The NEW Build Your Own Arcade Controls

Main => Main Forum => Topic started by: leapinlew on March 01, 2018, 09:33:51 pm

Title: 2018: The year of no new innovations?
Post by: leapinlew on March 01, 2018, 09:33:51 pm
I've been doing this a while. Last year was my first year of not building a cabinet. I've built dozens over the years (At last count, I was close to 40). I lurked and I don't think I saw anything ground breaking in 2017. Were there even awards? The Mameys faded away as the changes to the industry became minor incremental improvements.

Most of all the major hurdles have been cleared, inexpensive artwork, affordable kids, awesome frontends, authentic controls, etc - you can build a badass cabinet for peanuts now. What's left?

I enjoy the community, but I don't think there are any frontiers left.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 01, 2018, 09:44:22 pm
Chance killed the UCAs. There haven't been any real innovations in quite a long time. No excitement to build either, for every awesome cab like blip there's 10 aircraft carriers.

Life needs more pinball.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 01, 2018, 09:56:58 pm
someone killed the uca’s? lol. Sounds juicy. Where’s the juicy bits?
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 01, 2018, 10:02:23 pm
What kind of innovations are you looking for? It seems like you are well versed in building cabs at this point. In my opinion the sky is the limit. Use your imagination and do something creative instead of the same old thing. Build a cabinet for a game that never had an arcade version. Come up with a unique control system for a game. Do a cab dedicated to one genre of game. If I had the time, money and energy I'd just continue building cabs and have my own little diy arcade.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 01, 2018, 10:29:56 pm
I enjoy the community, but I don't think there are any frontiers left.

I agree. If it weren’t for ZapCon and the 3D printer thread, I’d probably stop checking in. As it is, this’ll probably be the last hurrah for ZapCon and BYOAC meetups as well.
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 01, 2018, 10:45:13 pm
Only so many times you can repackage the same old ---steaming pile of meadow muffin---, bro.
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 01, 2018, 11:29:34 pm
We are not dead yet.  Le Chuck's Star Wars cabaret and Marc74's Invaders are as good as anything produced back in the golden age of BYOAC. 
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 02, 2018, 03:06:34 am
I've been doing this a while. Last year was my first year of not building a cabinet. I've built dozens over the years (At last count, I was close to 40). I lurked and I don't think I saw anything ground breaking in 2017. Were there even awards? The Mameys faded away as the changes to the industry became minor incremental improvements.

Most of all the major hurdles have been cleared, inexpensive artwork, affordable kids, awesome frontends, authentic controls, etc - you can build a badass cabinet for peanuts now. What's left?

I enjoy the community, but I don't think there are any frontiers left.
  Well there is the problem, "affordable, budget" Cookie cutter cloned junk, Jennifer still has fun, building quality and constantly looks for ways to improve.... And those who are bored to tears and blaming the world, just get off your butts and build something cool rather than sit around and post about "free crap," or how chuffed you are.
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 02, 2018, 03:41:15 am
Krangbrain's Star Wars upright has potential, too.  That keeps me coming back in what is either the current lull or the apocalyptic end times.

I'd vote it for a UCA nomination, if UCAs were still a thing.
Title: Re: 2018: The year of no new innovations?
Post by: barrymossel on March 02, 2018, 04:04:08 am
Marc74's Invaders
Totally agree on that one. Love it.
Title: Re: 2018: The year of no new innovations?
Post by: Titchgamer on March 02, 2018, 05:57:15 am
I enjoy the community, but I don't think there are any frontiers left.

I agree. If it weren’t for ZapCon and the 3D printer thread, I’d probably stop checking in. As it is, this’ll probably be the last hurrah for ZapCon and BYOAC meetups as well.

Hey ime still planing on showing up 2019 so you cant kill it off yet!!
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 02, 2018, 08:19:49 am
someone killed the uca’s? lol. Sounds juicy. Where’s the juicy bits?

No juicy bits, he ran it into the ground, the end.  I spend more time at Pinside.com , arcade-projects.com , and jammaplus.co.uk now but don't tell Steve. kk thnx bai.
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 02, 2018, 10:47:37 am
Frankly, I don't even remember.  I screwed up one of the categories and it was SUPER SERIOUS BUSINESS around here and I threw in the towel.





Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 10:48:44 am
I’ve said it before, I think motivation is the key. I think there’s a subset of people here that grew up with arcade cabinets, have fun memories of them, and want to re-create that part of their youth, and I think there’s another subset that just wants a badass gaming machine for the man cave. I’m not saying one is more right than the other, but I think one group is probably looking for authenticity, and the other one just wants cheap, fast and flashy. Cheap fast and flashy leads to copycatting, and that’s why I think we haven’t seen any real Innovation.

It is what it is. I’ve worked on many projects over the years that I really haven’t felt motivated to post here because quite frankly, they fall more in the restoration category than anything else, and I just don’t think people aren’t that interested here in restoration. Which is sad, because this board ends up getting a bad rap on places like KLOV, because they think we’re all about LEDs and monster control panels. Sure, some people are, but not all of us. I’ve got 3 projects in the queue and haven’t posted anything on any of them.

So to answer your question, Lew, I think we’re not seeing much innovation because people aren’t feeling a need to be particularly innovative. They just want an end product that they can stick in the cave and play with/impress their buddies. I think the reason why you see Flynn’s Arcade copycatted so much is because he uses off-the-shelf products (like a large screen TV, not a scary, bulky old CRT), it’s extremely well-documented so it’s a lot of virtual handholding going on, and it’s four players so people think it’s party machine. Again, not pointing fingers or anything like that, but that’s why I think it’s so widely copied. I’m glad to see guys like Arroyo using it as a source of inspiration as opposed to straight cloning it.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 10:49:19 am
Frankly, I don't even remember.  I screwed up one of the categories and it was SUPER SERIOUS BUSINESS around here and I threw in the towel.

If the goal is to reward excellence, you should at least take it seriously. Otherwise just give all these ---smurfs--- gold stars.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 02, 2018, 10:59:33 am
gold stars and candy bars for everyone!
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 02, 2018, 11:23:32 am
I am interested in restoration projects.

Yots. Have you posted the projects somewhere else?
Title: Re: 2018: The year of no new innovations?
Post by: opt2not on March 02, 2018, 11:27:32 am
Frankly, I don't even remember.  I screwed up one of the categories and it was SUPER SERIOUS BUSINESS around here and I threw in the towel.
You had one job...
Title: Re: 2018: The year of no new innovations?
Post by: JDFan on March 02, 2018, 11:34:39 am
I’ve said it before, I think motivation is the key. I think there’s a subset of people here that grew up with arcade cabinets, have fun memories of them, and want to re-create that part of their youth, and I think there’s another subset that just wants a badass gaming machine for the man cave. I’m not saying one is more right than the other, but I think one group is probably looking for authenticity, and the other one just wants cheap, fast and flashy. Cheap fast and flashy leads to copycatting, and that’s why I think we haven’t seen any real Innovation.

It is what it is. I’ve worked on many projects over the years that I really haven’t felt motivated to post here because quite frankly, they fall more in the restoration category than anything else, and I just don’t think people aren’t that interested here in restoration. Which is sad, because this board ends up getting a bad rap on places like KLOV, because they think we’re all about LEDs and monster control panels. Sure, some people are, but not all of us. I’ve got 3 projects in the queue and haven’t posted anything on any of them.

So to answer your question, Lew, I think we’re not seeing much innovation because people aren’t feeling a need to be particularly innovative. They just want an end product that they can stick in the cave and play with/impress their buddies. I think the reason why you see Flynn’s Arcade copycatted so much is because he uses off-the-shelf products (like a large screen TV, not a scary, bulky old CRT), it’s extremely well-documented so it’s a lot of virtual handholding going on, and it’s four players so people think it’s party machine. Again, not pointing fingers or anything like that, but that’s why I think it’s so widely copied. I’m glad to see guys like Arroyo using it as a source of inspiration as opposed to straight cloning it.

THis - and I think another thing that we are seeing is the turn to Console games and emulation instead of Arcade games - Figure a lot of the newer members grew up playing the games at home in front of the TV rather than in an Arcade - so the builds are starting to go more toward the console games and many/most of them just aren't designed to be put in a cab.
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 02, 2018, 11:46:57 am
Well, that guy with the fish tank idea was almost innovative.
Had he gone with an rpi it would of been golden.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 11:53:51 am
Well, that guy with the fish tank idea was almost innovative.
Had he gone with an rpi it would of been golden.
(https://uploads.tapatalk-cdn.com/20180302/f6270282ae0eb57616075a182b2f8a9a.jpg)

That’s not innovation, that’s being effing stupid. Poor fish. Goldfish are high strung as it is, so they really need to hear “AAAARRRRRRRRHHHH!!! I HUNGER!!!!” when the chap is playing Sinistar?
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 11:55:30 am
I am interested in restoration projects.

Yots. Have you posted the projects somewhere else?

Mike-

Naw. I’m restoring a bootleg Crazy Kong cabaret, remixing a Dynamo cab, and building a MAME for my cousin. You can see the first two at ZapCon in 7 weeks, brother!! Whooooo!!!
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 02, 2018, 12:03:17 pm
I’ve said it before, I think motivation is the key. I think there’s a subset of people here that grew up with arcade cabinets, have fun memories of them, and want to re-create that part of their youth, and I think there’s another subset that just wants a badass gaming machine for the man cave. I’m not saying one is more right than the other, but I think one group is probably looking for authenticity, and the other one just wants cheap, fast and flashy. Cheap fast and flashy leads to copycatting, and that’s why I think we haven’t seen any real Innovation.

It is what it is. I’ve worked on many projects over the years that I really haven’t felt motivated to post here because quite frankly, they fall more in the restoration category than anything else, and I just don’t think people aren’t that interested here in restoration. Which is sad, because this board ends up getting a bad rap on places like KLOV, because they think we’re all about LEDs and monster control panels. Sure, some people are, but not all of us. I’ve got 3 projects in the queue and haven’t posted anything on any of them.

So to answer your question, Lew, I think we’re not seeing much innovation because people aren’t feeling a need to be particularly innovative. They just want an end product that they can stick in the cave and play with/impress their buddies. I think the reason why you see Flynn’s Arcade copycatted so much is because he uses off-the-shelf products (like a large screen TV, not a scary, bulky old CRT), it’s extremely well-documented so it’s a lot of virtual handholding going on, and it’s four players so people think it’s party machine. Again, not pointing fingers or anything like that, but that’s why I think it’s so widely copied. I’m glad to see guys like Arroyo using it as a source of inspiration as opposed to straight cloning it.

THis - and I think another thing that we are seeing is the turn to Console games and emulation instead of Arcade games - Figure a lot of the newer members grew up playing the games at home in front of the TV rather than in an Arcade - so the builds are starting to go more toward the console games and many/most of them just aren't designed to be put in a cab.


I agree with Yot, but I see a 2nd division in there as well, not just a group classic gaming enthusiasts and a group of man-cave gamers. There is also a division of people who have a passion around building and innovating to build something personal and those looking to complete a project using others works as their full blueprint. The personalization seems to only reside in choosing art or joystick brand, while the innovators are seeking things that haven't been done before, creating their own solutions to problems and have a defined end goal in mind.

As odd as it is, it seems that the builders, innovators around here usually line up in Group A of classic gaming enthusiasts, even though you would think they would be in the group out to make a flashy tricked out cab. The ones I see as more innovative and creative here seem to be more tempered to the rules of what makes a classic cab great, maybe it is just attention to detail. There are some steller exceptions, and some people here who swim well in both pools. Can build classic, simple and elegant, or crazy and bold. I guess I will call those people the true savants of BYOAC. (Ond comes to mind.) Unfortunately those people are the ones who seem especially exhausted with the hobby right now.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 02, 2018, 12:12:55 pm
It's funny because as a relative newbie I am motivated and excited for this hobby. I am looking forward to meeting a lot of people at Zapcon and the MGC, both in April. The stuff I am doing is not particularly innovative, but I love it and I am greatly interested in what other people are doing. I have friends at my house almost every weekend. We are playing arcade games and card games. My whole front room has been taken over by arcade games. I plan on knocking down the wall between my kitchen and my living room to expand the game room further.

The projects don't have to be ground breaking or innovative to be fun.

Sharing the experience is the best part for me. My buddies kids run around my house with pockets full of quarters. They are playing the games we loved when we were their age. 80's music videos, courtesy of Yotsuya, are blaring on a video screen. I am in the kitchen cooking up Chicago Style pizza from scratch, drinking a beer or six with my good friends.
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 02, 2018, 12:18:51 pm
The projects don't have to be ground breaking or innovative to be fun.

 :cheers: No they don't, but there are a lot of aspects that make a well-built machine, and they must all be thought through holistically to make the project quality. Usually less is more, and there is a creativity behind that, even if it isn't obvious.

The a common example I see is the classic cab with the extra jumbo aircraft carrier control panel awkwardly mounted to it. It just feels so out of place to be standing two feet to the right of a machine and playing a game.
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 02, 2018, 12:26:26 pm
Meh, the Weecades did more to kill this forum than anything else and 99% of you embraced those pieces of crap with open arms.

Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 12:30:56 pm
The projects don't have to be ground breaking or innovative to be fun.

 :cheers: No they don't, but there are a lot of aspects that make a well-built machine, and they must all be thought through holistically to make the project quality. Usually less is more, and there is a creativity behind that, even if it isn't obvious.

The a common example I see is the classic cab with the extra jumbo aircraft carrier control panel awkwardly mounted to it. It just feels so out of place to be standing two feet to the right of a machine and playing a game.

So if we don't like the aircraft carrier CPs then it up to the rest of us to do better. This thread puzzles me and comes off as a little elitist. I understand that people roll their eyes when they see a huge gaudy monstrosity of a cabinet, but a lot of people feel like they need to take the kitchen sink approach because for them one machine is all they will ever build. Lets not forget what BYOAC stands for. This hobby has so many ways in which it can go, we've barely scratched the surface. Think outside the box. (or the cabinet)
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 12:37:19 pm
I think most of us who are serious about arcade machines and history end up taking the next step and becoming collectors and restorers of actual machines. That leads to moving  on from BYOACing.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 12:41:06 pm
The projects don't have to be ground breaking or innovative to be fun.

 :cheers: No they don't, but there are a lot of aspects that make a well-built machine, and they must all be thought through holistically to make the project quality. Usually less is more, and there is a creativity behind that, even if it isn't obvious.

The a common example I see is the classic cab with the extra jumbo aircraft carrier control panel awkwardly mounted to it. It just feels so out of place to be standing two feet to the right of a machine and playing a game.

So if we don't like the aircraft carrier CPs then it up to the rest of us to do better. This thread puzzles me and comes off as a little elitist. I understand that people roll their eyes when they see a huge gaudy monstrosity of a cabinet, but a lot of people feel like they need to take the kitchen sink approach because for them one machine is all they will ever build. Lets not forget what BYOAC stands for. This hobby has so many ways in which it can go, we've barely scratched the surface. Think outside the box. (or the cabinet)

I respectfully disagree that we’ve barely scratched the surface when it comes to classic arcade cabinets. We entered that golden age a few years ago, and now it’s over. The only way it can go is the Dave and Busters route - more flags, more bling, more wow. I’d rather see improvements to gameplay and emulation than to presentation, personally.
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 02, 2018, 01:17:44 pm
The projects don't have to be ground breaking or innovative to be fun.

 :cheers: No they don't, but there are a lot of aspects that make a well-built machine, and they must all be thought through holistically to make the project quality. Usually less is more, and there is a creativity behind that, even if it isn't obvious.

The a common example I see is the classic cab with the extra jumbo aircraft carrier control panel awkwardly mounted to it. It just feels so out of place to be standing two feet to the right of a machine and playing a game.

So if we don't like the aircraft carrier CPs then it up to the rest of us to do better. This thread puzzles me and comes off as a little elitist. I understand that people roll their eyes when they see a huge gaudy monstrosity of a cabinet, but a lot of people feel like they need to take the kitchen sink approach because for them one machine is all they will ever build. Lets not forget what BYOAC stands for. This hobby has so many ways in which it can go, we've barely scratched the surface. Think outside the box. (or the cabinet)

I said Aricraft control panel on a Classic style cabinet. That stuff ain't even mancave approved.

(http://www.wickedretarded.com/~crapmame/pacmatt01.jpg)

There is a tasteful approach to any cab. Yes, you can have a larger control panel with more functions, but the rest of the cab is kept in mind, and the cab in proportion to the room and games being played s/b kept in mind too. Its not an elitist thing, its an understanding of the goal of the cabinet, which should never be about playing EVERYTHING, jumbo and giant. You don't see a Ferrari with 40 buttons on the dashboard, but you will see a Ferrari with an ass ton of cool features.

Tasteful presentation, bros!  :cheers:



Title: Re: 2018: The year of no new innovations?
Post by: Titchgamer on March 02, 2018, 01:40:13 pm
To be fair ive said it before and ile say it again.

You cant re-invent the wheel.
A arcade cab is a wooden case with controls and a board of some variety or another.

Whats there left to innovate?
The controls? Been done to death.
The monitor? 2 choices one preferred over the other.
The board? Yeah that can change allot.
The cab? Kinda but not really.

Until some new piece of hardware or something comes on the market not much is going to change from the normal.

Parts and info is now widely available.
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 02:35:53 pm
LOL. Just give up the hobby then. Nothing new to do. Its all been done to death. Time to move on.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 02:39:19 pm
LOL. Just give up the hobby then. Nothing new to do. Its all been done to death. Time to move on.

No, you can have fresh new takes on classic concepts. Problem is no one is doing that either.
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 02, 2018, 02:55:57 pm
Marble shelf paper needs a renaissance. 

Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 02, 2018, 03:04:48 pm
Marble shelf paper needs a renaissance.


(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=136713.0;attach=323591;image)
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 03:04:58 pm
Marble shelf paper needs a renaissance.

Now there's a man with ideas.
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 03:13:08 pm
So I guess we are all just waiting for the next thingy that somebody else designed and manufactured, so we can drill another 1-1/8" hole in our control panels and then the hobby will be over again. Give me a break. Its not always about "innovation" its also about art, craftsmanship, style and imagination. Just because nobody is doing it now doesn't mean there won't be a great project right around the corner.
Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 02, 2018, 03:21:47 pm
How long have you all been doing this? You should all be operators with substantial routes by now...
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 02, 2018, 03:27:55 pm
  Innovation doesn't come easy, and when it does it is usually copy write and trademarked as a potential business model, Not given away free as an idea, If Jenn was to give credit in a historical context It would have to be Onds cutting board inserts (A brilliant idea) that As far as I have seen was never used again.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 03:45:37 pm
How long have you all been doing this? You should all be operators with substantial routes by now...

I spent too much restoring to put my games out in the wild! It’s enough taking them to ZapCon.
Title: Re: 2018: The year of no new innovations?
Post by: Titchgamer on March 02, 2018, 03:46:03 pm
LOL. Just give up the hobby then. Nothing new to do. Its all been done to death. Time to move on.

Not at all, Ime not into this for something new edgey or innovative.

Its been 9 years to the day that I finished my mame cabinet (popped up on facebook memories earlier lol) and I started building it over a year before that.

Since then I have built a few different cabs but all of a traditional design with the exception of a 2 screen cocktail cabinet for playing head to head 2 player games.
And my little MVS bartop which I made instead of a full size MVS which I have no room for.

Of course I have not been on this forum that long, I only really joined up when I was looking to update my cab with some Aim traks and a spinner.
Guess I was innovative with the spinner because I front mounted mine which turns out I rather like!

But the thing that keeps me coming back to here is the people, Sure I like to see builds people make even the samey samey ones.
But I like the grumpy old nerds that reside here with similar interests more.

And of course the gaming talk!

A forum is nothing without a community, We dont need loads of new innovative builds.
We just need each other (in a non gay sounding way!)

If you are bored start a thread or something.

Hell ive posted a few random threads in my time here from stupid things like the getting to know you thread to things like reporting games I think may be of interest to some like the streets of rage remake.

The 3D printer thread and the VR thread are good examples of this atm.
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 02, 2018, 04:23:50 pm
To be fair, there have been a few innovations that I would call "classic" that have broken out more recently.

I think there have been a few cabs recently that really pushed the boundaries with Bezel art, and connecting the art between Marquee, Bezel and control panel. That hasn't been around much since the 80's.

I also really like the migration away from PC towers for better solid PCB solutions. I think this is a plus that the hobby is getting away from its mindset that we need to be hoarding 20 year old PCs for the best experience, and part of that is accepting that we shouldn't need to have a cab with rotating monitor, 20 things on the CP, needing to 5 USB devices in order to maximize gameplay. People are generally more accepting of a cabinet that can play 1-5 games on modern hardware.

People seem more careful about audio right now. 10 years ago, everybody and their aunt was throwing in PC desktop speakers in a cab and calling it a day. I see people spend time with amp boards and tasteful speakers on their cabs.

I've noticed small renaissance in less shapely, early style cabs. The Straight "Space Invaders" style cabs are making a bit of a cool comeback. Not that this is a true innovation But since I have been a part of this hobby in 2003, Nobody was striving for this look.

Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 02, 2018, 04:36:28 pm
How long have you all been doing this? You should all be operators with substantial routes by now...

I spent too much restoring to put my games out in the wild! It’s enough taking them to ZapCon.

If it's got a coin slot, it was intended to be whored out.
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 02, 2018, 04:36:47 pm
How long have you all been doing this? You should all be operators with substantial routes by now...


 :laugh2:

Yah, okay, bro.  I'm sure everyone will set down their phones and start dropping quarters any day now.

Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 04:45:12 pm
LOL. Just give up the hobby then. Nothing new to do. Its all been done to death. Time to move on.

Not at all, Ime not into this for something new edgey or innovative.

Its been 9 years to the day that I finished my mame cabinet (popped up on facebook memories earlier lol) and I started building it over a year before that.

Since then I have built a few different cabs but all of a traditional design with the exception of a 2 screen cocktail cabinet for playing head to head 2 player games.
And my little MVS bartop which I made instead of a full size MVS which I have no room for.

Of course I have not been on this forum that long, I only really joined up when I was looking to update my cab with some Aim traks and a spinner.
Guess I was innovative with the spinner because I front mounted mine which turns out I rather like!

But the thing that keeps me coming back to here is the people, Sure I like to see builds people make even the samey samey ones.
But I like the grumpy old nerds that reside here with similar interests more.

And of course the gaming talk!

A forum is nothing without a community, We dont need loads of new innovative builds.
We just need each other (in a non gay sounding way!)

If you are bored start a thread or something.

Hell ive posted a few random threads in my time here from stupid things like the getting to know you thread to things like reporting games I think may be of interest to some like the streets of rage remake.

The 3D printer thread and the VR thread are good examples of this atm.

This is what I've been trying to say the whole time. My comment about giving up was sarcastic. I just can't believe the lack of imagination on this board sometimes.  :cheers:
Title: Re: 2018: The year of no new innovations?
Post by: Titchgamer on March 02, 2018, 04:49:54 pm
LOL. Just give up the hobby then. Nothing new to do. Its all been done to death. Time to move on.

Not at all, Ime not into this for something new edgey or innovative.

Its been 9 years to the day that I finished my mame cabinet (popped up on facebook memories earlier lol) and I started building it over a year before that.

Since then I have built a few different cabs but all of a traditional design with the exception of a 2 screen cocktail cabinet for playing head to head 2 player games.
And my little MVS bartop which I made instead of a full size MVS which I have no room for.

Of course I have not been on this forum that long, I only really joined up when I was looking to update my cab with some Aim traks and a spinner.
Guess I was innovative with the spinner because I front mounted mine which turns out I rather like!

But the thing that keeps me coming back to here is the people, Sure I like to see builds people make even the samey samey ones.
But I like the grumpy old nerds that reside here with similar interests more.

And of course the gaming talk!

A forum is nothing without a community, We dont need loads of new innovative builds.
We just need each other (in a non gay sounding way!)

If you are bored start a thread or something.

Hell ive posted a few random threads in my time here from stupid things like the getting to know you thread to things like reporting games I think may be of interest to some like the streets of rage remake.

The 3D printer thread and the VR thread are good examples of this atm.

This is what I've been trying to say the whole time. My comment about giving up was sarcastic. I just can't believe the lack of imagination on this board sometimes.  :cheers:

Agreed.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 02, 2018, 06:47:28 pm
I just can't believe the lack of imagination on this board sometimes.  :cheers:

The thing I think you fail to grasp is, it's not about designing some new art to wrap a cab in, or putting some other cosmetic change. It's about hurdles left to break down.

At one time in my life, I wanted a basement full of games. Then I learned I could have 1 cabinet play multiple games, but at the time, things weren't quite right. Controls were inadequate, ghosting, expense, etc. Over the years, all those issues are resolved. Resolved to the point that competition has drove price down. There is just about nothing left to resolve.

Hell, dream cabinets with lit buttons, dynamic marquees, full art, and durable finishes - easy to achieve now. I'm not talking about the community, I'm talking about the actual hardware/software/materials required.

It's cool for you to have your head in the sand and pretending as if "We've just scratched the surface" but that's lol crazy talk.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 07:07:11 pm
We have plenty of creative types here. It’s just that the best ones also have a good healthy dose of being practical mixed in. Otherwise, fish will die.
Title: Re: 2018: The year of no new innovations?
Post by: markc74 on March 02, 2018, 07:08:44 pm
FWIW I think we're pretty much there with being able to create the full arcade experience up to the crap that came out after mid-90s (shooters apart). There isn't much left to do in terms of function - but there are probably new and interesting ways of presentation. As much as I thought the Monolith design went over the top I was really looking forwards to seeing it built as it could have been a pretty fun, if not "authentic", experience.

All I really want - and I know it's unlikely now - is a really good gun system that just *works* but I think it's probably too niche for anyone to build.

I personally can't see myself building any more full size cabs as the ones I have suit me fine. I've got the bits to make a tiny tabletop arcade which I might put together but it probably wont bring anything new to the table. A VPIN is what I want to do next.

It would be cool to see some VR style arcades - pinball works surprisingly well in VR, as does racing, but then you don't really need clever cabinets for those...
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 07:13:18 pm
If we’re talking technical innovations, I want to see some kind of plastic filter that fits over LCD screens to give them a CRT type of curvature.
Title: Re: 2018: The year of no new innovations?
Post by: markc74 on March 02, 2018, 07:36:32 pm
If flexible screens ever come out then a 4K oled bendy screen could probably do a fair impression of a crt. Probably insanely expensive though!
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 02, 2018, 07:50:21 pm
If flexible screens ever come out then a 4K oled bendy screen could probably do a fair impression of a crt. Probably insanely expensive though!

Probably, but that’s the direction I’ll love to see it go in. I’d rather see innovations that enhance gameplay as opposed to looks, but an LCD that gave you the true CRT feel would be hard to resist.
Title: Re: 2018: The year of no new innovations?
Post by: Arroyo on March 02, 2018, 08:32:59 pm
If flexible screens ever come out then a 4K oled bendy screen could probably do a fair impression of a crt. Probably insanely expensive though!

Probably, but that’s the direction I’ll love to see it go in. I’d rather see innovations that enhance gameplay as opposed to looks, but an LCD that gave you the true CRT feel would be hard to resist.
I take it GLSL or HLSL settings with screen curvature and phosphor glow is not currently hitting the mark?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=366174;image)
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 02, 2018, 08:34:25 pm
If we’re talking technical innovations, I want to see some kind of plastic filter that fits over LCD screens to give them a CRT type of curvature.

Like a bowed out Fresnel lens.
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 02, 2018, 09:13:48 pm
There is a lot of technical innovation happening on KLOV.  The add-on HighScoreSaves has to automatically save high scores to the Cloud is pretty darn cool and a logical progression of arcade technology.  I particularly love all the FPGA boards that have come out or are being discussed over there.
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 02, 2018, 09:19:06 pm
I just can't believe the lack of imagination on this board sometimes.  :cheers:
It's cool for you to have your head in the sand and pretending as if "We've just scratched the surface" but that's lol crazy talk.

Whatever you say buddy.

Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 02, 2018, 09:43:05 pm
I take it GLSL or HLSL settings with screen curvature and phosphor glow is not currently hitting the mark?

With all the HLSL stuff, there might be some disguising behind smoked glass on raster games, so fine in a lot of cases. When you have a cabinet that "shows some skin" you will never fool me on what a CRT is when I can see the screen unfiltered.

Not to mention vectors. I have never seen a convincing vector game done and don't think it is possible. Maybe could fool someone into believing a LCD is a dimmed, aged vector monitor, but that crisp, vibrant pop that a vibrant vector monitor creates cannot ever be replaced. It is amazing how miraculous asteroids looks on a great vector CRT.
Title: Re: 2018: The year of no new innovations?
Post by: opt2not on March 02, 2018, 10:18:46 pm
All I really want - and I know it's unlikely now - is a really good gun system that just *works* but I think it's probably too niche for anyone to build.
Cut from the same cloth, man.  I would love to build a dedicated gun cabinet, I haven't seen one done in a long while.
Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 02, 2018, 11:03:16 pm
All I really want - and I know it's unlikely now - is a really good gun system that just *works* but I think it's probably too niche for anyone to build.
Cut from the same cloth, man.  I would love to build a dedicated gun cabinet, I haven't seen one done in a long while.

Area 51 and Time Crisis... That's about it.
Title: Re: 2018: The year of no new innovations?
Post by: Zrooney on March 02, 2018, 11:16:34 pm
I've been doing this a while. Last year was my first year of not building a cabinet. I've built dozens over the years (At last count, I was close to 40). I lurked and I don't think I saw anything ground breaking in 2017. Were there even awards? The Mameys faded away as the changes to the industry became minor incremental improvements.

Most of all the major hurdles have been cleared, inexpensive artwork, affordable kids, awesome frontends, authentic controls, etc - you can build a badass cabinet for peanuts now. What's left?

I enjoy the community, but I don't think there are any frontiers left.
Krangbrain's Star Wars upright has potential, too.  That keeps me coming back in what is either the current lull or the apocalyptic end times.

I'd vote it for a UCA nomination, if UCAs were still a thing.
:-) hummingbird n h h km n
I've been doing this a while. Last year was my first year of not building a cabinet. I've built dozens over the years (At last count, I was close to 40). I lurked and I don't think I saw anything ground breaking in 2017. Were there even awards? The Mameys faded away as the changes to the industry became minor incremental improvements.

Most of all the major hurdles have been cleared, inexpensive artwork, affordable kids, awesome frontends, authentic controls, etc - you can build a badass cabinet for peanuts now. What's left?

I enjoy the community, but I don't think there are any frontiers left.
  Well there is the problem, "affordable, budget" Cookie cutter cloned junk, Jennifer still has fun, building quality and constantly looks for ways to improve.... And those who are bored to tears and blaming the world, just get off your butts and build something cool rather than sit around and post about "free crap," or how chuffed you are.

Sent from my SM-G900V using Tapatalk

Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 03, 2018, 12:17:13 am
Krangbrain's Star Wars upright has potential, too.  That keeps me coming back in what is either the current lull or the apocalyptic end times.

I'd vote it for a UCA nomination, if UCAs were still a thing.
:-) hummingbird n h h km n

I've stared at this for a while and I've got *nothing*. 

I keep trying to read it, though.  :dizzy:

Smiley.  Hummingbird.  North.  Hour.  Hour.  Kilometer.  North.     It's... an Infocom walkthrough?
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 03, 2018, 06:11:17 am
I just can't believe the lack of imagination on this board sometimes.  :cheers:

The thing I think you fail to grasp is, it's not about designing some new art to wrap a cab in, or putting some other cosmetic change. It's about hurdles left to break down.

At one time in my life, I wanted a basement full of games. Then I learned I could have 1 cabinet play multiple games, but at the time, things weren't quite right. Controls were inadequate, ghosting, expense, etc. Over the years, all those issues are resolved. Resolved to the point that competition has drove price down. There is just about nothing left to resolve.

Hell, dream cabinets with lit buttons, dynamic marquees, full art, and durable finishes - easy to achieve now. I'm not talking about the community, I'm talking about the actual hardware/software/materials required.

It's cool for you to have your head in the sand and pretending as if "We've just scratched the surface" but that's lol crazy talk.
  You may be crazier than Miss Jennifer.... Tech changes every day, and with it come new possibilities,  A few more years and I might finally be able to project a lazer image onto smoke.
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 03, 2018, 08:22:21 am
 :applaud:
Title: Re: 2018: The year of no new innovations?
Post by: bperkins01 on March 03, 2018, 09:33:20 am
I just wanted to play a Centipede machine that worked... Now all the other games are coming along for the ride.
That said - building a first cab is 100% innovation for the guy building it and a competition with your own skill set.
I think the second one is the place where there is the most potential for something new.
Title: Re: 2018: The year of no new innovations?
Post by: Richie_jones on March 03, 2018, 11:08:14 am
You think it's all been done then somebody makes a cab out of a whisky barrel...Theres always more ideas out there.
My latest cab in my opinion was an unique design. But I've noticed lately in the forums on here and other arcade forums it's difficult to drum up any interest in build logs. Some people will post over and over on progress and have no replies. Agreed that the really really good ones are rare now but in still love the hobbie.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 03, 2018, 02:44:05 pm
You think it's all been done then somebody makes a cab out of a whisky barrel...

Yes, half a decade ago someone built an arcade game out of a barrel...

I suppose there will be new ways to repackage the same stuff for some time. My point is, new themes and cabinets aren't really the innovation I was thinking of and that all the things that made a arcade cabinet not possible in the early days have been overcome. Putting new stickers on the cabinet doesn't count as innovation.
Title: Re: 2018: The year of no new innovations?
Post by: barrymossel on March 03, 2018, 03:09:56 pm
Putting new stickers on the cabinet doesn't count as innovation.
What does??

As someone said: it's just a computer in a wooden cabinet.
Title: Re: 2018: The year of no new innovations?
Post by: Ian on March 03, 2018, 05:09:40 pm
I think most of us who are serious about arcade machines and history end up taking the next step and becoming collectors and restorers of actual machines. That leads to moving  on from BYOACing.

This!  :cheers:

Plus I have recently been hard at work sprucing up the Black Rose Pinball machine I bought (pinball subforum is dead otherwise I would have posted my progress), that and my restorations (Super Punchout should finally be done once it warms up!). I love the hobby and I still play Mame for certain games, but anything with unique controls I am always going to look to restore an original instead of Frankenpaneling my mame.

 
Title: Re: 2018: The year of no new innovations?
Post by: Ian on March 03, 2018, 05:12:36 pm
All I really want - and I know it's unlikely now - is a really good gun system that just *works* but I think it's probably too niche for anyone to build.
Cut from the same cloth, man.  I would love to build a dedicated gun cabinet, I haven't seen one done in a long while.

I personally love the Virtua Cop series, but those games are hard to come by. Would love to do a mame cabinet with the complete VC Series in one cab. But the currant guns can be a pain in the butt.
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 03, 2018, 05:46:50 pm
I think most of us who are serious about arcade machines and history end up taking the next step and becoming collectors and restorers of actual machines. That leads to moving  on from BYOACing.

This!  :cheers:

Plus I have recently been hard at work sprucing up the Black Rose Pinball machine I bought (pinball subforum is dead otherwise I would have posted my progress), that and my restorations (Super Punchout should finally be done once it warms up!). I love the hobby and I still play Mame for certain games, but anything with unique controls I am always going to look to restore an original instead of Frankenpaneling my mame.
  I have to feel guilty because Jenn cannot document all her projects, .... But I did try with the Hs2, And like you say It is slow, however not dead, there are people curious and interested, possibly just researching cab construction who know what there motives may be..... Jennifer for one would be quite interested in seeing your Black rose. ;D 
Title: Re: 2018: The year of no new innovations?
Post by: DrakeTungsten on March 03, 2018, 06:34:52 pm
Putting new stickers on the cabinet doesn't count as innovation.
What does??

If he could answer that, then the title of the thread would be "2018: The Year Of At Least One Innovation"
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 03, 2018, 07:43:42 pm
"You know how I know that it’s the end of the world? Everything's already been done. Every kind of music’s been tried. Every kind of government’s been tried, every hairstyle, bubble gum flavors, you know, breakfast cereal. What are we going to do? How are we going to make another thousand years? I’m telling you, man, it’s over. We used it all up."

- Max, Strange Days...   1995
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 03, 2018, 07:52:25 pm
Everything from the software to most of the hardware is near perfect. There's no gaping hole where we are building our own hardware or software to build a cabinet. Sure, there are little things like vector monitors, yoke controllers and a few other odds and ends that aren't readily available.

I'm asking, "have we reached the end of the line?" and people are responding with no! You lack imagination! Have you tried putting different stickers on your cabinet?  :lol

If the goal is to wax nostalgic by creating an arcade cabinet that can play 99% of the games from our youth and not break the bank building it - we have arrived. What is left?
Title: Re: 2018: The year of no new innovations?
Post by: shaolindrunkard on March 03, 2018, 07:56:35 pm
 :tool:
Title: Re: 2018: The year of no new innovations?
Post by: DrakeTungsten on March 03, 2018, 10:13:59 pm
If the goal is to wax nostalgic by creating an arcade cabinet that can play 99% of the games from our youth and not break the bank building it - we have arrived. What is left?
Playing the darn games.

I can't wait until my hardware and software projects are complete, and then I can finally devote my gaming time to gaming, instead of prepping for gaming. Learning about and fiddling with the hardware and software is fun, but it's always been primarily a means to an end for me, and I suspect this holds true for most DIY cabinet builders.

What kind of of a responses were you expecting? Innovation drops off as a hobby matures, so what? This shouldn't be a surprise to anyone. Your question just sounds like a veiled lament for the good old days.
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 03, 2018, 10:16:06 pm
I take it GLSL or HLSL settings with screen curvature and phosphor glow is not currently hitting the mark?

With all the HLSL stuff, there might be some disguising behind smoked glass on raster games, so fine in a lot of cases. When you have a cabinet that "shows some skin" you will never fool me on what a CRT is when I can see the screen unfiltered.

Not to mention vectors. I have never seen a convincing vector game done and don't think it is possible. Maybe could fool someone into believing a LCD is a dimmed, aged vector monitor, but that crisp, vibrant pop that a vibrant vector monitor creates cannot ever be replaced. It is amazing how miraculous asteroids looks on a great vector CRT.

I don't glsl to fool myself.
I glsl because honestly it makes the game look better to me on an LCD screen.
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 03, 2018, 10:34:30 pm
In my mind, the next innovation is going to be writing more games.  Eventually, I want to slip a few that I've written onto my cab, complete with bezel art and marquee art, hiding among the classics from the day.  If somebody can't immediately spot that a few of these never existed in the day, that's my personal bar to call it success.
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 03, 2018, 10:46:46 pm
In my mind, the next innovation is going to be writing more games.  Eventually, I want to slip a few that I've written onto my cab, complete with bezel art and marquee art, hiding among the classics from the day.  If somebody can't immediately spot that a few of these never existed in the day, that's my personal bar to call it success.

That's an interesting angle.  There seems to be a rich "homebrew" community with the consoles but not so much with the arcade platform. 
Title: Re: 2018: The year of no new innovations?
Post by: barrymossel on March 04, 2018, 03:09:40 am
Isn't the innovation stalling because of the people who keep shouting "CRT!", "authenticity!", "original!", "NO aircraft carrrier!" and telling off people who (try to) do differently?  :dunno

If you want to do everything like back in the days, of course you won't have any innovation. Everything that's original and authentic has of course already been done. By thinking outside the box you will get new and original projects. Of course some ideas seem stupid, but hey, some of them are actually innovative.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 04, 2018, 08:47:06 am
If the goal is to wax nostalgic by creating an arcade cabinet that can play 99% of the games from our youth and not break the bank building it - we have arrived. What is left?
Playing the darn games.

I can't wait until my hardware and software projects are complete, and then I can finally devote my gaming time to gaming, instead of prepping for gaming. Learning about and fiddling with the hardware and software is fun, but it's always been primarily a means to an end for me, and I suspect this holds true for most DIY cabinet builders.

What kind of of a responses were you expecting? Innovation drops off as a hobby matures, so what? This shouldn't be a surprise to anyone. Your question just sounds like a veiled lament for the good old days.

I guess I should point out the obvious, this is a Build Your Own Controls site. Sorry about your comprehension slippage.  ;)

I can't speak for all DIY cabinet builders, but it's not uncommon for the journey to be as fun, or more fun, than playing the games. There has definitely been a slew of folks who join, build, and leave. Many of those users return a few years later with a "I am rebuilding, what's new?" post and often times the answer has been updated vendor lists with superior products, better prices, better frontends etc. What would we tell someone returning from 2014 wanting to know what they can incorporate into their cabinet?
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 04, 2018, 09:47:16 am
What would we tell someone returning from 2014 wanting to know what they can incorporate into their cabinet?

Remember the dream of a dynamic marquee?  It is viable now if you want to spend the money.

Want a modern rubber grommet leaf replacement for the Wico?  Check out the Dominex8.

Remember how hard it was to set up Hyperspin?  Check out AttractMode.

GroovyMame now works with Windows 7.

Do you want to repro a classic cabinet? There is an awesome site with tons of detailed plans.  https://www.classicarcadecabinets.com/ (https://www.classicarcadecabinets.com/)


I'm sure there are others.  Not earth shattering but our hobby is pretty mature at this point and innovation is going to be incremental.
Title: Re: 2018: The year of no new innovations?
Post by: JDFan on March 04, 2018, 10:16:40 am
IF there were still ground breaking advancements to be made in the Hobby - The companies that built and sold arcade games would still be in the arcade business making and selling them - the Arcade industry died because it reached a point where there were no longer major advances that kept enough people going to the arcade to pay the bills, and new methods of playing the games had come along (ie. TVs, Cellphones, consoles,etc.) and people moved on to playing different types of games ( Online Multiplayer, Ticket redemption machines) rather than Putting Quarters ( Dollars )  into an arcade game that lasted a few minutes before killing you off so you'd put another Dollar in.

If the Arcade gaming Industry itself died out there is no reason to think that after a decade or 2 the home building scene wouldn't reach the same point. Where all the achievements of the industry were duplicated and the point of having new and ground breaking achievements had passed. But that still doesn't mean it can't be a fun and entertaining Hobby !
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 04, 2018, 01:10:55 pm
But that still doesn't mean it can't be a fun and entertaining Hobby !

For sure. I think that's what some folks are getting worked up about. I'm not saying you can't have fun. lol

When it's new, it's all innovative. I built a retropie a while back and played some SNES games. I marveled at the simplicity, cost and end result. -
Title: Re: 2018: The year of no new innovations?
Post by: Arroyo on March 04, 2018, 02:09:16 pm
It's not about designing some new art to wrap a cab in, or putting some other cosmetic change. It's about hurdles left to break down.

It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.
Title: Re: 2018: The year of no new innovations?
Post by: yamatetsu on March 04, 2018, 04:29:59 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.
Title: Re: 2018: The year of no new innovations?
Post by: Arroyo on March 04, 2018, 04:36:29 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.
Anybody done it?
Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 04, 2018, 04:53:36 pm
Years ago, Griff had an elaborate set up with short throw projectors and leotards for cabinet sides...
Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 04, 2018, 05:00:39 pm
If anyone is thinking about powder coating at home by cutting apart two toaster ovens and bolting them together... Just don't. :cheers:

Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 04, 2018, 05:37:47 pm
A couple years ago, I borrowed PBJ's idea and put a couple of those projection globe things that rotate and they sell around Christmas time onto the back of the arcade. It makes a pretty cool effect. Innovation? No, but pretty cool to enhance the mood.
Title: Re: 2018: The year of no new innovations?
Post by: Arroyo on March 04, 2018, 06:18:24 pm
Years ago, Griff had an elaborate set up with short throw projectors and leotards for cabinet sides...

Are the art assets available somewhere?  I’ve picked up the Marquees but hadn’t seen sides.
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 04, 2018, 07:39:02 pm
If anyone is thinking about powder coating at home by cutting apart two toaster ovens and bolting them together... Just don't. :cheers:

Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.
   Oh Yes....How that was such a fun idea, Even today I sometimes contemplate an alternative on that one using kitchen ovens.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 04, 2018, 07:41:51 pm
Years ago, Griff had an elaborate set up with short throw projectors and leotards for cabinet sides...

Are the art assets available somewhere?  I’ve picked up the Marquees but hadn’t seen sides.

It wasn’t feasible and didn’t work right. And it was for a frankenpin.
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 04, 2018, 07:53:22 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.
Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.
Title: Re: 2018: The year of no new innovations?
Post by: Arroyo on March 04, 2018, 08:19:01 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.
Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.

I’d love to see Mimic with Dynamic sides, seems like the short throw projector idea should work mounted to the back, would be very interesting to see someone take that on.
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 04, 2018, 08:26:15 pm
Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.

You just need to learn to channel your inner Kirk more.
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 04, 2018, 10:04:35 pm
Arright, I've got an innovation.  I'm not going to build it, but I'm going to throw it in here, in the spirit of there still being ideas.

CRT monitor, LCD dynamic bezel art around it, same cabinet.

How:

Some cabinets had the CRT firing against a mirror to make it look floaty and further back, right?

So, you make that mirror semisilvered, or just a sheet of glass.  You do a Pepper's Ghost setup, like Kosmic Krooz'r used to hide a plastic model in the playfield.

The CRT - with all the CRT side effects you know and love - is bouncing off the mirror.  An LCD, showing only the bezel art and a black square in the region of the CRT image, is behind the mirror. 

(Or flip it around if you really prefer - the CRT is the straight shot, the LCD is the bounce.  But the LCD can be flatter, so I favor it being the straight-through for packaging reasons - cabinets are taller than they are deep, you have more room going down than back.)

As long as it's the same distance to each screen, they'll track each other right - and if they DON'T track each other right, hey, you're used to looking through a bezel at a more distant CRT anyway, that might just look *better* when the two images parallax against each other when your head moves.

Somebody else can go build it.  I'm not in love with CRTs and I'm busy.   ;D
Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 04, 2018, 10:07:45 pm
That’s....actually not a bad idea.


A couple years ago, I borrowed PBJ's idea and put a couple of those projection globe things that rotate and they sell around Christmas time onto the back of the arcade. It makes a pretty cool effect.

That warms my heart.  My first one burnt out, I used a soldering iron to cut up the casing... and it slipped and now I have a big scar on my hand.   :timebomb:  I do have plans for the motor out of it, though.  I recently picked up 2 more of those lights from Lowe’s for like $5 and have them tucked away.



Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 04, 2018, 10:23:17 pm
Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.

You just need to learn to channel your inner Kirk more.

But what do we do about the depth of my pockets?
Title: Re: 2018: The year of no new innovations?
Post by: Le Chuck on March 04, 2018, 10:35:36 pm
Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.

You just need to learn to channel your inner Kirk more.

But what do we do about the depth of my pockets?

Have you tried cutting the bottoms out of them? Then your pockets are infinitely deep.
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 04, 2018, 10:44:30 pm
But what do we do about the depth of my pockets?

You're not paying attention, man!  Mirror, 45' angle.  They'll look twice as deep.
Title: Re: 2018: The year of no new innovations?
Post by: JoeB on March 06, 2018, 01:16:09 pm
There is something I'd love to see (or someone point me to it if it's already done) a second screen for my arcade machine - small screen, maybe powered by a Pi.  Shows the current running game controls, or game info.  Maybe touch screen with ability to change game settings, quick to main menu, etc. 
Title: Re: 2018: The year of no new innovations?
Post by: barrymossel on March 06, 2018, 02:48:45 pm
There is something I'd love to see (or someone point me to it if it's already done) a second screen for my arcade machine - small screen, maybe powered by a Pi.  Shows the current running game controls, or game info.  Maybe touch screen with ability to change game settings, quick to main menu, etc.
http://forum.arcadecontrols.com/index.php/topic,138229.msg1427560.html (http://forum.arcadecontrols.com/index.php/topic,138229.msg1427560.html)

But I'm pretty sure there are more...
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 06, 2018, 08:23:19 pm
If anyone is thinking about powder coating at home by cutting apart two toaster ovens and bolting them together... Just don't. :cheers:

Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.

I was just going to use the antique range my ex-wife left in my basement. I guess it was her grandma's but tell me more about the dual toaster ovens...
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 06, 2018, 08:31:34 pm
    If memory serves.... It was to small to be practical, and the heat was inconsistent, Fun idea, just needed bigger, or more reliable ovens.
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 06, 2018, 08:44:46 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.
Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.

I’d love to see Mimic with Dynamic sides, seems like the short throw projector idea should work mounted to the back, would be very interesting to see someone take that on.

You would need a way to split the image and reverse one or two mirrors at 45 degree's with the edges touching and projecting the same image side by side except one is reversed.
Title: Re: 2018: The year of no new innovations?
Post by: Vigo on March 07, 2018, 06:20:26 am
Reading this thread, I see why innovation is dead. Everyone is missing the boat on what innovation is. No offense, but we used to be in a world where people would line up to be a part of project that benefitted the community. Databases, 3rd party tools, group buys, art restoration projects, product testing, detailing builds and posing real questions for the community to troubleshoot problems. Some glimmers of that here, but I think on a whole, it is too easy to “drive by” a build right now. When you can get an entire hyper spin pack of roms for every system, art, configuration, etc. it becomes very easy to never go through the iniatiation of working with the community to want to make things better for everyone.

 I think new members who used to join came at a fairly early stage, and kept coming back as they saw the value of working with a community of hobbyists. Now it is common place to see someone pop in here first post with their build “done” whether it is good or bad. If it is good, then it is generally because it is a clone of someone else’s work, it it is bad, then we are likely to give honest feedback, and looking like a pack of bullies in the process, because that person was never looking for real feedback at this stage. We could honor that, most of us do, but Sugar coating our opinions on the cab to make someone feel good is not the purpose of this forum nor does it help future builders looking for best practices. Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists. I know I have been called that, and my crowning cab design is a slim, flatscreen, half size, sit down machine. (And fairly innovative)

If we really want innovation again then we have to start being willing to get our hands dirty to help the community. When obvious things like MAWs stays dead in the streets for years, it is hard to say there is nothing left we can do. There is a thread that died a few days ago about reviving the arcade art library. I get the op needs to chime in, but this should be stuff that we should be lining up to support.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 07, 2018, 08:25:16 am
Reading this thread, I see why innovation is dead. Everyone is missing the boat on what innovation is. No offense, but we used to be in a world where people would line up to be a part of project that benefitted the community. Databases, 3rd party tools, group buys, art restoration projects, product testing, detailing builds and posing real questions for the community to troubleshoot problems. Some glimmers of that here, but I think on a whole, it is too easy to “drive by” a build right now. When you can get an entire hyper spin pack of roms for every system, art, configuration, etc. it becomes very easy to never go through the iniatiation of working with the community to want to make things better for everyone.

 I think new members who used to join came at a fairly early stage, and kept coming back as they saw the value of working with a community of hobbyists. Now it is common place to see someone pop in here first post with their build “done” whether it is good or bad. If it is good, then it is generally because it is a clone of someone else’s work, it it is bad, then we are likely to give honest feedback, and looking like a pack of bullies in the process, because that person was never looking for real feedback at this stage. We could honor that, most of us do, but Sugar coating our opinions on the cab to make someone feel good is not the purpose of this forum nor does it help future builders looking for best practices. Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists. I know I have been called that, and my crowning cab design is a slim, flatscreen, half size, sit down machine. (And fairly innovative)

If we really want innovation again then we have to start being willing to get our hands dirty to help the community. When obvious things like MAWs stays dead in the streets for years, it is hard to say there is nothing left we can do. There is a thread that died a few days ago about reviving the arcade art library. I get the op needs to chime in, but this should be stuff that we should be lining up to support.

Well said

/slow 80s clap.gif
Title: Re: 2018: The year of no new innovations?
Post by: Nephasth on March 07, 2018, 11:06:34 am
If anyone is thinking about powder coating at home by cutting apart two toaster ovens and bolting them together... Just don't. :cheers:

Actually... I think I may have found the cause of the apparent lack of innovation... Griff left. That guy had the craziest ideas and pockets deep enough to do it anyway.

I was just going to use the antique range my ex-wife left in my basement. I guess it was her grandma's but tell me more about the dual toaster ovens...

I picked up an old oven off Craig's List for free. Didn't have a 220V outlet in the garage of the place I was renting, so I made a 25' extension cord for it. When I needed to powder coat, I'd pull the kitchen oven away from the wall, plug in the junker oven in the garage and powder coat several pieces in a session. Even a normal sized kitchen oven is too small for some things in this hobby. I found it was difficult to fit certain coin doors in the oven.
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 07, 2018, 05:13:42 pm
Along the lines of dynamic marquee i did get to the point where I was outputting attractmode on the hdmi of my raspberry Pi and got the marquee of the selected game to show up on a second monitor on the gertVGA666 interface.
but could only get the viewer app to work once due to some flaw with it.

OMX player will play video's on 2nd display though but it takes a few seconds to start so creating video files of a marquee won't be good either.

there is no X environment for the 2nd display. but things like Kivy and python could be used to put an image out on the second monitor since it is basically the same as using the touchscreen as an interface and the main display over hdmi.
So i've started looking at python and kivy.

may even work with 240p over composite but have to test that.

Title: Re: 2018: The year of no new innovations?
Post by: Ian on March 07, 2018, 05:24:18 pm
I've always enjoyed seeing members create cabs for games that never had a chance to become an Arcade Game... (I am looking at you Cuphead!)
Title: Re: 2018: The year of no new innovations?
Post by: paigeoliver on March 07, 2018, 05:52:22 pm
I don't think a dynamic bezel is worthwhile, wouldn't work all that well even with the mirror. However dynamic sideart is certainly possible. However it would be ultimately kind of a waste. I have I believe 18 games at the moment, and can only see 4 of their 36 sides.

I think more should be done with stacked monitors (like Playchoice cabinets), and dynamic instruction cards.
Title: Re: 2018: The year of no new innovations?
Post by: lisowskikevin on March 07, 2018, 06:54:13 pm
Hmmm, feels like a good time for someone to just post a landing craft control panel. I haven’t seen one in a while. Anyone?
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 07, 2018, 08:27:58 pm
I don't think a dynamic bezel is worthwhile, wouldn't work all that well even with the mirror.

Why's that? 

You take an Asteroids Deluxe or a Discs of Tron, you drop an oversize LCD where the diorama cardboard is.  It worked with cardboard - what makes you say it wouldn't work?

(Worthwhile, sure, that part is up to opinion, I can't pick your brain for details there.)
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 07, 2018, 09:00:30 pm
I don't think a dynamic bezel is worthwhile, wouldn't work all that well even with the mirror.

Why's that? 

You take an Asteroids Deluxe or a Discs of Tron, you drop an oversize LCD where the diorama cardboard is.  It worked with cardboard - what makes you say it wouldn't work?

(Worthwhile, sure, that part is up to opinion, I can't pick your brain for details there.)

There is a neat mod over on KLOV where they added an LCD in the back of a Tron.  A video feed mimics the original translite making it 3D and adding movement.

https://forums.arcade-museum.com/showthread.php?t=416985&highlight=tron+lcd&page=2
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 07, 2018, 10:00:24 pm
Heh, neat!  I like how that turned out.  Thanks for the link, I hadn't seen it.
Title: Re: 2018: The year of no new innovations?
Post by: paigeoliver on March 07, 2018, 10:33:45 pm
Mostly because of difficulty matching up monitor sizes. I own an Asteroids Deluxe (Highest known serial number, last day of production, losers@@@!!!! :burgerking: :burgerking: :burgerking:). They don't make an LCD the correct size to project a bezel around the monitor.  My relatively quick calculations came to the conclusion that a dynamic LCD bezel with a crt monitor would require the monitor to be undersized for the cabinet, and that is not acceptable.


I don't think a dynamic bezel is worthwhile, wouldn't work all that well even with the mirror.

Why's that? 

You take an Asteroids Deluxe or a Discs of Tron, you drop an oversize LCD where the diorama cardboard is.  It worked with cardboard - what makes you say it wouldn't work?

(Worthwhile, sure, that part is up to opinion, I can't pick your brain for details there.)
Title: Re: 2018: The year of no new innovations?
Post by: Laythe on March 08, 2018, 01:28:45 am
Aha, gotcha!

Thanks for the explanation.  I see what you mean; if the CRT's already the full width of the cabinet, you've got nowhere to go for a surrounding bezel, since the LCD bezel ends up being at the back of the cabinet instead of the front.  You can probably stretch above and below, but not to the sides. 

Good point.  Hmmm.
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 08, 2018, 06:46:14 am
It could be set up like a Tron one could take from that, Like with an inner bezel, But even so that would be quite distracting. And as P/oliver already stated put dynamic sides up against a wall or something and you wasted your money....
Reading this thread, I see why innovation is dead. Everyone is missing the boat on what innovation is. No offense, but we used to be in a world where people would line up to be a part of project that benefitted the community. Databases, 3rd party tools, group buys, art restoration projects, product testing, detailing builds and posing real questions for the community to troubleshoot problems. Some glimmers of that here, but I think on a whole, it is too easy to “drive by” a build right now. When you can get an entire hyper spin pack of roms for every system, art, configuration, etc. it becomes very easy to never go through the iniatiation of working with the community to want to make things better for everyone.

 I think new members who used to join came at a fairly early stage, and kept coming back as they saw the value of working with a community of hobbyists. Now it is common place to see someone pop in here first post with their build “done” whether it is good or bad. If it is good, then it is generally because it is a clone of someone else’s work, it it is bad, then we are likely to give honest feedback, and looking like a pack of bullies in the process, because that person was never looking for real feedback at this stage. We could honor that, most of us do, but Sugar coating our opinions on the cab to make someone feel good is not the purpose of this forum nor does it help future builders looking for best practices. Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists. I know I have been called that, and my crowning cab design is a slim, flatscreen, half size, sit down machine. (And fairly innovative)

If we really want innovation again then we have to start being willing to get our hands dirty to help the community. When obvious things like MAWs stays dead in the streets for years, it is hard to say there is nothing left we can do. There is a thread that died a few days ago about reviving the arcade art library. I get the op needs to chime in, but this should be stuff that we should be lining up to support.
Interesting take on the "death of innovation" and could almost be directly related to large number uptick of creeper guests that have no input at all, But only mine the information.That and the apparent lack of interest in how something was done, unless its laid out in a neat little package....But I must regress, For cutie pie is guilty of what you speak,   
Title: Re: 2018: The year of no new innovations?
Post by: Typefighter01 on March 08, 2018, 07:11:23 am
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.


Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.

Project isn't dead...it's just in storage. Wife and I sold our house and built our own last year, just need to finish garage this summer and all projects including the CNC will be back online. Pretty much visit the site every day, just haven't had a reason to post anything.

Thanks for the bump though :cheers:
Title: Re: 2018: The year of no new innovations?
Post by: Haze on March 08, 2018, 08:26:59 am
Well there have been plenty of innovations in the Reverse Engineering Hardware / Software side of things, leading to better emulation.

Just the fact that over the last few weeks we've worked out how to dump the real internal ROMs from the Taito C-Chips using new techniques is absolutely massive news.  Prior to this all techniques tried had failed but thanks to the amazing work of the Caps0ff group we now have a means of gaining access to the REAL protection code for the likes of Rainbow Islands, Volfied, Superman, Bonze Adventure and Operation Wolf which should help bring the emulation from 'almost correct' to 'correct'

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 09:11:02 am
Well there have been plenty of innovations in the Reverse Engineering Hardware / Software side of things, leading to better emulation.

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

The world doesn't revolve around you?  Pretty sure the purpose of this thread is cabinet building innovations.
Awesome passive aggressive line at the end though. 
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 09:15:35 am
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.


Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.

Project isn't dead...it's just in storage. Wife and I sold our house and built our own last year, just need to finish garage this summer and all projects including the CNC will be back online. Pretty much visit the site every day, just haven't had a reason to post anything.

Thanks for the bump though :cheers:

Good to hear from you, brother! Hope you make your way down south in the next year or two!!
Title: Re: 2018: The year of no new innovations?
Post by: Haze on March 08, 2018, 10:01:38 am
Well there have been plenty of innovations in the Reverse Engineering Hardware / Software side of things, leading to better emulation.

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

The world doesn't revolve around you?  Pretty sure the purpose of this thread is cabinet building innovations.
Awesome passive aggressive line at the end though.

The tone has become necessary when dealing with this place I'm afraid, which is why I don't post much anymore, it's necessary to defend my position before the trolling starts.

Anyway, I'd consider the software to be an important part of the cabinet building, can't build a car without an engine and all that.  The software is better than ever, so even if on the outside you're not seeing much change, there are plenty of innovations happening with the internals.  Something built today with current knowledge, hardware and software is objectively better than something built last year, so IMHO that means there's still innovation going on.

The thread seemed a bit negative, so I was trying to add something positive to it.


Title: Re: 2018: The year of no new innovations?
Post by: pbj on March 08, 2018, 10:05:23 am
Because we teased you 10 years ago about your Donkey Kong innovations requiring a super computer to run?


Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 10:14:13 am
However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

I always feel honored when you lower yourself to grace us with your presence. Please oh great one, give us another chance to be dazzled by your greatness. We will try not to let you down again.
Title: Re: 2018: The year of no new innovations?
Post by: Haze on March 08, 2018, 11:03:41 am
yep, pretty much the standard of responses I expected here.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 11:10:57 am
Pretty much the standard of response I expect from you. You are an arrogant jerk.
Title: Re: 2018: The year of no new innovations?
Post by: opt2not on March 08, 2018, 01:41:00 pm
However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

Anyway, I'd consider the software to be an important part of the cabinet building, can't build a car without an engine and all that. 
More like "stolen engine".

MAME innovation doesn't matter to all of us. Not all of us care to emulate. I personally haven't emulated in a while now, all of my cabinets have legit hardware in them and will continue to do so. I'd rather use an original hardware + multi-cart solution for my MAME replacement, rather than having to futz with an FE, game list and Emulator settings just to get < 100% accuracy and input lag issues.

That being said, this thread is about cabinet innovations. You can probably start a thread that deals with software innovations, but I bet that would be a conversation by yourself.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 02:56:47 pm
yep, pretty much the standard of responses I expected here.

Mine was but a friendly jab at the thread derailment, I've defended you more than probably any other member of this board, but the changes other people have made to MAME don't really have a bearing on this thread. And before anyone could possibly have a nice retort to your post, you throw up this dismissive gem "However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see."

So you were the pre-emptive --missioncontrol-- in this instance. I personally don't give a ---fudgesicle--- about MAME or MESS because I don't really use emulation anymore (SNES mini isn't MAME!). All of my cabinets run legit hardware without emulation, the exception being the cab running Open Pandora's Box that I'm just building as trade bait towards something I want.

I barely play any games anymore. I've been slowly thinning out my collection of vids, and increasing pins, but my heart hasn't been in it in a while, so the pins will probably get ousted soon too. Fun while it lasted though!
Title: Re: 2018: The year of no new innovations?
Post by: jennifer on March 08, 2018, 03:20:09 pm
Pretty much the standard of response I expect from you. You are an arrogant jerk.
  Seems a bit harsh man,  He makes a good point, A cab without software is useless, and is part of a build, and apparently had a good year as far as innovation goes.... However this thread has nothing to do with creative concepts as such, it is more like a mind rape of ideas, under the pretense of  justification.... Dance my little puppets Dance.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 03:31:55 pm
His comments are more harsh than mine. He is just a weasel about it. He makes little pathetic jabs at our community every time he posts.

Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 04:19:38 pm
Seems a bit harsh man,  He makes a good point, A cab without software is useless, and is part of a build, and apparently had a good year as far as innovation goes.... However this thread has nothing to do with creative concepts as such, it is more like a mind rape of ideas, under the pretense of  justification.... Dance my little puppets Dance.

A cab without software? Sure if you mean the games. If you mean MAME, then no. There are a ton of arcade games you can play with loaders and the like without MAME. There's also the fact you can build a cab and use real hardware too. I kinda wish we had more builds like Haruman's Reunion that run on real hardware.
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 08, 2018, 04:19:45 pm
However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 04:23:34 pm
However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 04:29:36 pm
Okay. Guess I misread the situation.
Title: Re: 2018: The year of no new innovations?
Post by: Ian on March 08, 2018, 04:52:33 pm
ha ha ha ha ha ha  :laugh2:
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 05:06:05 pm
Okay. Guess I misread the situation.

You’re not the harsh one, bro
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 08, 2018, 05:11:02 pm
Okay. Guess I misread the situation.

You’re not the harsh one, bro

Calling Haze a weasel and an arrogant jerk seems a bit harsh to me.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 05:15:05 pm
I guess you haven't read too many of his posts.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 06:12:03 pm
I've read plenty of his posts Mike, and unfortunately, plenty of yours. I'm guessing you aren't as big of a weenie in real life, but who knows. You're kinda like a Malenko sidekick or something.

Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists.

Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.
Title: Re: 2018: The year of no new innovations?
Post by: Typefighter01 on March 08, 2018, 06:14:41 pm
It would be pretty cool if someone could figure out a way to have dynamic side art....assuming there is enough artwork assets.

That shouldn't be hard to do. If you can do a dynamic marquee, you can do dynamic side art. You'd have to build the cabinet sides like giant bezels, install two big TVs behind them, connect those to a second graphics card and use/write a program to display the side art depending on which game is running.


Anybody done it?

Kind of.

This guy started to. (http://forum.arcadecontrols.com/index.php?topic=144156.0)

He designed it and started fabrication, but vanished after a while.  Which is a shame, cause I wanted to give him props for going further than I did in pursuit of the chameleon.

Project isn't dead...it's just in storage. Wife and I sold our house and built our own last year, just need to finish garage this summer and all projects including the CNC will be back online. Pretty much visit the site every day, just haven't had a reason to post anything.

Thanks for the bump though :cheers:

Good to hear from you, brother! Hope you make your way down south in the next year or two!!

You too Yots...

The Zapcon trip is still one of the best trips we ever did and have every intentions of coming back.

Thanks
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 06:24:13 pm
I've read plenty of his posts Mike, and unfortunately, plenty of yours. I'm guessing you aren't as big of a weenie in real life, but who knows. You're kinda like a Malenko sidekick or something.

Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists.

Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.

Give me an example of tactful, useful feedback. Then give me an example of it as belittling. I’m curious.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 06:41:30 pm
Is this because I prefer CRTs?
Title: Re: 2018: The year of no new innovations?
Post by: DrunkPanda on March 08, 2018, 07:26:49 pm
Seems a bit harsh man,  He makes a good point, A cab without software is useless, and is part of a build, and apparently had a good year as far as innovation goes.... However this thread has nothing to do with creative concepts as such, it is more like a mind rape of ideas, under the pretense of  justification.... Dance my little puppets Dance.

A cab without software? Sure if you mean the games. If you mean MAME, then no. There are a ton of arcade games you can play with loaders and the like without MAME. There's also the fact you can build a cab and use real hardware too. I kinda wish we had more builds like Haruman's Reunion that run on real hardware.

I've got real hardware... I've got a huge TV... I've got good buttons/joysticks/trackball/etc... and a big budget... what you guys want to see? The goal currently is a steam machine+mame (Street Fighter V, Mortal Kombat X, Injustice 2, Killer Instinct 2017, Cuphead, Redout, Mutant Football League, NBA Playgrounds, Brawlhalla, Jamestown, Guns Gore and Cannoli, TMNT: Portal Power, Spelunky, etc... + some classics)... I'm not gonna make it play everything but I do have a decent game list... need cab design ideas right now...

Tell me what you want you guys want to see... I'm open to ideas and shaped everything on the front-end, cab design, or software side... but I work with C++, C Sharp, Python, VB Programmer, and am head IT director for my company... Used to do graphic design, and have an engineering background so I'm good with Solidworks/Inventor... I'm doing the software/wiring side.... my buddy is doing the woodworking
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 07:29:37 pm
I've read plenty of his posts Mike, and unfortunately, plenty of yours. I'm guessing you aren't as big of a weenie in real life, but who knows. You're kinda like a Malenko sidekick or something.

Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists.

Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.

Give me an example of tactful, useful feedback. Then give me an example of it as belittling. I’m curious.

So, you want me to go find threads with useful comments and then threads where the comments are offensive. lol.  ::) yeah, let me just go research 10's upon 10's of threads till I find one where someone is offended because the old geezer crew goes over the top to criticize their work. If there were no threads like that, the guys here wouldn't have to justify their actions by saying "Gold Star for everyone" and "Safe Spaces".

This place can be hostile. I've seen it, you've seen it. I don't have to find threads so they can be graded.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 07:31:01 pm
Mutant Football League

If you like Mutant league football and or mutant league hockey, you're ok in my book.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 07:34:15 pm
I've read plenty of his posts Mike, and unfortunately, plenty of yours. I'm guessing you aren't as big of a weenie in real life, but who knows. You're kinda like a Malenko sidekick or something.

Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists.

Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.

Give me an example of tactful, useful feedback. Then give me an example of it as belittling. I’m curious.

So, you want me to go find threads with useful comments and then threads where the comments are offensive. lol.  ::) yeah, let me just go research 10's upon 10's of threads till I find one where someone is offended because the old geezer crew goes over the top to criticize their work. If there were no threads like that, the guys here wouldn't have to justify their actions by saying "Gold Star for everyone" and "Safe Spaces".

This place can be hostile. I've seen it, you've seen it. I don't have to find threads so they can be graded.

So who’s in the old geezer crew?
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 07:36:02 pm
You a lawyer now?
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 07:43:20 pm
You a judge now?
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 07:44:15 pm
You a lawyer now?

No, you’re just making insinuations that there are people here who don’t like ---steaming pile of meadow muffin---, and I’m curious to know who you think goes out of their way to belittle and be mean to people for the sake of doin so. Simple questions. I want to see what, in your opinion, constructive critical feedback looks like and see if it matches up with what I think it looks like. I want to see who this crew of big fat meanies are and see if I agree with your assessment. There are some guys who I think are too blunt, sure, but I don’t think I’ve ever disagreed with the point of the criticism. So show me a good, constructive bit of feedback that takes something somebody did and tells them they did it wrong.
Title: Re: 2018: The year of no new innovations?
Post by: nitrogen_widget on March 08, 2018, 07:57:22 pm
I've read plenty of his posts Mike, and unfortunately, plenty of yours. I'm guessing you aren't as big of a weenie in real life, but who knows. You're kinda like a Malenko sidekick or something.

Unfortunately I think a lot of vets here faded out or just bite their lip because if they are honest, they get called snobby elitist purists.

Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.

Give me an example of tactful, useful feedback. Then give me an example of it as belittling. I’m curious.

So, you want me to go find threads with useful comments and then threads where the comments are offensive. lol.  ::) yeah, let me just go research 10's upon 10's of threads till I find one where someone is offended because the old geezer crew goes over the top to criticize their work. If there were no threads like that, the guys here wouldn't have to justify their actions by saying "Gold Star for everyone" and "Safe Spaces".

This place can be hostile. I've seen it, you've seen it. I don't have to find threads so they can be graded.

Did the guy with the aquarium ever come back?
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 08, 2018, 07:58:48 pm
Yots I'm not being a troll here.  I'm actually really curious.  You don't think Mike was a bit harsh here?  To the point where you even making a post telling him he wasn't harsh?

Point being - you are considered a leader here.  Your opinion matters.  When you float into a thread and make behavior like this seem okay it sets a tone whether you mean it to or not.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 08:01:54 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 08:04:05 pm
Point being - you are considered a leader here.

I'm obviously a leader, because I have sidekicks.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 08:07:08 pm
I was beginning to think I was the only one who can read subtext around here. His contempt for this community is so obvious it doesn't qualify as subtext. I respect your opinion wp34, but I have to call it like I see it in this case.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 08:08:23 pm
Malenko, can I be a henchman rather than a sidekick?
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 08:12:43 pm
I was beginning to think I was the only one who can read subtext around here. His contempt for this community is so obvious it doesn't qualify as subtext. I respect your opinion wp34, but I have to call it like I see it in this case.

I know he’s gotten into with Howard specifically, but that’s not representative of the community at large. And I’m tired of seeing this specific community get denigrated. I see it at KLOV, I hear it from other collectors. We don’t need that kind of scorn.
Title: Re: 2018: The year of no new innovations?
Post by: wp34 on March 08, 2018, 08:14:00 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.

Was this the very underhanded comment?  It may be a little passive aggressive but he is correct. 

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.

To be clear I'm not defending Haze here.  I'm just trying to drill down into a very recent example to try and understand this better.
Title: Re: 2018: The year of no new innovations?
Post by: DrakeTungsten on March 08, 2018, 08:14:06 pm
Quote
Calling Haze a weasel and an arrogant jerk seems a bit harsh to me.
I guess you haven't read too many of his posts.
At least it took a while to devolve into name-calling based on previous threads this time out. Somebody else up-thread was concerned about staying on topic. I'm sure he's a busy man, so I'll take up his slack this time: if you want to talk about what a jerk and a weasel you think Haze is, please start another thread for it. This thread is about hardware innovation.

Speaking of hardware innovation, Mike, do you even realize how sad your earlier exchange was? You called someone names, Yots said something you interpreted to mean that Yots was saying you were in the wrong, so you pulled back and sounded a bit repentant, but then Yots corrected you that the "wrongness" wasn't aimed at you, and that allowed you to revert to your earlier stance.  The power Yots has! Please use it responsibly, brother.

Scratch that, Yots. Play these guys like monkeys on purpose.  It's more fun that way. Seriously Mike, I'm pretty sure you've been accepted into the... tribe by now. No Need to be such a zealous sycophant.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 08:16:02 pm
Quote
Calling Haze a weasel and an arrogant jerk seems a bit harsh to me.
I guess you haven't read too many of his posts.
At least it took a while to devolve into name-calling based on previous threads this time out. Somebody else up-thread was concerned about staying on topic. I'm sure he's a busy man, so I'll take up his slack this time: if you want to talk about what a jerk and a weasel you think Haze is, please start another thread for it. This thread is about hardware innovation.

Speaking of hardware innovation, Mike, do you even realize how sad your earlier exchange was? You called someone names, Yots said something you interpreted to mean that Yots was saying you were in the wrong, so you pulled back and sounded a bit repentant, but then Yots corrected you that the "wrongness" wasn't aimed at you, and then you went back to your earlier stance.  The power Yots has! Please use it responsibly, brother.

Scratch that, Yots. Play these guys like monkeys on purpose.  It's more fun that way.

C’mon Drake, we’ve been homies lately. Let’s not go there.
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 08:21:07 pm
Shouldn't you have started a separate topic about how you don't like me? Geez Drake way to derail a thread.
Title: Re: 2018: The year of no new innovations?
Post by: DrakeTungsten on March 08, 2018, 08:27:39 pm
Mike, who says I don't like you? Why are suggesting I start a thread based on a lie?
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 08:33:55 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.

Was this the very underhanded comment?  It may be a little passive aggressive but he is correct. 

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.

To be clear I'm not defending Haze here.  I'm just trying to drill down into a very recent example to try and understand this better.

Totally agree.

Yots, I'm sorry man. There is literally name calling going on in this thread and you are trying to pull off some high road protect-the-community response... not buying it.

It's an online forum, of course there are going to be some negative comments. What's happened here happens on other forums, there is a clique of folks who can be jerks and then back each other up. To act like it doesn't happen, well that just makes you look silly.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 08:36:04 pm
You a judge now?

Mamey Judge since 2007.

I'll be back in January to officially claim 2018 as the year of no innovactions.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 08:47:51 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.

Was this the very underhanded comment?  It may be a little passive aggressive but he is correct. 

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.

To be clear I'm not defending Haze here.  I'm just trying to drill down into a very recent example to try and understand this better.

Totally agree.

Yots, I'm sorry man. There is literally name calling going on in this thread and you are trying to pull off some high road protect-the-community response... not buying it.

It's an online forum, of course there are going to be some negative comments. What's happened here happens on other forums, there is a clique of folks who can be jerks and then back each other up. To act like it doesn't happen, well that just makes you look silly.

That’s cool, you don’t have to believe me. It doesn’t matter to me one way or another.

I have no problem with people being blunt. Sugarcoating things doesn’t do anyone any good. Can guys be asses about it? Sure. That doesn’t mean they’re doing it to be mean or a bully. Was I being a bully to Fish Boy? He thought I was. It’s all in perception.

But I stand by my support of Mike. There’s no need to denigrate MAME users because we don’t get it, dude. You can be fine with that, it’s your call.
Title: Re: 2018: The year of no new innovations?
Post by: Malenko on March 08, 2018, 08:48:41 pm
Whens the last time some one won a MAMEY?
Title: Re: 2018: The year of no new innovations?
Post by: Mike A on March 08, 2018, 08:52:17 pm
Is there a Mamey for most evil henchman? I really think I have a shot.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 09:04:57 pm
Whens the last time some one won a MAMEY?

Mameys are given for innovation, so...  ;)
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 09:08:09 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.

Was this the very underhanded comment?  It may be a little passive aggressive but he is correct. 

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.

To be clear I'm not defending Haze here.  I'm just trying to drill down into a very recent example to try and understand this better.

Totally agree.

Yots, I'm sorry man. There is literally name calling going on in this thread and you are trying to pull off some high road protect-the-community response... not buying it.

It's an online forum, of course there are going to be some negative comments. What's happened here happens on other forums, there is a clique of folks who can be jerks and then back each other up. To act like it doesn't happen, well that just makes you look silly.

That’s cool, you don’t have to believe me. It doesn’t matter to me one way or another.

I have no problem with people being blunt. Sugarcoating things doesn’t do anyone any good. Can guys be asses about it? Sure. That doesn’t mean they’re doing it to be mean or a bully. Was I being a bully to Fish Boy? He thought I was. It’s all in perception.

But I stand by my support of Mike. There’s no need to denigrate MAME users because we don’t get it, dude. You can be fine with that, it’s your call.

Just to be clear, it's ok to be blunt, unless Haze says something that you perceive to be not ok, than it's ok to be a jerk. The rules on this forum really need to be updated.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 09:10:53 pm
Mike got set off because Haze made a very underhanded comment regarding the members of this board in this thread. Haze has been doing that in other threads.

I have a lot of respect for Haze. But I’m with MikeA, there’s no need to repeatedly look down at the members here.

Was this the very underhanded comment?  It may be a little passive aggressive but he is correct. 

However I'm already aware that a good number of the other innovative things we've been doing recently are of no interest to people here because they don't fit the mold of what they'd like to see.

This is harsh?  Or did I miss something?

I musta missed it, too.

To be clear I'm not defending Haze here.  I'm just trying to drill down into a very recent example to try and understand this better.

Totally agree.

Yots, I'm sorry man. There is literally name calling going on in this thread and you are trying to pull off some high road protect-the-community response... not buying it.

It's an online forum, of course there are going to be some negative comments. What's happened here happens on other forums, there is a clique of folks who can be jerks and then back each other up. To act like it doesn't happen, well that just makes you look silly.

That’s cool, you don’t have to believe me. It doesn’t matter to me one way or another.

I have no problem with people being blunt. Sugarcoating things doesn’t do anyone any good. Can guys be asses about it? Sure. That doesn’t mean they’re doing it to be mean or a bully. Was I being a bully to Fish Boy? He thought I was. It’s all in perception.

But I stand by my support of Mike. There’s no need to denigrate MAME users because we don’t get it, dude. You can be fine with that, it’s your call.

Just to be clear, it's ok to be blunt, unless Haze says something that you perceive to be not ok, than it's ok to be a jerk. The rules on this forum really need to be updated.

Haze gave it to the group, MikeA gave it back. Maybe you enjoy people speaking in a passive aggressive manner toward you. Everyone has their thing.
Title: Re: 2018: The year of no new innovations?
Post by: DrakeTungsten on March 08, 2018, 09:13:56 pm
Haze gave it to the group, MikeA gave it back. Maybe you enjoy people speaking in a passive aggressive manner toward you. Everyone has their thing.
Don't think that went unappreciated!
Title: Re: 2018: The year of no new innovations?
Post by: Unstupid on March 08, 2018, 09:16:37 pm
I pop in from time to time to see if anyone is making anything interesting.  Last one that I thought was cool was Barrel of Kong....  How long ago was that?  ???
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 09:19:09 pm
Haze gave it to the group, MikeA gave it back. Maybe you enjoy people speaking in a passive aggressive manner toward you. Everyone has their thing.
Don't think that went unappreciated!

Yeah, don’t be patronizing. I’m sure some people, maybe even most people don’t care. Whatever.

Once ZapCon is over, I think it might be time to say sayonara. Clearly I don’t have anything to offer this community anymore.
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 09:20:04 pm
I pop in from time to time to see if anyone is making anything interesting.  Last one that I thought was cool was Barrel of Kong....  How long ago was that?  ???

2013
Title: Re: 2018: The year of no new innovations?
Post by: leapinlew on March 08, 2018, 09:21:12 pm
Once ZapCon is over, I think it might be time to say sayonara. Clearly I don’t have anything to offer this community anymore.

Fish much?

Seriously though, no one wants that.
Title: Re: 2018: The year of no new innovations?
Post by: opt2not on March 08, 2018, 09:24:12 pm
Some of you guys can't be tactful when giving feedback, you give opinion as if it's fact, you belittle, and you gang up. Of course the new user is going to leave. Then you blame them for being weak or whatever. I'm totally ok with the veterans biting their lip.
I think it’s the opposite on average. There are plenty of threads that old members are straightforward with their constructive criticisms, that in a majority of cases help the projects they’re commenting on. I’d link you examples out of the 10’s of 100’s of posts I can search through, but I can’t be bothered so you’ll have to take my word for it.
Title: Re: 2018: The year of no new innovations?
Post by: yotsuya on March 08, 2018, 09:25:48 pm
Once ZapCon is over, I think it might be time to say sayonara. Clearly I don’t have anything to offer this community anymore.

Fish much?

Seriously though, no one wants that.

Fish? Not since 2015.

To be honest, it’s been in the back my mind for a while now. It’s not a “Waaaaa, leaving forever” flame out kind of thing, I just think this hobby is evolving into a direction that doesn’t suit my tastes. That’s all. You can call me that dirty “Purist”, but I grew up with arcade machines and I have a certain respect and mindset towards them. If this hobby is going in a different direction, so be it. It’s been good to me, I’ve made a lot of friends, and I learned a hell of a lot about some things. I’ll always be grateful, I just don’t want to be that stick in the mud.

I agree with your original premise, Lew. And I think that’s part of my problem.
Title: Re: 2018: The year of no new innovations?
Post by: Pixelhugger on March 08, 2018, 09:53:00 pm
Give me a break. Its not always about "innovation" its also about art, craftsmanship, style and imagination. Just because nobody is doing it now doesn't mean there won't be a great project right around the corner.

+1

I think I’ve been on BYOAC pretty much since the beginning of the site, though I lurked at first for years. Back then innovation meant using something other than contact paper for a CPO. When I was in the thick of my own project (and getting the most personally out of the site) I remember someone posting a similar question about innovation being over. IIRC that was long before dynamic marquees, LED lighting, tabletop barcades, virtual pinball tables, anything from OND, etc.

I guess we all have different reasons for checking in here. Innovation itself has never really been a big one for me though. I’ve always been drawn here to see a concept well executed, regardless of the ground it breaks. One of my favorites was AmericanAce, which didn’t really break any ground technologically, but was massively inspiring.  It felt somehow instantly nostalgic, which I guess is another draw for me. I do remember having my mind blown by that Roswell project and later by 1Up’s Pacmamea many years ago, more recently by ONDs work and by Mimic. But even then, their innovations weren’t really what interested me so much as their overall production value and the nostalgic feeling they provoked.

 :dunno