:58:06.18 Info: Hardware1:
2010/09/01 14:58:06.18 Info: Hardware1:
2010/09/01 14:58:06.18 Info: Number Of Connected Hardware: 0
2010/09/01 14:58:06.18 Info: Finished usb LED/LCD device detection ...
2010/09/01 14:58:06.18 Info: Check plugin directory: C:\emulators\mala\plugins
2010/09/01 14:58:06.18 Info: Collecting event plugins (*.mplugin) in C:\emulators\mala\plugins\
2010/09/01 14:58:06.18 Info: Check backup directory: C:\emulators\mala\backups
2010/09/01 14:58:06.18 Info: Check to see if hook dll is required
2010/09/01 14:58:06.18 Info: Win98/ME Hook dll not loaded because OS is: WinXP
2010/09/01 14:58:06.18 Info: Computer name: HOME-C2E27052B1
2010/09/01 14:58:06.20 Info: Loading config params from ini file
2010/09/01 14:58:06.28 Info: Setting params from ini file
2010/09/01 14:58:06.28 Debug **: HideMouse:
2010/09/01 14:58:06.28 Info: Creating and loading mame cl conditions: C:\emulators\mala\mame.clc
2010/09/01 14:58:06.28 Info: Creating and loading mame info pages: C:\emulators\mala\mame.mli
2010/09/01 14:58:06.28 Info: Creating and loading other emu info pages: C:\emulators\mala\otheremu.mli
2010/09/01 14:58:06.28 Info: Creating and loading filter sets: C:\emulators\mala\mala.mlf
2010/09/01 14:58:06.28 Debug **: LoadFilterSets
2010/09/01 14:58:06.28 Info: Creating and loading other Emulators: C:\emulators\mala\mala.mle
2010/09/01 14:58:06.28 Debug **: FormCreate: Loading Emu File mala.mle
2010/09/01 14:58:06.28 Debug **: FormCreate: Found Emu File mala.mle
2010/09/01 14:58:06.28 Debug **: LoadEmulatorList: Loading Standard List
2010/09/01 14:58:06.28 Info: Creating and loading layout ...
2010/09/01 14:58:06.28 Info: Collecting layout files (*.mll) in C:\emulators\mala\
2010/09/01 14:58:06.28 Info: Creating and loading mala tree
2010/09/01 14:58:06.29 Debug **: CollectGamelistFiles: EMU_MAME
2010/09/01 14:58:06.29 Info: Collecting game list files (mlg) in C:\emulators\mala\
2010/09/01 14:58:06.29 Info: Creating and loading bios
2010/09/01 14:58:06.29 Info: LoadBiosList
2010/09/01 14:58:06.29 Debug **: Muzac: Number of Sound devices present 1
2010/09/01 14:58:06.29 Info: Muzac: Creating audio object
2010/09/01 14:58:06.29 Info: Muzac: Loading Playlist into Memory from FILE:
2010/09/01 14:58:06.29 Error: LoadPlaylist: Playlist is empty
2010/09/01 14:58:06.29 Debug **: InitAudio: Muzac Volume set to 75
2010/09/01 14:58:06.29 Debug **: InitAudio: Video1 Volume set to 75
2010/09/01 14:58:06.29 Debug **: InitAudio: Video2 Volume set to 75
2010/09/01 14:58:06.29 Info: Muzac: Set in Sequential
2010/09/01 14:58:06.29 Info: Muzac: Set in No Loop
2010/09/01 14:58:06.29 Info: Hardware: Loading mala lcd screens
2010/09/01 14:58:06.29 Info: Hardware: Creating and loading mame lcd screens
2010/09/01 14:58:06.29 Info: Hardware: Creating and loading jukebox lcd screens
2010/09/01 14:58:06.29 Info: Creating and loading led config and attroct mode list
2010/09/01 14:58:06.29 Info: Collecting attract mode files (*.mlc) in C:\emulators\mala\
2010/09/01 14:58:06.29 Info: LoadGameList : C:\emulators\mala\mrdo.mlg
2010/09/01 14:58:06.29 Info: Current Memory used: 10,500 K
2010/09/01 14:58:06.29 Info: SetLayout: mame-vid
2010/09/01 14:58:06.29 Info: Loading layout: C:\emulators\mala\mame-vid.mll
2010/09/01 14:58:07.40 Debug **: Displaying Game List:
2010/09/01 14:58:07.40 Debug **: Cancel any Display & Video Delay due to list change
2010/09/01 14:58:07.40 Debug **: Video: Scroll restart
2010/09/01 14:58:07.40 Debug **: Scroll Delay:
2010/09/01 14:58:07.40 Debug **: DisplaySnap:
2010/09/01 14:58:07.40 Debug **: Display Delay Enabled
2010/09/01 14:58:07.40 Info: Show Main Form
2010/09/01 14:58:07.42 Info: FormActivate:
2010/09/01 14:58:07.42 Debug **: FormActivate: NOT Playing Video on MaLa start
2010/09/01 14:58:07.85 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:07.85 Debug **: Display Video: Function Start ---------
2010/09/01 14:58:07.85 Debug **: Saving Tracking Info
2010/09/01 14:58:07.85 Info: Joystick 1 recalibrated
2010/09/01 14:58:08.62 Debug **: Display Video: Function Start ---------
2010/09/01 14:58:08.62 Debug **: Display Video1: Visible
2010/09/01 14:58:08.62 Debug **: Display Video2: Not Visible
2010/09/01 14:58:08.62 Debug **: Load Video: In Function
2010/09/01 14:58:08.62 Info: Video: \dorunrun NOT found
2010/09/01 14:58:08.62 Debug **: Load Video: End Function
2010/09/01 14:58:08.62 Info: Video: Master Did not Load : \dorunrun
2010/09/01 14:58:08.62 Debug **: Load Video: In Function
2010/09/01 14:58:08.62 Info: Video: \ NOT found
2010/09/01 14:58:08.62 Debug **: Load Video: End Function
2010/09/01 14:58:08.62 Info: Video: Clone did not Load : \dorunrun
2010/09/01 14:58:08.62 Debug **: Display Video: Function End -------
2010/09/01 14:58:10.89 Debug **: FormKeyDown: Key = 40
2010/09/01 14:58:10.89 Debug **: PlaySound: MOVEMENT
2010/09/01 14:58:10.89 Debug **: Displaying Game List:
2010/09/01 14:58:10.89 Debug **: Cancel any Display & Video Delay due to list change
2010/09/01 14:58:10.89 Debug **: Video: Scroll restart
2010/09/01 14:58:10.90 Debug **: Scroll Delay:
2010/09/01 14:58:10.90 Debug **: DisplaySnap:
2010/09/01 14:58:10.90 Debug **: Display Delay Enabled
2010/09/01 14:58:10.96 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:10.96 Debug **: Display Delay: Exiting, A key is being held.
2010/09/01 14:58:11.00 Debug **: FormKeyUp: Key was 40
2010/09/01 14:58:11.03 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:11.03 Debug **: DisplayMarquee:
2010/09/01 14:58:11.04 Debug **: LoadPicture: C:\emulators\programs\mame\marquees\mrdofix.png
2010/09/01 14:58:11.07 Debug **: DisplayCPanel:
2010/09/01 14:58:11.07 Debug **: DisplayDefinable1:
2010/09/01 14:58:11.07 Debug **: DisplayDefinable2:
2010/09/01 14:58:11.09 Debug **: DisplayDefinable3:
2010/09/01 14:58:11.09 Debug **: DisplayDefinable4:
2010/09/01 14:58:11.09 Debug **: DisplayDefinable5:
2010/09/01 14:58:11.09 Debug **: Display Video: Function Start ---------
2010/09/01 14:58:11.09 Debug **: Display Video1: Visible
2010/09/01 14:58:11.09 Debug **: Display Video2: Not Visible
2010/09/01 14:58:11.09 Debug **: Load Video: In Function
2010/09/01 14:58:11.09 Info: Video: \mrdofix NOT found
2010/09/01 14:58:11.09 Debug **: Load Video: End Function
2010/09/01 14:58:11.09 Info: Video: Master Did not Load : \mrdofix
2010/09/01 14:58:11.09 Debug **: Load Video: In Function
2010/09/01 14:58:11.09 Info: Video: \mrdo NOT found
2010/09/01 14:58:11.09 Debug **: Load Video: End Function
2010/09/01 14:58:11.09 Info: Video: Clone did not Load : \mrdofix
2010/09/01 14:58:11.09 Debug **: Display Video: Function End -------
2010/09/01 14:58:11.09 Debug **: Saving Tracking Info
2010/09/01 14:58:11.15 Debug **: timInputTimer:FIRE Keyboard Poll Timer
2010/09/01 14:58:12.31 Debug **: FormKeyDown: Key = 38
2010/09/01 14:58:12.31 Debug **: PlaySound: MOVEMENT
2010/09/01 14:58:12.31 Debug **: Displaying Game List:
2010/09/01 14:58:12.31 Debug **: Cancel any Display & Video Delay due to list change
2010/09/01 14:58:12.31 Debug **: Video: Scroll restart
2010/09/01 14:58:12.32 Debug **: Scroll Delay:
2010/09/01 14:58:12.32 Debug **: DisplaySnap:
2010/09/01 14:58:12.34 Debug **: Display Delay Enabled
2010/09/01 14:58:12.40 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:12.40 Debug **: Display Delay: Exiting, A key is being held.
2010/09/01 14:58:12.46 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:12.46 Debug **: Display Delay: Exiting, A key is being held.
2010/09/01 14:58:12.50 Debug **: FormKeyUp: Key was 38
2010/09/01 14:58:12.53 Debug **: timDisplayDelayTimer: Timer setting=1000
2010/09/01 14:58:12.53 Debug **: Display Video: Function Start ---------
2010/09/01 14:58:12.53 Debug **: Display Video1: Visible
2010/09/01 14:58:12.53 Debug **: Display Video2: Not Visible
2010/09/01 14:58:12.53 Debug **: Load Video: In Function
2010/09/01 14:58:12.53 Info: Video: \dorunrun NOT found
2010/09/01 14:58:12.53 Debug **: Load Video: End Function
2010/09/01 14:58:12.53 Info: Video: Master Did not Load : \dorunrun
2010/09/01 14:58:12.53 Debug **: Load Video: In Function
2010/09/01 14:58:12.53 Info: Video: \ NOT found
2010/09/01 14:58:12.53 Debug **: Load Video: End Function
2010/09/01 14:58:12.53 Info: Video: Clone did not Load : \dorunrun
2010/09/01 14:58:12.53 Debug **: Display Video: Function End -------
2010/09/01 14:58:12.53 Debug **: Saving Tracking Info
2010/09/01 14:58:12.59 Debug **: timInputTimer:FIRE Keyboard Poll Timer
2010/09/01 14:58:14.53 Debug **: FormKeyDown: Key = 27
2010/09/01 14:58:14.53 Debug **: CtrlExit:
2010/09/01 14:58:14.53 Debug **: ShowExitMenu:
2010/09/01 14:58:14.68 Debug **: FormKeyUp: Key was 27
2010/09/01 14:58:15.31 Debug **: ShowExitMenu: FExitComfirm
2010/09/01 14:58:15.31 Debug **: InitExit Function
2010/09/01 14:58:16.03 Debug **: ShowExitMenu: EXITACTION_QUIT
2010/09/01 14:58:19.79 Info: FormClose
2010/09/01 14:58:19.79 Info: FormClose: There are no active plugins to close.
2010/09/01 14:58:19.79 Debug **: FormClose: Disable Timers
2010/09/01 14:58:19.79 Debug **: FormClose: Kill Window
2010/09/01 14:58:19.89 Debug **: FormKeyUp: Key was 49
2010/09/01 14:58:20.93 Info: FormClose: Video1 Window now Closed
2010/09/01 14:58:20.93 Info: FormClose: Video2 Window now Closed
2010/09/01 14:58:20.93 Info: FormClose: Muazc Not Playing
2010/09/01 14:58:20.93 Debug **: FormClose: FBGMusicVolume= 75
2010/09/01 14:58:20.93 Debug **: FormClose: FVideo1Volume= 75
2010/09/01 14:58:20.93 Debug **: FormClose: FVideo2Volume= 75
2010/09/01 14:58:20.93 Info: Writing params to ini file
2010/09/01 14:58:21.04 Info: Muzac: Saving Playlist from Memory to FILE : C:\emulators\mala\mala.pls
2010/09/01 14:58:21.04 Info: Muzac: Saving Playlist. Number of Songs to save= 0
2010/09/01 14:58:21.06 Debug **: FormClose: KillExternal Apps
2010/09/01 14:58:21.06 Debug **: FormClose: Kill Plugins
2010/09/01 14:58:21.06 Debug **: FormClose: Kill Hardware
2010/09/01 14:58:21.06 Info: FormActivate:
2010/09/01 14:58:21.06 Debug **: FormActivate: NOT FStarting
2010/09/01 14:58:21.07 Info: Screensaver: ScreenSaver Form Destroyed
2010/09/01 14:58:21.07 Info: FormClose: ShowTaskbar
2010/09/01 14:58:21.07 Info: Showing taskbar
2010/09/01 14:58:21.07 Info: Closing MaLa v [1.7.0.0]
2010/09/01 14:58:21.07 Info: **************************************************************************
2010/09/01 14:58:21.07 Info: **************************************************************************
2010/09/01 14:58:21.07 Debug **: CtrlExit: No exit option taken
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I can test that theory as well as the JPG versus PNG one - will post back.
But all the other marquees that do show up properly are PNG files so not sure that's the issue. I did read something in another thread about color depth maybe being an issue, so I will check that as well.
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I can test that theory as well as the JPG versus PNG one - will post back.
But all the other marquees that do show up properly are PNG files so not sure that's the issue. I did read something in another thread about color depth maybe being an issue, so I will check that as well.
Yes please try that ,
but you may have found a bug there.
So the first item in the gamelist ehh?
If it is the bug I am thinking it might be then in this scenario it also :
- Would not matter if you changed the PNG to JPG or swapped it with know good PNG and renamed it.
- Would not Display ControlPanel or any set Definable picture either.
Are you able to confirm any of that?
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Try This:
-STALE LINK-
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Try This:
WaLa - that fixed MaLa :laugh2:
ok, that was dumb, but yes, that solved the problem - thanks!!! :applaud: