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Started by argonlefou - Last post by punkdark2000

EDIT: never mind, here's the fix!
Thanks for the tip, I will keep it for a future time....if I end up having any admin issue I don't have now  :applaud:

Hi All,
New to lightguns and demulshooter having problems in sega model 2 setting up two guns.
I have built two Samco guns but can not get them to work in sega model 2 together. Installed and set them up in Demulshooter all is fine. When in game each gun controls the same curser. The blue one stays in the corner. Each gun works fine in single player. I have checked the ids for each gun and they are assinged correctly in demulshooter.
I have followed the instructions on the wiki page but still the same. Any ideas?
If you followed all steps the best thing to share  a demulshooter log :
Add a -v option in the command line, run model 2 and demulshooter and play around a few second with both guns.
Then close everything and share the debug txt file created in demulshooter's folder

Demulshooter v10.7.2
- Corrected non-working "change weapon" button bug for Virtua cop 3 (Chihiro)
- Corrected hook for "Wild West Shootout" : DemulShooter can now be started anytime ( before or after the game )
- Added support for various other binaries of Haunted Museum 2 (Taito Type X). See wiki for more details about compatibility.

Fearland utility patcher (no crosshair) has also been updated on the first page

Thanks Argon

2   Monitor/Video Forum / Re: Naomi CRT Swap issueon Today at 05:36:56 pm

Started by ID4 - Last post by lilshawn

most color TUBES are the same... about the only difference is if it's a single focus or dual focus gun setup. otherwise the pinouts and everything are the same irrespective of the gun directions (horizontal or triode stacked or whatever is moot.)

the main difference is the yoke, they are all almost different and depend on the frequency being driven and whatnot... and if you change the old yoke over to the donor tube, it's nothing to worry about.

3   Monitor/Video Forum / Re: Naomi CRT Swap issueon Today at 04:58:01 pm

Started by ID4 - Last post by AstroFan

Any news on this?  Sorry, but I'd really like to know if the chassis does work on the Philips tube.

Btw. I've read on other forums that the factory pre-adjustment of Philips tubes does only work with the original yoke.
AFAIK (or remember) the plastoferrite sleeve that sits towards the back of the yoke is the part that is adjusted, and if using another yoke,
 the usual magnetic rings have to be used.

4   Main Forum / Re: is glue necessaryon Today at 04:57:33 pm

Started by AlienInferno - Last post by Zebidee

I avoid using glue if possible. With plywood, blocking pieces (1 generally use 1"x1") and appropriate screws you don't need glue.

However, if you use MDF (or a nailgun), then I'd suggest glue with the blocking pieces. Use a quality PVA-based wood glue like Titebond II, as it is easy to use and water cleanup (comes off hands easily), non-toxic, good for great many applications, dries reasonably fast, and is sandable. If the piece isn't screwed in, use a clamp and some scrap wood (or put something heavy on it) to keep the joins together while it dries.

Selley's Aquadhere is a common Australian brand/variant.

I also use Titebond (or other PVA wood glue) to strengthen or fill any dodgy parts of low-quality or splitting plywood. Use a clamp while it dries. Titebond is also good for sealing edges to keep moisture out, like someone suggested earlier.

5   Main Forum / Re: is glue necessaryon Today at 12:56:55 pm

Started by AlienInferno - Last post by MartyKong

Assuming your happy with your original OG Mame build (and don't plan on moving anytime soon) an alternative might be to widen the door entrance. My brother purchased a 80 inch monster TV set for movie night back in the day and widening the doorway was the answer. A bit of drywall, frame remove/replace was all it took. Of course, If your looking to update your cab that works too. Just another idea ;)

Started by zeorangr - Last post by javeryh

This entire build went under the radar, I think.  It's fantastic.  Got any videos of the conversion process or how the pinball games run?   :cheers:

Started by Joeker - Last post by javeryh


A foldable bartop is an ambitious project.  I am pretty sure you need to tell a raspberry pi to output to 4K and that the default retropie setting is 1080p which is why things slow to a crawl on a 4K monitor.  I ran into this issue a while back.

As someone who has built a bartop... I'm not a huge fan of the form factor.  It takes up way more space than you think it will because you need a table or counter to put it on.  Yours is going to fold up so you could put it in the closet I suppose when not in use but in that case I bet you wouldn't play it as much.  Lots of people here (myself included) who want something compact but can still play all your favorite 80s games have built a "Tully" (named for a former member here), which is really an Atari cabaret style cabinet that has the controls at counter height but a very small footprint.  You get the added benefit os being able to use a PC instead of a raspberry pi, which is way better.  Just something to think about.

Good luck and take lots of pictures of your progress.   :cheers:

8   Lightguns / Crisis Zone PCSX2 with Aimtrakon Today at 11:21:29 am

Started by MrThunderwing - Last post by MrThunderwing

So, I found this old BYOAC topic here about getting the Aimtrak working in PCSX2.

I followed the it to try and get my gun working with Crisis Zone on PCSX2 using the Nuvee plugin. Cannot get it working at all for the life of me. followed the topic to the letter (although it seems like some of the PCSX2 config options are a tad different in the latest version). Got my left, right and middle buttons set to Trigger, B and A in the plugin screen. I think I've got the right game selected in the plugin config menu (there was a 480i and 480p version - I've tried both). I get in game, I don't get any prompts to calibrate the gun - it's almost like it's acting like I haven't got anything plugged into the USB slot, even though I've set the USB port 1 to act as a GunCon2. If I use the keyboard to navigate the menus and properly start a game, the only button that does anything is the button on the right side of the gun which that pauses the game. There's an in-game cursor on screen that doesn't move or do anything as if the game's configured for a pad. If I navigate to the gun calibration screen there's a gunshot noise if I pull the trigger, but that's it nothing happens. I can see my actual mouse cursor moving on screen when I do this BTW, so I know the Aimtrak's working. Any suggestions as to what might be going wrong please? I'll attach pictures of my USB and Pad configs.

Started by opt2not - Last post by pbj

Finally sat down and watched the new Ghostbusters yesterday.  (we did have to consult Wikipedia to confirm the gender of Little Egon - it's a girl!) 

Liked it.  The ending bummed me the hell out, was not expecting Egon to show up.  Jeez.

Oklahoma doesn't really look like that, which I found amusing.  Google tells me it was filmed in Canada near the Montana border. 


Started by zeorangr - Last post by zeorangr

I've started sharing some of my images over on the LaunchBox forums - Added links to the main post if anyone wants them.  ;)
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