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Main => Everything Else => Topic started by: gryhnd on May 10, 2010, 03:10:14 pm

Title: CueLight Interactive Pool Table System
Post by: gryhnd on May 10, 2010, 03:10:14 pm
Pun fully intended: this is the balls.

CueLight Interactive Pool Table System (http://obscuradigital.com/pool/)

(http://obscuradigital.com/pool/esquire.jpg)
Title: Re: CueLight Interactive Pool Table System
Post by: HaRuMaN on May 10, 2010, 03:19:55 pm
Do a search, nüb:   ;)
 
http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971 (http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971)
Title: Re: CueLight Interactive Pool Table System
Post by: javeryh on May 10, 2010, 03:27:27 pm
So you hang something above the table?  Weird.  It says transform ANY table so I imagine this is how it is done.
Title: Re: CueLight Interactive Pool Table System
Post by: NiN^_^NiN on May 10, 2010, 06:25:32 pm
I saw this a while ago and did a quick test rig to see how well it worked

I just used a pico projector and a laptop to test and use one of them flash webpages that use ur camera to make ripples when movement is seen and it worked well altho the issue was all the flash webpages that detected webcam movement showed the cam image and made ripples of that so seeing your hand on the table then ur projected hand on the table aswell wasn't a good look.

Never did find any programs that used webcam movement but didn't use the webcam image to manipulate so i never bothered to go further with my testing.

I did however play a flash close of advance wars on the tabletop with a led pen and a wiimote which was pretty cool moving units on the table and making them attack
Title: Re: CueLight Interactive Pool Table System
Post by: gryhnd on May 10, 2010, 07:44:56 pm
Do a search, nüb:   ;)
 
http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971 (http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971)

Not a noob. Did a search, got nothing. I'll be sure to clear my posts through you first next time though  :o ::)
Title: Re: CueLight Interactive Pool Table System
Post by: missioncontrol on May 11, 2010, 10:08:12 am
Do a search, nüb:   ;)
 
http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971 (http://forum.arcadecontrols.com/index.php?topic=96515.msg1016971#msg1016971)

Not a noob. Did a search, got nothing. I'll be sure to clear my posts through you first next time though  :o ::)

did you try checking the library for a sense of humor?

Title: Re: CueLight Interactive Pool Table System
Post by: HaRuMaN on May 11, 2010, 10:08:48 am
 :duckhunt
Title: Re: CueLight Interactive Pool Table System
Post by: gryhnd on May 11, 2010, 10:49:11 am
did you try checking the library for a sense of humor?

It was already checked out. I put a hold on it though.  :laugh:

Sorry, I do have a great sense of humor, but sarcasm doesn't always make everyone laugh at all times. Clearly HarumanS' comment rubbed me the wrong way.
Title: Re: CueLight Interactive Pool Table System
Post by: HaRuMaN on May 11, 2010, 11:09:37 am
Clearly.   ::)
Title: Re: CueLight Interactive Pool Table System
Post by: Hoopz on May 11, 2010, 11:20:41 am
Sorry, I do have a great sense of humor, but sarcasm doesn't always make everyone laugh at all times. Clearly HarumanS' comment rubbed me the wrong way.
Doesn't rubbing each other belong in the meet up forum?
Title: Re: CueLight Interactive Pool Table System
Post by: HaRuMaN on May 11, 2010, 11:21:58 am
I thought that was the "Meat up" forum... 
Title: Re: CueLight Interactive Pool Table System
Post by: Hoopz on May 11, 2010, 11:37:47 am
I thought that was the "Meat up" forum... 
Careful, PETA will freak out about you talking about meat.