The NEW Build Your Own Arcade Controls

Main => Project Announcements => Topic started by: Malenko on June 09, 2016, 09:33:42 am

Title: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on June 09, 2016, 09:33:42 am
Ok time to build the worlds LARGEST PINBALL MACHINE!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348314;image)






Just kidding, thats just a piece of plywood in the shop that happened to be in the shape of a pinball cab.
To note: This is a "BETA" build. Im putting this together so I can get exact plans and measurements for Haruman to cut me one out of melamine with a CNC.
This cab probably wont turn out super nice but it'll be a GREAT proof of concept.


So here is my rough "looks like a 4th grader drew em" sketch:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348312;image)
(those are interior dimensions BTW, example width says 13" but with the 2 1/2" sides its 14" wide)

Build the box with a $6 piece of pine:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348318;image)

Finish it up, and put in the trunk to take back to my house:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348320;image)

Start breaking down the computer/case and cutting ---steaming pile of meadow muffin--- up with tin snips and a dremel:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348324;image)

test fitting components:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348326;image)

Customize the power supply:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348328;image)
Drilled 2 holes, ran wires through, taped the wires in a few layers of electrical tape, put a bunch of layers of tape on the side I cut

Drillin holes n stuffs:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348330;image)

Moar holes:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348334;image)



Things I spent money on:
Power Supply: $88 (Had to replace the old 250W and get a real one to push a real video card)
IPAC2:             $48 (Existing IPAC2 was borked)
Wood:             $6
Plexi Glass:      $10
Solenoids:       $35
SainSmart:      $23
-----------------------------
TOTAL:            $210


Value of things I didnt spend any money on:
Computer :        $200
SSD:                    $60
VideoCard:          $50
BG LCD Screen:   $25
PF LCD Screen:  $125
Buttons:             $10
----------------------------
TOTAL:                $470

This is only here to give someone wanting to build one a better idea of over all costs (about $680 give or take)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 09, 2016, 09:42:16 am
The pine splintered A LOT, so time to break out the bondo and get this cab smooooooth like peanut butter:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348336;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348338;image)

Then sand it:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348340;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348342;image)

3rd round of bonbo/sanding!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348344;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348346;image)

2nd of 4 primer coats:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348350;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348352;image)


This is definitely going to be a learn as I go project. Im really happy how the sides turned out, you cant tell there the pine is on top of plywood!
Title: Re: RedHead KingPinball aka Gingerballs
Post by: rablack97 on June 09, 2016, 01:01:11 pm
awesome bro, i'm starting one myself, we can f stuff up together.

I like melamine mdf core myself, any reason why you aren't going ply?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 09, 2016, 01:10:48 pm
awesome bro, i'm starting one myself, we can f stuff up together.

I like melamine mdf core myself, any reason why you aren't going ply?

Cant wait to F stuff up!

This is basically being built out of scrap pieces of wood, generally a proof of concept template basis for a CNC design. I get to put some color on the thing tonight, Im kind of excited
Title: Re: RedHead KingPinball aka Gingerballs
Post by: pbj on June 09, 2016, 02:43:28 pm
Is the final product going to be real machine dimensions, or you keeping it baby sized?

Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 09, 2016, 03:48:44 pm
Is the final product going to be real machine dimensions, or you keeping it baby sized?

funsized. I could just measure my existing pins and get home measurements if he wants to make a real sized kit to sell but shipping alone makes that cost prohibitive for me.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: thagerty on June 09, 2016, 04:05:53 pm
Love the name! (coming from a Ginger here)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 10, 2016, 08:41:35 am
I too am a Ginger  ;D


Taped off the sides for paint:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348442;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348444;image)

First of 3 layers of rattle can black:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348446;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348448;image)
And yeah, I know the rear vent holes are completely ---fouled up beyond all recognition--- up, but they are functional, and you cant see them anyway.

Masking removed:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348450;image)

With this paint job I almost want to call it HarleyPin:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348452;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348454;image)

And my rough/ugly intake fan cut out:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348456;image)
Thats also a good shot of where my doggies hang out when I play pinball.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: reptileink on June 10, 2016, 04:19:56 pm
I too am a Ginger  ;D

This is probably ignorant to say, but because of your screen name, I always envisioned you looked like the wrestler Dean Malenko.... :laugh2:
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 10, 2016, 06:22:51 pm
This is probably ignorant to say, but because of your screen name, I always envisioned you looked like the wrestler Dean Malenko.... :laugh2:

HAHA. I dont look like Dean Malenko, but thats where the screen name came from. I used to go by LLiNRAC , which was just my last name backwards.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: RetroGreg on June 10, 2016, 06:50:41 pm
AWWWWWWW YEEEESSSSSSSSS! Been waiting on a kit for one of these. Great start!  :cheers:
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Charlie97L on June 10, 2016, 08:12:24 pm
This looks great man!

I've always wanted a virtual pin (or real one, but man, space is at a huge premium where I live).

Following this with interest!
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 10, 2016, 08:56:14 pm
Well I have 2 real pins but jeeeeeez is that an expensive hobby!



So I have all the buttons installed. Originally I was going to use leafs for the flippers and nudge but the leafs I have are for metal panels. Maybe I'll get microleafs for the final cab.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348481;image)

Squeezed everything in, but I need to improve wire management.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348483;image)

Totally shocked it all fit and still had room for the screen. I will be adding another fan for the CPU
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348485;image)

Setting up the drives...
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348487;image)

Pinball FX2 running:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348489;image)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Charlie97L on June 11, 2016, 07:24:25 am
It is very expensive.

What size screen is that?  24"?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: JudgeRob on June 11, 2016, 11:54:54 pm
Wow that's sweet man.  I didn't know they could be made so compact!  I can't wait to see it finished.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 12, 2016, 07:36:55 pm
It is very expensive.

What size screen is that?  24"?

Its was a 23"  but I snagged the ribbon cable and ripped it so that monitor is in the trash. I replaced it with a 21" ASUS that has much better viewing angles, so not a total loss. There is a small gap to the left and right of the monitor but its not too terrible.

I also removed the coin button , and put a regular white button there and put a P1 start button for start.

Installed the side rails:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348514;image)

Dat Archer table:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348516;image)

Its a SUPER tight fit:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348518;image)

I removed the fan from the back, and put it next to the CPU heat sink. Air still flows out the back but now the CPU temps are much better.
I think I am going to make a back box for this, cuts down on "portability" but I think its worth having.

Still need to set up FuturePinball and all that jazz., I also need to cut the last piece of aluminum L for the front and find a way to make the corners a little more comfortable to rest your hands on, but its totally playable and my wife thinks it kinda great.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: pbj on June 12, 2016, 08:28:20 pm
For 10+ years I thought you were a Juggalo and I was just too scared at the thought to mention it.

I'm not sure if finding out it was inspired by a wrestler is better or worse.

May have to shut off BYOAC for awhile....

 :dizzy:
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 12, 2016, 08:33:14 pm
For 10+ years I thought you were a Juggalo and I was just too scared at the thought to mention it.

I'm not sure if finding out it was inspired by a wrestler is better or worse.

May have to shut off BYOAC for awhile....

 :dizzy:

Milenko is ICP , Inspired by a wrestler is better. Much better. Sadly both of those dickbags wrestled in WCW for a while. They were/are terrible.
If you shut off BYOAC, try not to delete all your posts this time.  :cheers:
Title: Re: RedHead KingPinball aka Gingerballs
Post by: pbj on June 12, 2016, 08:37:40 pm
Saint took away that ability.  My posts now scar you for life.

 :dunno
Title: Re: RedHead KingPinball aka Gingerballs
Post by: yotsuya on June 12, 2016, 09:48:22 pm
I don't want Jim to go,  I want him at ZapCon next year.

Sent from my SM-G386T using Tapatalk

Title: Re: RedHead KingPinball aka Gingerballs
Post by: rablack97 on June 12, 2016, 09:52:33 pm
Great work Bro, but mine is bigger than yours is  >:D

(https://talk.dallasmakerspace.org/uploads/default/original/2X/9/9ff951d2a0d611aad1b8ceaa3590b4f0d95e4147.png)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: rablack97 on June 12, 2016, 09:53:49 pm
I don't want Jim to go,  I want him at ZapCon next year.

Sent from my SM-G386T using Tapatalk

Right on blood, shiii
Title: Re: RedHead KingPinball aka Gingerballs
Post by: yotsuya on June 12, 2016, 09:54:44 pm
I don't want Jim to go,  I want him at ZapCon next year.

Sent from my SM-G386T using Tapatalk

Right on blood, shiii
I want you there too. Cutty say can't hang

Sent from my SM-G386T using Tapatalk

Title: Re: RedHead KingPinball aka Gingerballs
Post by: rablack97 on June 12, 2016, 09:55:48 pm
Im gonna make an honest effort to come next year bro.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: yotsuya on June 12, 2016, 09:57:02 pm
Im gonna make an honest effort to come next year bro.
(http://uploads.tapatalk-cdn.com/20160613/7e65ee62b1f6659dd7d49424af666304.gif)

Sent from my SM-G386T using Tapatalk

Title: Re: RedHead KingPinball aka Gingerballs
Post by: rablack97 on June 12, 2016, 10:01:09 pm
http://www.youtube.com/watch?v=cpmsxp9Ms3k
Title: Re: RedHead KingPinball aka Gingerballs
Post by: HaRuMaN on June 13, 2016, 09:39:37 am
Im gonna make an honest effort to come next year bro.

Oh snap!
Title: Re: RedHead KingPinball aka Gingerballs
Post by: yotsuya on June 13, 2016, 09:55:36 am
Im gonna make an honest effort to come next year bro.

Oh snap!
Homie can sleep on your couch, bro. Next to Malenko.

Sent from my SM-G386T using Tapatalk

Title: Re: RedHead KingPinball aka Gingerballs
Post by: thomas_surles on June 15, 2016, 05:07:38 am
Now I'm in the mood to build a Bartop mini pin. What did you use for the side rails? Is that aluminum?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 15, 2016, 09:51:00 am
Now I'm in the mood to build a Bartop mini pin. What did you use for the side rails? Is that aluminum?

3/4" x 3/4" Aluminum L bracket, cut to length.  total cost, like 6 bucks.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: opt2not on June 15, 2016, 08:19:45 pm
I really like the size of this cab. It's a table-top pin right?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: ChadTower on June 20, 2016, 01:14:53 pm
Neat project!


Just curious, if that box is a basic sizing prototype, why all the finish work on it?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: n3wt0n on June 20, 2016, 01:36:09 pm
I am really liking this project. Does the Geforce 450 seem to be keeping up with everything okay?

I really want to see more of that rablack97 vpin. Do you have a project started?
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 20, 2016, 03:36:55 pm
I really like the size of this cab. It's a table-top pin right?
Yesh, designed to sit on a table not have super long legs to the floor.

Neat project!


Just curious, if that box is a basic sizing prototype, why all the finish work on it?
What finish work? The finish might look OK in the pictures but it leaves a lot to be desired in the really real world.
Just because its a proof of concept doesn't meant it has to look like a turd wrapped in burnt hair though. :)

I am really liking this project. Does the Geforce 450 seem to be keeping up with everything okay?
All I have set up on it right now is Pinball FX2 and it runs everything smooth like butter. I am starting the back box display prototype part then I'll start trying to get FuturePinball and the like running.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: ppv on June 23, 2016, 10:22:25 am
I am curious... Does Pinball FX 2 plays well with an FE? Since a tabletop pinball is one project I wanted to tackle eventually,  I was wondering if there was any way to launch individual tables and make uses of secondary screen with it... I haven't toyed with it yet, just been playing it on my Surface, which is far from optimal...

Subscribed... 8)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 23, 2016, 10:25:56 am
pinballx works fine with pinball fx2, its the front end I'll be using.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: ppv on June 23, 2016, 10:40:33 am
Thanks, just found a tutorial doing exactly that with PinballX. :cheers:
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Speed Racer on June 23, 2016, 10:47:47 pm
Hey Malenko. If you haven't bought all the Pinball FX2 tables yet, they're currently on sale on the Steam store. Most are 60%-80% off  8)
Title: Re: RedHead KingPinball aka Gingerballs
Post by: n3wt0n on June 24, 2016, 05:59:36 am
Thanks for the heads up Speed Racer. I just purchased a few tables.
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on June 24, 2016, 08:49:16 am
Thanks, I owned almost everything already but I picked up MsPloosion, South Park, Portal, Plants V Zombies, and Fantastic 4 for a total of $5.67
Title: Re: RedHead KingPinball aka Gingerballs
Post by: markc74 on June 24, 2016, 07:07:36 pm
Cheers for the heads up on the steam sale. Starting my vpin build soon (weather permitting) so just starting to getting into the software side and building up a table library.

I thought getting an arcade setup was a ball ache. Pins are way more complex...
Title: Re: RedHead KingPinball aka Gingerballs
Post by: Malenko on July 07, 2016, 07:52:55 am
And we're back!


So I started setting up some visual pinball stuff, just to see how it ran. Since I have a real Comet pin I started with that one:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349363;image)
True story , my wife heard the music and said "why does that sound familiar?"

Then I tried out a fancy modded table, in this case Terminator 2: Chrome Edition
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349365;image)

Everything ran pretty great so I decided to get started on the back glass screen. Found a nice 4:3 19" LCD in my pile, decased it, trimmed the metal as much as I could then built the bottom of the box:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349367;image)
Perfect fit!

Then I cut the top part, and put a groove in it for the frame (I'll bondo the groove on the outside)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349369;image)

Box is done!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349371;image)

Peg board backing, for both ventilation and cause it was yet another piece of scrap wood to use up
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349375;image)

back home we go from my Grandfather's wood shop!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349373;image)

and here she is free standing. The back box will be hinged in the front with a latch in the back. There are holes from the bottom into the back box for wiring.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349377;image)


I will start putting the guts back in and trying to keep the wiring as tidy as possible. the Plan is to tuck as much power and video cable into the back box as possible to get the air flowing through the base of the pin cab.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: thomas_surles on July 07, 2016, 08:54:29 am
Where you planning on jamming the speakers?
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: Malenko on July 07, 2016, 09:09:33 am
Where you planning on jamming the speakers?

EXCELLENT QUESTION!

I'm not! Both monitors have speakers and both boxes work kinda like base tubes, the sound was loud enough with just the play field screen's speakers so I think the 2 tiny speakers behind the peg board will be just about perfect. Once I get it all back together I'll try to get a crummy video made. If the sound doesnt work as planned I can still mount a 4" speaker near the front of the cab body and wire in a tiny amp or decase a set of desktop speakers.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: thomas_surles on July 07, 2016, 05:06:56 pm
Interesting. That sounds like it should work fine. I like the super slim backbox.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: RetroGreg on July 07, 2016, 11:47:48 pm
This is looking great! Any plans to put Pinball Arcade in there? I think I read you could get the second screen working with it.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: GSXRMovistar on July 08, 2016, 05:08:35 am
Liking this one a lot, wouldn't mine attempting something similar myself.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: Malenko on July 08, 2016, 08:14:17 am
This is looking great! Any plans to put Pinball Arcade in there? I think I read you could get the second screen working with it.
Its really expensive and I missed the steam summer sale, right now its $150 for all the tables or $200 for all the pro versions. A good majority of the tables for Pinball Arcade are available through visual pinball/future pinball so its not likely to add Pinball Arcade unless somehow I can get the tables cheap. I might add it just for the free "Tales of the Arabian Nights" table. I already have like $50 spent for FX2 but that's like 45 tables :)   I am swapping out the 360 controller for an IPAC 2, so other than that $45 I've only spent about $10 on this build so far. I already owned FX2 on my desktop PC and play with a 360 controller :)

Liking this one a lot, wouldn't mine attempting something similar myself.
I'd love to see a Jr GingerBalls!
All joking aside, thats why I do builds. I get a lot of joy out of seeing someone getting inspired by something I built and making it even better.
Title: Re: RedHead KingPinball aka Gingerballs, now with more balls....errrr screens
Post by: Malenko on July 10, 2016, 10:28:05 pm
To note, the play field plexi and side rails are not installed yet. I have to remount the monitor to optimize the experience and Id rather not do work that I'll just have to undo, to redo again in the future.
Other than software config, this project is nearing completion!


Pulled everything one last time, and restuffed the guts:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349538;image)

Mounted the backbox with LCD. It is still going to be bondo'ed and repainted, just not yet
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349540;image)

Both screens on:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349542;image)

Figured since Comet is the first pin I ever owned, it should be the first one fully set up!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349544;image)

Sacred Stiff shown, the backglass is fully interactive with the game, the spider spins to pick the bonus when you make the skill shot
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349546;image)

Backbox folds down, just like a real pin!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349548;image)

Gratuitous game shots:

Spiderman:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349550;image)

Terminator 2: (one of my favorite tables!)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349552;image)

and some goldeneye:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349554;image)


BONUS VIDEO MODE!
Here's a very short YouTube video of it running Terminator 2, just showing the DMD working on top of the backglass art on the second screen:
http://www.youtube.com/watch?v=3oj2lEcPiwg (http://www.youtube.com/watch?v=3oj2lEcPiwg)

Also, Im playing with the keyboard cause my IPAC2 isnt here yet from divemaster.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 10, 2016, 10:40:32 pm
You didnt stock up on minimus's man, since your going budget build sticking an ipac in that thing is kinda expensive.  Kade would of been perfect, i think there was even a pinball setup.

I have a few and i think Yot stocked up as well.....
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 11, 2016, 07:09:10 am
I'm glad you broke out the HD camera for that video. Looking real good though.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 11, 2016, 07:34:33 am
Kade would of been perfect, i think there was even a pinball setup.
Odds of me ever using a KADE are slim and none, and slim isnt lookin so good.


I'm glad you broke out the HD camera for that video. Looking real good though.

ZING!  Yeah I took that snippet for my buddy Bobby then figured why not just post it up to youtube, I might end up taking a better one after I get all my tables set up and the front end figured out. I'll start working on the 25 minute intro now :)
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 11, 2016, 07:45:40 am
Just a suggestion negative nancy.....  :cheers:

Build looks good though, you always have the Nike mentality of just doing it, nice work so far  :notworthy:

Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: yotsuya on July 11, 2016, 01:00:33 pm
Rodney, I think I have 3 left. I love using them.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 11, 2016, 09:02:13 pm
Malenko's not a fan, not a fan at all  :dunno

Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: opt2not on July 11, 2016, 10:15:22 pm
Correct me I'm wrong, but I thought Malenko was looking to use up spare parts he had laying around for this build?
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 11, 2016, 11:39:14 pm
IPAC isnt a spare part.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: opt2not on July 12, 2016, 12:56:55 am
My bad, I didn't read that he bought it from divemaster. Carry on.  :lol
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 12, 2016, 08:20:36 am
Correct me I'm wrong, but I thought Malenko was looking to use up spare parts he had laying around for this build?
total spare parts build. I was using a hacked 360 controller but it I cant nudge the table in pinball FX2 since the hack didn't have analog controls and you cant set specific buttons in PFX2. So I pulled that and wired in my Ipac from my box of parts. The Ipac kinda works, but it doesnt have the default keys set and I cant get the thing to reprogram so I'm replacing it (mostly because only like 5 inputs work ha!) I knew I was going to spend *some* money on it, Im just trying to keep it minimal.

Here's my cost breakdown so far:
little adjustable feet things: $4
Wood : $6
plexiglass: $10
Ipac: $48

So, still under $70 , not bad for what it is!
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Ond on July 12, 2016, 05:11:16 pm
Yov've got my attention with this one fella, I love it!  I never thought I'd reconsider a Vpin again. Didn't we cop some criticism from some purists at ZapCon over Vpins, that freaky couple playing on  HaRuMaN's cab for a high score I think it was.

Anyway, it never occurred to me to build a mini Vpin.  Don't worry I won't even concept my own version till my other projects are well completed. That red paintwork....nice.  :cheers:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Nephasth on July 12, 2016, 05:43:58 pm
Yov've got my attention with this one fella, I love it!  I never thought I'd reconsider a Vpin again. Didn't we cop some criticism from some purists at ZapCon over Vpins, that freaky couple playing on  HaRuMaN's cab for a high score I think it was.

Anyway, it never occurred to me to build a mini Vpin.  Don't worry I won't even concept my own version till my other projects are well completed. That red paintwork....nice.  :cheers:

Mini is the only way to go on a Vpin. Full size costs way too much when considering the amount of play you'll actually put on it. With a mini Vpin, you can scratch that short lived Vpin itch affordably.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 12, 2016, 09:39:49 pm
Yov've got my attention with this one fella, I love it!  I never thought I'd reconsider a Vpin again. Didn't we cop some criticism from some purists at ZapCon over Vpins, that freaky couple playing on  HaRuMaN's cab for a high score I think it was.

Anyway, it never occurred to me to build a mini Vpin.  Don't worry I won't even concept my own version till my other projects are well completed. That red paintwork....nice.  :cheers:

Mini is the only way to go on a Vpin. Full size costs way too much when considering the amount of play you'll actually put on it. With a mini Vpin, you can scratch that short lived Vpin itch affordably.

I agree. A playfield monitor for a full size is pricey. I've seen people paying over 500 for a TV. I got a 22 inch at goodwill for 20 dollars this past Friday, and most people these days have a small monitor laying around somewhere.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 12, 2016, 10:41:53 pm
You just have to shop for deals, i got a 46" samsung for 300.00 ebay and 200 for a 32", i'm not that much of purist to go for the FEEL of playing a pinball, so i'm bypassing all of the solenoid knocker stuff to keep it in an upright cab range.

I'm just gonna stick with FP due to the BAM mode and call it a day.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Aceldamor on July 13, 2016, 08:09:22 pm
Amazon had a 46" TV for 220 bucks this past weekend.

The real cost comes into play when you are seeking authenticity. Shakers, real DMD, knockers, etc.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: IKARI on July 14, 2016, 02:26:59 am
You doing great job


by the way, how you manage with the heat problem?
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 14, 2016, 07:46:40 am
by the way, how you manage with the heat problem?
Had it running for 3 hours, no heat issues. Fan on the bottom near the front pulls cold air in, both the CPU cooler and the power supply draw cold air in from that, and both the GPU fan and a big case fan on the back push hot air out. The angle of the plexiglass on top lets the hot air flow towards the back to be pushed out. Peg board on the back of the "back glass" box vents hot air away from that monitor.

Once everything is in place, I'll give it a real stress test and let 3DMark run for an hour or something and check temps but so far , so good *fingers crossed*
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 16, 2016, 04:19:25 pm
So other than getting more tables and setting up the front end.......

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=349662;image)
She's pretty much done!
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 16, 2016, 06:55:08 pm
That's a really good picture, looks professionally taken. I like the black you want with on the aluminum. You hit that with a rattle can? Anyway great build. And prepare for the gingerballs rip off by me coming soon.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: JudgeRob on July 16, 2016, 10:01:13 pm
Nice job dude.  Great idea and execution.   :applaud:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Ond on July 17, 2016, 01:09:41 am
Very nice.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: n3wt0n on July 17, 2016, 07:38:20 am
Nice job, Malenko!  :applaud:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: rablack97 on July 17, 2016, 12:20:01 pm
That cleaned up real nice man :applaud: :applaud: :applaud:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: ppv on July 18, 2016, 09:22:44 am
 :applaud: This is an inspiration to the one I plan to do! 8)  :notworthy:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: wp34 on July 18, 2016, 08:13:25 pm
This is a really cool build.  Someone needs to come up with a catchy name for it because it is going to get copied like the Vigolix.   :cheers:
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 18, 2016, 08:16:51 pm
This is a really cool build.  Someone needs to come up with a catchy name for it because it is going to get copied like the Vigolix.   :cheers:
The gingerball
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: cj138 on July 18, 2016, 08:25:34 pm
This build is awesome! I did a mini-pin recently.  If you are looking for an inexpensive, versatile interface with plunger capabilty look up pinscape by MJR.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 29, 2016, 12:47:40 pm
The gingerball
That or the Pingerball :)

This build is awesome! I did a mini-pin recently.  If you are looking for an inexpensive, versatile interface with plunger capabilty look up pinscape by MJR.
If I ever do a full sized cab, it'll get a baller plunger. For this, the button launch is good enough.

Bumping this thread because Its not done. Im about to dump more money and electronics into this thing, I really hope I can get it all to fit.
This is what the insides look like meow.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350148;image)
Might get shorter SATA cables and whatever else I can do to free up as much room as possible.

I spliced all the power cords together, wire nutted them off, then taped over. Im also going to be removing the front USB panel (its curled up in there somewhere) and just getting 2 short USB extenders since I dont need the extra ports, the devices just dont fit between the  mobo and the side of the cab.

Here's the front end (PinballX) WIP:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350140;image)(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350142;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350144;image)(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350146;image)


Still to do is to strip, prime, repaint, and seal the "rails"
possibly make a faux lockdown bar.
Add about a bajillion more tables
See if I can fit the top secret upgrade into the cab
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 29, 2016, 04:20:37 pm
What is the top secret upgrade? Have some ideas for lock down bars in my head that I can't quite put into words. Also check out Melon's mini pin build. He made a cool lock down bar from wood.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 31, 2016, 01:22:34 pm
What is the top secret upgrade? Have some ideas for lock down bars in my head that I can't quite put into words. Also check out Melon's mini pin build. He made a cool lock down bar from wood.

Heres my hint for the top secret upgrade:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350188;image)

I saw melon's mini before, was partially an inspiration for this build. I'm going to try and machine a metal lock down bar but I'm probably going to steal his idea for "locking it down" or use magnets.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thomas_surles on July 31, 2016, 06:00:59 pm
Sweet. Can't wait to see the toys you put in it.
Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on July 31, 2016, 08:44:40 pm
Sweet. Can't wait to see the toys you put in it.

Just 7 solenoids. I bought an 8 relay USB board and used up 7. Might add another for a knocker. Solenoids are set up to make contact at nearly the  end of stroke, keeps the effect from being too powerful for such a tiny pin. I still have a TON of kinks to work out (like why force feedback works on T2 and Comet but not on Elvira or Medieval Madness) but the foundation has been laid!

Solenoid boards installed:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350194;image)


SainSMart USB controller and all them power and ground wires done:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350196;image)

Big thanks to "thagerty" for wiring and config help.


Video of it in action:
http://www.youtube.com/watch?v=14IF2JkGUIk (http://www.youtube.com/watch?v=14IF2JkGUIk)

Solenoids Fire for the following:
left flipper
right flipper
left slingshot
right slingshot
left pop bumper
center pop bumper
right pop bumper


Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: thagerty on July 31, 2016, 09:08:21 pm
Sweet. Can't wait to see the toys you put in it.

Just 7 solenoids. I bought an 8 relay USB board and used up 7. Might add another for a knocker. Solenoids are set up to make contact at nearly the  end of stroke, keeps the effect from being too powerful for such a tiny pin. I still have a TON of kinks to work out (like why force feedback works on T2 and Comet but not on Elvira or Medieval Madness) but the foundation has been laid!

Solenoid boards installed:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350194;image)


SainSMart USB controller and all them power and ground wires done:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350196;image)

Big thanks to "thagerty" for wiring and config help.


Video of it in action:
http://www.youtube.com/watch?v=14IF2JkGUIk (http://www.youtube.com/watch?v=14IF2JkGUIk)

Solenoids Fire for the following:
left flipper
right flipper
left slingshot
right slingshot
left pop bumper
center pop bumper
right pop bumper

I've been so busy adding feedback to my own cabinet, that I've missed this thread.

Looks great! Love the name! (me being a ginger can appreciate it)

So you were able to get all the solenoids working in DOF?  Ideally if you got your config files all sorted out, most tables would be good to go.....as long as you have db2s enabled on each of those tables! Its not a one config kind of thing. You may have to go into EVERY table and change the configuration in the "script" so that instead of using VPinMAME, it uses either B2S, or DB2S, etc....    Its the db2s server that DOF works through to fire your solenoids, so that's why you need to do this.  I did it for all of my 150+ Visual Pinball tables!

Title: Re: RedHead KingPinball aka Gingerballs,2nd screen working and bonus video!
Post by: Malenko on August 01, 2016, 08:38:32 am
So you were able to get all the solenoids working in DOF?  Ideally if you got your config files all sorted out, most tables would be good to go.....as long as you have db2s enabled on each of those tables! Its not a one config kind of thing. You may have to go into EVERY table and change the configuration in the "script" so that instead of using VPinMAME, it uses either B2S, or DB2S, etc....    Its the db2s server that DOF works through to fire your solenoids, so that's why you need to do this.  I did it for all of my 150+ Visual Pinball tables!

Solenoids work in DOF just fine. I only have 8 tables installed all with B2S running on them. Comet and T2 are my big go to test tables , Cause I have a Comet and I want a T2.

Tables I have that DOF works:
Comet
Terminator 2

Tables where DOF doesnt work:
Street Fighter II
Medieval Madness
Scared Stiff

Tables I have but havent tested DOF:
Simpsons
Simpsons Party Pinball
Tales of the Arabian Nights
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on August 01, 2016, 11:34:06 am
I won't pretend to have the all in one answer here....but for tables that aren't giving you dof, open the script for the table.

You are looking for something along the lines of this:

Set Controller = CreateObject("VPinMAME.Controller")


and change it to this:

Set Controller = CreateObject("B2S.Server")


Try it...if it works then save the table!


Some tables may have some right at teh beginning of the script that will change this for you if you change an "option" to a 1,2,3 or 4.   Usually letting you pick between VPinMAME, UVP, B2S, B2S not mech sounds.



Give that a try.


You could also read threads like this, but don't look at me....I probably did things the hard way!   :)

http://www.vpforums.org/index.php?showtopic=30210&page=2 (http://www.vpforums.org/index.php?showtopic=30210&page=2)
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on August 01, 2016, 12:00:45 pm
Set Controller = CreateObject("VPinMAME.Controller")

and change it to this:

Set Controller = CreateObject("B2S.Server")


Already did all that to get the backglasses working.  I think its just an issue with the table version I have. Seems my biggest issue is that I'm still using some older version of VP9 tables and I need to just stick with VPX tables. Just not sure the computer I shoved in the mini pin cab can handle it. Only 1 way to find out!
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on August 01, 2016, 12:13:15 pm
I do use the older versions of tables until a newer VPX version comes out. VPX tables are looking pretty good. Not quite Future Pinball graphics (with BAM new renderer), but still nice!

You can always have both old and new. If using Pinball X, just have a sub menu for only older VP9 tables, and another for VPX, etc...  That's what I have. Each of the VP versions have different sub menus, (VP9,PM5,VPX), while all of them combined have another menu, as well as all of them showing in my main menu of all systems.

Check out VPinball, VPUniverse, and VPForums. for newer VPX tables. If you want the newer Stern (SAM) tables (The Walking Dead), you need to install a newer custom version of PinMAME from VPUniverse that supports that.  You will also need to make sure you have the needed roms for those, also from VPUniverse.

VPinball and VPUniverse have the newest VPX tables, I find.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on August 01, 2016, 08:48:07 pm
turns out the issue is, some of the backglasses I use were EXEs. If the B2S is an EXE DOF wont work.

My CPU cant handle VP10, Im seeing what upgrade options I have available. Its time like this I wish TK had more modder systems. The mobo is a LGA1156 so my best option is an i7-870 , I need to snag some more DDR3 Ram too (only 4GB in the machine)
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on August 01, 2016, 10:30:19 pm
One thing you can do for tables that run slow, is to have the B2S "skip frames", etc in it's settings.


Also, try running a table WITHOUT the B2S file and see if it runs better. (disable error popups in B2S settings so you can use DOF without a B2S backglass running). If you are using a front end like Pinball X, you can always just have a still picture for the backglass instead of a video or B2S running.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thomas_surles on August 01, 2016, 10:54:09 pm
Where did you get the solenoids?
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: rablack97 on August 01, 2016, 11:00:37 pm
ebay or aliexpress, amazon

ZYE1-0837ZP


So i take it this setup only works with Visual Pinball, no future pinball?
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on August 01, 2016, 11:21:42 pm
Future Pinball can only use Led-Wiz to control feedback and lighting (solenoids, RGB light, toys). I have my LED-Wiz control a Sainsmart NON-USB version for my solenoids.

Led-Wiz support has to be programmed into the script yourself for EVERY table. (unless someone else already has done it)

Not too many tables have this done already. The Getaway has it, but none of SLAMT1LT's tables have it for example.

Visual Pinball is able to have all this be automatic because of its use of the original roms and because of how DOF works with that. (Future Pinball does not use roms)

You "can" have the Future Pinball flippers and some RGB lighting controlled by using a program called DOFFX2. It allows the control of your LED-Wiz outputs by keyboard keys using DOF! I use it for Pinball FX2 and The Pinball Arcade.  Look at my Youtube channel or my PinKadia build thread for more info and a demo.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on August 22, 2016, 11:33:39 am
Im going to go ahead and update my project if you guys dont mind :p
No shots of the front end yet, but Im running PinballX. All the tables that werent working with force feedback now are. I had to replace the EXE backglass with a b2s backglass.

Here's an old shot of the head folded down:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350346;image)
I went back to silver rails, I just like em better.


Updated VpinMAME and  my ROMs to include Stern SAM tables.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350354;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350356;image)
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350360;image)
(bonus shot of my wife's knees!)

Added another pin I'd buy if it came up for sale around me:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350358;image)

And got all the Pinball FX2 tables and backglasses up and running. Well, all the ones I own. I dont own the aliens pack or the football/soccer reskins
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350362;image)

All thats rerally left is to add a ---fudgesicle--- ton of table and maybe improve the hardware inside a bit.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on August 22, 2016, 01:05:26 pm
Looks great! Love how people come up with mini-pin ideas.  MUCH easier to move around that's for sure!

I recently just got VPX running in exclusive full screen, which runs soooo much better! It's a bit of a tricky setup, but its so nice seeing those tables with everything maxed out running buttery smooth like it should (I have a gtx 960).
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thomas_surles on August 22, 2016, 03:54:28 pm
If there is a catagory for minipins this year you have my nomination.  If not im still nominating in bart tops.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on September 26, 2016, 08:28:54 pm
If there is a catagory for minipins this year you have my nomination.  If not im still nominating in bart tops.

Yours is better bro!

So Long time no update. I replaced the old dual core i5 with an i7 870 , the fastest CPU this mobo will support.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351573;image)
Turned on Vsync and everything is much smoother and plays much nicer. PhysMod5 tables play but there aren't enough of them I like to bother replacing existing tables.
I have enough spare parts to maybe completely replace the PC inside this set up, if so I'll rewire everything and make it much nicer the 8th time around. I'll even put the solenoid drive board in the back glass box along with a free play knocker :)  I did move everything off the laptop hard drive and over to the SSD to both free up some room inside and improve loading times. New computer or old, its going to get upgraded to 8 or 16 GB of RAM as well.

I'm up to 60 or so tables completely set up, Im basically going down the top 100 list from the pinball database and getting what I can and mixing in games I like that might not be ranked very high (like Comet!)
I'll shoot a video or two of the front end and tables in action. Force feedback was a great idea, not having it on the pinball FX2 tables makes me want to not have them loaded :/

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351571;image)
Rails were off cause I was moving stuff around underneath the LCD. I need to make or order up some shorter DVI and other wires.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thomas_surles on September 26, 2016, 08:56:26 pm
Are you still using micro switch flippers? If so you should totally get the micro leafs from groovygamegear.com
I am really enjoying them.
Also there is a way to use force feedback in pinballfx2 but it only activates when you press a button. So the solenoids will only fire when you press the flippers or the ball launch. Not ideal but it's a start.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on September 26, 2016, 09:06:45 pm
Are you still using micro switch flippers? If so you should totally get the micro leafs from groovygamegear.com
I am really enjoying them.
Also there is a way to use force feedback in pinballfx2 but it only activates when you press a button. So the solenoids will only fire when you press the flippers or the ball launch. Not ideal but it's a start.

Thought about it, quickly turning this cab from spare parts build to a money sink :)
I heard about the PBFX2 mod, most of the tables dont even have pop bumpers, so it might be worth it. Kinda hurts to go from 110 tables to 60 just by disabling PBFX2 :p
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on September 26, 2016, 09:09:31 pm
If there is a catagory for minipins this year you have my nomination.  If not im still nominating in bart tops.

Yours is better bro!

So Long time no update. I replaced the old dual core i5 with an i7 870 , the fastest CPU this mobo will support.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351573;image)
Turned on Vsync and everything is much smoother and plays much nicer. PhysMod5 tables play but there aren't enough of them I like to bother replacing existing tables.
I have enough spare parts to maybe completely replace the PC inside this set up, if so I'll rewire everything and make it much nicer the 8th time around. I'll even put the solenoid drive board in the back glass box along with a free play knocker :)  I did move everything off the laptop hard drive and over to the SSD to both free up some room inside and improve loading times. New computer or old, its going to get upgraded to 8 or 16 GB of RAM as well.

I'm up to 60 or so tables completely set up, Im basically going down the top 100 list from the pinball database and getting what I can and mixing in games I like that might not be ranked very high (like Comet!)
I'll shoot a video or two of the front end and tables in action. Force feedback was a great idea, not having it on the pinball FX2 tables makes me want to not have them loaded :/

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351571;image)
Rails were off cause I was moving stuff around underneath the LCD. I need to make or order up some shorter DVI and other wires.

Actually, if you have LED-Wiz, now you CAN have FULL Force feedback in Pinball FX2! It's a new WIP program, with only a bunch of tables working (though you "may" be able to just add more tables into the ini file, haven't tried...).  Currently it only works with LED-Wiz for now.

It gives full feedback for flippers, slingshots, bumpers,, etc as well as some controlled lighting!  It's the real deal and its working great. It's very new, and he just got it out there...so hopefully he can get the rest of the tables configured. It makes a huge difference for PFX2! Its called PBFX2DOF and can be found at this link:

http://www.vpforums.org/index.php?showtopic=35960#entry358070 (http://www.vpforums.org/index.php?showtopic=35960#entry358070)

That being said, DDH69 is also doing something similar with DOFLinx (which gives full cabinet feedback to Future Pinball, and limited feedback for PFX2, etc), which also works with Sainsmart, Led-Wiz, Pinscape, PacLed64,etc...    If you are using Sainsmart USB, then this is your only option.  You can get simple flipper feedback using this for ANY game.  However, if he's able to do the same as PBFX2DOF, then you will eventually get full feedback for PFX2 as well....

http://www.vpforums.org/index.php?showforum=107 (http://www.vpforums.org/index.php?showforum=107)

Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thomas_surles on September 26, 2016, 09:15:46 pm
See there, more reason to keep it.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Speed Racer on September 26, 2016, 10:50:22 pm
Are you still using micro switch flippers? If so you should totally get the micro leafs from groovygamegear.com
I am really enjoying them.

Totally agree. I put micro leafs in my build and I really prefer the lighter feel.

Nice work on this build   :applaud:
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on September 26, 2016, 11:00:21 pm
Agree.  I have the true-leaf, and the micro-leaf from groovygamegear, and the micro-leaf are by far my favorites. Wish ALL my buttons had them!
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thomas_surles on September 27, 2016, 08:41:01 am
Agree.  I have the true-leaf, and the micro-leaf from groovygamegear, and the micro-leaf are by far my favorites. Wish ALL my buttons had them!
I always thought the true leaf would be better. Good to know
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on September 27, 2016, 09:43:34 am
The True-Leaf are great don't get me wrong, but I find they need to be adjusted on occasion, and if you don't have easy access to them in your cabinet, then its a real pain. The micro-leaf, for me at least, is the nice balance of not quite being as mushy feeling as a normal leaf switch, but not as mechanical or clicky as a micro switch....and hey are still fairly quiet too.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on September 28, 2016, 11:20:52 am
http://store.steampowered.com/app/226980/ (http://store.steampowered.com/app/226980/)


Pinball FX2 tables are on sale most 75% off but a few are 25% and 50% off.
Only tables/packs not on sale in some form are "Balls of Glory" which is Archer, Family Guy, Bobs Burgers, and American Dad! (its $9.99) , Plants Vs Zombies (its $2.99) and the just released "Marvel's Women of Power" pack which is 2 tables for $6.99.
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: thagerty on October 01, 2016, 02:51:14 pm
Thought this might interest you. It's a demo of DOFLinx for Future Pinball. This provides FULL feedback for tables that have been modded for DOFLinx. This means that now your can use Led-Wiz, Sainsmart USB, Pacled 64, or KL25Z.

I modded SLAMT1LT's Star Trek Ultimate Edition for full DOFLinx feedback, which means that you can play it in your cabinet.

Here's a demo of the table.

https://www.youtube.com/watch?v=dkjZit5dMWY (https://www.youtube.com/watch?v=dkjZit5dMWY)

(http://i92.photobucket.com/albums/l34/thagerty/DOFLinx%20-%20Future%20Pinball%20-%20Star%20Trek%20Cabinet.jpg) (http://s92.photobucket.com/user/thagerty/media/DOFLinx%20-%20Future%20Pinball%20-%20Star%20Trek%20Cabinet.jpg.html)

and the download link:

http://www.pinsimdb.org/pinball/table-23077-star_trek_(ultimate_edition) (http://www.pinsimdb.org/pinball/table-23077-star_trek_(ultimate_edition))
Title: Re: RedHead KingPinball aka Gingerballs, backglass screen and DOF feedback!
Post by: Malenko on October 03, 2016, 08:55:13 am
So, I got some new guts for Ginger.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351738;image)
Its a  Gigabyte Z77N-WIFI motherboard paired with a 2550K ivy-bridge  i5 3.4Ghz CPU 4GB DDR3 RAM and replacing the GTS450 with a GTX560Ti , the other thing carrying over from the old rig is the SSD drive.
In the pic above the video card is an   GIGABYTE R9-390 Windforce G1 Gaming (8GB) , but I didn't feel like having a bunch of video adapter cables so I plucked the 560 off the shelf.

I was never super happy with the way the wiring turned out:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351740;image)
So I pulled everything out, drew wiring diagrams and labeled everything as best I could. I figure, I made it work once, I can make it work again even if I mislabel something. Onve thing I really hated about the old wiring (other than how messy it is) is that I used red and black for both power and ground. I'm going to rectify that mistake!

Side note, I used a metric ton of lath screws!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351746;image)

This is the plan for the computer foot print:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351742;image)
BUt Im not quite sure how to run a "beam" for the 3 rear solenoids (for the pop bumpers) or how/where to mount the solenoids if I don't run a beam.
I may do 1 behind the mobo, one to the right, and one in the corner. Right now, I'm undecided. I could always rotate the mobo 90* and run a beam *shrugs*

I also took the time to rewire the IPAC2:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351744;image)
I did have 14 gauge wire before , this time I cut wires off a cheapy eBay JAMMA loom.

There are other surprises too, but I'll get them more complete before spoiling anything.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: yotsuya on October 03, 2016, 09:24:39 am
Lath screws are the best!

Looking great!  Glad you didn't burn it with fire after all.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: pbj on October 03, 2016, 09:40:19 am
Can the new PC run Gauntlet Legends 100%?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 03, 2016, 10:37:33 am
Can the new PC run Gauntlet Legends 100%?

Definitely , the old one could and this one is better. Part of me is considering building a tiny stand alone stick that will plug into the back for some MAME action but that'd be more to make the cab easier to sell rather than make use of it. This pin is my only "emulation cabinet" , my other "Multis" are hardware. Darksoft CPS2, 96 in 1 Pacman, and soon Darksoft NeoGeo.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on October 03, 2016, 12:23:27 pm
Sounds like its time for gingermame
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 04, 2016, 09:25:45 am
learned a very valuable lesson last night. Test new hardware before pulling the hardware out of your existing project.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Pinfritz on October 04, 2016, 04:33:26 pm
Your tiny pincab looks really great!!!!!!  :cheers:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 05, 2016, 09:06:25 am
Your tiny pincab looks really great!!!!!!  :cheers:

Well it will be when I get it all put back together
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351783;image)
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: killerinstinct on October 05, 2016, 01:10:51 pm
Nice pinball build, what are the size of the monitors?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on October 05, 2016, 02:06:06 pm
Nice pinball build, what are the size of the monitors?
first page
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: killerinstinct on October 06, 2016, 04:51:31 am
Yeah 21" and the other one?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 06, 2016, 07:48:58 am
Yeah 21" and the other one?

19" 4:3 ratio



Good news, my buddy Bobby aka HoBoJoe dropped off a swell motherboard replacement for me. The price was right, FREE!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351813;image)

and we're back!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351811;image)
Still need to finish the rewiring but I can see the light at the end of the tunnel. My OCD is much more tolerant of how its wired so far, so that's good. Also have a more efficient CPU cooler in place, and better air flow over all. This i5 seems to run everything as well as the i7 870 did.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: killerinstinct on October 06, 2016, 04:27:14 pm
After looking at your threat i am more and more thinking to build one like the size like you did. It will be my first pinball cab build. I build allready a replica donkey kong cabinet (mala frontend) and a vewlix replica(xboxone). Will it be hard for me to build a pinball?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: pbj on October 06, 2016, 04:38:35 pm
Does the second replacement motherboard run Castlevania Legends 100%?

Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on October 06, 2016, 05:01:45 pm
After looking at your threat i am more and more thinking to build one like the size like you did. It will be my first pinball cab build. I build allready a replica donkey kong cabinet (mala frontend) and a vewlix replica(xboxone). Will it be hard for me to build a pinball?
nothing to it but 2 boxes.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 06, 2016, 05:58:44 pm
Does the second replacement motherboard run Castlevania Legends 100%?

I've never heard of that pin, so probably not.


So other than FF, I have all the bugs of the new mobo worked out. PS was grounding out left nudge but thats all fixed.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=351887;image)

I'll be wiring up the DOF/Force Feedback after this post, if nothing else breaks :p   Might even repaint the black area thats been worn away by repeatedly installing/removing the side rails.

After looking at your threat i am more and more thinking to build one like the size like you did. It will be my first pinball cab build. I build allready a replica donkey kong cabinet (mala frontend) and a vewlix replica(xboxone). Will it be hard for me to build a pinball?
nothing to it but 2 boxes.
What TS said. Its really just a box with an optional second box. I'd advise making it slightly longer and wider unless you're going to use a small form factor ATX board.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 13, 2016, 08:50:36 am
a week later........

I got everything back in and the DOF is working. I still need to install the slingshot solenoids, but other than that everything is pretty much GTG.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=352028;image)


Its all in , but I plan to tidy up the solenoid wiring a little better. With the beefier power supply, the solenoids are firing on a 12v rail instead of a 5v rail. Not a huge difference but its nice.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=352032;image)

The only thing Im still using from the old computer is the 256 GB Samsung SSD


New PC specs:
ASUS H61-M LE Motherboard
i5 quad core CPU @ 3.4GHz
16 GB GSKILL DDR3 RAM
R9 390X Windforce GPU
EVGA 850 G2 Power supply


Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on October 13, 2016, 09:02:15 am
Swing by my house and wire me up some solenoids and setup do for.  :cheers:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: skmastaz on October 15, 2016, 03:25:25 pm
Ooooo! Are we showing off our pincabs?! I just finished mine! 10 solenoid setup, knocker, beacons, leds everywhere, fan, shaker, gear motor, the majority of my money and more! All stuffed inside! I still need to get art made and put on one more run of t-molding, but it's GREAAATT.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 15, 2016, 06:32:43 pm
Ooooo! Are we showing off our pincabs?!

Well its more of a build thread but yours looks good. Go ahead and start a build thread of yours and fill it with picture porn. Keeping mine tabletop sized really cut into the real estate available for toys.


I have changed my tune with PhysMod5 tables though, a couple of them play much better (especially the Xmen table) so I'm selectively upgrading to them. Still not sure why I dont like VPX; new guts run it well enough but it just doesnt "feel" right, ya know?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: skmastaz on October 15, 2016, 10:48:41 pm
I have a bit of an issue with PBX myself, it runs kind of clunky even though I have a pretty decent set up (GTX 750ti 2GB really considering upgrading, but I'm now in mid MAME cab rebuild mode) I've found it runs smoother if I just use static images in the playfield instead of videos, but I get significantly less flashy lights, and I love flashy lights. I haven't got the PinballFX tables working in mine as they were giving me a hard time. My kids are rather upset with me over this as they really love the Plants v. Zombies table. I guess I could work on that at some point.

I've had a ton of fun tinkering with mine though and yours looks great. I can't believe how much you've packed into such a small space!
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: opt2not on October 16, 2016, 12:26:31 am
Ooooo! Are we showing off our pincabs?! I just finished mine! 10 solenoid setup, knocker, beacons, leds everywhere, fan, shaker, gear motor, the majority of my money and more! All stuffed inside! I still need to get art made and put on one more run of t-molding, but it's GREAAATT.
Bad form.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: skmastaz on October 16, 2016, 12:22:20 pm
Ooooo! Are we showing off our pincabs?! I just finished mine! 10 solenoid setup, knocker, beacons, leds everywhere, fan, shaker, gear motor, the majority of my money and more! All stuffed inside! I still need to get art made and put on one more run of t-molding, but it's GREAAATT.
Bad form.

 :embarassed:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Speed Racer on October 17, 2016, 04:43:13 pm
I have changed my tune with PhysMod5 tables though, a couple of them play much better (especially the Xmen table) so I'm selectively upgrading to them. Still not sure why I dont like VPX; new guts run it well enough but it just doesnt "feel" right, ya know?

I have been thinking about this too... VPX is a great technical achievement, but I don't enjoy playing the tables as much. The physics in VPX are arguably better than the previous versions but I feel like improved simulation "realism" might come at the expense of some of the fun. I think this is why I enjoy the Pinball FX2 tables so much - they aren't relaistic and the physics is off a bit, but they "play well"  :dunno

I also really miss the more effective table nudging from VP9   :'(
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: skmastaz on October 17, 2016, 05:11:23 pm
I have changed my tune with PhysMod5 tables though, a couple of them play much better (especially the Xmen table) so I'm selectively upgrading to them. Still not sure why I dont like VPX; new guts run it well enough but it just doesnt "feel" right, ya know?

I have been thinking about this too... VPX is a great technical achievement, but I don't enjoy playing the tables as much. The physics in VPX are arguably better than the previous versions but I feel like improved simulation "realism" might come at the expense of some of the fun. I think this is why I enjoy the Pinball FX2 tables so much - they aren't relaistic and the physics is off a bit, but they "play well"  :dunno

I also really miss the more effective table nudging from VP9   :'(

I've found that some of the VPX tables I like more and some I don't. Congo is a good example of one I feel is quite a bit better in VPX than its VP9 counterpart. I totally agree with your idea on why some of them don't feel "right", I couldn't figure it out either, but that makes a lot of sense. Though my favorite thing about VPX is the flippers, when a ball drops and hits the flipper and the flipper dips down a bit. Love it!
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on October 17, 2016, 05:25:53 pm
Now that the PC inside can run it Im starting to really like the PhysMod5 tables. A lot of them have issues, probably due to poor conversion, so they are hit or miss. Some tables I cant even launch the ---smurfing--- ball!

I have about 80 more PhysMod tables to go through then I'll see about Future pinball and decide. VPX is much prettier and everything but most VP9/PM5 tables are just more fun. Once I can get FX2 to use some force feedback I'll probably enjoy it more, I have like 60 tables for it.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Juggrnt1 on October 19, 2016, 08:53:41 pm
Wow, man... I feel like I've stumbled upon a site filled with people that I can't wait to get to know. You guys are all making some of the coolest ---steaming pile of meadow muffin--- I've ever seen, and I know next to no one that is interested in this sort of thing... Why are the people that I find interesting so few and far in between? I'm useless for most things, but I aspire to learn to build and create like this. That Archer pinball, pure badasssssss
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on November 04, 2016, 08:55:23 pm
finally landed a new play field screen! Almost the exact same size as the old one, no more big gaps on the sides!
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=352780;image)
its a different resolution than the previous play field, so now I need to open every table and move the DMD like 40 pixels to the left, but its worth it.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: RetroGreg on November 05, 2016, 02:18:52 am
This is really cool. Great job! If you come to ZapCon again I'm really going to bug you about it  :cheers:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on November 05, 2016, 09:25:36 am
If I go to zap con gain I might bring it with me and leave it at Harman booth
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on November 05, 2016, 10:07:07 am
The new monitor looks way better.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: yotsuya on November 05, 2016, 03:43:18 pm
Dude, I am totally glad you decided not to kill this with fire.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Viewsonix on November 18, 2016, 09:29:28 am
This is such an awesome little cab, it's inspiring me to make my own pin now!  Which menu system you using for this?
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on November 18, 2016, 10:50:05 am
This is such an awesome little cab, it's inspiring me to make my own pin now!  Which menu system you using for this?
He's using pinballx
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on November 18, 2016, 06:51:43 pm
You that Bethesda pinballfx2 pack looks pretty rad, if you haven't seen it yet. Hopefully it won't be just for VR
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on December 12, 2016, 03:52:26 pm
This project is 100% done. I will take some pictures and possibly a video of the front end / pin in action but I have all the tables I want loaded up.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on December 12, 2016, 04:09:59 pm
Congrats!  :cheers:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: efp9teen78 on January 21, 2017, 08:59:04 pm
Not to wake an all but dead thread but I know the original intent was to pass plans off to the cnc guru. I am almost ready to maybe start tackling my own but don't have access to tools to properly cut one myself and HaRuMan's flat packs are indeed a life saver
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on January 21, 2017, 11:16:24 pm
Not to wake an all but dead thread but I know the original intent was to pass plans off to the cnc guru. I am almost ready to maybe start tackling my own but don't have access to tools to properly cut one myself and HaRuMan's flat packs are indeed a life saver

We're collaborating
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on January 22, 2017, 07:12:44 am
This project is 100% done. I will take some pictures and possibly a video of the front end / pin in action but I have all the tables I want loaded up.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on February 23, 2017, 12:11:15 pm
sorry , boxed it up and shipped it out to Haruman for him to make kit versions of it.

Maybe he can take a lame video of it :)
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: HaRuMaN on February 23, 2017, 12:46:33 pm
 :applaud:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Slippyblade on May 09, 2017, 07:05:03 pm
I played this at ZapCon, loved it.  Only problem I had was the aluminum on the edges.  The way my hands wanted to rest was right on the sharp corners where the lock down bar would be.  There was a vendor down the way that had full size video pin machines, so I was wondering how they compared.  Loaded up Elvira: Party Monsters on yours and played a few rounds and did the same on his.  GingerBalls was imensely better.  Better visual depth on the fields, better response on the controls, and the knockers were just icing on the cake.

Totally made me want to build one.  The wife also loved it and she decided that I WILL be building one... for her.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: yotsuya on May 09, 2017, 07:16:21 pm
Yeah, you could tell gingerballs has a nice screen in it. Those Vpin guys honestly were probably running cheap $250 Walmart specials for the Playfield.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on May 09, 2017, 10:48:03 pm
Is he still alive? Been away for a while
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: rablack97 on May 10, 2017, 09:36:46 am
yeah he is, he just decided to stay away from the politics and drama of this forum.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on May 10, 2017, 09:45:15 am
That sucks
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Laythe on May 11, 2017, 11:08:05 pm
I played this at ZapCon, loved it.  Only problem I had was the aluminum on the edges.  The way my hands wanted to rest was right on the sharp corners where the lock down bar would be.  There was a vendor down the way that had full size video pin machines, so I was wondering how they compared.  Loaded up Elvira: Party Monsters on yours and played a few rounds and did the same on his.  GingerBalls was imensely better.  Better visual depth on the fields, better response on the controls, and the knockers were just icing on the cake.

Totally made me want to build one.  The wife also loved it and she decided that I WILL be building one... for her.

 :lol   Slippy pretty much wrote my post for me there.  I'll write mine out anyway, cause, it's funny...


I played Gingerballs at ZapCon, and loved it.  The aluminum on the corners was a little bitey on the palms.  Out of curiosity I tried the full size video pins running Pinball Arcade down the row - Gingerballs was way better. 

It totally made me want to build one.  NotThatJennifer loved it, and she decided that I will be building one for her.   :lol
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: JudgeRob on June 19, 2017, 11:06:22 pm
Radical work dude.  Makes me want to try this for my next project.   :notworthy:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on July 24, 2017, 09:38:57 am
Thanks for giving Ginger a go at Zapcon, sorry I couldn't be there.

The PC inside of ginger is pretty high end, especially for a Vpin. Most people shove dual core i3s in there with middle of the road video cards and cheap LCDs for the play field. Ginger is rocking an overclocked i5, tons of RAM, a baller video card and a high end ASUS monitor. I also spent more hours than I'd care to admit tweaking the monitor settings for optimal picture.

I am aware that the aluminum is a little rough on the hands and wasn't meant to be a final solution. I wanted to get Ginger out west so in case anything broke Haruman would have time to fix it before Zapcon. I am still trying to figure out a better solution but most of them would involve machine work and that kinda of makes it a lot harder to put these in kit format.

Ginger is still enjoying her West Coast vacation, but I miss her.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on March 19, 2018, 11:42:23 am
sorry , boxed it up and shipped it out to Haruman for him to make kit versions of it.

Maybe he can take a lame video of it :)

Bumping this to make Haruman feel bad about taking this long developing a kit version of Gingerballs.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: yotsuya on March 19, 2018, 02:04:44 pm
sorry , boxed it up and shipped it out to Haruman for him to make kit versions of it.

Maybe he can take a lame video of it :)

Bumping this to make Haruman feel bad about taking this long developing a kit version of Gingerballs.

He’s been spending his free time Larping at the Renn Faire, so I don’t know that’ll happen anytime soon.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Nephasth on March 19, 2018, 02:50:29 pm
(http://img39.laughinggif.com/pic/HTTP3d3dy5va21vdmllcXVvdGVzLmNvbS93cC1jb250ZW50L3VwbG9hZHMvMjAxNC8wNi9Sb2xlLU1vZGVscy1xdW90ZXMtMi5naWYlog.gif)

(http://img36.laughinggif.com/pic/HTTP21lZGlhLmdpcGh5LmNvbS9tZWRpYS9lb041ZkhSZlY0c1NJL2dpcGh5LmdpZgloglog.gif)

(http://img2.laughinggif.com/pic/HTTP3N0cmVhbTEuZ2lmc291cC5jb20vd2Vicm9vdC9hbmltYXRlZGdpZnMzLzExNjUyMTBfby5naWYlog.gif)
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: pbj on March 19, 2018, 02:53:04 pm
Put me in the "I don't get it" camp when it comes to Ren Fest.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: HaRuMaN on March 19, 2018, 08:10:31 pm
Put me in the "I don't get it" camp when it comes to Ren Fest.

Boobs.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Slippyblade on March 20, 2018, 07:44:59 pm
Put me in the "I don't get it" camp when it comes to Ren Fest.

Boobs.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Ian on March 24, 2018, 11:52:28 am
Put me down for a kit... would love a mini Virtual Pin! Great work.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: HaRuMaN on March 24, 2018, 12:52:11 pm
I should be getting some more work done on the prototype in the next few days.   :cheers:
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on May 07, 2018, 03:03:50 pm
I should be getting some more work done on the prototype in the next few days.   :cheers:


uh huh.....
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: HaRuMaN on May 07, 2018, 03:05:57 pm
I should be getting some more work done on the prototype in the next few days.   :cheers:


uh huh.....

I got the recut parts back...   :-*
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: JudgeRob on May 07, 2018, 08:29:48 pm
I would love a kit like this! 
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: thomas_surles on May 19, 2018, 09:20:29 am
I would love a kit like this!
The software is the real pita
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on May 19, 2018, 08:52:48 pm
I didnt have much issue with software once I got going. Of course, now I'll have to relearn everything as times have changed since I shipped Ginger off to Arizona. I planned to put a Pin2DMD in there and have just the backglass on the real monitor.



Of course.......I need it back first....      >:D
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on June 19, 2018, 09:03:44 am
monthly "I miss you Ginger" bump
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: javeryh on June 19, 2018, 02:10:10 pm
So how hard is it to build one of these things...

I'm asking for a friend in case my wife sees this.
Title: Re: Gingerballs, backglass and DOF feedback! now with new guts!
Post by: Malenko on June 19, 2018, 03:12:29 pm
A basic one is just 2 boxes. Its like a driving cab, where all the time is in the set up of the software. Adding forcefeedback, adressable LEDs, etc just add complexity but man is FFB worth it.