Sounds like you want to do something like this, right?
- LED controller for LED outputs.
- Encoder for game control inputs.
Once you configure the LEDBlinky software properly, LEDBlinky will send commands to the LED controller for the lighting/animation of the LEDs.
Q: How do you configure LEDBlinky to do that?
A: Off the top of my head, I'm not sure. Consult the LEDBlinky documentation or Arzoo.
- An encoder translates button presses into the keystrokes, gamepad button presses, or mouse button clicks that you use to play a game.
- It can also translate spinner or trackball inputs into mouse movements for games that use those types of controls.
The LED controller, LED wiring, and LED circuits are separate from the encoder, encoder wiring, button microswitches, and spinner/trackball mouse input circuits.
- For example, even though there is an LED and a microswitch in an RGB LED arcade button, there is no electrical connection between that LED and microswitch.
Scott
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LEDBlinky can light the active game controls and at the same time use the non-active controls for an animation. In this video, the controls for Asteroids are lit up and the other non-active buttons are synced to the game's audio using an Audio Animation.
So, if I wanted to create a setup where the LED/RGB arcade Buttons change colors/blink to the beat of the music on whatever game is on the PC as well as have their input recognized; what is needed?There are two separate parts to what you are describing.
- LED controller for LED outputs.
- Encoder for game control inputs.
An LED controller such PacLED64, the buttons and wires that come with the buttons and LED Blinky, and that's it?That is the LED controller part.
Once you configure the LEDBlinky software properly, LEDBlinky will send commands to the LED controller for the lighting/animation of the LEDs.
Q: How do you configure LEDBlinky to do that?
A: Off the top of my head, I'm not sure. Consult the LEDBlinky documentation or Arzoo.
Or is a control interface such as one of those Ipacs necessary?The IPac is the encoder part.
- An encoder translates button presses into the keystrokes, gamepad button presses, or mouse button clicks that you use to play a game.
- It can also translate spinner or trackball inputs into mouse movements for games that use those types of controls.
The LED controller, LED wiring, and LED circuits are separate from the encoder, encoder wiring, button microswitches, and spinner/trackball mouse input circuits.
- For example, even though there is an LED and a microswitch in an RGB LED arcade button, there is no electrical connection between that LED and microswitch.
Scott