Thanks for the info Randy, I ended buying the Creality V3 KE. My discount to myself was generous
Reprinted a few parts for my project with some improvements. I'm happy with the results:
Spiffy! So, on the webs, did you tweak some things to deposit like that or were there more manual artistic shenanigans used?
Thanks, that web print is as per the mesh that I designed:
Basically started with circles and line type objects and injected several noise modifiers to get the look.
Something interesting is extracting game meshes, smoothing them into high-res models, then outputting to STL for printing. A complex mesh would best be divided up into several parts to reduce supporting structures and printing complexity. Here's an example I extracted just for fun (legalities aside
- Armor frame from Fallout 4: