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Main => Main Forum => Topic started by: drawfull on January 03, 2009, 01:27:28 am

Title: Game Competition #10: Wonder Boy
Post by: drawfull on January 03, 2009, 01:27:28 am
The game for round 10 is Wonder Boy. Chosen by last round winner, Drawfull.

(http://www.fraserking.co.uk/arcade/screenshots/wonder-boy-1.png)

Rules

- Use the Original sega version (set name "wboy"), default settings, no cheats.

- Use any mame version or variant you wish.

- Last day is Saturday, January 17th (around midnight Pacific Standard Time).
 
- High score wins (a tie means there's more than one winner).

- No savestates, savestate practices, etc during the round.

- MAME recordings are optional, but encouraged!

 :cheers:
Title: Re: Game Competition #10: Wonder Boy
Post by: CrazyKongFan on January 03, 2009, 04:07:43 am
Well, I start it off I guess...104180. I don't know the levels very well, so sometimes I get a nasty surprise ;)
I can provide an INP if necessary (recorded on wolfmame 106). I'm sure there'll be alot better scores, and I know I can improve on it a bit.
Title: Re: Game Competition #10: Wonder Boy
Post by: fronty on January 03, 2009, 09:52:34 am
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Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 03, 2009, 03:45:00 pm
I played on the master sys too - I'm sure I remember that you could fly on that or at least get some shoes and go above the trees. My local arcade had one (a conversion) as well. A few years ago, me and my partner used to cain this game in MAME, she's still miles better than me at it (and vs super mario too); can't get anywhere near as far as once was able now, but still love it 'cos it's so simple. Seemed easier on a joypad than a cp.

The MARP record is scary, but helpful - not watched it for a long time, but it's a perfect game. Every doll, every fruit at max point values... eek.
Title: Re: Game Competition #10: Wonder Boy
Post by: DeLuSioNal29 on January 03, 2009, 11:59:56 pm
I used to play Wonderboy in Monsterland on the Sega Master System.  I actually finished it... which is tough.  But I've never played this version.  I'll have to try it when I get home in 2 weeks (I'm on vacation in Panama).

Man, I miss my arcade...  :P
Title: Re: Game Competition #10: Wonder Boy
Post by: RayB on January 04, 2009, 12:50:02 pm
I always found this to be one of the more difficult side scrollers...  Played it a lot on the C64
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 04, 2009, 01:40:27 pm
i just tried this game first run "174K" have not played it since : Hudson's Adventure Island on the NES this game rocks even though im terrible at the game.. who wants to sell me the actual wonder boy pcb haha..

edit*

another run 216k which really isnt good also died about 5x in the same spot haha

now 253k..
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 04, 2009, 03:28:54 pm
After my time, and the music is annoying. (Someone has to be a bah hum-bug, hahahah.) Cute graphics, though.
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 04, 2009, 04:00:27 pm
290940

I didn't realise that I got the hammer TWICE as I kept dying lol. Got an inp if anyone wants it.

 
Title: Re: Game Competition #10: Wonder Boy
Post by: fronty on January 04, 2009, 06:16:24 pm
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Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 05, 2009, 01:57:27 am
323,720 died alot in the same spot over and over because i was impatient on a particular scene with moving platforms. score is easily beatable. It's nice to see the instruction cards in this game, I put them in before Mr. Do had them obtained them from pinny parlour, does any one have the non-japanese ones? that i can send to him although the guru just got a gigantic pile of instruction cards so who knows what's in that pile.
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 05, 2009, 06:00:34 am
312160

Think I died in the same place as you mrclean!

Edit, still stuck in the same place, but slight improvement: 319960



Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 07, 2009, 02:46:31 pm
Slight improvement.

327370

Inp available if needed...

I got a bit further, but kept doing stupid things and missed a couple of dolls.
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 07, 2009, 08:06:41 pm
Should be easy to beat, yeah. I'm not complaining. I just haven't had the patience to stick with this game past a few minutes. Good competition for you two, though.
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 08, 2009, 12:05:38 am
it seems as though we almost had identical runs... Your turn....

327,490
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 08, 2009, 12:09:21 pm
Getting better...

447,060

Still lots of crappy deaths at stupid points tho, check the inp!
Title: Re: Game Competition #10: Wonder Boy
Post by: CrazyKongFan on January 09, 2009, 06:17:23 am
What version of MAME did you use? (it helps to mention that, because I don't think INP's work across different versions)
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 09, 2009, 06:22:21 am
What version of MAME did you use? (it helps to mention that, because I don't think INP's work across different versions)

Wolfmame 1.06
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 09, 2009, 08:19:45 pm
Getting better...

447,060

Ooo-hoof. mrclean maybe out of it now.
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 10, 2009, 05:02:15 am
It's only a couple of levels past where I think we were both stuck. But we shall see. I think the most I ever got was about 550k but that was a long time ago.
Title: Re: Game Competition #10: Wonder Boy
Post by: isucamper on January 10, 2009, 12:09:20 pm
Well, it's time for me to finally jump in on these threads. 

Looks like I'm destined to suck hind teat on this one.  Oh well.  INPs will be posted when and if I take the lead.





Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 10, 2009, 06:34:30 pm
Quote
Ooo-hoof. mrclean maybe out of it now.

451,040

 Say what now ?

*Does Any one have this games control panel overlay ? and the sideart sega logo? for sale or maybe the file for printing purposes?? http://forum.arcadecontrols.com/index.php?topic=88361.0

Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 11, 2009, 08:25:36 am
Can't help with your stuff, but 483,440

Inp available if anyone wants it.

Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 11, 2009, 04:47:42 pm
483,690

Again any one have artwork for this game ??!!
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 11, 2009, 06:31:09 pm
Gave up at 600k.  Don't wanna make you guys look TOO bad.  >:D

601,370 points.  Mame 32 v0.125, INP available.
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 11, 2009, 09:10:50 pm
Hahahahah. This is all getting good.
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 11, 2009, 10:44:51 pm
I have a new idea for the competition's for the future.. the winner should win a piece from the actual game. Maybe it can be the original manual / marquee , side art whatever anything. Maybe an entree fee ? or volunteer donation ?? just a small prize related to the game :blah:
Title: Re: Game Competition #10: Wonder Boy
Post by: isucamper on January 11, 2009, 11:36:50 pm
I have a new idea for the competition's for the future.. the winner should win a piece from the actual game. Maybe it can be the original manual / marquee , side art whatever anything. Maybe an entree fee ? or volunteer donation ?? just a small prize related to the game :blah:

We need sponsorship!  Someone talk to someone.

I'm at 452000 and some change.  Holy balls at world 4-3.  I was wondering when this game would get so hard that I wouldn't want to play it anymore. 

For the record, the top 5 scores recorded on Twin Galaxies are as follows:

1.  1,217,240
2.  1,171,780
3.  1,000,060
4.  895,160
5.  510,980

Dr. Frag is halfway to the world record.
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 12, 2009, 04:37:02 pm
1,108,180 points.  Got up to 7-1.  Mame 32 v0.125, INP available.

I'm a bit rusty, but I'll try to beat the "world record" by the end of the week.  ;D
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 12, 2009, 07:02:11 pm
Whelp... I'm out, you win.
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 13, 2009, 01:37:08 am
1,108,180 points.  Got up to 7-1.  Mame 32 v0.125, INP available.

I'm a bit rusty, but I'll try to beat the "world record" by the end of the week.  ;D

Nice score, I'd love to see the INP. Did you get all dolls up to that point?
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 13, 2009, 06:05:19 pm
Whelp... I'm out, you win.

Hahah. Four more days, too.
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 13, 2009, 07:24:00 pm
Nice score, I'd love to see the INP. Did you get all dolls up to that point?
No problem, I didn't realise INP files could be attached.  :)

Didn't get all the dolls, I missed 5-1 and 6-4.  Not that I planned on doing area 8 anyway.
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 13, 2009, 10:42:30 pm
1,924,090 points, finished at area 7-4.  :cheers:

I had to zip the zip of the INP to get it small enough to attach.  :)
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 14, 2009, 03:34:31 am
I can't get the inp to work, which is a shame. I tried using MAMEXT 0.125 (the only version of 125 I could locate)
Title: Re: Game Competition #10: Wonder Boy
Post by: isucamper on January 14, 2009, 09:22:53 am
1,924,090 points, finished at area 7-4.  :cheers:

I had to zip the zip of the INP to get it small enough to attach.  :)

That is absolutely insane.  You must have played this game a whole lot to get that good.  What is your history with this game?  Do you own a dedicated machine?  How much have you played it?
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 14, 2009, 06:45:13 pm
I can't get the inp to work, which is a shame. I tried using MAMEXT 0.125 (the only version of 125 I could locate)
Download mame0125b.exe from http://mamedev.org/oldrel.html
Put wboy.zip into a folder called rom
Put the inp (perhaps rename it to something shorter) into a folder called inp
Run the command line mame wboy -playback wboyrecording.inp
Hope that works for you.  :)

I did a bit of showing off at the end of area 1, riding the skateboard into the boss's cave.  ;D

That is absolutely insane.  You must have played this game a whole lot to get that good.  What is your history with this game?  Do you own a dedicated machine?  How much have you played it?
I played it a lot in the arcades from '86 to the mid 90s, and I got good enough to reach area 5 or so.  I even tried to buy a cab of it but I couldn't find one.  When it came out on MAME I played it a lot.  A lot of reflexive memories came back which made playing easy.  I could easily finish Wonder Boy in Monster Land so I was determined to finish the original Wonder Boy.
I put together a Wonder Boy web page with everything I knew about the game, including all the secrets and panoramic screenshots of entire levels.  The remnants of it can be found at http://web.archive.org/web/20060821232109/afk.sagamers.com/wonderboy/wonderboy.html
Collecting information and graphics for the web page taught me a lot about the game.  I also watched game recordings from MARP, when I could get them to work.  Eventually I was able to finish the game at area 7-4, or collect all the dolls and reach area 8-3.  My best score at this point was 1.8m, but I was always more interested in going for distance rather than score.

Until this week, I hadn't played it in a couple of years.  It all came back to me very quickly though, so I was quite pleased that I could finish it within a few days.  :)  I really don't have to concentrate until area 5-2, it hits some kind of threshold of difficulty there for me.

Looking at the Twin Galaxies high score, it looks like they probably didn't get past area 7-3 or 7-4.  It's quite hard there, and if you finish at 7-4 you can easily get around 1.4 or 1.5 million.  At the end, each doll collected during the game is worth another 10,000, and each remaining life is worth 50,000.  I had a nice lot of lives remaining which is why my score hit 1.9 million.

Yesderday I collected all the dolls and played up to area 8.  I wanted to see if it's as hard as I remember.  It's even harder than I remember.  :o
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 15, 2009, 09:16:38 pm
1,924,090 points, finished at area 7-4.  :cheers:

I had to zip the zip of the INP to get it small enough to attach.  :)

I think it has to be zipped, regardless.
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 16, 2009, 12:28:09 am
Yeah, but the zip was still too big.  I had to zip it again to squeeze a few more KB out of it.  ;D
Title: Re: Game Competition #10: Wonder Boy
Post by: isucamper on January 16, 2009, 08:22:52 am
great site man (kinda janky loading unfortunately).

i think it goes without saying that you are the unofficial king of Wonderboy.  you should get out there and crush that world record. 
Title: Re: Game Competition #10: Wonder Boy
Post by: Ummon on January 17, 2009, 04:19:14 pm
Yeah, but the zip was still too big.  I had to zip it again to squeeze a few more KB out of it.  ;D

Oh. I think overall file size is 1mb.  Aaaand. The comp's over tonight. Get ready to pick a new game.
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 17, 2009, 04:35:02 pm
crosses fingers for you know what game muhahahahaha
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 17, 2009, 08:49:36 pm
I was tempted to pick a game I can kick ass in, but then I read Bubble Bobble suggested in an earlier competition.  I'd be interested to see what people can do with that.  :)
Title: Re: Game Competition #10: Wonder Boy
Post by: DeLuSioNal29 on January 18, 2009, 12:31:28 am
Aww... I missed all the fun.  But I'm back from vacation...  So bring on the next game...

~ D
Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 18, 2009, 02:36:01 am
Congrats Drfrag - your wboy site is / was great. Shame bits of it are missing from Wayback.

Who's posting the next thread?
Title: Re: Game Competition #10: Wonder Boy
Post by: fronty on January 18, 2009, 03:23:16 am
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Title: Re: Game Competition #10: Wonder Boy
Post by: drawfull on January 18, 2009, 10:02:47 am
Is it Bubble Bobble then?

Quite like that, but hopeless at it, even with the power up thing at the start.

My suggestions would be:

Track n Field (joking)
Last Duel (I love that!)
Metro-cross <-- Awesome addictive, never played i when I was younger!
Title: Re: Game Competition #10: Wonder Boy
Post by: mrclean on January 18, 2009, 02:10:31 pm
Yeah do bubble bobble!!
Title: Re: Game Competition #10: Wonder Boy
Post by: isucamper on January 18, 2009, 07:01:55 pm
I played it a lot in the arcades from '86 to the mid 90s, and I got good enough to reach area 5 or so.  I even tried to buy a cab of it but I couldn't find one.  When it came out on MAME I played it a lot.  A lot of reflexive memories came back which made playing easy.  I could easily finish Wonder Boy in Monster Land so I was determined to finish the original Wonder Boy.
I put together a Wonder Boy web page with everything I knew about the game, including all the secrets and panoramic screenshots of entire levels. 

I just spent some time watching your INP.  You are a ---Bad words, bad words, whatcha gonna do? Whatcha gonna do when saint censors you?--- ninja at this game.  I kid you not, your performance made me motion sick.  Very well done. 
Title: Re: Game Competition #10: Wonder Boy
Post by: DrFrag on January 18, 2009, 07:24:55 pm
I just spent some time watching your INP.  You are a ---Bad words, bad words, whatcha gonna do? Whatcha gonna do when saint censors you?--- ninja at this game.  I kid you not, your performance made me motion sick.  Very well done. 
Thanks!  :)

I choose Bubble Bobble for the next round.  I'll start up a thread for it.