This build needs a sticky thread
April 22, 2024, 11:44:04 pm
So what do you mean to use OpenVR2Key to work with, is that to use with Virtual Desktop?Yeah, VD gives me a left click trigger but for some reason I can't get use it to bind any of the other buttons with a vive controller, with an index one I can bind buttons to right click but I guess the guy developing it broke vive support at some point (or it never had any) and nobody ever noticed. It's not a big issue because OpenVR2Key lets me bind VR buttons to keypresses.
I'm trying to think what would give the best setup for you. I'd be happy to help where I can with programming or testing. If you want to let me know what problems you are having at the moment with it?Yeah, maybe you're right. Static calibration is fairly appealing, the problem is just everything else about the program is a bit half-baked and harder to get working than VD. I guess I could use OpenVR2Key and then something else to bind to mouse clicks. I'd also need to work out how to block Vive Mouse from receiving/sending keypresses like you did, seems like I need VS for the right dlls. Then I need to try and get AHK to intercept left clicks and turn them into right clicks if I'm clicking on the very edge of the screen for off-screen reloads. I also realised that vive mouse releases control of the mouse if you point it far enough off-screen, so I don't have to worry about wasting a button on it.
I can understand the hesitancy with using Vive Mouse, it gave the best results for me with how far I got with the vive but it's a closed sourced program, if it could be modified it would be a lot better.