The NEW Build Your Own Arcade Controls

Main => Main Forum => Topic started by: yamatetsu on June 03, 2019, 10:15:46 am

Title: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 03, 2019, 10:15:46 am
ALL NEW BYOAC High Score Competition! Games played so far: http://forum.arcadecontrols.com/index.php/topic,156317.0.html (http://forum.arcadecontrols.com/index.php/topic,156317.0.html)


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Game Name : Popeye
ROM Name  = popeye
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Settings:
   (http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377546)


Controls:   
    4 way joystick, 1 button (punch)


(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377547)

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377548)


The object of the game is for Popeye to collect a certain number of items dropped by Olive Oyl, depending on the level — 24 hearts, 16 musical notes, or 24 letters in the word HELP — while avoiding the Sea Hag, Brutus and other dangers. Popeye can walk back and forth and up and down stairs and ladders. Brutus can jump down a level, or merely stoop and reach down into the level below, and he can also jump up to hit Popeye if he is directly above.

Despite the feature of a punch button, Popeye cannot attack Brutus directly. Instead, the button is used for the following:

    Punching destroys items that could hurt Popeye such as bottles, vultures and skulls.

    Each level has a can of spinach; punching these cans will give Popeye invincibility and he can knock out Brutus just by running into him, although after a few seconds Brutus will swim back out and be ready for action again.

    In Round 1 (the dock scene) of each three-round cycle, as well as the first round and third rounds of each four-round cycle, is a punching bag, which Popeye can use to knock loose a nearby barrel from its position near the top of the playing field. If the barrel falls onto Brutus' head, the player earns bonus points (based on where Brutus was attacked) and renders Brutus harmless for several seconds.

    In Round 2, Swee'Pea floats high above, with bonus points to be earned if Popeye can spring off the see-saw and touch him.

Popeye loses a life if he is hit by Brutus or any thrown/flying object, or if he fails to collect a dropped item within a certain amount of time after it reaches the bottom of the screen.


Wiki: https://en.wikipedia.org/wiki/Popeye_(video_game) (https://en.wikipedia.org/wiki/Popeye_(video_game))

KLOV: https://www.arcade-museum.com/game_detail.php?game_id=9090 (https://www.arcade-museum.com/game_detail.php?game_id=9090)



Last day: Sunday, June 16 2019, midnight Pacific Time
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Happy gaming!
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: acvieluf on June 03, 2019, 07:55:26 pm
A quick go to get us rolling:
17,330(https://uploads.tapatalk-cdn.com/20190603/24de37f44775e8dadf4729069da8e902.jpg)

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Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 04, 2019, 07:24:26 am
I wanted to post my score of 34k, but then I got a really good run to round 4.

60,470.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377552)

In round 1 I immediately go left through the screen and wait on the right side until Bluto is on the right spot to get trapped by the punching ball trap. Whlie he is trapped, I collect some hearts. When he gets free, he will run to the left side to get up to my level, when he does this, I run left and wait for the can of spinach, then punch it after Bluto starts climbing the stairs. This automatically removes Bluto as he continues to ascend the stairs. I collect the two remaining hearts while in rage mode, which nets me 1,600 points and about 8.3k up to now. I stay on the level, running left and right, collecting hearts for 300 points and punching bottles until Bluto finally gets up to my level.

If I die, I run left though the screen again, and wait until Bluto comes to the right and goes down the stairs. With the right timing, I trap him once again for 2,000 points.
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: Mr. Peabody on June 08, 2019, 06:32:38 pm
Yay. I'm hungry. I see yam is point-pressing..... My top score is 65k at R6.
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 09, 2019, 03:41:36 am
I see yam is point-pressing.....

Unfortunately, that doesn't help me to get through R4. Finally made it to R5. Cost me three lives in R4.

69,550.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377599)

82,270. Round 6. I was hoping for an extra life at 80,000, but nope. There is only one spare Popeye at 40k.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377664)
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: Mr. Peabody on June 15, 2019, 03:52:15 am
That fits with the Nintendo theme of the time.

I have 55k on R4 or 5, and that was milking by bottle-punching, though I was at least several thousand down for not getting spinach/not touching Bluto in time.
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 16, 2019, 04:28:25 pm
Found that one by watching a vid. If you punch Bluto (3k) and catch him on the lowest level (4k), you can  easily make 7k in the heart levels. And bottle punching helps, too.

91,900.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=159740.0;attach=377703)
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: pbj on June 16, 2019, 11:09:45 pm
I have been horrible at this since the Colecovision. Can't even get up and down the stairs on my pedestal.

Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 17, 2019, 12:07:47 pm
Can't even get up and down the stairs on my pedestal.

I had the same problem at first, thought that the controls suck, until I realized that it's a 4-way game, so trying to go up diagonally didn't work so well.
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: yamatetsu on June 17, 2019, 12:08:48 pm
Aaand another one finished!

acvieluf, your turn to choose the next challenge.
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: MiteWiseacre on June 17, 2019, 05:27:23 pm
I tried, it’s a neat game
Too bad I sucked at it...
Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: acvieluf on June 17, 2019, 05:48:55 pm
Aaand another one finished!

acvieluf, your turn to choose the next challenge.
I'll post one up a bit later this evening. I wish life wouldn't be pulling me away from video games right now, I love Popeye!

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Title: Re: ALL NEW BYOAC High Score Competition! Game #38 Popeye
Post by: acvieluf on June 17, 2019, 07:34:47 pm
I'm not able to make a fancy post until tomorrow, unfortunately. But I am choosing a game that I know others like in case I'm not able to put much time in.

It will be Astro Blaster. (astrob)

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