The NEW Build Your Own Arcade Controls
Main => Driving & Racing Cabinets => Topic started by: Boomslang on December 08, 2019, 12:15:36 am
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https://github.com/Boomslangnz/OutputBlaster/releases (https://github.com/Boomslangnz/OutputBlaster/releases)
A few people were asking me about this so thought I will finally make a post regarding it.
This is a small plugin which works with TeknoParrot to add Outputs for Mamehooker or MameInterOp SDK
Pretty simple, just place OutputBlaster.dll in game exe or elf folder and then on TeknoParrotUI under game settings. Tick Enable Outputs for it to load it
Ive just added FFB output to a bunch of games (raw value) and it should hopefully have lamps already done for most games.
Think ive done around 22 games on it, but if you are unsure which ones. Either look at source code or just check if the game has Enable Outputs under TeknoParrotUI
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that's awesome, thanks man. Im just getting into teknoparrot and this is just icing on the cake!!!
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Thank you boomslang this is amazing!
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Any tips on getting Daytona 3 to hook?
I've added outputblaster.dll into Daytona3\Sega\Daytona, in this folder is where the main game daytona.exe is located.
I believe my config is ok as I've got Mario kart output being displayed in mamehooker when running.
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Any tips on getting Daytona 3 to hook?
I've added outputblaster.dll into Daytona3\Sega\Daytona, in this folder is where the main game daytona.exe is located.
I believe my config is ok as I've got Mario kart output being displayed in mamehooker when running.
Did you enable outputs?
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Yeah I've enabled outputs
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Hm strange
For me I have to run all these games as administrator including mamehooker for them to work
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New Version of Output Blaster. Now Version 0.4
https://github.com/Boomslangnz/OutputBlaster/releases
*EDIT*
lol just thought actually, m2 emulator properly won't work for anyone as dll won't be loaded at the moment, I just use ffb plugin to load it usually
*EDIT 2*
actually it will aslong as you have ffb plugin in folder too. Add EnableOutputs=1 to FFBPlugin.ini and it will load OutputBlaster.dll. If you don't want ffb stuff then don't add device guid etc
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Just a question. Would it be possible (if it's not too much work) to make output blaster compatible with standalone games or other loaders other than Teknoparrot ? I really like TP, but many games work, at least for me, better with other loaders.
Many thanks again for your work.
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Just a question. Would it be possible (if it's not too much work) to make output blaster compatible with standalone games or other loaders other than Teknoparrot ? I really like TP, but many games work, at least for me, better with other loaders.
Many thanks again for your work.
are you using output blaster with mamehooker?
mamehooker can support other programs like model 2 and supermodel 3
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are you using output blaster with mamehooker?
mamehooker can support other programs like model 2 and supermodel 3
Yes, I'm using Mamehooker. I know about model 2 and supermodel support, but I'm referring to other Pc based games. Mario Kart GP DX I.e. is easier for me to setup with Jconfig.
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And with troubleshooter's help you can do so.... I haven't released those files though mainly because Boomslang has been doing such a great job. We sat down a memory mapped quite a few of those games a few years back.
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And with troubleshooter's help you can do so.... I haven't released those files though mainly because Boomslang has been doing such a great job. We sat down a memory mapped quite a few of those games a few years back.
Wow! Great news Howard. Thanks :cheers:
Let's wait for a new release of TS then (or maybe a hybrid version of outputblaster).
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If anyone is having trouble getting TeknoParrot to run in Mamehooker try to drop the x86 files from the OutputBlaster folder into the exe. I couldn't get it to work for days with the 64bit dll but as soon as I dropped the x86 in there Mamehooker recognized it immediately.
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X86 dll is for x86 applications, x64 for x64 applications
You might be getting confused with using x64 windows etc
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X86 dll is for x86 applications, x64 for x64 applications
You might be getting confused with using x64 windows etc
Well that makes sense. I was under the impression that it was based on operating system so thank you for clarifying. I'm so glad you created the plug-in though as its one less program to run in the background.
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Hi Boomslang,
It seem's outputblaster is broken with technoparrots games (or my PC is broken), no pb with other emulators. Yesterday my VR panel was working, today no lights. Maybe a bad Teknoparrot update!?
Thanks!
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hm doubt its anything to do with teknoparrot
Output Blaster is independent really, its just TP loads the dll.
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How many people using Output Blaster?
thinking about updating it for new games etc
As for question awhile back if other emulators/loaders other then teknoparrot can use Output Blaster? sure. It's simply a dll and just needs to be loaded (which is all Teknoparrot) is doing
I did not add wrapper code etc for it to get loaded automatically like I do for FFB Plugin and no plans to do that but its easy for any application to load OutputBlaster.dll
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Outputblaster is still working very well with Mame, Model 2 emu, Supermodel but nothing with all the Teknoparrot games. In the logs I don't see any output. I can't be sure it's a problem with Teknoparrot, but the probability seem's high. It happened just after a technoparrot update.
Edit: I was wrong on everything, I'm the one broken :banghead:
I set Teknoparrot in admin mode because it ask for it to play Mario Kart DX, it broke the output!! Lesson learned, sorry for the waste of time.
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New Output Blaster release
https://github.com/Boomslangnz/OutputBlaster/releases
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Thanks!
Envoyé de mon LEX722 en utilisant Tapatalk
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Can you publish a detailed document for the output blaster please
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Hi Boomslang,
Thanks to share your work!
I’m looking for to grab Demul Hikaru Star Wars podracer deluxe outputs (lamps and Solenoid).
Could you explain how is working your PatternScan function from ffb plugin? You do the job for Demul Nascar and others Hikaru games but find nothing about podracer.
Thanks a lot
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I can't run mamehooker with Teknoparrot. I put Output Blaster in game folder, selected teknoparrot enablaOutputs. Are there any other settings for mamehooker?
Thanks a lot
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I can't run mamehooker with Teknoparrot. I put Output Blaster in game folder, selected teknoparrot enablaOutputs. Are there any other settings for mamehooker?
Thanks a lot
hm no, however on one of my other pcs I had to run everything with Administrator status for Output Blaster to work with Mamehooker