Parsing mame.ini Parsing mame.ini SwitchRes: Found output connector 'VGA-0' SwitchRes: Monitor: h9110 Orientation: horizontal SwitchRes: MonitorLimits 15625.00-16670.00,49.50-65.00,2.000,4.700,8.000,0.064,0.160,1.056,0,0,288.0,448 SwitchRes: Setup monitor limits min=184x112 max=0x640 SwitchRes: Virtualized to 752x560@54.88 16.5182Khz SwitchRes: Starting with Horizontal freq of 16.527 and Vertical refresh of 54.88 SwitchRes: # 15.625Khz -> 16.670Khz: ( | Interlace | Virtualize | ) SwitchRes: # twincobr [9] 752x560@54.88 16.5457Khz SwitchRes: ModeLine "752x560x54.88" 16.545674 752 784 864 1000 560 562 567 603 -HSync -VSync interlace SwitchRes: [twincobr] (1) vertical (320x240@54.88)->(432x320@54.88)->(752x560@54.88) SwitchRes: # twincobr 752x560@54.88 16.5457Khz SwitchRes: ModeLine "752x560x54.88" 16.545674 752 784 864 1000 560 562 567 603 -HSync -VSync interlace SwitchRes: Setting Option -redraw 0 SwitchRes: Setting Option -nocleanstretch SwitchRes: Setting Option -nothrottle SwitchRes: Setting Option -waitvsync SwitchRes: Setting Option -refreshspeed SwitchRes: Setting Option -nosoundsync SwitchRes: Setting Option -rotate SwitchRes: Setting Option -unevenstretch SwitchRes: Setting Option -filter SwitchRes: Setting Option -keepaspect SwitchRes: Setting Option -screen_aspect 4:3 SwitchRes: Xrandr ADD VGA-0: ModeLine "752x560x54.88" 16.545674 752 784 864 1000 560 562 567 603 -HSync -VSync interlace SwitchRes: Running 'xrandr --newmode "752x560x54.88" 16.545674 752 784 864 1000 560 562 567 603 -HSync -VSync interlace' SwitchRes: Running 'xrandr --addmode VGA-0 752x560x54.88' SwitchRes: Setting Option -resolution 432x320x32@54.877858 Setting SDL audiodriver 'dsp' ... Build version: 0.141u3 (Apr 1 2011) Build architecure: SDLMAME_ARCH= Build defines 1: SDLMAME_UNIX=1 SDLMAME_LINUX=1 Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc SDL/OpenGL defines: SDL_COMPILEDVERSION=1214 USE_OPENGL=1 USE_DISPATCH_GL=1 Compiler defines A: __GNUC__=4 __GNUC_MINOR__=4 __GNUC_PATCHLEVEL__=4 __VERSION__="4.4.4" Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1 Compiler defines C: __USE_FORTIFY_LEVEL=0 SDL Device Driver : x11 SDL Monitor Dimensions: 648 x 480 Enter sdlwindow_init Using SDL single-window OpenGL driver (SDL 1.2) Leave sdlwindow_init 752x 560 -> 0.001328 648x 480 -> 0.001757 Loaded opengl shared library: OpenGL: Tungsten Graphics, Inc. OpenGL: Mesa DRI R200 (RV280 5960) 20090101 TCL DRI2 OpenGL: 1.3 Mesa 7.9.1 OpenGL: texture rectangle supported OpenGL: non-power-of-2 textures supported (old method) OpenGL: vertex buffer supported OpenGL: pixel buffers not supported OpenGL: framebuffer object supported OpenGL: GLSL not supported OpenGL: max texture size 2048 x 2048 Keyboard: Start initialization Input: Adding Kbd #1: System keyboard Keyboard: Registered System keyboard Keyboard: End initialization Mouse: Start initialization Input: Adding Mouse #1: System mouse Mouse: Registered System mouse Mouse: End initialization Joystick: Start initialization Joystick: End initialization Audio: Start initialization Audio: Driver is dsp Audio: frequency: 48000, channels: 2, samples: 512 sdl_create_buffers: creating stream buffer of 57344 bytes Audio: End initialization ouput: unable to open output notifier file /tmp/sdlmame_out Starting Driver Device 'root' (missing dependencies; rescheduling) Starting 68000 'maincpu' Starting Z80 'audiocpu' Starting TMS32010 'dsp' Starting Hitachi 6845 'crtc' Starting Video Screen 'screen' Starting Speaker 'mono' (missing dependencies; rescheduling) Starting YM3812 'ymsnd' Starting Driver Device 'root' (missing dependencies; rescheduling) Starting Speaker 'mono' Starting Driver Device 'root' OpenGL: VBO supported OpenGL: FBO supported OpenGL: using vid filter: 1 GL texture: copy 1, shader 0, dynamic 0, 320x240 320x240 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 448,320/2048], colors: 1792, bytes/pix 4 GL texture: copy 1, shader 0, dynamic 0, 320x240 320x240 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 448,320/2048], colors: 1792, bytes/pix 4 GL texture: copy 1, shader 0, dynamic 0, 320x240 320x240 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 448,320/2048], colors: 1792, bytes/pix 4 GL texture: copy 1, shader 0, dynamic 0, 320x240 320x240 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 448,320/2048], colors: 1792, bytes/pix 4 sdl_kill: closing audio Sound buffer: overflows=16 underflows=0 Joystick: Start deinitialization Joystick: End deinitialization Enter sdlwindow_exit Leave sdlwindow_exit SwitchRes: Xrandr REMOVE VGA-0: ModeLine 752x560x54.88 SwitchRes: Running 'xrandr --delmode VGA-0 "752x560x54.88"' SwitchRes: Running 'xrandr --rmmode "752x560x54.88"'