Hi GPForverer2024 !
I've been giving some thought to this, I think perhaps the configuration you are specifying on the cmd line may have a typo in it. If mgpr.exe doesn't find the configuration you specified in its 'cfg' directory, it'll create a default configuration (that is just the playfield) for you with the name you specified. I'm guessing I know... perhaps try running mgpr.exe without any cmd line arguments, it should list all the configurations files it finds in 'cfg', allowing you to pick one by typing in its index. Try running the configuration that way.
Cool, good idea 👍I'll add an ice_skid_fade setting (or something like that) that is used too choose how fast the skid fades to a 'no skidding' state.
Hope this helps 🙂
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I just tested the D3 version 32 Bits and 64 Bits for information as weird as it may seem impossible to launch the import instance for the 2 versions in fact it launches the game directly to me (playfield)
I've been giving some thought to this, I think perhaps the configuration you are specifying on the cmd line may have a typo in it. If mgpr.exe doesn't find the configuration you specified in its 'cfg' directory, it'll create a default configuration (that is just the playfield) for you with the name you specified. I'm guessing I know... perhaps try running mgpr.exe without any cmd line arguments, it should list all the configurations files it finds in 'cfg', allowing you to pick one by typing in its index. Try running the configuration that way.
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maybe add a swipe option for the car to make sure that the car stops not too sharp, which creates the jerky effect I think
Cool, good idea 👍I'll add an ice_skid_fade setting (or something like that) that is used too choose how fast the skid fades to a 'no skidding' state.
Hope this helps 🙂