yes,Hi Sailor Sat,
15khz has most resolutions, 25khz adds two modes and 31khz replaces the 15khz interlace modes with 31khz progressive ones.
yes,
15khz has most resolutions, 25khz adds two modes and 31khz replaces the 15khz interlace modes with 31khz progressive ones.
Can you add an option to exclude some of the "standard" resolutions?Hm...
(or allow me to edit the entries before sending them to the registry)
<cut>
This means that I don't want to use many of the "standard" resolutions but still want to use your excellent tool.
Also, how can you do 800x600x50Hz in 15KHz? On my Hantarex POLO I have not been able to go higher than 47Hz.Hm...
modeline '800x600@50,546' 16,48 800 840 920 1040 600 602 605 627 interlace -hsync -vsync
I have tried the Soft15khz program (downloaded all three small programs from your site). However, when I attempt to add 15khz (or 25 or 31) using the program, I get an overflow error and the program closes.
Hi, tried this program but I also get an overflow error like Justin did when adding 15KHz modes.
:cheers:
I just got Soft-15KHz working with a GeForce2 MX400 card and Nvidia Forceware 93.71 !
I'm running WindowsXP with a desktop resolution of 512x240.
I'm using a horizontal WG 4600 monitor and I'd like to get vertical games like Pacman displaying without any hardware stretching. The resolution 352x288 would seem to be the best choice (since the regular Pacman resolution is 288 pixels high), but when I select this resolution the monitor's v-hold goes crazy. I tried the other resolutions that are 288 pixels high and get the same problem.
I don't know a whole lot about setting resolutions, but I'm guessing I need to adjust the 352x288 resolution somehow?
Can anyone point me in the right direction?
I'm using a horizontal WG 4600 monitor and I'd like to get vertical games like Pacman displaying without any hardware stretching. The resolution 352x288 would seem to be the best choice (since the regular Pacman resolution is 288 pixels high), but when I select this resolution the monitor's v-hold goes crazy. I tried the other resolutions that are 288 pixels high and get the same problem.Yeah, It's those 50 Hz, like ahofle said you'll need to turn V-HOLD (sometimes called V-FREQ) down until it snaps in, and hopefully, your menu resolution still works with 60Hz :)
I don't know a whole lot about setting resolutions, but I'm guessing I need to adjust the 352x288 resolution somehow?
Can anyone point me in the right direction?
Say I install this, and I use it while I have a standard computer CRT hooked up to the computer. Would there be any damage to the monitor if I selected a 15khz resolution? I just want to be sure, as I'll be setting up my dedicated MAME PC today or tomorrow, but I won't have an actual arcade monitor hooked up to it for a while.Most old (and I mean really old) should display two half images, at least my 15" NEC does =)
I also see that the installer lets you choose what modes and resolutions to install. Say I want to install all modes and resolutions, do I click Install 15khz, restart, and then go on to the next one, or can I do them all in one go? If I do have to restart in between each install, what order should I go in, 15-25-31, or 31-25-15?You can click in any order you want, the programm installs 15KHz (if enabled), then 25KHz (if enabled), and lastly 31KHz (if enabled).
Say I install this, and I use it while I have a standard computer CRT hooked up to the computer. Would there be any damage to the monitor if I selected a 15khz resolution? I just want to be sure, as I'll be setting up my dedicated MAME PC today or tomorrow, but I won't have an actual arcade monitor hooked up to it for a while.
The only problem I did have is when I selected a resoultion (i think it was 848 x 480) and neither the PC monitor or TV could sync. I then had to go into safe mode and uninstall the video card to reset the driver.
The only problem I did have is when I selected a resoultion (i think it was 848 x 480) and neither the PC monitor or TV could sync. I then had to go into safe mode and uninstall the video card to reset the driver.
The only problem I did have is when I selected a resoultion (i think it was 848 x 480) and neither the PC monitor or TV could sync. I then had to go into safe mode and uninstall the video card to reset the driver.
Couldn't you have just booted into Safe Mode and uninstalled/reinstalled your drivers from there?
I'd rather use VGA-Mode than Safemode, then simple start Soft-15KHz and select "uninstall" :)
Yeah, I know that. I'm just interested in finding out how it decides to pick X resolution in 15khz mode when X resolution could also be picked in 25 or 31khz modes as well.
I'm a little confused by resolution selection, and making sure that a game picks the right resolution. What I mean is, several resolutions are duplicated in the different Khz modes, i.e. 640x480 can be selected in either 15khz mode or 31khz mode. When setting resolutions via mame ini's or the Quickres taskbar, all it lists is the resolution though, not the khz mode. So how do I make sure a game is selecting the 15khz-mode resolution and not the 31khz-mode resolution?Ah... now I got it :)
Aren't refresh rate and the khz mode the monitor is running in two different things?
Are you guys saying that this proggie can be used with a regular tv (no scart)? I would hate to blow my tv.
You need to have a hacked VGA cable to an RGB input on your TV, i.e. SCART, it won't work through anything else.
Are you guys saying that this proggie can be used with a regular tv (no scart)? I would hate to blow my tv.
It works with my insignia.. check post http://forum.arcadecontrols.com/index.php?topic=60757.msg676857#msg676857 (http://forum.arcadecontrols.com/index.php?topic=60757.msg676857#msg676857)
Do a search - DVI to component. Another thing (or set of things) for the wiki.
Do a search - DVI to component. Another thing (or set of things) for the wiki.
I already have the DVI to component, what I'm asking is if it works with Soft 15 and a TV. I'm pretty sure that answer isnt' in the WIKI or the search function.
Got it working today. ATI Radeon card of some kind. Only allows some kind of freaky resolution like 700x480 or something. Quite flickery.
Arcade monitor of course; that's what this tool is made for. A 13" K7000.
I noticed a couple other things, too: the monitor doesn't make that high-pitched sound like it does with the AVGA, nor is the image as bright as with it, either. (And it doesn't do that schizo thing, but a much smoother transition, when it comes out of a game.) I actually like this better.
Peale and you monitor tech folk know what's happening, here?
Got it working today. ATI Radeon card of some kind. Only allows some kind of freaky resolution like 700x480 or something. Quite flickery.
Got it working today. ATI Radeon card of some kind. Only allows some kind of freaky resolution like 700x480 or something. Quite flickery.
So you couldn't run any real CGA resolutions like 320x240, 288x224, etc?
So you couldn't run any real CGA resolutions like 320x240, 288x224, etc?
I didn't try it with Mame, Windows only. Window would only allow those resolutions.
So you couldn't run any real CGA resolutions like 320x240, 288x224, etc?
I didn't try it with Mame, Windows only. Window would only allow those resolutions.
That's weird. Every resolution for whichever setting you chose in Soft15Khz should show up in Windows display settings or Quickres. So if you chose 15Khz in Soft15Khz, you should see 256x240, 321x240, 321x256 etc. etc.
The windows display panel will only display resolutions down to 800x600 in XP, and I believe 640x480 in 98. To access those lower, 15khz Mame resolutions, you will HAVE TO use a program like Quickres.
I went into advanced options to display all available modes.
l must say it kills all over the ArcadeVga card
lm using the 15 khz setting in the software and running 800x600 res with no flickering.
l must say it kills all over the ArcadeVga card
l must say it kills all over the ArcadeVga card
I don't understand how a 15khz signal from one card would be different than a 15 khz signal from another? ??? How exactly does it 'kill all over' the arcadeVGA?Quotelm using the 15 khz setting in the software and running 800x600 res with no flickering.
It's able to magically display interlaced video modes on CGA monitors without flickering? :laugh2:
l must say it kills all over the ArcadeVga card
I guess he just means that now we can use much more powerful cards than what the AVGA offers.
Quotelm using the 15 khz setting in the software and running 800x600 res with no flickering.
It's able to magically display interlaced video modes on CGA monitors without flickering? :laugh2:
Before you laugh try it out . lm telling you -no flickering, no bull.
l suppose lm using this res cos of my pc applications require it.
na l wasnt saying that you get a flickering picture with the ArcadeVga card at 800x600,Quotelm using the 15 khz setting in the software and running 800x600 res with no flickering.
It's able to magically display interlaced video modes on CGA monitors without flickering? :laugh2:
Before you laugh try it out . lm telling you -no flickering, no bull.
l suppose lm using this res cos of my pc applications require it.
You are saying that with an ArcadeVGA/800x600/CGA monitor you get flickering and with Soft15khz/800x600/CGA monitor you get no flickering? What you are describing is not possible and is probably going to mislead people. Regarding the superior image quality compared to the ArcadeVGA, maybe you'd be kind enough to post some before and after pictures? I'm genuinely curious to see what the difference is.
It's able to magically display interlaced video modes on CGA monitors without flickering? :laugh2:You have to remember that most of the flickering in high resolutions doesn't come from the interlace. The flicker occurs when neighbouring lines have a high contrast difference.
Will Soft-15khz or QuickRes work better for me in this regard than Powerstrip? Ill probably have some time later tomorrow to mess around with it some more, but any advice, suggestions to work with would be great! My goal = clear XP desktop without a split down the middle!
8)
1.it seems you're using powerstrip to force VGA resolution.
3. we don't know what monitor you're using and what it's capable of. I'm not sure you know.
Hm...
Sounds like the 6200 doesn't output 15KHz, an all Modes are "doubled" to 31KHz. Then they would either be the doubled vertical resolution (i.e. 320x240 should be 320x480) or doubled refresh rate (~120Hz).
About the 1024x768... Yeah, actually the VISIBLE resolution is 1024x600, as it is simply not possible to display more lines without droping below 50Hz.
just save it in the same folder as soft15khz.exe and name it custom31khz.txt, then run soft15khz and click "install 31khz".
Soft-15 khz is an amazing program and I run my laptop in clone mode and it does'nt matter what the desktop looks like because I just use the laptop display which appears normal at 800x600. Epsxe and zsnes look about as perfect as perfect gets with the resolution set to 640x480. I tried this program not expecting much but I was pleasantly surprised. I tried ccs64 and it was something to see a blue c64 screen in RGB. :DTry running ZSNES in Custom Mode with a 512x240 resolution, it will look even better :)
Would this improve display on my setup?Most likely not, although I've never tried.
... not SCART, not component... S-Video
Would this improve display on my setup?Most likely not, although I've never tried.
... not SCART, not component... S-Video
Crap I can't seem to get this installed on Vista 32-bit. I follow the instructions but never get to see the lower resolutions in Quickres or Windows Display Properties.
Radeon 2600 XT - yeah vista and this card (Cat 7.6), I know im pushing my luck already.
I have a feeling its not making the correct entries into the Vista Registry as needed.
Anybody seen this?
Daniel
Has anyone tried this with a Dell laptop yet? I will dig mine up to see what card in embedded... Unfortunately, I think is in Intel based. :(
This would be a great option to shove my laptop in my old cocktail cabinet. :)
try running Mame with the -res flag, eg
mame pacman -rol -res 320x240
What ForceWare Version are you running?
Hm...
Should work then.
Right now I'm clueless.
#3 in the initial link has his paypal info.
I should be getting my machine in acouple days, and if it works as well for me as it seems to have for you, then I'll be making a donation as well.
Anyone know the how to calculate the modeline resolution for Neo Geo?
Somehow I'm getting resolution stretching artifacts on Neo Geo (easily seen while playing Pulsar).
Well, maybe somebody needs to hack the forceware. Or maybe advancemame will re-emerge, or something like it emerge. Wonder why Nvidia would do that?
For CPS games use 392x240, for Mortal Kombat use 401x256, and Virtual Fighter uses 512x384 (which is 25kHz) so you need to use 512x448.
MAME ignores the few extra pixels if you use "video ddraw".
You won't have those tiny black borders left and right, but thats all difference.
Is there an easy way to remove all but your resolutions?
I just got a bentson 27" multisync and have it running on a ATI 9700. Works great.
I then installed soft15k and it works great!
But I'm still getting a TON of original resolutions when I look at quickres (1024x726->2048x1452 and everything inbetween).
Is there an easy way to remove all but your resolutions?
Thanks
modeline '1024x768@60p' 65.0 1024 1048 1184 1344 768 771 777 806 -vsync -hsync
modeline '800x600@60p' 40.0 800 840 968 1056 600 601 605 628 -hsync -vsync
Can I used the 121_u1 soundsync hack with 121_u4 version of mame?Should work, but you also need the 121u1_emuspeed.diff for soundsync to work.
However when I used the switch resolution checkbox and ran donkey kong screen went black.Well... try giving donkey kong a fixed resolution then.
Also one other quick question my monitor doesnt have an option to display what resolution its in on the OSD is there a program or setting in mame to show the actual resoultion running?The only software I know that does this is PowerStrip, if you enable the (auto) OSD. It shows the exact timing of you graphics card onscreen after you switch resolution. BUT it is known to malfunction with lowres resolutions, causing the system to freeze for 2 or 3 seconds.
If you want a real SMOOTH emulation you would want to disable throttle, frameskip and autoframeskip (throttle 0, frameskip 0 and autoframeskip 0).
Please note that you get sound disortions in the newer MAME builds, so consider giving "cabMAME" a try.
The NeoGeo would be the same, but faster.Now you have me lost. You said a few posts above that MAME does not change the pitch:
natively running with 59,18 Hz, you would run at 101,38% on 60.00Hz.
that would make the game a little faster and the sound pitch a little higher.
you SHOULD, however mame doesn't change the pitch so if doesn't generate enough samples if the emulation is lower than 100%, and you get too many samples if it's faster than 100%.
Now you have me lost. You said a few posts above that MAME does not change the pitch:
Besides, doesn't one of those new parameters, refresh or refreshspeed automatically adjust the sound rate (I think this is what you aluded to when you said MAME alters the sample rate).
As far as i know, the HD2400 doesn't work with resolution below 321x240.
But I haven't tried yet.
Does it work on XP pro yet?
has anyone tried it with a AGP with alot of power like a 256MB or 512MB etc?
When mame selects a resolution for a game, does it take refresh rate into account?
does it work with the AVres Tool?yup.
Per default yes, but it would rather select 70hz for pacman (60.6060... Hz) than 60hz.
However that one doesn't count on Soft-15kHz as it adds all resolution with 60Hz to Windows.
atm. theres a limit of 31 resolution on nvidia and 5 on intel (but thats not even in the public alpha yet)
none on ati, 3dfx and matrox
atm. theres a limit of 31 resolution on nvidia and 5 on intel (but thats not even in the public alpha yet)
none on ati, 3dfx and matrox
ATI on everything here. So in theory, you could go the advancemame route and create an exact custom resolution for every single different resolution.... although I imagine there are advantages to restricting the number a bit to keep things displaying without monitor adjustments (depending on your monitor).
Yes, slightly different timings can and often will affect screen geometry, but it won't be enough to shift it to a different mode on the monitor. The ultimarc/soft15 modes seem to be good approximations to meet 95% (or more, I don't know as I'm not a pokerom) of cases. It depends how picky you are. I think the really picky advancemame users create a special timing for each game. Incidentally, it seems Advancemame and regular MAME treat the same modes/timings differently.Ok thanks.
just enable tripple buffering and disable "throttling" and you will never have any tearing again ;)
to bad mame doesn't export the "real" modeline of the hardware it emulates (okay neogeo mentions the modeline in the source)
just enable tripple buffering and disable "throttling" and you will never have any tearing again ;)
to bad mame doesn't export the "real" modeline of the hardware it emulates (okay neogeo mentions the modeline in the source)
Really? I appear to still have difficulty. Triple buffering helps but seems to cause odd slowdowns when used with directdraw on my system.
If I enable vsync I get rid of tearing but get that nasty 'jump' every few frames....
What does throttle do exactly - throttle game speed to current vertical refresh?
throttle keepts the game run at "100%" original speed.
if you disable it, the game runs as fast as it can.
tripplebuffer limits the game to the vertical refresh rate (i.e. 60hz)
however there still is the "frameskip" which should be set to 0 to avoid those "bumps".
I think it's like she said at the end, Silver. That's the reason for Advancemame. By the way, did you notice the ATI update in my thread?
or just use cabmame or mameuifx which include a simple yet fantastic "hack" that fixes the sound.
Oh, I agree there is always a tradeoff...
...It's just that it currently sounds like soft15Khz+ATI card allows for unlimited number of custom modelines. Which is basically what advancemame offers, except that advancemame calculates the perfect one for each game. Simply creating a few at varying frequencies, alongside the 60Hz ones, should be a pain free way of removing both the jerky issue and the sound issue in one go?
SailorSat: what is the limiting factor on Nvidia cards?
@silver: autoframeskip 0, throttle 0, tripplebuffer (or vsync) 1 - scrolling smooth as butter.
base mame is aiming for perfect emulation, and fiddling with the sound speed to match the video speed is not perfect ;)
Do you mind if I ask when you will be making your newversion of soft 15khz available to the public?
hm... my current build (not public yet) includes an option for seperate "user modes" already, it should be possible to enhance those, so they don't get added with "fixed 60hz" to windows, but rather their "real" vertical refresh. 640x480 @59Hz anyone?
(there's an extra button "install user", and an extra textfile called usermodes.txt, so you don't have to modify the base modelines)
@bent98: emuspeed and soundsync should do the job
@silver: autoframeskip 0, throttle 0, tripplebuffer (or vsync) 1 - scrolling smooth as butter.
base mame is aiming for perfect emulation, and fiddling with the sound speed to match the video speed is not perfect ;)
So, using MAMEUIFX32 (or cabmame), do I also need to enable "Synchronize audio with video" ?yeah.
What about "Sync to monitor refresh" and "Refresh speed" ?don't enable.
it just means it accepts modelines with the "doublescan" flag.
and if you add a modeline, say 400x300 @ 55Hz to the "usermodes.txt" it will show up in windows as 55hz, if you add the same modeline to custom15khz.txt it will show up as 60hz.
Ah, did not realise the custom15Khz.txt forced vertical refresh to 60hz. Excellent, will use usermodes.txt
it just means it accepts modelines with the "doublescan" flag.
and if you add a modeline, say 400x300 @ 55Hz to the "usermodes.txt" it will show up in windows as 55hz, if you add the same modeline to custom15khz.txt it will show up as 60hz.
1) I am not sure I understand. Can you explain further. Do I still need add:
<CUT>
or is that incorperated into the new version of soft 15.
2) Concering usermodes.txt do they conflict with the standard modelines? What i mean is can you have the same resolution twice with a different refresh? How does one tell Mame to use the different refresh? Is it just for example 240x240@59 in the rom.ini file for the game?Exactly that way.
1) I am not sure I understand. Can you explain further. Do I still need add:
<CUT>
or is that incorperated into the new version of soft 15.
No it's not, as it works fine on most cards without those changes.
So for clarification if I still need the custom15khz.txt what do you you mean by "accepts modelines with the "doublescan" flag"??
I dont want to be bothersome I just am not clear on what it means.
Thanks again Sailor.
I've had some other computer trouble in the last day. One I got fixed, another I have no idea on, but before them, I had stopped some win services with idea of freeing up memory and such and now when I click on any version of soft15 I get a "runtime error '5' invalid procedure call or argument". Do you know what could be the issue here, SS?
Hey just to test since I am limited with modelines right now on nvidia card. can you tell me what modeline would run pacman as close as possible to its orginal state. Keep in mind I am running a Bilabs 27 inch monitor in the horizontal position.Err... Is that a Multisync Monitor or just 15kHz?
Btw I havent heard back from the omega driver team yet. I know you had mentioned intel driver limit. When he responses to my email I can ask about that too. Do you want to tell me specifically what to ask about the intel driver need to be addressed?Somewhere in there should be a counter running from 1 to 5, in Intel GMA drivers it references to "DTD_#" where # is the number. In the Intel Embedded drivers the same happens, although the registry key has another name.
modeline '352x288 18,7kHz 60Hz' 8,68 352 368 408 464 288 289 292 312 -hsync -vsync
modeline '352x288 17,7kHz 57Hz' 8,25 352 368 408 464 288 289 292 312 -hsync -vsync
modeline '352x288 17,1kHz 55Hz' 7,96 352 368 408 464 288 289 292 312 -hsync -vsync
Those are way higher than 16.5kHz ("extended resolution").Either set Direct3D Version to 8 in MAME, or try DirectDraw.
Be VERY carefull :) I don't belive there are that many monitors that support 15kHz - 31kHz, most support only 15-16kHz, 24-25kHz, 31+kHz.
Interesting modelines - I've got an old NEC presentation monitor stored away that will genuinely do 15-31Khz. I'll have a test at some stage...
Ahem. gaijin HAS to use DirectDraw to properly display native resolutions. If you want to know why, gaijin, read the Ultimarc monitor faq.
Not really... Hey COULD be using cabMAME ;)
I don't know what in your build would make it different regarding native res.cabMAME doesn't stretch die image to full resolution as base mame does.
I used a low res modeline generator and I get different number sailor. How do you cacluate the ones you came up with?i just used the modeline already in soft15kHz and simply pulled up the pixel clock.
Also I tried using new build of soft 15 and when I click on install useri'll look into it.
give me 'runtime error 9' subscript out of range
sh*t... another time that stupid decimal seperators...
I used a low res modeline generator and I get different number sailor. How do you cacluate the ones you came up with?
Interesting modelines - I've got an old NEC presentation monitor stored away that will genuinely do 15-31Khz. I'll have a test at some stage...
Not only a good test device, but also a good project monitor. What are you using soft15 with?
I didnt get a chance to try to test build 38 but with the new build I still need to change 17,7 to 17.7 in usermodes.txt right?
I did also see the resolution in forceware custom resolution tab. I tried running pacman and edited the pacman.ini file to reflect 352x288@57Wait... I'll just take a look in my magical orb...
I didnt seem to work. I did not remove orginal modeline 352x288 custom15khz.txt.
I think you said you can have two same resolutions co-exsist.
What am I doing wrong sailor?
I don't know what in your build would make it different regarding native res.cabMAME doesn't stretch die image to full resolution as base mame does.
Yup.
However you will need some kind of "tool" for it.
I think I'll create something like that.
Yup.
However you will need some kind of "tool" for it.
I think I'll create something like that.
p.s. Radeon HD 2400 Pro works fine with custom resolutions (Pixel Clock needs to be 7.12MHz or higher)
;Remove some "too low" resolutions
remove 240x240
remove 256x240
remove 256x256
remove 256x264
remove 321x256
;ReAdd some "low" resolutions with higher pclock and (way) larger sync width
modeline '288x240@59.885' 7.12 288 332 392 448 240 243 246 265 -hsync -vsync
modeline '296x240@59.941' 7.12 296 338 392 448 240 243 246 264 -hsync -vsync
modeline '304x240@59.305' 7.12 304 344 392 448 240 243 246 264 -hsync -vsync
modeline '321x240@59.014' 7.12 321 350 392 448 240 242 245 264 -hsync -vsync
modeline '336x240@59.749' 7.12 336 356 392 448 240 243 246 264 -hsync -vsync
p.s. Radeon HD 2400 Pro works fine with custom resolutions (Pixel Clock needs to be 7.12MHz or higher)
As for those 192 line modes, I don't really know how they work with 15kHz, as they would need something like 90Hz to get near. The only think I could imagine would be actually 192pixels per line, 240 lines per frame.
*EDIT* Actually it IS exactly that way. (If you double the 192 pix width you end up with 384x240)
I can confirm it will work, when I had my x300 they worked fineThanks
I can confirm it will work, when I had my x300 they worked fineThanks
I will move to omega drivers this weekend
Good bye catalyst junkware.
modeline "288x224@61" 6,050909 288 304 352 384 224 236 254 260 -hsync -vsync
modeline "256x224@61" 5,420606 256 272 312 344 224 236 254 260 -hsync -vsync
modeline "272x236@60" 5,6592 272 288 328 360 236 244 258 262 -hsync -vsync
modeline "224x224@61" 4,664242 224 240 264 296 224 236 254 260 -hsync -vsync
modeline "256x224@60" 5,40768 256 272 312 344 224 236 256 262 -hsync -vsync
modeline "288x224@60" 6,03648 288 304 352 384 224 236 256 262 -hsync -vsync
modeline "240x224@60" 5,0304 240 256 288 320 224 236 256 262 -hsync -vsync
modeline "321x240@57" 6,670368 321 336 392 424 240 252 270 276 -hsync -vsync
modeline "512x224@60" 10,6896 512 544 616 680 224 236 256 262 -hsync -vsync
modeline "480x64@60" 10,0608 480 512 576 640 64 130 229 262 -hsync -vsync
modeline "512x240@60" 10,6896 512 544 616 680 240 248 258 262 -hsync -vsync
modeline "640x240@60" 13,45632 640 688 760 856 240 248 258 262 -hsync -vsync
modeline "256x208@60" 5,40768 256 272 312 344 208 226 253 262 -hsync -vsync
modeline "256x208@61" 5,416992 256 272 312 344 208 224 250 258 -hsync -vsync
modeline "272x224@60" 5,6592 272 288 328 360 224 236 256 262 -hsync -vsync
modeline "272x224@61" 5,672727 272 288 328 360 224 236 254 260 -hsync -vsync
modeline "304x224@60" 6,41376 304 320 376 408 224 236 256 262 -hsync -vsync
modeline "288x224@60" 6,052147 288 304 352 384 224 238 257 264 -hsync -vsync
modeline "496x480@30" 10,458 496 528 600 664 480 496 517 525 -hsync -vsync interlace
modeline "640x480@30" 13,482 640 688 760 856 480 496 517 525 -hsync -vsync interlace
modeline "1024x480@30" 21,546 1024 1088 1240 1368 480 496 517 525 -hsync -vsync interlace
modeline "768x480@30" 16,128 768 816 928 1024 480 496 517 525 -hsync -vsync interlace
modeline "256x192@60" 5,40768 256 272 312 344 192 216 250 262 -hsync -vsync
modeline "240x192@60" 5,0304 240 256 288 320 192 216 250 262 -hsync -vsync
modeline "240x192@61" 5,030339 240 256 288 320 192 214 246 257 -hsync -vsync
modeline "256x256@60" 5,40768 256 272 312 344 256 258 261 262 -hsync -vsync
modeline "256x224@59" 5,41572 256 272 312 344 224 238 259 266 -hsync -vsync
modeline "512x448@30" 10,71 512 544 616 680 448 474 512 525 -hsync -vsync interlace
modeline "256x240@60" 5,40768 256 272 312 344 240 248 258 262 -hsync -vsync
modeline "256x224@60" 5,416555 256 272 312 344 224 236 256 262 -hsync -vsync
modeline "260x224@60" 5,427847 260 276 312 344 224 238 258 265 -hsync -vsync
modeline "376x248@59" 7,932128 376 408 440 504 248 254 262 265 -hsync -vsync
modeline "256x230@60" 5,40768 256 272 312 344 230 240 257 262 -hsync -vsync
modeline "256x184@60" 5,40768 256 272 312 344 184 210 249 262 -hsync -vsync
modeline "240x248@60" 5,0304 240 256 288 320 248 252 260 262 -hsync -vsync
modeline "223x240@50" 4,662 223 239 264 296 240 264 303 315 -hsync -vsync
modeline "352x240@60" 7,426572 352 384 408 472 240 248 258 262 -hsync -vsync
modeline "512x480@30" 10,71 512 544 616 680 480 496 517 525 -hsync -vsync interlace
modeline "480x480@30" 10,08 480 512 576 640 480 496 517 525 -hsync -vsync interlace
modeline "256x240@59" 5,41572 256 272 312 344 240 248 262 266 -hsync -vsync
modeline "240x224@60" 5,031446 240 256 288 320 224 236 256 262 -hsync -vsync
modeline "256x224@60" 5,423548 256 272 312 344 224 236 256 262 -hsync -vsync
modeline "240x252@57" 5,047376 240 256 288 320 252 260 274 278 -hsync -vsync
modeline "240x240@57" 5,03424 240 256 288 320 240 252 270 276 -hsync -vsync
modeline "256x224@57" 5,425929 256 272 312 344 224 242 269 278 -hsync -vsync
modeline "240x256@57" 5,04848 240 256 288 320 256 264 274 278 -hsync -vsync
modeline "256x256@55" 5,41112 256 272 312 344 256 266 281 286 -hsync -vsync
modeline "384x256@55" 8,05376 384 416 448 512 256 266 281 286 -hsync -vsync
modeline "384x248@55" 8,05376 384 416 448 512 248 260 280 286 -hsync -vsync
modeline "384x256@55" 8,056338 384 416 448 512 256 266 281 286 -hsync -vsync
modeline "512x256@55" 10,6964 512 544 616 680 256 266 281 286 -hsync -vsync
modeline "384x240@60" 8,04864 384 416 448 512 240 248 258 262 -hsync -vsync
modeline "321x240@60" 6,66528 321 336 392 424 240 248 258 262 -hsync -vsync
modeline "384x256@60" 8,04864 384 416 448 512 256 258 261 262 -hsync -vsync
modeline "256x240@61" 5,413872 256 272 312 344 240 246 255 258 -hsync -vsync
modeline "232x224@60" 4,90464 232 248 280 312 224 236 256 262 -hsync -vsync
modeline "224x232@60" 4,65312 224 240 264 296 232 242 257 262 -hsync -vsync
modeline "256x224@59" 5,419032 256 272 312 344 224 238 260 267 -hsync -vsync
modeline "321x224@60" 6,66528 321 336 392 424 224 236 256 262 -hsync -vsync
modeline "288x208@60" 6,03648 288 304 352 384 208 226 253 262 -hsync -vsync
modeline "321x232@60" 6,66528 321 336 392 424 232 242 257 262 -hsync -vsync
modeline "384x240@57" 8,05674 384 416 448 512 240 252 268 274 -hsync -vsync
modeline "384x224@60" 8,04864 384 416 448 512 224 236 256 262 -hsync -vsync
modeline "384x240@58" 8,06656 384 416 448 512 240 252 268 274 -hsync -vsync
modeline "321x224@59" 6,675876 321 336 392 424 224 238 260 267 -hsync -vsync
modeline "321x232@59" 6,675876 321 336 392 424 232 244 261 267 -hsync -vsync
modeline "640x200@60" 13,45632 640 688 760 856 200 220 252 262 -hsync -vsync
modeline "264x240@60" 5,53344 264 280 320 352 240 248 258 262 -hsync -vsync
modeline "280x240@60" 5,91072 280 296 344 376 240 248 258 262 -hsync -vsync
modeline "260x240@60" 5,40768 260 276 312 344 240 248 258 262 -hsync -vsync
modeline "321x240@55" 6,677977 321 336 392 424 240 256 279 287 -hsync -vsync
modeline "321x240@56" 6,672064 321 336 392 424 240 254 274 281 -hsync -vsync
modeline "256x224@58" 5,41972 256 272 312 344 224 240 266 274 -hsync -vsync
modeline "321x240@59" 6,679272 321 336 392 424 240 248 263 267 -hsync -vsync
modeline "321x240@59" 6,67538 321 336 392 424 240 248 261 265 -hsync -vsync
modeline "321x240@58" 6,686004 321 336 392 424 240 252 268 274 -hsync -vsync
modeline "384x240@58" 8,073665 384 416 448 512 240 252 268 274 -hsync -vsync
modeline "321x224@58" 6,686004 321 336 392 424 224 240 266 274 -hsync -vsync
modeline "318x239@58" 6,686004 318 334 392 424 239 251 268 274 -hsync -vsync
modeline "294x238@60" 6,172115 294 310 360 392 238 246 258 262 -hsync -vsync
modeline "316x239@60" 6,675961 316 332 392 424 239 247 258 262 -hsync -vsync
modeline "292x240@60" 6,172115 292 308 360 392 240 248 258 262 -hsync -vsync
modeline "292x231@60" 6,172115 292 308 360 392 231 241 257 262 -hsync -vsync
modeline "276x240@60" 5,794231 276 292 336 368 240 248 258 262 -hsync -vsync
modeline "240x240@60" 5,0304 240 256 288 320 240 248 258 262 -hsync -vsync
modeline "352x240@60" 7,41984 352 384 408 472 240 248 258 262 -hsync -vsync
modeline "384x224@60" 8,060518 384 416 448 512 224 238 257 264 -hsync -vsync
modeline "360x245@57" 7,55136 360 392 416 480 245 255 271 276 -hsync -vsync
modeline "360x240@57" 7,55136 360 392 416 480 240 252 270 276 -hsync -vsync
modeline "400x240@60" 8,42592 400 432 472 536 240 248 258 262 -hsync -vsync
modeline "360x240@60" 7,5456 360 392 416 480 240 248 258 262 -hsync -vsync
modeline "384x256@60" 8,062992 384 416 448 512 256 258 261 262 -hsync -vsync
modeline "256x224@60" 5,428152 256 272 312 344 224 236 257 263 -hsync -vsync
modeline "256x224@60" 5,428267 256 272 312 344 224 236 257 263 -hsync -vsync
modeline "512x256@60" 10,6896 512 544 616 680 256 258 261 262 -hsync -vsync
modeline "280x210@60" 5,91072 280 296 344 376 210 228 253 262 -hsync -vsync
modeline "240x208@60" 5,0304 240 256 288 320 208 226 253 262 -hsync -vsync
modeline "512x224@59" 10,72855 512 544 616 680 224 238 260 267 -hsync -vsync
modeline "321x224@60" 6,671322 321 336 392 424 224 236 256 262 -hsync -vsync
modeline "321x224@60" 6,675572 321 336 392 424 224 238 257 264 -hsync -vsync
modeline "321x224@60" 6,797196 321 337 400 432 224 236 256 262 -hsync -vsync
modeline "416x224@60" 8,67744 416 448 488 552 224 236 256 262 -hsync -vsync
modeline "512x512@30" 10,71 512 544 616 680 512 516 523 525 -hsync -vsync interlace
modeline "704x513@30" 14,742 704 752 840 936 513 517 523 525 -hsync -vsync interlace
modeline "256x240@57" 5,411808 256 272 312 344 240 252 270 276 -hsync -vsync
modeline "248x240@57" 5,160096 248 264 296 328 240 252 270 276 -hsync -vsync
modeline "256x256@55" 5,423631 256 272 312 344 256 266 283 288 -hsync -vsync
modeline "256x256@56" 5,423631 256 272 312 344 256 264 276 280 -hsync -vsync
modeline "256x256@57" 5,411808 256 272 312 344 256 262 273 276 -hsync -vsync
modeline "248x240@60" 5,15616 248 264 296 328 240 248 258 262 -hsync -vsync
modeline "256x232@58" 5,426944 256 272 312 344 232 246 265 272 -hsync -vsync
modeline "240x240@57" 5,036765 240 256 288 320 240 252 268 274 -hsync -vsync
modeline "256x224@58" 5,426944 256 272 312 344 224 240 264 272 -hsync -vsync
modeline "256x232@60" 5,40768 256 272 312 344 232 242 257 262 -hsync -vsync
modeline "256x240@58" 5,426944 256 272 312 344 240 250 267 272 -hsync -vsync
modeline "256x240@57" 5,411237 256 272 312 344 240 252 268 274 -hsync -vsync
modeline "321x240@58" 6,689024 321 336 392 424 240 250 267 272 -hsync -vsync
modeline "319x240@58" 6,689024 319 335 392 424 240 250 267 272 -hsync -vsync
modeline "336x256@60" 7,04256 336 352 416 448 256 258 261 262 -hsync -vsync
modeline "240x224@61" 5,042424 240 256 288 320 224 236 254 260 -hsync -vsync
modeline "280x224@60" 5,91072 280 296 344 376 224 236 256 262 -hsync -vsync
modeline "304x224@54" 6,433344 304 320 376 408 224 246 281 292 -hsync -vsync
modeline "321x256@60" 6,66528 321 336 392 424 256 258 261 262 -hsync -vsync
modeline "376x224@60" 7,92288 376 408 440 504 224 236 256 262 -hsync -vsync
modeline "304x256@59" 6,427224 304 320 376 408 256 260 265 267 -hsync -vsync
modeline "240x256@60" 5,0304 240 256 288 320 256 258 261 262 -hsync -vsync
modeline "256x256@60" 5,428031 256 272 312 344 256 258 262 263 -hsync -vsync
modeline "248x256@57" 5,160096 248 264 296 328 256 262 273 276 -hsync -vsync
modeline "256x224@60" 5,412429 256 272 312 344 224 236 257 263 -hsync -vsync
modeline "321x236@60" 6,66528 321 336 392 424 236 244 258 262 -hsync -vsync
modeline "336x225@60" 7,060406 336 352 416 448 225 237 257 263 -hsync -vsync
modeline "480x464@30" 10,08 480 512 576 640 464 484 515 525 -hsync -vsync interlace
modeline "256x224@60" 5,418 256 272 312 344 224 236 256 262 -hsync -vsync
modeline "496x232@60" 10,43808 496 528 600 664 232 242 257 262 -hsync -vsync
modeline "255x232@60" 5,28192 255 271 304 336 232 242 257 262 -hsync -vsync
modeline "512x240@45" 10,69978 512 544 616 680 240 276 331 349 -hsync -vsync
modeline "160x200@60" 3,40412 160 176 184 216 200 220 253 263 -hsync -vsync
modeline "304x240@60" 6,41376 304 320 376 408 240 248 258 262 -hsync -vsync
modeline "304x256@60" 6,41376 304 320 376 408 256 258 261 262 -hsync -vsync
modeline "256x224@57" 5,411808 256 272 312 344 224 242 267 276 -hsync -vsync
modeline "256x231@61" 5,416992 256 272 312 344 231 239 254 258 -hsync -vsync
modeline "240x232@60" 5,0304 240 256 288 320 232 242 257 262 -hsync -vsync
modeline "256x224@61" 5,418 256 272 312 344 224 236 253 259 -hsync -vsync
modeline "319x255@61" 6,676758 319 335 392 424 255 255 258 258 -hsync -vsync
modeline "256x232@61" 5,416992 256 272 312 344 232 240 254 258 -hsync -vsync
modeline "296x240@60" 6,16224 296 312 360 392 240 248 258 262 -hsync -vsync
modeline "336x240@60" 7,060337 336 352 416 448 240 248 259 263 -hsync -vsync
modeline "512x228@60" 10,72555 512 544 616 680 228 240 256 262 -hsync -vsync
modeline "640x240@60" 13,49029 640 688 760 856 240 248 259 263 -hsync -vsync
modeline "672x240@60" 14,12067 672 720 800 896 240 248 259 263 -hsync -vsync
modeline "336x240@60" 7,04256 336 352 416 448 240 248 258 262 -hsync -vsync
modeline "360x240@60" 7,564647 360 392 416 480 240 248 259 263 -hsync -vsync
modeline "256x224@61" 5,414702 256 272 312 344 224 236 251 257 -hsync -vsync
modeline "240x224@57" 5,03424 240 256 288 320 224 242 267 276 -hsync -vsync
modeline "256x216@61" 5,420606 256 272 312 344 216 230 253 260 -hsync -vsync
modeline "256x224@61" 5,413872 256 272 312 344 224 236 252 258 -hsync -vsync
modeline "272x216@61" 5,672727 272 288 328 360 216 230 253 260 -hsync -vsync
modeline "240x216@61" 5,042424 240 256 288 320 216 230 253 260 -hsync -vsync
modeline "288x216@60" 6,03648 288 304 352 384 216 232 254 262 -hsync -vsync
modeline "321x224@59" 6,675189 321 336 392 424 224 238 259 266 -hsync -vsync
modeline "512x432@30" 10,71 512 544 616 680 432 464 509 525 -hsync -vsync interlace
modeline "256x240@57" 5,414522 256 272 312 344 240 252 268 274 -hsync -vsync
modeline "240x224@56" 5,03552 240 256 288 320 224 244 271 281 -hsync -vsync
modeline "256x240@57" 5,414064 256 272 312 344 240 252 268 274 -hsync -vsync
modeline "256x224@60" 5,41603 256 272 312 344 224 238 257 264 -hsync -vsync
modeline "720x241@60" 15,13367 720 768 864 960 241 249 259 263 -hsync -vsync
modeline "256x256@59" 5,41671 256 272 312 344 256 260 264 266 -hsync -vsync
modeline "224x240@50" 4,662 224 240 264 296 240 264 303 315 -hsync -vsync
modeline "512x192@60" 10,6896 512 544 616 680 192 216 250 262 -hsync -vsync
modeline "256x224@56" 5,413184 256 272 312 344 224 244 271 281 -hsync -vsync
modeline "384x224@56" 8,056832 384 416 448 512 224 244 271 281 -hsync -vsync
modeline "256x240@56" 5,413184 256 272 312 344 240 254 274 281 -hsync -vsync
modeline "399x253@55" 8,306472 399 431 464 528 253 265 281 287 -hsync -vsync
modeline "400x256@57" 8,443608 400 432 472 536 256 264 274 278 -hsync -vsync
modeline "640x480@28" 13,49099 640 688 760 856 480 504 541 553 -hsync -vsync interlace
modeline "400x256@60" 8,42592 400 432 472 536 256 258 261 262 -hsync -vsync
modeline "256x256@50" 5,418 256 272 312 344 256 276 305 315 -hsync -vsync
modeline "240x248@57" 5,048213 240 256 288 320 248 258 273 278 -hsync -vsync
modeline "321x240@54" 6,685632 321 336 392 424 240 258 283 292 -hsync -vsync
modeline "321x224@61" 6,672912 321 336 392 424 224 236 252 258 -hsync -vsync
modeline "321x256@61" 6,672912 321 336 392 424 256 256 258 258 -hsync -vsync
modeline "321x224@61" 6,666666 321 336 392 424 224 234 251 256 -hsync -vsync
modeline "248x224@60" 5,15616 248 264 296 328 224 236 256 262 -hsync -vsync
modeline "240x216@60" 5,0304 240 256 288 320 216 232 254 262 -hsync -vsync
modeline "256x224@54" 5,424192 256 272 312 344 224 246 281 292 -hsync -vsync
modeline "256x240@54" 5,424192 256 272 312 344 240 258 283 292 -hsync -vsync
modeline "256x224@54" 5,42261 256 272 312 344 224 248 281 293 -hsync -vsync
modeline "256x216@60" 5,40768 256 272 312 344 216 232 254 262 -hsync -vsync
modeline "342x240@60" 7,16832 342 358 424 456 240 248 258 262 -hsync -vsync
modeline "319x223@60" 6,66528 319 335 392 424 223 235 256 262 -hsync -vsync
modeline "321x224@59" 6,688091 321 336 392 424 224 238 259 266 -hsync -vsync
modeline "256x224@55" 5,413121 256 272 312 344 224 244 274 284 -hsync -vsync
modeline "376x240@60" 7,92288 376 408 440 504 240 248 258 262 -hsync -vsync
modeline "1024x512@30" 21,546 1024 1088 1240 1368 512 516 523 525 -hsync -vsync interlace
modeline "368x240@60" 7,67136 368 400 424 488 240 248 258 262 -hsync -vsync
modeline "321x240@59" 6,665534 321 336 392 424 240 248 262 266 -hsync -vsync
modeline "480x240@59" 10,06118 480 512 576 640 240 248 262 266 -hsync -vsync
modeline "384x240@59" 8,048947 384 416 448 512 240 248 262 266 -hsync -vsync
modeline "576x432@30" 12,096 576 608 704 768 432 464 509 525 -hsync -vsync interlace
modeline "272x232@60" 5,6592 272 288 328 360 232 242 257 262 -hsync -vsync
modeline "448x224@60" 9,432 448 480 536 600 224 236 256 262 -hsync -vsync
modeline "384x240@57" 8,064757 384 416 448 512 240 252 272 278 -hsync -vsync
modeline "448x240@60" 9,432 448 480 536 600 240 248 258 262 -hsync -vsync
modeline "304x232@60" 6,41376 304 320 376 408 232 242 257 262 -hsync -vsync
modeline "336x236@60" 7,04256 336 352 416 448 236 244 258 262 -hsync -vsync
modeline "344x240@60" 7,16832 344 360 424 456 240 248 258 262 -hsync -vsync
modeline "351x251@60" 7,29408 351 367 432 464 251 255 260 262 -hsync -vsync
modeline "321x224@56" 6,672064 321 336 392 424 224 244 271 281 -hsync -vsync
modeline "512x240@60" 10,70673 512 544 616 680 240 248 258 262 -hsync -vsync
modeline "256x234@60" 5,40768 256 272 312 344 234 244 257 262 -hsync -vsync
modeline "368x224@60" 7,67136 368 400 424 488 224 236 256 262 -hsync -vsync
modeline "304x240@58" 6,436608 304 320 376 408 240 250 267 272 -hsync -vsync
modeline "321x240@61" 6,672912 321 336 392 424 240 246 255 258 -hsync -vsync
modeline "321x224@58" 6,689024 321 336 392 424 224 240 264 272 -hsync -vsync
modeline "256x248@60" 5,40768 256 272 312 344 248 252 260 262 -hsync -vsync
modeline "360x224@60" 7,5456 360 392 416 480 224 236 256 262 -hsync -vsync
modeline "360x224@58" 7,57248 360 392 416 480 224 240 264 272 -hsync -vsync
modeline "304x224@58" 6,436608 304 320 376 408 224 240 264 272 -hsync -vsync
modeline "380x224@60" 7,92288 380 412 440 504 224 236 256 262 -hsync -vsync
modeline "321x240@55" 6,66952 321 336 392 424 240 256 278 286 -hsync -vsync
modeline "508x224@60" 10,6896 508 540 616 680 224 236 256 262 -hsync -vsync
modeline "508x240@60" 10,6896 508 540 616 680 240 248 258 262 -hsync -vsync
modeline "256x239@60" 5,40768 256 272 312 344 239 247 258 262 -hsync -vsync
modeline "336x239@60" 7,04256 336 352 416 448 239 247 258 262 -hsync -vsync
modeline "512x256@57" 10,69776 512 544 616 680 256 262 273 276 -hsync -vsync
modeline "496x224@60" 10,43808 496 528 600 664 224 236 256 262 -hsync -vsync
modeline "321x190@60" 6,66528 321 336 392 424 190 214 250 262 -hsync -vsync
modeline "264x224@60" 5,53344 264 280 320 352 224 236 256 262 -hsync -vsync
modeline "368x448@30" 7,686 368 400 424 488 448 474 512 525 -hsync -vsync interlace
modeline "400x248@60" 8,42592 400 432 472 536 248 252 260 262 -hsync -vsync
modeline "224x224@60" 4,65312 224 240 264 296 224 236 256 262 -hsync -vsync
modeline "464x224@60" 9,68352 464 496 552 616 224 236 256 262 -hsync -vsync
modeline "480x224@60" 10,0608 480 512 576 640 224 236 256 262 -hsync -vsync
modeline "512x224@61" 10,70768 512 544 616 680 224 236 253 259 -hsync -vsync
modeline "432x224@59" 9,073728 432 464 512 576 224 238 260 267 -hsync -vsync
modeline "321x256@50" 6,667661 321 336 392 424 256 276 306 316 -hsync -vsync
modeline "256x240@54" 5,412326 256 272 312 344 240 256 282 290 -hsync -vsync
modeline "256x240@54" 5,415627 256 272 312 344 240 256 283 291 -hsync -vsync
modeline "321x240@56" 6,672321 321 336 392 424 240 254 275 282 -hsync -vsync
modeline "368x240@58" 7,698688 368 400 424 488 240 250 267 272 -hsync -vsync
modeline "352x256@60" 7,41984 352 384 408 472 256 258 261 262 -hsync -vsync
modeline "352x256@54" 7,442496 352 384 408 472 256 268 286 292 -hsync -vsync
modeline "318x240@60" 6,66528 318 334 392 424 240 248 258 262 -hsync -vsync
modeline "336x240@58" 7,067648 336 352 416 448 240 250 267 272 -hsync -vsync
modeline "321x200@50" 6,678 321 336 392 424 200 238 296 315 -hsync -vsync
modeline "366x240@54" 7,694784 366 398 424 488 240 258 283 292 -hsync -vsync
modeline "671x216@60" 14,13817 671 719 800 896 216 232 255 263 -hsync -vsync
modeline "671x216@60" 14,13181 671 719 800 896 216 232 255 263 -hsync -vsync
modeline "671x272@50" 14,112 671 719 800 896 272 286 308 315 -hsync -vsync
modeline "400x280@50" 8,442 400 432 472 536 280 292 309 315 -hsync -vsync
modeline "321x248@56" 6,672064 321 336 392 424 248 260 275 281 -hsync -vsync
modeline "504x296@50" 10,584 504 536 608 672 296 302 312 315 -hsync -vsync
modeline "400x300@49" 8,432614 400 432 472 536 300 308 318 322 -hsync -vsync
modeline "512x224@62" 10,71 512 544 616 680 224 234 251 256 -hsync -vsync
modeline "256x240@60" 5,408805 256 272 312 344 240 248 260 264 -hsync -vsync
modeline "256x222@60" 5,40768 256 272 312 344 222 236 255 262 -hsync -vsync
modeline "256x256@60" 5,422892 256 272 312 344 256 258 262 263 -hsync -vsync
modeline "200x240@50" 4,158 200 216 232 264 240 264 303 315 -hsync -vsync
modeline "321x200@60" 6,66528 321 336 392 424 200 220 252 262 -hsync -vsync
modeline "512x256@50" 10,71 512 544 616 680 256 276 305 315 -hsync -vsync
modeline "394x240@60" 8,30016 394 426 464 528 240 248 258 262 -hsync -vsync
modeline "224x240@60" 4,65312 224 240 264 296 240 248 258 262 -hsync -vsync
modeline "296x224@60" 6,16224 296 312 360 392 224 236 256 262 -hsync -vsync
modeline "248x216@60" 5,15616 248 264 296 328 216 232 254 262 -hsync -vsync
modeline "322x241@60" 6,792452 322 338 400 432 241 249 258 262 -hsync -vsync
modeline "321x240@60" 6,666666 321 336 392 424 240 248 258 262 -hsync -vsync
modeline "272x256@60" 5,6592 272 288 328 360 256 258 261 262 -hsync -vsync
modeline "321x200@69" 6,6899 321 336 392 424 200 210 223 228 -hsync -vsync
modeline "512x236@62" 10,70403 512 544 616 680 236 242 251 254 -hsync -vsync
modeline "512x236@61" 10,70098 512 544 616 680 236 244 253 257 -hsync -vsync
modeline "232x256@60" 4,90464 232 248 280 312 256 258 261 262 -hsync -vsync
modeline "256x224@53" 5,411317 256 272 312 344 224 248 286 298 -hsync -vsync
modeline "416x256@60" 8,67744 416 448 488 552 256 258 261 262 -hsync -vsync
modeline "256x200@60" 5,40768 256 272 312 344 200 220 252 262 -hsync -vsync
modeline "240x240@50" 5,04 240 256 288 320 240 264 303 315 -hsync -vsync
modeline "272x200@60" 5,6592 272 288 328 360 200 220 252 262 -hsync -vsync
modeline "256x256@61" 5,416992 256 272 312 344 256 256 258 258 -hsync -vsync
modeline "280x232@60" 5,91072 280 296 344 376 232 242 257 262 -hsync -vsync
modeline "512x248@60" 10,6896 512 544 616 680 248 252 260 262 -hsync -vsync
modeline "208x240@60" 4,4016 208 224 248 280 240 248 258 262 -hsync -vsync
modeline "384x232@60" 8,04864 384 416 448 512 232 242 257 262 -hsync -vsync
modeline "392x256@60" 8,1744 392 424 456 520 256 258 261 262 -hsync -vsync
modeline "288x240@60" 6,03648 288 304 352 384 240 248 258 262 -hsync -vsync
modeline "184x176@60" 3,89856 184 200 216 248 176 204 248 262 -hsync -vsync
modeline "368x256@60" 7,67136 368 400 424 488 256 258 261 262 -hsync -vsync
modeline "544x200@60" 11,44416 544 576 664 728 200 220 252 262 -hsync -vsync
modeline "512x256@58" 10,72768 512 544 616 680 256 262 269 272 -hsync -vsync
modeline "256x512@30" 5,418 256 272 312 344 512 516 523 525 -hsync -vsync interlace
modeline "544x480@30" 11,466 544 576 664 728 480 496 517 525 -hsync -vsync interlace
modeline "294x294@50" 6,165359 294 310 360 392 294 300 311 314 -hsync -vsync
modeline "294x294@51" 6,182352 294 310 360 392 294 300 307 310 -hsync -vsync
modeline "352x224@60" 7,41984 352 384 408 472 224 236 256 262 -hsync -vsync
modeline "240x160@60" 5,045779 240 256 288 320 160 194 247 264 -hsync -vsync
modeline "192x216@60" 4,02432 192 208 224 256 216 232 254 262 -hsync -vsync
modeline "544x242@60" 11,47305 544 576 664 728 242 250 259 263 -hsync -vsync
Video: Monitor 00010001 = "\\.\DISPLAY1" (primary)
Direct3D: Using Direct3D 9
Direct3D: Configuring adapter #0 = RADEON 9600 SERIES
Direct3D: Selecting video mode...
223x 240@ 50Hz -> 86.161882
224x 224@ 61Hz -> 717.391312
224x 232@ 60Hz -> 622.641504
232x 224@ 60Hz -> 622.641504
240x 192@ 60Hz -> 622.641504
240x 192@ 61Hz -> 717.391312
240x 224@ 60Hz -> 622.641504
240x 240@ 57Hz -> 217.105269
240x 248@ 60Hz -> 622.641504
240x 252@ 57Hz -> 217.105269
240x 256@ 57Hz -> 217.105269
256x 184@ 60Hz -> 622.641504
256x 192@ 60Hz -> 622.641504
256x 208@ 60Hz -> 622.641504
256x 208@ 61Hz -> 717.391312
256x 224@ 57Hz -> 217.105269
256x 224@ 59Hz -> 383.720934
256x 224@ 60Hz -> 622.641504
256x 224@ 61Hz -> 717.391312
256x 230@ 60Hz -> 622.641504
256x 240@ 59Hz -> 383.720934
256x 240@ 60Hz -> 622.641504
256x 240@ 61Hz -> 717.391312
256x 256@ 55Hz -> 151.376143
256x 256@ 60Hz -> 622.641504
260x 224@ 60Hz -> 622.641504
272x 224@ 60Hz -> 622.641504
272x 224@ 61Hz -> 717.391312
272x 236@ 60Hz -> 622.641504
288x 208@ 60Hz -> 622.641504
288x 224@ 60Hz -> 1622.641504
288x 224@ 61Hz -> 1717.391312
304x 224@ 60Hz -> 681.465033
321x 224@ 60Hz -> 652.053269
321x 240@ 57Hz -> 237.105269
321x 240@ 60Hz -> 642.641503
352x 240@ 60Hz -> 634.987183
376x 248@ 59Hz -> 392.570492
384x 240@ 60Hz -> 631.491061
384x 248@ 55Hz -> 159.640606
384x 256@ 55Hz -> 159.128081
384x 256@ 60Hz -> 630.393442
480x 64@ 60Hz -> 622.641504
480x 480@ 60Hz -> 624.868675
496x 480@ 60Hz -> 624.792041
512x 224@ 60Hz -> 627.085948
512x 240@ 60Hz -> 626.790882
512x 256@ 55Hz -> 155.267194
512x 448@ 60Hz -> 624.868675
512x 480@ 60Hz -> 624.720506
640x 240@ 60Hz -> 625.351531
640x 480@ 60Hz -> 624.283540
768x 480@ 60Hz -> 623.998356
1024x 480@ 60Hz -> 623.648553
Direct3D: Mode selected = 288x 224@ 61Hz
Direct3D: Using dynamic textures
Direct3D: YUV format = UYVY
Direct3D: Device created at 288x224
So long SPAM, short conclusion...
It theoretically works, but practically we should stick to a "reasonable" amount of resolutions.
Per default MAME (in Direct3D) scales the image by a floating point value.
CabMAME basically does the same, however only uses integer values.[/url]
I have the NVidia 6600GT AGP card and can't seem to run some of the 15khz resolutions. For example, when I tried to run Pac-Man at 352x288 or 384x288, my WG9200 still runs it at 30.1kHZ but at 100Hz refresh rate. But resolutions such as 448x240 and 640x240 runs fine at 15.7kHz at 59Hz refresh. Seems like my video card doesn't like any of the resolutions that have 50Hz refresh rates. Is there any way for me to enable those resolutions so I can run them at 15kHz? BTW, I tried it using both Forceware 93.71 and 162.18 with the same results.
Thanks
As far as I know there are really restrictions in the ForceWare, however those only regard interlace features.
An older GeForce2 MX for example...
With driver 12.41 it did actually support interlace (via powerstrip).
With driver 66.92 it did NOT support interlace (neither powerstrip nor soft15khz).
Hm...
There are some flags in the NVidia driver to doublescan low resolution, but that cause it with but 288 line and 240 line resolutions. If it really runs at 31kHz / 100Hz the pixelclock would be exactly the double as it would need...
As long as I can't reproduce here, it's like shooting in the fog.
I have the NVidia 6600GT AGP card and can't seem to run some of the 15khz resolutions. For example, when I tried to run Pac-Man at 352x288 or 384x288, my WG9200 still runs it at 30.1kHZ but at 100Hz refresh rate. But resolutions such as 448x240 and 640x240 runs fine at 15.7kHz at 59Hz refresh. Seems like my video card doesn't like any of the resolutions that have 50Hz refresh rates. Is there any way for me to enable those resolutions so I can run them at 15kHz? BTW, I tried it using both Forceware 93.71 and 162.18 with the same results.
Thanks
Has anyone had trouble with NBA Jam using this? It worked fine with my ArcadeVGA but I am getting an out of range error on my monitor using Soft-15khz and a different video card.
Yeah they are 31KHz, but to be honest, neither my Hantarex nor any of the TVs I had hooked up (those SCART RGB stuff rocks!) did blow up or take any damage.
They simply cannot sync to it.
You could either use a J-PAC to filter out the BIOS screens, or you could enjoy a doubled bios output (like that "feature" on the J-PAC).
Hm...
It's usermodes.txt
Should work though.
Too bad drivers don't spit out error logs if the don't like something :)
Attached below are the SVGA and XGA real 60hz modelines. As for you not getting the bulk of 15khz resolutions, I don't know. I think the monitor is quite capable of the modes. I just got an X1600 XT and it works with the stock 15khz modes just fine. (Unfortunately, it doesn't seem to be compatible with Advancemame....)
Hey, I've got a nVidia GeForce 5950. For some reason my WG 25k7913 doesn't display anything when I'm using my hacked VGA cable. I've tried setting my resolution at 640x480 @ 60Hz.
Nothing seems to be working.
Thanks,
Xb0x3r
Yeah they are 31KHz, but to be honest, neither my Hantarex nor any of the TVs I had hooked up (those SCART RGB stuff rocks!) did blow up or take any damage.
They simply cannot sync to it.
You could either use a J-PAC to filter out the BIOS screens, or you could enjoy a doubled bios output (like that "feature" on the J-PAC).
I dont use a J-pac
how do I go about enjoying a doubled bios output like the feature of the J-pac as stated above?
My Polo displays the 31kHz BIOS screens exactly as the jpac does with the jumper on.
You could either use a J-PAC to filter out the BIOS screens, or you could enjoy a doubled bios output (like that "feature" on the J-PAC).
-----------------------------------------------------------------------------------------------
I dont use a j-pac or polo so how do you use or make the j-pac like feature as stated above?
-----------------------------------------------------------------------------------------------
As for the dual card workaround...
You add a seconds card (most likely PCI), enter your BIOS and change your primary VGA device to PCI (PCI/AGP on older boards).
In windows you simple go to the device manager and deactivate the PCI card.
Then the bios boots up on PCI (with no monitor attached) and once windows starts, the pci shuts off and the AGP/PCIE card will display (on your arcade screen).
-----------------------------------------------------------------------------------------------
what or how would the second card matter or do any justice if there meant to display 31K only how would that not give you a 31k on startup still?
-----------------------------------------------------------------------------------------------
And this is what MAME spits out on my Radeon 9600 Pro when I try to run Pac-Man :)...Code: [Select]Video: Monitor 00010001 = "\\.\DISPLAY1" (primary)
Direct3D: Using Direct3D 9
Direct3D: Configuring adapter #0 = RADEON 9600 SERIES
Direct3D: Selecting video mode...
223x 240@ 50Hz -> 86.161882
224x 224@ 61Hz -> 717.391312
224x 232@ 60Hz -> 622.641504
232x 224@ 60Hz -> 622.641504
240x 192@ 60Hz -> 622.641504
240x 192@ 61Hz -> 717.391312
240x 224@ 60Hz -> 622.641504
240x 240@ 57Hz -> 217.105269
240x 248@ 60Hz -> 622.641504
240x 252@ 57Hz -> 217.105269
240x 256@ 57Hz -> 217.105269
256x 184@ 60Hz -> 622.641504
256x 192@ 60Hz -> 622.641504
256x 208@ 60Hz -> 622.641504
256x 208@ 61Hz -> 717.391312
256x 224@ 57Hz -> 217.105269
256x 224@ 59Hz -> 383.720934
256x 224@ 60Hz -> 622.641504
256x 224@ 61Hz -> 717.391312
256x 230@ 60Hz -> 622.641504
256x 240@ 59Hz -> 383.720934
256x 240@ 60Hz -> 622.641504
256x 240@ 61Hz -> 717.391312
256x 256@ 55Hz -> 151.376143
256x 256@ 60Hz -> 622.641504
260x 224@ 60Hz -> 622.641504
272x 224@ 60Hz -> 622.641504
272x 224@ 61Hz -> 717.391312
272x 236@ 60Hz -> 622.641504
288x 208@ 60Hz -> 622.641504
288x 224@ 60Hz -> 1622.641504
288x 224@ 61Hz -> 1717.391312
304x 224@ 60Hz -> 681.465033
321x 224@ 60Hz -> 652.053269
321x 240@ 57Hz -> 237.105269
321x 240@ 60Hz -> 642.641503
352x 240@ 60Hz -> 634.987183
376x 248@ 59Hz -> 392.570492
384x 240@ 60Hz -> 631.491061
384x 248@ 55Hz -> 159.640606
384x 256@ 55Hz -> 159.128081
384x 256@ 60Hz -> 630.393442
480x 64@ 60Hz -> 622.641504
480x 480@ 60Hz -> 624.868675
496x 480@ 60Hz -> 624.792041
512x 224@ 60Hz -> 627.085948
512x 240@ 60Hz -> 626.790882
512x 256@ 55Hz -> 155.267194
512x 448@ 60Hz -> 624.868675
512x 480@ 60Hz -> 624.720506
640x 240@ 60Hz -> 625.351531
640x 480@ 60Hz -> 624.283540
768x 480@ 60Hz -> 623.998356
1024x 480@ 60Hz -> 623.648553
Direct3D: Mode selected = 288x 224@ 61Hz
Direct3D: Using dynamic textures
Direct3D: YUV format = UYVY
Direct3D: Device created at 288x224
My Polo displays the 31kHz BIOS screens exactly as the jpac does with the jumper on.
You could either use a J-PAC to filter out the BIOS screens, or you could enjoy a doubled bios output (like that "feature" on the J-PAC).
-----------------------------------------------------------------------------------------------
I dont use a j-pac or polo so how do you use or make the j-pac like feature as stated above?
-----------------------------------------------------------------------------------------------
As for the dual card workaround...
You add a seconds card (most likely PCI), enter your BIOS and change your primary VGA device to PCI (PCI/AGP on older boards).
In windows you simple go to the device manager and deactivate the PCI card.
Then the bios boots up on PCI (with no monitor attached) and once windows starts, the pci shuts off and the AGP/PCIE card will display (on your arcade screen).
-----------------------------------------------------------------------------------------------
what or how would the second card matter or do any justice if there meant to display 31K only how would that not give you a 31k on startup still?
-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------
I dont use a j-pac or polo so how do you use or make the j-pac like feature as stated above?
-----------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------
what or how would the second card matter or do any justice if there meant to display 31K only how would that not give you a 31k on startup still?
-----------------------------------------------------------------------------------------------
So with regular mame I use direct draw. that wont be an issue? Have you tested with direct draw?Sure it works with direct draw, how you think the ArcadeVGA works? :)
Also I want to clarify something. If you add modelines to the usermodes.txt do you have to uninstall soft 15khz and then reinstall and reboot?
do I disconnect the arcade monitor and hook up a regular vga card and vga pc monitor run the soft15k software shut the pc down after that and then hook the arcade monitor back up turn the pc on and it should be running in 15k correct?
Salior to test with that big list of usermodes.txt I need to upgrade to Build 39. Any bugs with it or is it stable?
I have an nvidia geforce 7800 gtx and a WG D9400 monitor. After installing soft 15k, I am unable to see any of the new resolutions using quickres, and when mame tries to play a game using any res below 640x480, it throws an error stating that it's an unsupported resolution. I'm not sure if this has already been answered in this thread, but any help would be greatly appreciated. Must play games in native res!Hm... What ForceWare are you using?
Hm... What ForceWare are you using?
Hm... What ForceWare are you using?
I think 97.61 or something like that. I'm at work now so I will confirm when I get home. I have been reading through this thread while at work today and came across some potential solutions. One nvidia user posted a similar problem, but after he reinstalled soft 15k, it went away. I also see that I'm using a pretty old forceware, so I'll update that as well. I'll post my results after I do these things.
So with regular mame I use direct draw. that wont be an issue? Have you tested with direct draw?Sure it works with direct draw, how you think the ArcadeVGA works? :)
Also I want to clarify something. If you add modelines to the usermodes.txt do you have to uninstall soft 15khz and then reinstall and reboot?
You have to uninstall and reinstall soft-15khz anytime you change your customXXkhz.txt or usermodes.txt file.
---do I disconnect the arcade monitor and hook up a regular vga card and vga pc monitor run the soft15k software shut the pc down after that and then hook the arcade monitor back up turn the pc on and it should be running in 15k correct?
right, you can double check if 15khz is working by keeping the VGA monitor connected after soft-15khz installation, it should go "out of sync" (or display garbage) as soon as windows starts. then simply switch the cables.
Hm... Are you using Clone mode or something like that?
As for 640x480, did it output 15kHz?
Nope, only single display. The only khz options i have in quickres are 60. im not sure what numbers my monitor is shoing in the OSD, but its something like 30 over 50. i can get the exact numbers later if u want them, but they were around there.Yeah they all should show up with 60Hz (which is vertical refresh btw.), but you shouldn't be able to actually SEE anything on your VGA Monitor now.
Nope, only single display. The only khz options i have in quickres are 60. im not sure what numbers my monitor is shoing in the OSD, but its something like 30 over 50. i can get the exact numbers later if u want them, but they were around there.Yeah they all should show up with 60Hz (which is vertical refresh btw.), but you shouldn't be able to actually SEE anything on your VGA Monitor now.
Hm... Actually the D9400 should sync to it, my fault.
What does the OSD tell you?
One last question sailor since I dont have my new ati card to test. When you used that big usermodes.txt list. Did you have any specific resolution specified in the pacman.ini file or mame auto selected that right resolutions and refresh or does it use a default resolution in the pacman.ini file as a reference?
Hm... Actually the D9400 should sync to it, my fault.
What does the OSD tell you?
I'll check when I get home from work tonight. I also have an ATI Radeon X850 to try as well.
Sure, 800x600 :)
With your D9400 you should be able to install 15 + 25 + 31kHz.
Screen when a little crazy and also made a high pitch noise. Strange because my bill labs quad sync monitor is capable of running many modes.Most likely the horizontal flyback on those modes it too high, as they are calculated for standard 15kHz (which is something like 20% of active pixel = sync) and with your Monitor simply has a faster flyback (like 10% of pixel = sync)
Also something else I ve played around with is adding those modelines you gave me for pacman two pages ago in this thread and I specified in the pacman.ini file 352x288@55 and it still selected the default one @51. Seems like if you have same resolution with different refresh rates mame will always pick the default ones in embedded in soft 15khz. What is that?Try only to add the usermodes, NOT the base 15kHz ones (as they ALL will be added with 60Hz to the registry).
I'm able to add new resolutions with powerstrip, but not with soft15k.Now that IS strange as both should be doing quite the same thing. With both NVidia AND ATI?
No... the base 15kHz modes get added as 60Hz, though the 288 line modes really just have 50Hz...
Hm... Well then I can't help you.
I don't see why it doesn't work.
When using usermodes can resolutions from those usermodes co exist with the defaults in soft15.Yes they do, as the base 15kHz modes have the lowest priority.
Dont give up on me. There has to be sometype of adjustment to the modelines to get them to work.I only can say that those modelines work fine for my two Hantarex Polos, my Hantarex MTC 9110 and my good old Commodore 1084.
I've got a WG 25k7193, currently with soft15kHz running (15khz installed) I don't seem to get any picture at all. I pulled this out of an old beat-up Outrunners Cab.Hm... What graphics card are you using? How is it connected with the monitor?
Any ideas on how to even get some sort of picture on it?
hantarx polo 25" serial #40029Mhm...
geforce 5200fx nvidia drivers and soft 15 only 15kHz installed
problem is there is a black line threw the screen half screen shows full screen other 1/4 of screen all over the place
oem drivers version: 82.65z2
windows running 640 x 420
the higher i go the more desktops there are 1240 780 showed 3 desktops across screen
450x254 shows around 6 to 10 windows
thanks and keep working on the great program :cheers:
For some reason they aren't sticking in the registry or aren't being loaded from the registry upon reboot. --- Would the fact that I'm using windows server 2003 have anything to do with it? --- I purchased an arcadevga card. Hopefully this will solve my problems.
I also have 5 PCI slots and had the card sitting in slot#3 of the 5 PCI slots
any idea's?
I got my new X1650 pro 512MB AGP in yesterday and I installed it today with soft15K.
Oh, my :applaud:
it works great I only am running the stock 15K res's that are included and have not tried any custom user modes yet.
when I tried the pci with the arcadevga2 just to see if it would still work as posted on page one and it does not like it say's but with the new card it worked great.
the arcadevga2 will override the pci video card still so that trick does not work with the arcadevga2 card
I stumbled on that trying to get a head start I was not trying to use the arcadevga2 withsoft 15k lol.
when I tried to run soft15k on desktop I either got a error 75 or 9 in the folder and out of the folder gave the difference in the 2 error numbers but when it was in the folder and placed in C: it made no error's.
Ummon: on my mobo the pci video works in any of the 5 spots I use slots 1 3 5 to keep a better space for in between each card for better cooling.
Here's my setup...
cps3 lets you choose from 640:480 and upwards ( i choose 640:480) daphne also uses 640:480.
greetz rob
Thanks Ummon! my suspicion is that it has to do with the pixel clock.. I get out of sync errors on all the lower resolutions for some reason... but I would be happy with a "doublescan" like 704x288 instead of 352x288 but I can't figure out how do generate the right modeline code using LRMC... What drivers are you using? Catalyst or omega? are you using XP? well, I guess I'll give AdvanceMame another try.. thanks!
Problem solved :) for the black screen in cps3 and daphne emu .
I was using an NVIDIA RIVA TNT@/TNT2 pro wich gave me the black screen after loading.
Hehe, no NVidia on 98 Ummon ;)
Also you'll need the Visual Basic Runtime in 98 :)
I installed it on Windows XP. Vid card is an old Geforce MX (with forceware 7.something, I think??) Clicked on "Install 15Khz". Then changed system resolution to 640x480 60Hz.
Well only ATI catalyst drivers are supported, and those only support Radeon based cards, no Rage128 sry.
However you should try AdvMAME with this one.
As for 321x240... hm... yeah good question...
Thanks for the 1024x768 modeline! :)As for 321x240... hm... yeah good question...
Do you think I could add a 321x240 modeline to usermodes.txt and then 'install user mode'? Will that mess anything up? Do you happen to have a modeline for that I can try?
That may work, however you should change the active 320 pixels to 321, as Windows surely f*cks around with it.
I installed it on Windows XP. Vid card is an old Geforce MX (with forceware 7.something, I think??) Clicked on "Install 15Khz". Then changed system resolution to 640x480 60Hz.
It would be nice to know what forceware exactly you are using.
As for the Windows Image, it MAY be your card does not support interlace, so try changing the desktop resolution now (can be pretty tricky though) to something like 640x240.
As far as I can tell, the GeForce 8 Series does NOT work at all.I was thinking as much. Any plan for a work around?
You know I was running mame 122 on my laptop and pacman and donkey kong awlays sound studdered but with 124u1 the run fine. Wondering what they fixed. I havent tried on my arcade cabinet but I am wondering if I will even need sailors soundsync.diff
As far as I can tell, the GeForce 8 Series does NOT work at all.I was thinking as much. Any plan for a work around?
Hm thats strange. Don't know what to try.
As for pci-express cards. I'd recommend a X600 series card, or a geforce 7.
I received a Radeon x1650 Pro today, which doesn't work at all (minimum pixel clock 7,12MHz)
Hm thats strange. Don't know what to try.
As for pci-express cards. I'd recommend a X600 series card, or a geforce 7.
I received a Radeon x1650 Pro today, which doesn't work at all (minimum pixel clock 7,12MHz)
Hm thats strange. Don't know what to try.
As for pci-express cards. I'd recommend a X600 series card, or a geforce 7.
I received a Radeon x1650 Pro today, which doesn't work at all (minimum pixel clock 7,12MHz)
what make and model was the x1650 you got?
what make and model was the x1650 you got?
how about the x700? newegg doesnt sell the x600 anymore...Don't know. The ArcadeVGA2 PCIE used an X550, so I suppose other cards of the Radeon-X series (below x1000) work too.
Hm thats strange. Don't know what to try.
As for pci-express cards. I'd recommend a X600 series card, or a geforce 7.
I received a Radeon x1650 Pro today, which doesn't work at all (minimum pixel clock 7,12MHz)
what make and model was the x1650 you got?
maybe she got it working.. ??? somewhat at least.. .
http://community.arcadeinfo.de/showthread.php?t=7925&page=4
Well the 1024x768i worked like a charm (thanks), but I still can't get 321x240 (and I NEED IT!). In fact, looking at your list of resolutions on your project page (http://community.arcadeinfo.de/showthread.php?t=8170), all the ones with a red asterisk (ie. "Fake"-Resolution to avoid DirectX-Problems) are missing from quickres. Do I have some directX incompatibility? I'm running 9.0c. Any ideas for me to try? Here's what I have loaded:
I'm very pleased. It's a bit flickery in windows of course, but that is pretty unavoidable. Looks great in games though.
hi all
I downloaded soft15 and ran it - but everything is all grey -
below are specs of my PC - which I will use in an arcade machine via JPAC.
I only have onboard video. This PC will ONLY be used for this application.
Also I do not have it hooked to the cab yet - I have it hooked to an LCD till I get everything working as i am a total noob to this.
I am using GameEx FE and I have MAME, PJ64 and ZSNES currently working on this PC fine.
The cab I am going to use is a D & D mystara - with a well gardner model no. 25k7193.
Can someone point me in the right direction on this ?/
THANKS !!!
PC SPECS
Brand:
Dell
Memory (RAM):
1,024 MB
Family:
OptiPlex
Hard Drive Capacity:
160 GB
Processor Type:
Intel Pentium 4 HT
Operating System:
Windows XP Professional
Processor Model:
--
Primary Drive:
DVD+/-RW
Processor Speed:
2,800 MHz
Condition:
Refurbished
Are you saying you are running Soft15khz on an LCD? Can you be more specific about your issue? What specific resolution is showing grey? You do realize that you can't display 15khz resolutions on an LCD right?
Holy crap... Just got my "X600", which turned out to be something that doesn't exist ;)
This card can go down to about 4MHz pixelclock which is fine for 240x240 (and lower) resolutions, however it does not show 321x240, 321x256 and 401x256 pixel resolutions in the list... Also it shows 320x240, 400x300, 1024x480 (and various others) resolutions which will be output in 31+ kHz.
As for now I can't get them "removed" from the list.
Well... Lets see what the weekend offers ;)
..... ran Soft-15khz, clicked the Install 15Khz button and restarted the PC. After windows had booted, the signal on my VGA went out of range for it, which I expected, but when I plugged in my arcade monitor all I had was a bunch of flickering lines and not much else.
Are you saying you are running Soft15khz on an LCD? Can you be more specific about your issue? What specific resolution is showing grey? You do realize that you can't display 15khz resolutions on an LCD right?
When I installed soft15 - it shows no choices highlighted nor will it allow me to select anything - so what I am understanding from you folks is that it is not compatible with the onboard video card, true?
So if I go an buy a video card, and install it , THEN will I be able to tell if everything is right with my setup by viewing it on the LCD BEFORE I do the install to the cab??
Also can you guys reccomend me a cheap video card that will work with this program and my PC ??
ok thanks
I went to the dell site and fro my PC they show several compatible cards
geforce fx5200
geforce 4mx
would your raedeon 9250's work do you think?
Whatever...
This card can go down to about 4MHz pixelclock which is fine for 240x240 (and lower) resolutions, however it does not show 321x240, 321x256 and 401x256 pixel resolutions in the list... Also it shows 320x240, 400x300, 1024x480 (and various others) resolutions which will be output in 31+ kHz.
As for now I can't get them "removed" from the list.
Well... Lets see what the weekend offers ;)
The front end (ArcadeOS.EXE) also allows other emulators without a -NTSC option to be connected directly to an arcade monitor.
It does this by reprogramming the VGA timing registers to match a standard res arcade monitor.
SUCCESS!! I have all the resolutions now with Catalyst 6.5, thanks!
Hello there!
Allrighty, I just went through every resolution I have so far, and I was wondering if you could look this over to see what is my limitation of my setup / hardware. Some resolutions will display allright, some will display zoomed, some display shifted, some garbled completely and some show up in four different sections.
modeline "240x240@60p;15,72kHz" 5.0304 240 256 288 320 240 244 254 262 -hsync -vsync
modeline "256x240@60p;15,72kHz" 5.40768 256 272 312 344 240 244 254 262 -hsync -vsync
modeline "288x240@60p;15,72kHz" 6.03648 288 304 352 384 240 244 254 262 -hsync -vsync
modeline "296x240@60p;15,72kHz" 6.16224 296 312 360 392 240 244 254 262 -hsync -vsync
modeline "320x240@60p;15,72kHz" 6.66528 320 336 392 424 240 244 254 262 -hsync -vsync
modeline "336x240@60p;15,72kHz" 7.04256 336 352 416 448 240 244 254 262 -hsync -vsync
modeline "368x240@60p;15,72kHz" 7.67136 368 400 424 488 240 244 254 262 -hsync -vsync
modeline "392x240@60p;15,72kHz" 8.1744 392 424 456 520 240 244 254 262 -hsync -vsync
modeline "448x240@60p;15,72kHz" 9.432 448 480 536 600 240 244 254 262 -hsync -vsync
modeline "512x240@60p;15,72kHz" 10.6896 512 544 616 680 240 244 254 262 -hsync -vsync
modeline "640x240@60p;15,72kHz" 13.45632 640 688 760 856 240 244 254 262 -hsync -vsync
modeline "256x256@60p;16,08kHz" 5.53152 256 272 312 344 256 258 264 268 -hsync -vsync
modeline "320x256@60p;16,08kHz" 6.81792 320 336 392 424 256 258 264 268 -hsync -vsync
modeline "352x256@60p;16,08kHz" 7.58976 352 384 408 472 256 258 264 268 -hsync -vsync
modeline "256x264@58p;15,776kHz" 5.426944 256 272 312 344 264 265 270 272 -hsync -vsync
modeline "352x264@57p;15,789kHz" 7.452408 352 384 408 472 264 266 273 277 -hsync -vsync
modeline "632x264@57p;15,789kHz" 13.26276 632 680 744 840 264 266 273 277 -hsync -vsync
modeline "400x256@53p;15,794kHz" 8.465584 400 432 472 536 256 263 284 298 -hsync -vsync
modeline "352x288@51p;15,759kHz" 7.438248 352 384 408 472 288 292 301 309 -hsync -vsync
modeline "384x288@51p;15,759kHz" 8.068608 384 416 448 512 288 292 301 309 -hsync -vsync
modeline "512x288@51p;15,759kHz" 10.71612 512 544 616 680 288 292 301 309 -hsync -vsync
modeline "640x288@51p;15,759kHz" 13.4897 640 688 760 856 288 292 301 309 -hsync -vsync
Hm... You should check it with QuickRes.
Currently I don't have a MedRes capable monitor ready to test, but it should work.
EDIT: Modeline "513x384@60" 15,50 513 544 600 632 384 393 399 410 -hsync -vsync
seems to work (completely pulled out of ---my bottom--- LOL)
A couple of very useful modelines for people with multisyncs:
Modeline "432x324@60" 13.4 432 440 496 536 324 326 330 351 -hsync -vsync
Modeline "416x312@60" 13 416 424 480 520 312 314 318 338 -hsync -vsync
EGA/25khz at 70 Hz! I hope I'm not damaging my Betson with those.
This let's you play those newer pesky vertical shmups like Don Pachi with a pixel perfect full screen!
I love this software!
actually... the only way to test them would be a good old pentium2 400mhz, and DOS advance mame
The next problem is that the picture is now scrolling vertically (lined up - not doubled when booting). I think this is a V-Hold issue. Would this be the case? I can't seem to find an adjustment for it on the tv externally though. Anyone with any suggestions on how to fix either problem? ???
Look for a service menu.I've looked but can't seem to find one. Without RGB signal comming in through the SCART all on screen displays (channels etc) are showing up fine with no scrolling. Is there another setting of Soft-15KHz that I need to look at to fix this or does it sound like a TV issue?
Ok Windows is now displaying. It was fixed by setting desktop resolution to 640x480 before running soft-15KHz. V-Hold is still an issue.
So my ATI card isn't then (Radeon 9600)? Which ones are?Just connect Pin 13 and 14 together.
has anyone tried the radeon HD series yet?
I think I am going to return my sapphire x1650 pro 512MB out of the box stock it runs for maybe ten minutes and overheats so i bought a zaleman vf-9000 vga cooling kit wich is one of the best and it still overheats on hard core gaming and it just is not right so I would suggest staying away from those branded cards they run way to hot on their own.
Huh?
QuickRes should run fine in 98 too.
has anyone tried the radeon HD series yet?
I think I am going to return my sapphire x1650 pro 512MB out of the box stock it runs for maybe ten minutes and overheats so i bought a zaleman vf-9000 vga cooling kit wich is one of the best and it still overheats on hard core gaming and it just is not right so I would suggest staying away from those branded cards they run way to hot on their own.
You did get a capable power supply, right?Huh?
QuickRes should run fine in 98 too.
No. I checked at Ultimarc. Says XP only. And I tried it just to see.
I doubt any of the HD radeon will work perfectly, however, the HD 2400 pro does work with a pixelclock of 7.12 or higher (see tested cards for modelines).
;Remove some "too low" resolutions
remove 240x240
remove 256x240
remove 256x256
remove 256x264
remove 321x256
;ReAdd some "low" resolutions with higher pclock and (way) larger sync width
modeline '288x240@59.885' 7.12 288 332 392 448 240 243 246 265 -hsync -vsync
modeline '296x240@59.941' 7.12 296 338 392 448 240 243 246 264 -hsync -vsync
modeline '304x240@59.305' 7.12 304 344 392 448 240 243 246 264 -hsync -vsync
modeline '321x240@59.014' 7.12 321 350 392 448 240 242 245 264 -hsync -vsync
modeline '336x240@59.749' 7.12 336 356 392 448 240 243 246 264 -hsync -vsync
DALNonStandardModesBCD in the registry as:
03 84 02 24 00 00 01 28
So basically, 384x224@128Hz.
In the DALR6_CRTxxxXyyyXzzz String
Yeah but the Ultimarcs Quickres is NOT the same as the one with soft-15khz.
Hi I sent my X1650 pro back becuase it was having heat issue's.
so I decided to up the stakes and went with a X1950 pro 512MB AGP version.
this card is as good as it gets for AGP and direct X9.0c however they do have a radeon HD3850 AGP released recently that does direct X10.1
I asked prior about the HD series and was wondering if they would work and if not is it becuase of the direct x10 that made them imcompatable with soft15K?
my other question is the X1650 I used required a few modes to help it display some of the lower res's better.
I am sure this new x1950 pro that is on the way will need the same type of set-up but I was wondering if it will work still if I use the same 15K mode file that I was using with the x1650 pro?
Hi I sent my X1650 pro back becuase it was having heat issue's.
so I decided to up the stakes and went with a X1950 pro 512MB AGP version.
this card is as good as it gets for AGP and direct X9.0c however they do have a radeon HD3850 AGP released recently that does direct X10.1
I asked prior about the HD series and was wondering if they would work and if not is it becuase of the direct x10 that made them imcompatable with soft15K?
my other question is the X1650 I used required a few modes to help it display some of the lower res's better.
I am sure this new x1950 pro that is on the way will need the same type of set-up but I was wondering if it will work still if I use the same 15K mode file that I was using with the x1650 pro?
Heheheh. You'll find out.
You know, I'm wondering if various brands' hardware differences might not be a factor here?Its very possible.. I'm not an expert on such things but perhaps they stray from the Nvidia/ATI reference designs or the cards have a different firmware... ??? I'm just glad I got mine straightened out! now.. If I could just get my favorite games running at their proper refresh rate (ie NOT 50hz) I'll be in pure gaming heaven :)
You know, I'm wondering if various brands' hardware differences might not be a factor here?
If I could just get my favorite games running at their proper refresh rate (ie NOT 50hz) I'll be in pure gaming heaven :)Run them the way they are meant to run, i.e. run pacman in vertical :)
You know, I'm wondering if various brands' hardware differences might not be a factor here?
Rather unlikely.
Most "differences" should be memory size and type, and maybe the default clock speeds.
As the drivers are the same on every hardware I guess it shouldn't make any difference at all.If I could just get my favorite games running at their proper refresh rate (ie NOT 50hz) I'll be in pure gaming heaven :)Run them the way they are meant to run, i.e. run pacman in vertical :)
I am using a DVI to vga converter so they do indeed work like that with soft15K
for some reason it only displays the soft15K correctl on the seconday display slot on the AGP card for some reason it would not get any video on the primary port.
and with it running stock vga without soft15K it was vice versa with the ports where vga would only work in the primamry port :dunno
sapphire X1950 pro 512MB ddr3 AGP running stock catalyst 7.3 drivers confirmed working great.Haven't played with the catalyst 8 series yet.
I tried catalyst 8.3 & 8.4 and so far there a no go when I try to install them it states their is no hardware found that supports it but I was running them on my X1650 pro so I am a little confused but I also heard that the X1950 pro have their own special drivers apart from all other Xseries I dunno how true that is until I check into it for sure though.
for some reason it only displays the soft15K correctl on the seconday display slot on the AGP card for some reason it would not get any video on the primary port.Soft15kHz enforces detection of both VGA Heads, thats why it may change port priorities with it installed.
and with it running stock vga without soft15K it was vice versa with the ports where vga would only work in the primamry port :dunno
@SS: it occured to me to wonder whether these mobos that have Nvidia integrated graphics - for example, 6100-based - would work with Soft15 and have the same capabilities as external adapters?They should work fine.
Soft15kHz enforces detection of both VGA Heads, thats why it may change port priorities with it installed.
@SS: it occured to me to wonder whether these mobos that have Nvidia integrated graphics - for example, 6100-based - would work with Soft15 and have the same capabilities as external adapters?They should work fine.
As I am so far out of the hardware scene it is sickening, can someone recommend a good (AGP preferrably) card with VGA out but the "small" kind that will fit in slim PC case? Trying to regain some real estate. I have no real preference of ATI or NVidia. Most searches turn up the smaller cards but with DVI only. Might have to go used.
You should go used anyway. Tons of decent, and newer, stuff on ebay if you look. However, small form factor cards I think are hard to come by in general. Not much call for them. Still, look.
Can someone with an arcade monitor running 15khz test frogger in mame 125 and verify if this a problem for them as well
Game seems to be zoomed in. I tested with 122 and all is fine running at 224x264. I think its a bug in MAME
Try running it at 352x256.
Yes, Frogger in MAME 0.125 is screwed up (it lists the resolution as 224x768 now).
What lists it as that? (Yeah, funky here, too.)
I tried to sign up at http://mametesters.org/mantis/main_page.php. to report it, but I wasnt able to create an account that let me login.
If anyone has an account please report to the mame team.
Okay, I'm going to ask some really noobie questions, so I apologize in advance.That's okay :) Some time is always the first time .)
Just got my J-PAC hooked up, this is my first MAME cabinet setup. When I install Soft15khz, do I need to do anything else? Like specify to use it in my front-end or anything? Or do I just install, reboot, and run my front-end? Is the regular version of MAME okay, or do I need to use a modded version, like advmame?You only need to install Soft-15kHz once, then reboot.
Just wondering cause my screen was not synced correctly when it came up... but I figured out it was because I need to set some jumpers on the J-PAC. Do I just set jumpers for 15khz, too?Yeah, 15kHz Jumper on, others off should do it.
One other thing I noticed when upgrading from mame 122 to mame 125 is theres no more sound stuttering. I didnt need to use your soundsync hacks. Why is that?Don't know. Maybe someone supplied a generic patch to MAME.
A quick'n'dirty cheat to 0.125 ->
Scrap AdvanceMAME, it's simple not worth trying to update it with all those changes since 0.106
More like would be a patch to SDLMAME so use SVGALIB to create it's modes.
Does it at least output 640x480 in 15kHz?
Guess you just hit the Matrox drivers "Pixel Clock Limit".
doesn't work with the AVGA (yet).So are you planning to introduce ArcadeVGA support in next releases? It would be fantastic! THE solution for all monitor resolution relative issues :notworthy:
The red could be a fault in your card - or it can't totally handle 15khz. Try another card; try another monitor with that card, if you can. As for dos, there are other things you have to worry about long before video display. You might look into an optimized linux.
I wonder how Nvidia 9800 GX2 works with Soft 15khz.
Sailor when do you think you can make ur frogger/galaxian hack into a .diff
... as I mentioned to Haze in another thread, Advancemame apparently already had the feature.
... as I mentioned to Haze in another thread, Advancemame apparently already had the feature.
Advancemame doesn't work with many videocards under windows, and Advancemame only works with OLDER versions of Mame.
What's the recommended Catalyst version to use?
is soft-15khz only for dedicated video cards only or will onboard video work as well? I have ati radeon xpress200...
@Zeb: .... if your bud's got [Advancemame] running, how come he didn't show you or get yours going? Also, if interested, check out my tutorial in Advancemame for beginners. It's really very easy.
Also has anyone given your feedback on Nvidia 9800gx2 cards with soft 15khz?
9800 pro is ATI ard. 9800 GX2 is nvidia card. Fastest there is right now
hi is got the soft15hz to work with my matrox d200 pci im guessing its working because my pc moonitor says out of frequency and i had to uninstall via safe mode, im in the uk and have a scart tv which accepts rgb. i dont understand all the diffrent 15hz 25hz etc
I just want to know if I install Soft15khz would I be able to go back with some command to a vga res in case it doesn't work properly on my arcade monitor?
And also, how I make for it to start up with windows and set the arcade monitor resolution automatically?
Sorry if any of this questions are stupid. Thanks
ATI9600XT
after you install soft15K set your desktop res. setting to 640X480 true color 32-Bit and then shut it down disconnect your vga and hook up your arcade monitor and then power the pc back up and it should display your desktop in 15K 640X480.
What? Does Windows just sense the type of display connected and switch to interlace?
I finally got MAME (using MaLa) running on my Killer Instinct 2 cab, but the only caveat is that it seems to be overscanning.
No, after Soft15kHz is installed it will only output interlace.
No, after Soft15kHz is installed it will only output interlace.
I thought 640x480 in the list was progressive. No?
No, after Soft15kHz is installed it will only output interlace.
I thought 640x480 in the list was progressive. No?
Only if you install the 31khz resolutions.
Does this work on Vista 32 or 64?
Does this work on Vista 32 or 64?
Depends on the drivers.
It could work, but haven't tried yet.
im using soft15hz with an old 32mb card and i love it. but i plan to upgrade now so i can play pc games too
can anyone tell me if this card will work?
http://www.ebuyer.com/product/139552/show_product_reviews
So whats the best PCI-E based card that works with all the default resolutions (all that the ArcadeVGA card supports), and as low as 240x240??
im using a matrox g200 and all is working fiine except i cannot run mame with direct 3d or any games that use direct 3d. the directx tests are all working but i just get a white screen when i try and play d3d games my card plays all d3d games when on my pc monitor without soft15hz any ideas?
I'd rather use the 7900.
It should work with XP64.
Never tried it on Vista though :)
I've tried to search through this thread but haven't seen it (or maybe it belongs to another thread) so please don't kill me if this has been asked before.
is there a way to specify on a per mame game basis whether it should switch resolutions or just scale using the current resolution? By default I'd like games to switch res but for vector games or ones that have too many artifacts, I'd rather scale.
thanks tons in advance!
... I should clarify that I'm running MALA for the front end so I can't run mame with separate switches for each game.
Is there a way to specify on a per mame game basis whether it should switch resolutions or just scale using the current resolution? By default I'd like games to switch res but for vector games or ones that have too many artifacts, I'd rather scale.
... I should clarify that I'm running MALA for the front end so I can't run mame with separate switches for each game.
SS, do you know what the earliest drivers that will work for an ATI X1600XT?
Is there a way to specify on a per mame game basis whether it should switch resolutions or just scale using the current resolution?
Yes, just edit the .ini file for the game, in the \mame\ini directory, and set switchres=1 or switchres=0 depending upon your needs. You can also do this from MameUI.Quote... I should clarify that I'm running MALA for the front end so I can't run mame with separate switches for each game.
?? Frontends shouldn't interfere with this. I don't use MALA, but if if prevents you from this then I'd suggest you use another frontend like MameWAH.
is soft15khz compatible with the lcd topgun . im not exatcly sure how light guns work or weather the graphics card makes anydiffrece but i want to order one will it work with my tv scart nd soft15khz?
SS, do you know what the earliest drivers that will work for an ATI X1600XT?
Hm...
6.1 supports the X1600 Series, but that doesn't state if the X1600 XT too :/
http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat61-xp.html
(just replace the cat61 with higher values for other drivers, i.e. cat66 for 6.6 :))
Thanks for the tips in helping to get soft15khz and mame working nicely. Here's a video comparing various 80's games in native vs. scaled resolutions. These photos were taken directly off of a CRT and not just screenshot'd.
Thanks for the tips in helping to get soft15khz and mame working nicely. Here's a video comparing various 80's games in native vs. scaled resolutions. These photos were taken directly off of a CRT and not just screenshot'd.
Thanks for that. Any chance of posting the side by side pics instead of a youtube video?
That's a good suggestion. Here are the photos side by side but also with photos off of LCD panels (scaled of course) as a comparison. Had I thought about it more, I would have included the screen grabs as a baseline for the photos of the CRT and LCD.
I've done some experimenting with overlays for LCD. Now I have to find the Mame team to implement it.
It looks like this:
why would you want to use an old 6.1 or 6.6 drivers.
I am using the most current 8.4 I believe with hotfix running a X1950 PRO 512MB DDR3.
That's a good suggestion. Here are the photos side by side but also with photos off of LCD panels (scaled of course) as a comparison. Had I thought about it more, I would have included the screen grabs as a baseline for the photos of the CRT and LCD.
Those are great comparison pics, thanks!
I've done some experimenting with overlays for LCD. Now I have to find the Mame team to implement it.
It looks like this:
Interesting. BTW, to see these properly, one needs to right-click and "view image" in Firefox.
But the megaman one isn't nearly as impressive as the pac image. Still seems to be a lot of sharp corners, even though the scan lines look good.
RandyT
@retro: what monitor were you using for the native and 800x600 runs?
Those are great comparison pics, thanks!
Yeah, nice to have. Similar to what Oscar did way back and posted on his site. I don't know if I would've made a different decision when I originally asked about all this stuff, but no one did this in answer.
I've done some experimenting with overlays for LCD. Now I have to find the Mame team to implement it.
It looks like this:
I've done some experimenting with overlays for LCD. Now I have to find the Mame team to implement it.
The images are screencaps at 1920x1200
It takes a different approach than normal open-gl overlays and works great for HD LCD's. It maintains brightness without loosing tridot rendering and scanlines:
-Scale the frame a factor 4 with AA so that the overlay applies scanlines to the exact pixels of the frame.
-Overlay the Behive-horizontal+scanline overlay in a way Photoshop does with the "Cover" layer mode. Cover does not lower the brightness of the total image like MacMame overlays did.
-Upscale again to the monitor resolution (1920x1200 in this example).
Hm... Except the scanlines for pacman shoult be vertical, not horizontal :)The European cab here has horizontal scanlines.
Hm... Except the scanlines for pacman shoult be vertical, not horizontal :)The European cab here has horizontal scanlines.
From here, only the top image of SS's looks okay. Maybe they'll look better in situ.
I've edited the posts, just click on the picture :)
All MAME builds have multithreading support.
If you meant if it is core2 optimized then no.
can you even get a monitor to output 15khz @ 800x600?
Hm... What card and especially what driver are you using? Guess your Error 13 is related to something new :)
'15KHz Progressive
/*modeline '320x200' 6.2 320 336 368 410 200 216 219 254 -hsync -vsync*/
modeline '240x240' 4.83 240 252 276 310 240 243 246 265 -hsync -vsync
modeline '256x240' 5.3 256 272 296 336 240 244 247 261 -hsync -vsync
modeline '256x256' 5.36 256 268 292 330 256 257 260 273 -hsync -vsync
modeline '256x264' 5.35 256 268 292 330 264 265 268 278 -hsync -vsync
modeline '288x240' 5.84 288 296 328 368 240 243 246 265 -hsync -vsync
modeline '296x240' 5.95 296 304 336 376 240 243 246 264 -hsync -vsync
modeline '304x240' 6.2 304 320 352 396 240 243 246 264 -hsync -vsync
modeline '321x240' 6.45 321 336 368 414 240 242 245 264 -hsync -vsync
modeline '320x256' 6.68 321 340 372 416 256 257 260 268 -hsync -vsync
modeline '336x240' 6.83 336 352 384 433 240 243 246 264 -hsync -vsync
modeline '352x256' 7.28 352 368 400 450 256 257 260 271 -hsync -vsync
modeline '352x264' 7.35 352 365 405 452 264 265 268 284 -hsync -vsync
modeline '352x288' 7.4 352 368 408 464 288 289 292 312 -hsync -vsync
modeline '368x240' 7.47 368 384 424 478 240 243 246 264 -hsync -vsync
modeline '384x288' 7.85 384 400 440 496 288 289 292 309 -hsync -vsync
modeline '392x240' 8 392 408 448 504 240 243 246 265 -hsync -vsync
modeline '401x256' 8.08 401 416 456 519 256 268 271 297 -hsync -vsync
modeline '448x240' 9.16 448 464 512 576 240 243 246 265 -hsync -vsync
modeline '512x240' 10.68 512 544 600 672 240 243 246 265 -hsync -vsync
modeline '512x288' 10.68 512 544 600 672 288 289 292 312 -hsync -vsync
modeline '632x264' 13 632 664 728 824 264 265 268 278 -hsync -vsync
modeline '640x240' 13.22 640 672 736 832 240 243 246 265 -hsync -vsync
modeline '640x288' 13.1 640 672 736 832 288 289 292 309 -hsync -vsync
'15KHz Interlace
modeline '512x448' 10,6 512 542 598 672 448 469 472 527 interlace -hsync -vsync
modeline '512x512' 10,6 512 538 594 668 512 513 516 545 interlace -hsync -vsync
modeline '640x480' 13,09 640 672 736 836 480 481 483 526 interlace -hsync -vsync
modeline '720x480' 14,6 720 752 824 928 480 486 489 525 interlace -hsync -vsync
modeline '800x600' 16,48 800 840 920 1040 600 602 605 627 interlace -hsync -vsync
modeline '1024x600' 20,9 1024 1072 1176 1328 600 607 610 627 interlace -hsync -vsync
'25KHz Progressive
modeline '448x384' 12,95 448 456 504 520 384 387 390 415 -hsync -vsync
modeline '512x384' 14,75 512 520 568 600 384 388 391 410 -hsync -vsync
'31KHz Progressive
modeline '512x448' 21,21 512 542 598 672 448 469 472 527 -hsync -vsync
modeline '512x512' 21,21 512 538 594 668 512 513 516 545 -hsync -vsync
modeline '640x480' 26,18 640 672 736 836 480 481 483 526 -hsync -vsync
modeline '720x480' 29,25 720 752 824 928 480 486 489 525 -hsync -vsync
modeline '800x600' 32,96 800 840 920 1040 600 602 605 627 -hsync -vsync
modeline '1024x768' 41,8 1024 1072 1176 1328 600 607 610 627 -hsync -vsync
I dont use any custom user modes and the only time I used quik res was to get the desktop set at 640X480 on the initial set-up other then that everything worked fine stock for me.
Try it, then you'll know.
I can't afford to purchase new cards every month, especially the highend ones.
Dont take my word as gospel on the 8800GT working 100% i only tried the 240x240 mode, which appear to work fine, though i dont know a way of finding out it it was actually 240x240, as my monitor was telling me it was 640x480, but i know 100% it was not 640x480!
2b. Also, I'm curious becaue if the monitor can do up to 120hz, why have the 352x288 set at 51hz (essentially 106hz on my monitor) ?
So what you are saying it that some of the standard/preset soft15khz modes use more than 60hz then???
SS: I'll try again - those high refresh modes obviously have higher modeline values in them, yet say @59 or @60hz, or in the case of 352x288 still says @51hz - which in practice is really 106hz. However, just as the 15khz version runs at 51hz and is choppy, wouldn't it be better for the high refresh version to run at or around 120hz? (You know, similar to making a 60hz version whose scanrate is 18khz.)
This brings up a couple other related things:Hm... If you add it in "custom15khz" it will overwrite the stock resolution, if theres any, and will add it as "60hz" to windows (though it is still output as 120).
a. I created and put in my own high refresh modeline, but it said '@120hz' and it was superceded by the original, stock modeline. Is that why?...that it has to say something close to 60hz for soft15 to install it?
b. I've notice there is some looseness in the txt file syntax allowed. What exactly are the limits, character-wise?Hm... in the most simple case, just use basic chars and numbers.
Hm... If you add it in "custom15khz" it will overwrite the stock resolution, if theres any, and will add it as "60hz" to windows (though it is still output as 120).
If you add it in "usermodes" then it will be added with the real refresh rate to windows, and also will not overwrite any stock modeline.
Hm... Just stay sure it's not something like "59,67"Hz, that would get rounded to 60Hz.
Whatever, just post me the two modelines and I'll check.
I have had same issue. I had to remove orginal resolution. I would love the ability to have multiple refreshrate on same resolution co-exsist
SS, is this how the standard soft-15KHz resolutions are set out...
H V Refresh Special
240 240 60Hz
256 240 60Hz
256 256 60Hz
256 264 58Hz
288 240 60Hz
296 240 60Hz
304 240 60Hz
321 240 60Hz
321 256 60Hz
336 240 60Hz
352 256 60Hz Vert on Horiz Mon
352 264 58Hz Vert on Horiz Mon
352 288 51Hz Vert on Horiz Mon
368 240 60Hz
384 288 51Hz
392 240 60Hz
401 256 53Hz (Mortal Kombat etc)
448 240 60Hz
512 240 60Hz
512 288 51Hz Vert on Horiz Mon
512 448
512 512 58Hz
632 264 57Hz
640 240 60Hz
640 288
640 480 60Hz
648 288
720 480 60Hz Artwork
800 600 50Hz
Hm... I think I just spotted the problem. I'll look into it.
SS, is this how the standard soft-15KHz resolutions are set out...
H V Refresh Special
240 240 60Hz
256 240 60Hz
256 256 60Hz
256 264 58Hz
288 240 60Hz
296 240 60Hz
304 240 60Hz
321 240 60Hz
321 256 60Hz
336 240 60Hz
352 256 60Hz Vert on Horiz Mon
352 264 58Hz Vert on Horiz Mon
352 288 51Hz Vert on Horiz Mon
368 240 60Hz
384 288 51Hz
392 240 60Hz
401 256 53Hz (Mortal Kombat etc)
448 240 60Hz
512 240 60Hz
512 288 51Hz Vert on Horiz Mon
512 448
512 512 58Hz
632 264 57Hz
640 240 60Hz
640 288
640 480 60Hz
648 288
720 480 60Hz Artwork
800 600 50Hz
Is it possible to run the above resolutions in 31khz mode?
my 8800gt arrived last weeks all is working perfectly crysis on a cab is awsome!
isit ok to update my graphics card drivers whislt soft15hz is installed or should i uninstall it 1st?
It depends what you mean. If you mean at around 31khz and 60hz, yes. The DVI out of the arcade vga actually does this. I can't see any reason to want it to, cos you can get the same display by using D3D with bilinear filtering off. If, however, you mean your monitor will run up to 120hz or so, and you want to use the high refresh modes, look through the thread for them.
As on post, I support ATI Catalyst, NVidia ForceWare, Matrox PowerDesk and various 3Dfx Voodoo3/4/5 drivers"
The first post saysQuoteAs on post, I support ATI Catalyst, NVidia ForceWare, Matrox PowerDesk and various 3Dfx Voodoo3/4/5 drivers"
224x 224@ 61Hz -> 717.391312
224x 232@ 60Hz -> 622.641504
232x 224@ 60Hz -> 622.641504
240x 192@ 60Hz -> 622.641504
240x 192@ 61Hz -> 717.391312
240x 224@ 60Hz -> 622.641504
240x 248@ 60Hz -> 622.641504
256x 184@ 60Hz -> 622.641504
256x 192@ 60Hz -> 622.641504
256x 208@ 60Hz -> 622.641504
256x 208@ 61Hz -> 717.391312
256x 224@ 60Hz -> 622.641504
256x 224@ 61Hz -> 717.391312
256x 230@ 60Hz -> 622.641504
256x 240@ 60Hz -> 622.641504
256x 240@ 61Hz -> 717.391312
256x 256@ 60Hz -> 622.641504
256x 256@ 76Hz -> 60.998153
260x 224@ 60Hz -> 622.641504
272x 224@ 60Hz -> 622.641504
272x 224@ 61Hz -> 717.391312
272x 236@ 60Hz -> 622.641504
288x 224@ 60Hz -> 622.641504
288x 224@ 61Hz -> 717.391312
304x 224@ 60Hz -> 622.641504
320x 224@ 60Hz -> 622.641504
Okay... Back from a quite flipped out weekend...
Well on my ATI Radeon 7000 multi refresh rates work just fine.
*EDIT* Please note that QuickRes only shows each resolution ONCE and defaults to 60Hz mode (if available).Quote224x 224@ 61Hz -> 717.391312
224x 232@ 60Hz -> 622.641504
232x 224@ 60Hz -> 622.641504
240x 192@ 60Hz -> 622.641504
240x 192@ 61Hz -> 717.391312
240x 224@ 60Hz -> 622.641504
240x 248@ 60Hz -> 622.641504
256x 184@ 60Hz -> 622.641504
256x 192@ 60Hz -> 622.641504
256x 208@ 60Hz -> 622.641504
256x 208@ 61Hz -> 717.391312
256x 224@ 60Hz -> 622.641504
256x 224@ 61Hz -> 717.391312
256x 230@ 60Hz -> 622.641504
256x 240@ 60Hz -> 622.641504
256x 240@ 61Hz -> 717.391312
256x 256@ 60Hz -> 622.641504
256x 256@ 76Hz -> 60.998153
260x 224@ 60Hz -> 622.641504
272x 224@ 60Hz -> 622.641504
272x 224@ 61Hz -> 717.391312
272x 236@ 60Hz -> 622.641504
288x 224@ 60Hz -> 622.641504
288x 224@ 61Hz -> 717.391312
304x 224@ 60Hz -> 622.641504
320x 224@ 60Hz -> 622.641504
Hm... I think I just spotted the problem. I'll look into it.
Okay... Back from a quite flipped out weekend...
Well on my ATI Radeon 7000 multi refresh rates work just fine.
*EDIT* Please note that QuickRes only shows each resolution ONCE and defaults to 60Hz mode (if available).
I only tested with my Radeon yet, tests with others today after work.
@retrometro: Either the LCD sends some "DDC" informations on what resolution it supports or vista doesn't like the changes at all :)
Oh man.... hooking it up to the crt didn't work. the onboard video wasn't recognized by soft15khz... i think i'm going to try one more thing before installing xp x64 on it. I'm going to maybe downgrade the ATI Cat software / driver?
SailorSat,
Sorry if this has been asked before, but I have a question about start up. I have an arcade monitor that could potentially be damaged if I send a 31khz signal to it. However it will accept 15/25khz once windows is loaded and running your software. What would you recommend that I do?, so I don't blow up the monitor during that initial start up. (Video card is an ATI 9200 or 9800 haven't decided which to use yet, and monitor is a Pentranic 33" switchable ega/cga). Thanks
Oh man.... hooking it up to the crt didn't work. the onboard video wasn't recognized by soft15khz... i think i'm going to try one more thing before installing xp x64 on it. I'm going to maybe downgrade the ATI Cat software / driver?
XP 64 works.
Also what are people using to calculate there modelines?
Oh man.... hooking it up to the crt didn't work. the onboard video wasn't recognized by soft15khz...
you could check to see if there is any unwanted start up program running that dont need to be running.
most the chd's dont run right on a pc twice that strength
I run a AMD athlon 64 4000+ with 2 gig ram duel channel kit and a radeon X1950 pro DDR3 512MB and they stil dont work right and there is pc's even stronger then that and they still dont run right either.
Just curious, Mala is working fine in Vista 64?
Okay, back to the paypal thing again. Does anyone know SailorSat's paypal address?
Could someone tell me why my monitor is registering this modeline,
modeline '352x264' 7.35 352 365 405 452 264 265 268 284 -hsync -vsync
As running at around 112hz for the Vertical Freq?
Could someone tell me why my monitor is registering this modeline,
modeline '352x264' 7.35 352 365 405 452 264 265 268 284 -hsync -vsync
As running at around 112hz for the Vertical Freq?
Some cards, and I have one - an Nvidia 6200 - will not do some 15khz resolutions. Actually, I think it will only do the main '640x244' and the rest it automatically doubles the refresh. Something to do with how it, or in combination with the drivers, interacts with Windows. I tried altering the function of the card with Rivatuner and nothing changed.
(The thing works great for Advancemame, though, and will output anything my monitor can handle, which is literally 15-48khz. As Advancemame has it's own drivers that appear to work in lieu of the Windows default registry keys. Essentially, I got tired of having to try to create near-perfect modes, that didn't conflict monitor-wise, that were based on 60hz refresh. So I went back to my old card.)
Has anyone managed to get this running under Vista 64. I saw an earlier post saying it should work but is not tested, but I couldn't get it to work. I switched to XP 64 and Soft-15KHz works great; everything else is terrible though.
Ok, thanks for the reply, i guess running my monitor at 114hz when its spec is 40-90hz isnt good for it!?
Is it possible to add a 352x288 mode at 60hz?
Yes. Google 'modeline calculator'. Enter the above values in their respective places. Put the resulting modeline in a custom15khz.txt file. However, note that the scanrate will not, and CAN NOT, be 15khz. Your monitor may not be capable of this.
so basically anything over the 15khz wont work, say 16.83khz?, that wouldnt work in 25khz either as its too low?? So you just have to keep lowering the refresh rate until you get it at 15khz?? So id need to lower the refresh rate as low as 52hz, to get a 15khz display....
Modeline "352x288@52" 6.97 352 384 408 440 288 294 297 303
Horizontal sync frequency: 15.84 kHz
an you tell me if you got a chance to test the usermodes functionality?
so basically anything over the 15khz wont work, say 16.83khz?, that wouldnt work in 25khz either as its too low?? So you just have to keep lowering the refresh rate until you get it at 15khz?? So id need to lower the refresh rate as low as 52hz, to get a 15khz display....
Modeline "352x288@52" 6.97 352 384 408 440 288 294 297 303
Horizontal sync frequency: 15.84 kHz
Now with usermodes working people might want to give these a whirl.
Hello,
Sorry if this has been asked several times but the thread is so long i must missed it or it isn't in.
Well i have a 6800LE i wanna try for this (allready have a arcadevga).
So if i use soft 15 on my machine does this mean i can use all resolutions provided by bent98 by renaming it to usermodes?
I have this monitor:
NEC MULTISYNC 4PG 29" Horizontal 15-50khz Vertical 40-120hz
What do i have to set in the mame.ini? Same settings as i had on arcadevga?
Do i need individual ini files for each game? (if not what settings needed for mame.ini)
Thanks
Hey Ummon,
Well i did. All resolutions work. Some are hideous and some look good.
So what is the approach to fine tune those resolutions?
Regards,
Jeffry
Hm... I think you'll need changeres AND cleanstretch, as all of these change the same functions in MAME.
Just dont want people buggering there monitors :angel:
Hey Ummon,
Well i did. All resolutions work. Some are hideous and some look good.
So what is the approach to fine tune those resolutions?
Regards,
Jeffry
Thats going to open up a can of worms. :timebomb:
Hmh hmh hmh hmh hmh hmh. Jeffry, your description doesn't tell us what they look like, or if indeed you know what they're supposed to look like.
What order do u have to apply the diif files in, if u want to complie yourself for cabmame?
The machine boots with 800x600, can't seem to select a lower one but I doubts that's the issue,
when I set the dip switch to 15/31 I can see the DOS screen buts it's like 4 or 6 times there instead of twice?
Feel free to move it to another thread if it doesn't belong here.
SailorSat, if you don't mind me asking... what do you do for a living? Is it in a related field?
SailorSat, if you don't mind me asking... what do you do for a living? Is it in a related field?
Hehe, well I'm working as an electrician at a local company.
But that sounds way more "special" as it is... Just swaping defective lights or replacing power cords on various equipment.
Ever wondered about the difference between RGB (maybe Component too) and a normal TV-Out (Composite)?
Well... Take a close look :)
(http://images.arianchen.de/TVvsRGB.png) (http://images.arianchen.de/TVvsRGB.png)
P.S. Yeah I know, pretty bad ass example ;)
Now with usermodes working people might want to give these a whirl.
HI,
I am completely new to this so be gentle.
I am trying to get my pc to output to a philips 21" tv (pal)
I currently have onboard graphics (intel) and a ATI Rage II PCI (4mb I think).
Will soft-15KHz really "Eat" all these custom resolutions also with nvidia cards? I remember that there was a limit.Hm... NVidia cards (still) have a 32 mode limit.
Sailorsat, I think the non-plus-ultra feature this software can have, is a tool like "ADVV" (Advance Project) to set custom resolutions and test/save them "on the fly". Do you think it will be possible?
But with RivaTuner I can't save the changes on the custom.txt, right?Sailorsat, I think the non-plus-ultra feature this software can have, is a tool like "ADVV" (Advance Project) to set custom resolutions and test/save them "on the fly". Do you think it will be possible?As for live testing... Well I though about forcing windows to "reload" the drivers, but I don`t know for sure how to do that yet.
Various "Tweaking Tools" have such a feature (RiveTuner for example).
Still only works with up to 32 resolutions on nvidia :(Can't this be hacked?
Can't this be hacked?Sure. But I don't have the required skills. Took quite some time to find that stupid buffer.
any progress with getting soft 15 to work with vista 64?Nope. Didn't even try to yet.
I'd look at ebay. Much better selection, and likely much better price. Also, if you can, get AGP. I think it's a toss-up between the 9250 pci and the 7000 AGP simply because of bus speed for each interface.
In order to use new resolutions, in wich directory have I to put the custom15khz.txt, custom25khz.txt, custom31khz.txt or usermodes.txt?
I have "C:\Soft-15KHz\soft15khz.exe".
Same directory for custom files?
If I change or add new resolutions in the "custom15khz.txt" for example, how can I get it running? Have I to do something particular?
I'd look at ebay. Much better selection, and likely much better price. Also, if you can, get AGP. I think it's a toss-up between the 9250 pci and the 7000 AGP simply because of bus speed for each interface.
No he should get pci.
Pci fits all motherboards so you can use it on all types.
With agp you are bound to agp motherboards and if you wish to go quad or dual core you are doomed and have to buy a new video card.
Maybe you're confusing PCI with PCIe?
In order to use new resolutions, in wich directory have I to put the custom15khz.txt, custom25khz.txt, custom31khz.txt or usermodes.txt?
I have "C:\Soft-15KHz\soft15khz.exe".
Same directory for custom files?
If I change or add new resolutions in the "custom15khz.txt" for example, how can I get it running? Have I to do something particular?
Yes in the same directory. Run soft15khz.exe and hit the uninstall button.
hit the 15khz button and your new lines are added after reboot.
If in the "custom15khz.txt" I add a mode that's already in the built in resolutions, how it works?It will override the old one.
How the "different refresh rates" for a same resolution works?The same way, just use "usermodes.txt" instead of "custom15khz.txt".
Thank you for your explanations.How the "different refresh rates" for a same resolution works?The same way, just use "usermodes.txt" instead of "custom15khz.txt".
(And install "USER" modes in Soft-15kHz)
If I hit "install USER modes" will it add modes to the builted in or will it only use modes in the "usermodes.txt"?Nope, there are no built-in usermodes.
If I use an ArcadeVGA, can I add resoltutions with this method?No.
After that procedure, I can choose the different refresh rates from mame, but not from avres tool right?Well yeah, as the AVRES tool does not take refresh rates into account.
How a "standard" emulator chooses between 2 same resolutions with different refresh rates?Most (if not all) emulators use 60Hz modes. Some (like WinUAE) let you select the refresh rate as well.
though it seems NVidia is still limited to 32 custom modes.
I'd look at ebay. Much better selection, and likely much better price. Also, if you can, get AGP. I think it's a toss-up between the 9250 pci and the 7000 AGP simply because of bus speed for each interface.
No he should get pci.
Pci fits all motherboards so you can use it on all types.
With agp you are bound to agp motherboards and if you wish to go quad or dual core you are doomed and have to buy a new video card.
I'd look at ebay. Much better selection, and likely much better price. Also, if you can, get AGP. I think it's a toss-up between the 9250 pci and the 7000 AGP simply because of bus speed for each interface.
No he should get pci.
Pci fits all motherboards so you can use it on all types.
With agp you are bound to agp motherboards and if you wish to go quad or dual core you are doomed and have to buy a new video card.
yeah but to get a $18.00 low end card and put it in a duel or quad core would be pretty silly and defeat the whole purpose of having a high end pc of today that is graphic limited up to the late 90's :dunno
The flip side of the coin is that most "high end" cards (HD2400 and never ATI, and GeForce 8 series and later) don't work that good with low resolutions.
HI,
I am completely new to this so be gentle.
I am trying to get my pc to output to a philips 21" tv (pal)
I currently have onboard graphics (intel) and a ATI Rage II PCI (4mb I think).
When i load up soft 15khz it doesnt support the card?
I have tried about a dozen other applications to try to get the pc to output to 15khz with no success.
I think I need a new graphics card and was wondering what is the best option for me?
I will be running mame through windows (XP), I won't be running through dos.
I won't be using the pc for anything else.
I need the cheapest option available.
Thanks,
mame32 (stop laughing) happens with D3D and Direct Draw.
This is the one I bought?
I assume its ok to send a link to it?
Will I need to rewire and if so is there a guide somewhere?
Thanks for all the help.
http://cgi.ebay.ie/2m-SCART-LEAD-TO-15-PIN-HD-VGA-CABLE-to-LCD-TV-DVD-2m_W0QQitemZ380062644950QQihZ025QQcategoryZ41999QQssPageNameZWDVWQQrdZ1QQcmdZViewItem (http://cgi.ebay.ie/2m-SCART-LEAD-TO-15-PIN-HD-VGA-CABLE-to-LCD-TV-DVD-2m_W0QQitemZ380062644950QQihZ025QQcategoryZ41999QQssPageNameZWDVWQQrdZ1QQcmdZViewItem)
Hmmm. I haven't had this issue with that game. The latter resolution makes sense, as you're getting less lines drawn, but the the top image is some kind of distortion. What monitor is this on?
MK 2thats perfect, I manually went in and changed all the 399x243 resolutions to 400x254 and they all look gorgeous without the crazy bar thing. I cant take a picture because of the glare right now but expect one tonight. Soft 15 needs its own sub section. 26 pages for a thread is redonkulous :)
(http://i269.photobucket.com/albums/jj70/northerngames/mk2.jpg)
400X254 (H) 53.204948 HZ
video options from tab
standard (4:3)
pixel aspect (200:127)
Soft 15 needs its own sub section. 26 pages for a thread is redonkulous :)
Soft 15 needs its own sub section. 26 pages for a thread is redonkulous :)
Maybe not it's own section ... but maybe to separate video/monitor issues between physical problems with monitors vs look & feel/drivers, etc?
MK 2thats perfect, I manually went in and changed all the 399x243 resolutions to 400x254 and they all look gorgeous without the crazy bar thing. I cant take a picture because of the glare right now but expect one tonight. Soft 15 needs its own sub section. 26 pages for a thread is redonkulous :)
(http://i269.photobucket.com/albums/jj70/northerngames/mk2.jpg)
400X254 (H) 53.204948 HZ
video options from tab
standard (4:3)
pixel aspect (200:127)
it should work better then yours as it is the correct and original size for the originals machines.
to get the best display set them for what they were made for originally.
Sailor
I really would like to upgrade to Vista 64 on my cab. The only thing holding me back is soft 15khz not working in htis enviroement.
Sailor can you tell me if this is something tha can be fixed in the near future?
Sailor
I really would like to upgrade to Vista 64 on my cab. The only thing holding me back is soft 15khz not working in htis enviroement.
Sailor can you tell me if this is something tha can be fixed in the near future?
Just use XP x64. Runs mame 64bit just as fast and soft15khz works great on it.
Sailor
I really would like to upgrade to Vista 64 on my cab. The only thing holding me back is soft 15khz not working in htis enviroement.
Sailor can you tell me if this is something tha can be fixed in the near future?
Just use XP x64. Runs mame 64bit just as fast and soft15khz works great on it.
Some of my mobo drivers have issues with XP 64.
Sailor
:notworthy: please say you will look into it further.
G'day. What a great time to be into the Mamecab scene. First and foremost I must say, fantastic work Sailor for bringing true arcade quality output to the masses!
Couple of questions for the thread :
- Does anybody have a 1:1 pixel and refresh mode for Rtype? - and how did you derive it?
- Are there any pro's and cons in generating modes with LRMC? I have played with it to some degree using the following commandline (lrmc x y refresh -cga -l) where -cga enables 15khz and -l enables low pixel clock generation so as not to double the rez.
Is LRMC the defacto standard, or at least a more than suitable generator? The resason I say this I have attempted generating some modes already present as default in soft15khz and the results are not the same.
- How is this mode derived 401 256 53Hz (Mortal Kombat etc)
? I cannot get anything anywhere near 53hz for that resolution using calculation.
- I'm also getting crap geometry onscreen, a lens type effect where the further you get from the center of the screen, the wider things get...it's like projecting a picture onto a chinese wok. Are there any fundamental differences between a true arcade board and a 15khz Vga output? Can this geometry issue be overcome by tweaked modelines? - or is it simply a chassis/tube issue and replacement is the only solution.
Thanks for the input.
For R-Type I think I've just used 384x288. Or you can calculate your own that is more specifically 384x256.
Yes, there are at least two different calculation formats or whatever. The answer I got from SS was that it was arbitrary which one you wanted to use.
For MK, unless you're really curious about it's workings, just use whichever one - stock or your own - that works best on your set-up.
Weird geometry: if you're getting that on all games, especially common standard res ones like 256x224 then I'd guess it's a monitor issue.
Thanks for the heads up.
I am having some issues on 1024x768.
When i install soft15khz and do all modes my 1024x768 is on screen vertical double the size as normal.
My monitor can handle this with no 15khz but with it installed it is stretched vertically???
What can i do to change this?
:notworthy: please say you will look into it further.
You need to do two things. Look back at the soft15 page and understand how the stock resolutions work, particularly with regard to 'VGA' resolutions. Two, read through the thread to find custom VGA resolutions.
It does this by doing small changes to the windows registry to add typical arcade screen resolutions, as well as tweaking some existing ones, and locking out all others
Locking out others how do i get these back?
Now with 15khz it looks like this and if i move my mouse up and down it will scroll along with me
Locking out others how do i get these back?
Now with 15khz it looks like this and if i move my mouse up and down it will scroll along with me
ATI or NVidia?
Normaly I'd say just enter "Modeline '1024x768@60' 64.56 1024 1056 1296 1328 768 783 791 807 -hsync -vsync" in Custom31kHz.txt
Please note that this is a 48kHz Mode so be sure your monitor does support it.
My monitor supports 15-50kHzWow! Nice one :)
Thx p.s. donation made ;)Thanks!
What about ATI drivers in Vista 64?I just noticed, my Radeon 9600 actually IS supported :)
You need to do two things. Look back at the soft15 page and understand how the stock resolutions work, particularly with regard to 'VGA' resolutions. Two, read through the thread to find custom VGA resolutions.
Did that long time ago. Otherwise i would not asked the question in the first place if the awnser was there.
The line below from sailor says:QuoteIt does this by doing small changes to the windows registry to add typical arcade screen resolutions, as well as tweaking some existing ones, and locking out all others
Locking out others how do i get these back?
I know i can add something to custom text (not the 15khz or others as they default to 60Hz) but if i add my own mode line it is still Stretched.
Let me be more clear on what i mean by stretched.
With no 15khz tool my 1024x768 picture looks like this:
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Now with 15khz it looks like this and if i move my mouse up and down it will scroll along with me
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He's not trying to use it in 15kHz.
He wants to output it as 48khz as it should be, as his monitor supports both.
Well yeah thats the whole point of Soft-15kHz :)
Install it, plug in your VGA-to-SCART (I really doubtfull on this one, as I don't believe there are any VGA-to-SCART cables in any shop, because most of them are SCART-to-VGA, which is a different pinout) into your VGA card, and the SCART plug into your TV.
what would you choose SailorSat ?The ATI one, as the GeForce-8 doesn't work too well.
It shows up 2 graphics cards primary and secondary (even though I only have one)Thats because you have two "heads", meaning you can drive two monitors/tvs at the same time.
Wasnt sure what I had to install 15khz, 25khz etc. so tried different ones and rebooted.
Don't know what I did on my last attempt but now my s-video connection won't work.
The screen is jumping all over the place, I can't see the pc screen now to uninstall, is there a shortcut key to get back to my original resolution?
Have you any tips to get the soft 15khz working with my Radeon 9250 pci card?
Can anyone tell me how to make 'double scan' versions of the 15khz resolutions??, so they work on a LCD display
modeline '240x240@58,795' 9,66 240 252 276 310 240 243 246 265 -hsync -vsync doublescan
modeline '256x240@60,436' 10,6 256 272 296 336 240 244 247 261 -hsync -vsync doublescan
modeline '256x256@59,496' 10,72 256 268 292 330 256 257 260 273 -hsync -vsync doublescan
modeline '256x264@58,317' 10,7 256 268 292 330 264 265 268 278 -hsync -vsync doublescan
modeline '288x240@59,885' 11,68 288 296 328 368 240 243 246 265 -hsync -vsync doublescan
modeline '296x240@59,941' 11,9 296 304 336 376 240 243 246 264 -hsync -vsync doublescan
modeline '304x240@59,305' 12,4 304 320 352 396 240 243 246 264 -hsync -vsync doublescan
modeline '321x240@59,014' 12,9 321 336 368 414 240 242 245 264 -hsync -vsync doublescan
modeline '320x256@59,917' 13,36 321 340 372 416 256 257 260 268 -hsync -vsync doublescan
modeline '336x240@59,749' 13,66 336 352 384 433 240 243 246 264 -hsync -vsync doublescan
modeline '352x256@59,697' 14,56 352 368 400 450 256 257 260 271 -hsync -vsync doublescan
modeline '352x264@57,257' 14,7 352 365 405 452 264 265 268 284 -hsync -vsync doublescan
modeline '352x288@51,116' 14,8 352 368 408 464 288 289 292 312 -hsync -vsync doublescan
modeline '368x240@59,196' 14,94 368 384 424 478 240 243 246 264 -hsync -vsync doublescan
modeline '384x288@51,219' 15,7 384 400 440 496 288 289 292 309 -hsync -vsync doublescan
modeline '392x240@59,898' 16 392 408 448 504 240 243 246 265 -hsync -vsync doublescan
modeline '400x256@52,419' 16,16 401 416 456 519 256 268 271 297 -hsync -vsync doublescan
modeline '448x240@60,01' 18,32 448 464 512 576 240 243 246 265 -hsync -vsync doublescan
modeline '512x240@59,973' 21,36 512 544 600 672 240 243 246 265 -hsync -vsync doublescan
modeline '512x288@50,939' 21,36 512 544 600 672 288 289 292 312 -hsync -vsync doublescan
modeline '632x264@56,751' 26 632 664 728 824 264 265 268 278 -hsync -vsync doublescan
modeline '640x240@59,96' 26,44 640 672 736 832 240 243 246 265 -hsync -vsync doublescan
modeline '640x288@50,955' 26,2 640 672 736 832 288 289 292 309 -hsync -vsync doublescan
Is there anywhere you can buy a proper vga to scart as I presume its the cable thats the problem.
Thanks Sailorsat,
I just spent 5 hours trying different things and it took me most of that time to get back to where I was.
Do you reckon that cable will work?
Has anyone tested on the radeon 9250.
Thanks again, I would have been lost tonight without you.
Can anyone tell me how to make 'double scan' versions of the 15khz resolutions??, so they work on a LCD display
Twin-X, notice it says in the stock set 31khz modes are interlace. As well, very early on SS posted that XGA mode. So you missed both these.
Thanks Sailorsat,
I just spent 5 hours trying different things and it took me most of that time to get back to where I was.
Do you reckon that cable will work?
Has anyone tested on the radeon 9250.
Thanks again, I would have been lost tonight without you.
That's because you haven't spent what would amount to less time reading and understanding the information required to use these hardware and software properly. As for scart cables, if you're UK, you may be able to order one from Ultimarc, or perhaps from someone on the boards local/semi-local to you.
Can anyone tell me how to make 'double scan' versions of the 15khz resolutions??, so they work on a LCD display
Where was I... Oh yes!
custom31khz.txtCode: [Select]modeline '240x240@58,795' 9,66 240 252 276 310 240 243 246 265 -hsync -vsync doublescan
modeline '256x240@60,436' 10,6 256 272 296 336 240 244 247 261 -hsync -vsync doublescan
modeline '256x256@59,496' 10,72 256 268 292 330 256 257 260 273 -hsync -vsync doublescan
modeline '256x264@58,317' 10,7 256 268 292 330 264 265 268 278 -hsync -vsync doublescan
modeline '288x240@59,885' 11,68 288 296 328 368 240 243 246 265 -hsync -vsync doublescan
modeline '296x240@59,941' 11,9 296 304 336 376 240 243 246 264 -hsync -vsync doublescan
modeline '304x240@59,305' 12,4 304 320 352 396 240 243 246 264 -hsync -vsync doublescan
modeline '321x240@59,014' 12,9 321 336 368 414 240 242 245 264 -hsync -vsync doublescan
modeline '320x256@59,917' 13,36 321 340 372 416 256 257 260 268 -hsync -vsync doublescan
modeline '336x240@59,749' 13,66 336 352 384 433 240 243 246 264 -hsync -vsync doublescan
modeline '352x256@59,697' 14,56 352 368 400 450 256 257 260 271 -hsync -vsync doublescan
modeline '352x264@57,257' 14,7 352 365 405 452 264 265 268 284 -hsync -vsync doublescan
modeline '352x288@51,116' 14,8 352 368 408 464 288 289 292 312 -hsync -vsync doublescan
modeline '368x240@59,196' 14,94 368 384 424 478 240 243 246 264 -hsync -vsync doublescan
modeline '384x288@51,219' 15,7 384 400 440 496 288 289 292 309 -hsync -vsync doublescan
modeline '392x240@59,898' 16 392 408 448 504 240 243 246 265 -hsync -vsync doublescan
modeline '400x256@52,419' 16,16 401 416 456 519 256 268 271 297 -hsync -vsync doublescan
modeline '448x240@60,01' 18,32 448 464 512 576 240 243 246 265 -hsync -vsync doublescan
modeline '512x240@59,973' 21,36 512 544 600 672 240 243 246 265 -hsync -vsync doublescan
modeline '512x288@50,939' 21,36 512 544 600 672 288 289 292 312 -hsync -vsync doublescan
modeline '632x264@56,751' 26 632 664 728 824 264 265 268 278 -hsync -vsync doublescan
modeline '640x240@59,96' 26,44 640 672 736 832 240 243 246 265 -hsync -vsync doublescan
modeline '640x288@50,955' 26,2 640 672 736 832 288 289 292 309 -hsync -vsync doublescan
But I doubt your LCD will sync to all of them (at least not the 50hz ones)
*EDIT*
Oops... I didn't answer your question...
You double the pixelclock, and add a "doublescan" to the end of the line, that's all.
Can anyone tell me how to make 'double scan' versions of the 15khz resolutions??, so they work on a LCD display
Where was I... Oh yes!
custom31khz.txtCode: [Select]modeline '240x240@58,795' 9,66 240 252 276 310 240 243 246 265 -hsync -vsync doublescan
modeline '256x240@60,436' 10,6 256 272 296 336 240 244 247 261 -hsync -vsync doublescan
modeline '256x256@59,496' 10,72 256 268 292 330 256 257 260 273 -hsync -vsync doublescan
modeline '256x264@58,317' 10,7 256 268 292 330 264 265 268 278 -hsync -vsync doublescan
modeline '288x240@59,885' 11,68 288 296 328 368 240 243 246 265 -hsync -vsync doublescan
modeline '296x240@59,941' 11,9 296 304 336 376 240 243 246 264 -hsync -vsync doublescan
modeline '304x240@59,305' 12,4 304 320 352 396 240 243 246 264 -hsync -vsync doublescan
modeline '321x240@59,014' 12,9 321 336 368 414 240 242 245 264 -hsync -vsync doublescan
modeline '320x256@59,917' 13,36 321 340 372 416 256 257 260 268 -hsync -vsync doublescan
modeline '336x240@59,749' 13,66 336 352 384 433 240 243 246 264 -hsync -vsync doublescan
modeline '352x256@59,697' 14,56 352 368 400 450 256 257 260 271 -hsync -vsync doublescan
modeline '352x264@57,257' 14,7 352 365 405 452 264 265 268 284 -hsync -vsync doublescan
modeline '352x288@51,116' 14,8 352 368 408 464 288 289 292 312 -hsync -vsync doublescan
modeline '368x240@59,196' 14,94 368 384 424 478 240 243 246 264 -hsync -vsync doublescan
modeline '384x288@51,219' 15,7 384 400 440 496 288 289 292 309 -hsync -vsync doublescan
modeline '392x240@59,898' 16 392 408 448 504 240 243 246 265 -hsync -vsync doublescan
modeline '400x256@52,419' 16,16 401 416 456 519 256 268 271 297 -hsync -vsync doublescan
modeline '448x240@60,01' 18,32 448 464 512 576 240 243 246 265 -hsync -vsync doublescan
modeline '512x240@59,973' 21,36 512 544 600 672 240 243 246 265 -hsync -vsync doublescan
modeline '512x288@50,939' 21,36 512 544 600 672 288 289 292 312 -hsync -vsync doublescan
modeline '632x264@56,751' 26 632 664 728 824 264 265 268 278 -hsync -vsync doublescan
modeline '640x240@59,96' 26,44 640 672 736 832 240 243 246 265 -hsync -vsync doublescan
modeline '640x288@50,955' 26,2 640 672 736 832 288 289 292 309 -hsync -vsync doublescan
But I doubt your LCD will sync to all of them (at least not the 50hz ones)
*EDIT*
Oops... I didn't answer your question...
You double the pixelclock, and add a "doublescan" to the end of the line, that's all.
Cheers thanks, it this the same as doubling the refresh rate??
Cheers thanks, it this the same as doubling the refresh rate??
Here's a question I didn't see after reading through this sucker.
Can Soft-15KHz be used in conjunction with Powerstrip? The reason I ask is that Powerstrip lets you adjust some screen geometry settings, which would be helpful for people using an analog tri-sync monitor that doesn't remember the settings for each frequency.
Here's a question I didn't see after reading through this sucker.
Can Soft-15KHz be used in conjunction with Powerstrip? The reason I ask is that Powerstrip lets you adjust some screen geometry settings, which would be helpful for people using an analog tri-sync monitor that doesn't remember the settings for each frequency.
Yep. But you will have to use Soft-15kHz first. Then change the modes with PowerStrip
Cheers thanks, it this the same as doubling the refresh rate??
Err, no.
Doubling the refresh would output 240 lines with 120Hz, Doubling the Scanlines will output 480 lines with 60Hz.
Here's a question I didn't see after reading through this sucker.
Can Soft-15KHz be used in conjunction with Powerstrip? The reason I ask is that Powerstrip lets you adjust some screen geometry settings, which would be helpful for people using an analog tri-sync monitor that doesn't remember the settings for each frequency.
One last question...what PCIe card seems to be the most compatible with all the modes? I haven't bought the computer components for my cabinet yet and want to get the best card to use with Soft-15KHz. Thanks again.ATI Radeon X600-X800 or a NVidia GeForce 7600GT-7950GT.
Do you have to load those resolutions manually into Powerstrip or does it just know all available Windows modes? And then does PS allow you to adjust in-game?Actually powerstrip will read all available resolutions from windows, an the "detailed" definitions once the resolution is active.
One last question...what PCIe card seems to be the most compatible with all the modes? I haven't bought the computer components for my cabinet yet and want to get the best card to use with Soft-15KHz. Thanks again.ATI Radeon X600-X800 or a NVidia GeForce 7600GT-7950GT.
Newer Radeons have a higher pixelclock limit (7.12mhz) and newer GeForce don't seem to support resolutions below 512x384.
I wont be able to access the TV as it will be enclosed in a cab :)
Is it possible to turn the TV on using timed relay?
Cheers thanks, it this the same as doubling the refresh rate??
Err, no.
Doubling the refresh would output 240 lines with 120Hz, Doubling the Scanlines will output 480 lines with 60Hz.
question for you sailorSat.
i have a passive ati radeon 3870 with dvi-vga dongle running with vga->rgb cable to a 25" sony trinitron scart rgb tv 4:3
running windows xp 32bit with catalist driver 8.9
all resolutions below 640x480 are steady, sharp not shaking resolutions
but when i select 640 x 480 or up the screen flikkers very much, i read something about selecting 480i instead of 480p
is a tv always shaking from 640x480 and up?
and second question, in mam.ini i selected change resolution , some games go to propper resolution but for example street fighter 2 world warriors goes to 640x480 and then stretches
why doest it go native?
thnx.
Is there anywhere you can buy a proper vga to scart as I presume its the cable thats the problem.
Phew...
Over here in Germany theres only one shop I know of that sells those cables.
( http://www.wolfsoft.de/shop/product_info.php/products_id/12836/%3Cbr%20/%3E )
Like I said, you won't find those cables premade anywhere. (The ones at wolfsoft are handmade too)
Maybe you find someone at your location who can solder you one.
HI Sailorsat,
Got the cable delivered today.
I tried what you told me and am still getting a flickering on the TV, I can see the desktop but it is red and flickery .
I tried messing around with resolutions but not sure what I should be doing.
Just to refresh its a radeon 9250 pci card and a philips tv with scart.
Any suggestions.
Thanks.
Is there anywhere you can buy a proper vga to scart as I presume its the cable thats the problem.
Phew...
Over here in Germany theres only one shop I know of that sells those cables.
( http://www.wolfsoft.de/shop/product_info.php/products_id/12836/%3Cbr%20/%3E )
Like I said, you won't find those cables premade anywhere. (The ones at wolfsoft are handmade too)
Maybe you find someone at your location who can solder you one.
HI Sailorsat,
Got the cable delivered today.
I tried what you told me and am still getting a flickering on the TV, I can see the desktop but it is red and flickery .
I tried messing around with resolutions but not sure what I should be doing.
Just to refresh its a radeon 9250 pci card and a philips tv with scart.
Any suggestions.
Thanks.
no i disabled them, i just select 4:3
so why is sf2 running in 640x480 and then stretched to full screen, when its a 320x244(dont know exact) game?
some games like xmen vs sf2 run in their native..
no i disabled them, i just select 4:3
so why is sf2 running in 640x480 and then stretched to full screen, when its a 320x244(dont know exact) game?
some games like xmen vs sf2 run in their native..
Because the Artwork will take some pixel space, even if you disable them.
Open your MAME.INI and set "crop-artwork" to 1, or remove your artwork path.
I'm concerned about cables' construction quality, because the symptoms you describe could be due to poor connections on colour and/or sync signals.
I'd like to know the pinout for that cable. For example, how do they send the RGB switching signal to pin 16?
I don't suppose that you could open it up and take photos each side so we can see the pinouts (and whether some wire connections are falling off)?Is there anywhere you can buy a proper vga to scart as I presume its the cable thats the problem.
Phew...
Over here in Germany theres only one shop I know of that sells those cables.
( http://www.wolfsoft.de/shop/product_info.php/products_id/12836/%3Cbr%20/%3E )
Like I said, you won't find those cables premade anywhere. (The ones at wolfsoft are handmade too)
Maybe you find someone at your location who can solder you one.
HI Sailorsat,
Got the cable delivered today.
I tried what you told me and am still getting a flickering on the TV, I can see the desktop but it is red and flickery .
I tried messing around with resolutions but not sure what I should be doing.
Just to refresh its a radeon 9250 pci card and a philips tv with scart.
Any suggestions.
Thanks.
So, the best card is the ati x800xt (are x800XT, x800GTO and x800 the same for soft15KHz?) because nvdia cards have a limit on the number of resolutions you can add, right?t the best card to use with Soft-15KHz. Thanks again.ATI Radeon X600-X800 or a NVidia GeForce 7600GT-7950GT.
Newer Radeons have a higher pixelclock limit (7.12mhz) and newer GeForce don't seem to support resolutions below 512x384.
The changes you make with PS are saved in soft15khz, or have I to reload it every time?Do you have to load those resolutions manually into Powerstrip or does it just know all available Windows modes? And then does PS allow you to adjust in-game?Actually powerstrip will read all available resolutions from windows, an the "detailed" definitions once the resolution is active.
Only downside is, that the powerstrip window is too big to be usefull below 640x480.
ATI Radeon X600-X800 or a NVidia GeForce 7600GT-7950GT.
Newer Radeons have a higher pixelclock limit (7.12mhz) and newer GeForce don't seem to support resolutions below 512x384.
You add these lines in the "custom.txt"It's custom15khz.txt
These changed resolutions look like the originals? Can you notice the difference?They don't look like the originals. The have black borders. Simply impossible to get them with those high pixelclocks.
One thing I have not understand is how you can modify these res mantaining the centering, stretch, width, etc..
oh, i found a pc what is mine with a radeon x800 xl card pcie
is that same for x800?
I am happy with all the results and everything I throw at it looks great to me.
I am happy with all the results and everything I throw at it looks great to me.
So, no black borders with those removed resolutions? Have you tryied them?
;Remove some "too low" resolutions
remove 240x240
remove 256x240
remove 256x256
remove 256x264
remove 321x256
There are black borders. Stretch your image on the monitor and the games are borderless.
There are black borders. Stretch your image on the monitor and the games are borderless.
Ok, but if you change between resolution, you will always have to deal with width pots on the monitor.
Are those black borders "top-bottom" or "left-right" (or both)?
i tried it on my radeon 3870 with the things removed
neogeo had borders and so has sf2 now :(
why is there no wiki on this :P doesnt eveyone have this problem who uses soft15khz and rgb scart vga?
ill swap the videocard tonight with a x800 and try again
You simply cannot get a perfect picture for running so many diffrent games, period.
Accept the borders or use stretching and get an ugly picture. You make that choice.
What you want is simply not possible.
You simply cannot get a perfect picture for running so many diffrent games, period.
Accept the borders or use stretching and get an ugly picture. You make that choice.
What you want is simply not possible.
With an ArcadeVGA and also with the great AdvanceMame, I was able to have no lateral borders (only top/bottom) with all resolutions (neogeo also).
i have set in mame.ini switch_res to 1No it switches to the closest resolution mame thinks is good for the game. (this is not always the best choice) A custom game.ini can solve this for those game you wich to change.
then it should switch to the correct reolutions does it not?
ATI Radeon X600-X800 or a NVidia GeForce 7600GT-7950GT.
Newer Radeons have a higher pixelclock limit (7.12mhz) and newer GeForce don't seem to support resolutions below 512x384.
Good to know. Is anything newer than a x800 have the higher limit.
Also, do you know what exactly the pixelclock limit is for the older (e.g. X800) actually is?
i tried it on my radeon 3870 with the things removed
neogeo had borders and so has sf2 now :(
why is there no wiki on this :P doesnt eveyone have this problem who uses soft15khz and rgb scart vga?
ill swap the videocard tonight with a x800 and try again
SailorSat did you see this query? also curious to know how you found the 7.12mhz limit...
One question: I've found an ati x850xt that I can buy used. Will it work as the x800?
One question: I've found an ati x850xt that I can buy used. Will it work as the x800?
My skills in fortune telling aren't that good, sry :)
SF2 should run in 392x240 rather than 384x288
Northern, when you change between resolutions have you to adjust the image with monitor pots, or are all res centered and horizontally stretched?
PS: Mamefx has also the great "sync audio with video" option, borrowed from SailorSat's CabMame.
why is there no wiki on this :P doesnt eveyone have this problem who uses soft15khz and rgb scart vga?
SF2 should run in 392x240 rather than 384x288
This is driving me insane.....
The only way I get a picture on my TV is when I load up the PC and I get no picture, then I have to disconnect the VGA to monitor and plug in VGA to SCART, thats the only time I get a picture on the TV.....
Any hopes of putting in Intel video drivers? I've got a PC with onboard video that has an awesome form factor. I can almost get it working with PowerStrip, but my lack of know-how has me floundering.
Any hopes of putting in Intel video drivers? I've got a PC with onboard video that has an awesome form factor. I can almost get it working with PowerStrip, but my lack of know-how has me floundering.
Any hopes of putting in Intel video drivers? I've got a PC with onboard video that has an awesome form factor. I can almost get it working with PowerStrip, but my lack of know-how has me floundering.
Actually Intel drivers are supported, at least the GMA (consumer) and the EGD (professional) ones, but both suffer from various drawbacks.
Can't blend out the "normal" modes on the GMA, the EGD doesn't support interlace, and both only support up to 5 modes.
What Chipset is it?
Well, that's good! When will you put the function in there?
Well, that's good! When will you put the function in there?
Why don't you just put in a card and be done with it?
Newer Radeons have a higher pixelclock limit (7.12mhz) and newer GeForce don't seem to support resolutions below 512x384.
I've been using the ArcadeVGA card (first version) with my arcade monitor, but I now want to use prescaling in MAME since I decided to hardware stretch my games (defeats the point of using an arcade monitor, I know ;)). So, I need a video card with a little more power than the ArcadeVGA for prescaling to run smoothly.
I tried using a modern nVidia 6800GT card in combination with Soft15KHz and Quickres, however I can't seem to get the resolutions working correctly. In the boot screens the monitor displays the picture split down the center, which I've read is to be expected. However, once Windows loads and the Soft15KHz drivers are supposed to kick in, the screen still remains split down the center with the right half the screen displayed on the left side of the monitor, then an area of black space, and then the left half of the screen is displayed on the right side of the monitor. This is at a resolution of 640x480 at 60Hz, as set by Quickres. Also, when I try to run arcade resolutions such as 321x240, the monitor appears to go out of sync and the image is distorted/rolling. These resolutions work fine using the ArcadeVGA, so I'm not sure what the problem is! Any suggestions?
I'm using an ATI X800XL and have been adding several custom resolutions.I've found a used X800XL.
Indeed.
Well Well...
As for now, Soft-15kHz Build 44 is up.
New features are actually a Vista Support for NVidia, though It only works with 31kHz and higher. Can't do any further tests as for some reason I can't install Vista on my new test rig (simply "stops" at finalizing installation).
Also I fixed a small bug here and there, nothing really inventive.
PSremote is coming along quite fine, but for some reason PowerStrip seems to ---fudgesicle--- around something on my x1650.
- Project "PSremote" -
A "remote control" for PowerStrip to move/resize the image "on-the-fly" without rebooting or messing with the modelines.
Step 1: Move it!... *DONE*
Step 2: Resize it!... *DONE*
Step 3: Nice UI ala AdvV... *under construction*
Step 4: Go for world domination! ;D
--
Well my first real achivement is that I can move the image on screen without touching anything.
Next will be "resizing" of the screen, which most likely will be a little more complicatet that it seems.
As for now, It is just a "remote control" using PowerStrip (which is running the background to provide low-level access).
Stay tuned :)
:o
GREAT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :notworthy: :notworthy:
This is finally "THE" killing feature. After that we can ask nothing more.
I feel that soon I can definitively archive advancemame :notworthy:
If you resize the image in height, you also alter the refresh rate.Exactly. That's the reason why you have to mantain black borders (top / bottom) for many res. With Advv I use vertical resize to adjust the refresh rates.
If you MOVE it, timings stay the same.
For gods sake scrap that "perfect refresh" thingie. You don't win anything from it.Ok, but if you run MK with that wrong refresh and v-sync enabled (and v-sync is very important imho), you will get stuttered choppy audio.
If you resize the image in height, you also alter the refresh rate.Exactly. That's the reason why you have to mantain black borders (top / bottom) for many res. With Advv I use vertical resize to adjust the refresh rates.
If you MOVE it, timings stay the same.For gods sake scrap that "perfect refresh" thingie. You don't win anything from it.Ok, but if you run MK with that wrong refresh and v-sync enabled (and v-sync is very important imho), you will get stuttered choppy audio.
Don't count on it. If you resize the image in height, you also alter the refresh rate.
If you MOVE it, timings stay the same.
For gods sake scrap that "perfect refresh" thingie. You don't win anything from it.
First my specs:Nice setup :)
D9400 WG 27 Inch Monitor
ATI Radeon X600SE 128mb (Running 6.5)
Installed Soft-15KHz
Questions:1. there are thousands of resolutions, but most if not all are covered by the default ones.
1.) Should I be creating a custom15khz file for my card? Are there more resolutions that my card and monitor could support that I might be missing?
2.) When I get a game that displays "Out Of Range" on the screen, what 'close' resolution should I set it for? I'm getting this message on games like
NBA Hangtime and WWF Wrestlemania and want to get them to display.
You'll get a PM later.
Wow...
Just happend I "accidently" got lowres modes workin on a GeForce 8400.
First what happend...
I installed the 8400GS, installed 15kHz modes and rebooted.
I get 640x480 in all its interlace glory, but no resolutions below. (as expected)
I pluged in a DELL 17" VGA Monitor and rebooted again.
As windows boot up again, the VGA shuts off as expected, I plug the arcade back in and have 640x480 interlace.
Taking a look at quickres I was pretty amazed to see 321x240 and co.
I tried several of those lowres modes and they all work fine.
After a long night tinkering around it seems that the forceware strictly limits resolution to default if no or an invalid EDID is received
The bad new is that I don't know how to fake a valid EDID or disable this limit.
For some unknown reason this only applies to GeForce 8, 9 and the newer 200 Series.
throttle 0
frameskip 0
tripplebuffer 1
and an 120hz modeline :)
I have a problem with Pacman, Space Invaders and older games, they seem to be split into 4 sections in the one screen? By that I mean on the screen there are 4 copies of the same game.
Do I need to add/remove custom resolutions? I'm using a geforce 6100 if that makes any difference.
Might I add though, Soft15khz is awswome and I can't thank you enough for it SailorSat!
Okay, so I removed the Geforce2 MX and installed a Geforce 6200, used the 78.01 drivers first. Installation went well, but now when I try to run Soft15kHz, I get a "Runtime Error '5': Invalid procedure call or argument." Same thing when I tried the release 90 driver.
:banghead: :banghead: :banghead:
Is there something I should be manually editing? I'm lost here.
Recently got my crt tv working using a vga-scart cable on my radeon 9250 128mb card as suggested by sailorsat (thanks again)
Have to say it looks amazing but a few games are cropped at the top and bottom of screen.
I setup the custom15khz.txt uninstalled and re-installed and its still the same
3 of the games are Dkong, Bombjack and shinobi.
I think the 3 res I need are 256x224,256x240 and 288x224.
Could someone post me an example of how to do this please, I have tried a few different things so reckon I am just doing it wrong.
Thanks
Sham.
Recently got my crt tv working using a vga-scart cable on my radeon 9250 128mb card as suggested by sailorsat (thanks again)
Have to say it looks amazing but a few games are cropped at the top and bottom of screen.
I setup the custom15khz.txt uninstalled and re-installed and its still the same
3 of the games are Dkong, Bombjack and shinobi.
I think the 3 res I need are 256x224,256x240 and 288x224.
Could someone post me an example of how to do this please, I have tried a few different things so reckon I am just doing it wrong.
Thanks
Sham.
Sorry to be a pain but can someone help me out with this?
Dying to play Donkey Kong.
Thanks.
Hey Everyone,
What do you use as settings for Asteroids?
It looks kinda dark on my monitor.
Hey Everyone,
What do you use as settings for Asteroids?
It looks kinda dark on my monitor.
The general idea is to use the highest resolution you can for all vector games. While one can have them displayed at 15khz, it's not recommended, and you aren't so hindered with your monitor. At the very least, use 640x480. Also, you might want to turn up the brightness for that game in Mame. Remember, it's a raster monitor displaying a vector monitor game. It's not gonna look anything like the original.
Hey Everyone,
What do you use as settings for Asteroids?
It looks kinda dark on my monitor.
The general idea is to use the highest resolution you can for all vector games. While one can have them displayed at 15khz, it's not recommended, and you aren't so hindered with your monitor. At the very least, use 640x480. Also, you might want to turn up the brightness for that game in Mame. Remember, it's a raster monitor displaying a vector monitor game. It's not gonna look anything like the original.
Thanks Ummon, I will try that.
Also, I have using Command Based MAME with Maxiums Arcade FE. How would I increase the brightness in the INI for that particular game?
hey FF try golden tee at 384X240 and WCB at 284X255 and let me know what you think ;)
I dunno where you got your info from :notworthy:
I dunno where you got your info from :notworthy:
You mean me?
KVM switches do something with EDID so that you can boot your computer without the monitor being directly attached. Is there some way we can hack a cheap KVM and use it as a makeshift dongle?
EDIT 2: Here's something for VGA...
http://www.hallresearch.com/page/Home/Products/Miscellaneous/EDID_Management/EM-EDID-HD15
SailorSat, I downloaded build 44 and tried to run it just now. However, it got stuck at the "creating backup ..." part after I clicked on "Install 15kHz".
For shits and giggles I tried the 384 x 240 setting.... I admit it did show more image vertically but I did run in to this problem...
Obviously not the ideal situation. Any idea how to eliminate the foldover and retain the vertical picture size?
SailorSat, I downloaded build 44 and tried to run it just now. However, it got stuck at the "creating backup ..." part after I clicked on "Install 15kHz". I was using build 36 before this and that has been working fine. Can you tell me what I'm doing wrong (I'm running WinXP Pro). Just wanted to try out the new build.
Thanks
Yup you stated the mode was wrong and posted/suggested 2 incorrect displays for both games instead.
You also stated that the ultimarc faq states more lines is the problem when that is false also it is the low res's that are required if you want a true native display not the higher one's.
Also I posted what both of them games actually run on from their manufacture and if you want them to look authentic and native then run them at what they were supposed to be ran at is all.
that is why I posted that I dunno where you got that info from :dunno
SailorSat, I downloaded build 44 and tried to run it just now. However, it got stuck at the "creating backup ..." part after I clicked on "Install 15kHz".
Also, is there any way for me to tell from the modeline alone what kHz it's for?
What if I mistakenly put a 25kHz modeline into the custom15khz.txt file and installed it?
Also, is there any way for me to tell from the modeline alone what kHz it's for?
What if I mistakenly put a 25kHz modeline into the custom15khz.txt file and installed it?
Sure there is... Calculations ;)
Well... Actually Soft-15kHz doesn't check if your modelines are in range, so It simply would install them if you placed them in custom15khz.txt and installed 15kHz modes.
Most likely the same would happen as if you run a normal 31kHz BIOS screen into your monitor...
IF you get anything at all, it's a scrambled image on the screen, and in some cases, your monitor will run hot after some time if you don't feed it a "correct" signal.
-- Calculations explained from a modeline example --
1. Get some values from the modeline
modeline '352x256' 7.28 352 368 400 440 256 257 260 272 -hsync -vsync
7.28 = Pixelclock in MHz
440 = Total Pixels Horizontal
272 = Total Lines Vertical (basically still pixels)
2. Get the Vertical Refresh
(7.28 MHz * 1000 * 1000) / (440 px * 272 lines) =
7280000 Hz / 119680 px = ~60,83 Hz
7280000 = Pixelclock in Hz
119680 = Total Pixels
60,83 = Refreshrate in Hz
3. Get the total line count
272 lines * 60,83 Hz = 16545,76 Hz = 16,5 kHz
16kHz is still in many monitors range and is called "extended resolution"
See http://www.arcadeguy.net/index.php?option=com_content&task=view&id=7&Itemid=29
when I go to MAME it seems to be flickering
The command-line switches to do this if running Mame from a command line are:
-video ddraw -nohwstretch -switchres
Mame can pick the best resolution, but it will not always work. There are some tools that generates ini files with resolutions for all games, but they didn't worked very well for me.
- Project "PSremote" -
A "remote control" for PowerStrip to move/resize the image "on-the-fly" without rebooting or messing with the modelines.
Step 1: Move it!... *DONE*
Step 2: Resize it!... *DONE*
Step 3: Nice UI ala AdvV... *under construction*
Step 4: Go for world domination! ;D
--
Well my first real achivement is that I can move the image on screen without touching anything.
Next will be "resizing" of the screen, which most likely will be a little more complicatet that it seems.
As for now, It is just a "remote control" using PowerStrip (which is running the background to provide low-level access).
Stay tuned :)
Actually PowerStrip seems to be messing something up.
It basically works however.
I'm having some trouble on my config. as well, and am trying to figure out what to do.
I have my mame.ini files set to hwstretch 1 switchres 0.
Use this settings for mame:
HARDWARE STRETCH MUST BE OFF
YOU MUST USE DIRECT-DRAW NOT DIRECT3D
SWITCH RESOLUTIONS MUST BE ENABLED
The command-line switches to do this if running Mame from a command line are:
-video ddraw -nohwstretch -switchres
I switched them around, and SF2 and most of my other games are small and centered w/ huge black borders around it.
Did I miss something?
Try using these settings:Use this settings for mame:
HARDWARE STRETCH MUST BE OFF
YOU MUST USE DIRECT-DRAW NOT DIRECT3D
SWITCH RESOLUTIONS MUST BE ENABLED
The command-line switches to do this if running Mame from a command line are:
-video ddraw -nohwstretch -switchres
You need to have PowerStrip running ;)
I'm using a T.V.
Would there be any benefit to me using this software?
I didnt use AVRES but I have done INI files for the ROM I use to make sure the games run in the correct 15K resolution. I have confirmed that it is in fact the case but turning on verbose mode on MAME and checking the used resolution. Mame is definitely using the correct 15k resolution
Hey lads...what I want to know is, is it possible to output 240p to a normal crt tv by component? No SCART tvs in the US, unfortunately.
I have a radeon HD2900 if that matters. 480i just looks terrible for classic games. I used to think it looked decent until I bothered to play my old systems again.
I didnt use AVRES but I have done INI files for the ROM I use to make sure the games run in the correct 15K resolution. I have confirmed that it is in fact the case but turning on verbose mode on MAME and checking the used resolution. Mame is definitely using the correct 15k resolution
....some good pictures of the display running, if you can. And it's possible, as with my 6200, that your 6800 is doubling the refresh. What does it say in the OSD in-game on that?
What systems? If you mean console, they were all on SD TVs, which of course were 480i.
What systems? If you mean console, they were all on SD TVs, which of course were 480i.
no, sir, they were not. they displayed at 15kHZ progressive. if anyone kows how to get a computer to give this kind of a signal to regular tv through s-video/component please share. it doesn't look like you can, however,....
thanks
I did some more test. I uninstalled soft15k and re-installed with only the 15k mode enabled. The desktop now appear in interlaced 640x480 and the D9800 OSD report a 15.7khz frequency.
I did some more test. I uninstalled soft15k and re-installed with only the 15k mode enabled. The desktop now appear in interlaced 640x480 and the D9800 OSD report a 15.7khz frequency.
Next I started mame with pacman. The monitor still shows a 31Khz resolution with pacman so it seems that my videocard is definitely doubling the lines.
no, sir, they were not. they displayed at 15kHZ progressive. if anyone kows how to get a computer to give this kind of a signal to regular tv through s-video/component please share. it doesn't look like you can, however,....
I did some more test. I uninstalled soft15k and re-installed with only the 15k mode enabled. The desktop now appear in interlaced 640x480 and the D9800 OSD report a 15.7khz frequency.
Next I started mame with pacman. The monitor still shows a 31Khz resolution with pacman so it seems that my videocard is definitely doubling the lines.
Does that happen on "more" resolutions or just one or two?
Test with quickres pls.
Right now I'm pretty clueless, as I've heard of that problem (NVidia only) several times now, but can't reproduce it on any of my cards :(
*EDIT*
You're sure you only remove resolutions with the customXXkhz.txt files?
no, sir, they were not. they displayed at 15kHZ progressive. if anyone kows how to get a computer to give this kind of a signal to regular tv through s-video/component please share. it doesn't look like you can, however,....
You're right, however I don't know enough about that TV encoder chips.
All I can tell is that they resample the image from the framebuffer :)
I did some more test. I uninstalled soft15k and re-installed with only the 15k mode enabled. The desktop now appear in interlaced 640x480 and the D9800 OSD report a 15.7khz frequency.
Next I started mame with pacman. The monitor still shows a 31Khz resolution with pacman so it seems that my videocard is definitely doubling the lines.
Does that happen on "more" resolutions or just one or two?
Test with quickres pls.
Right now I'm pretty clueless, as I've heard of that problem (NVidia only) several times now, but can't reproduce it on any of my cards :(
*EDIT*
You're sure you only remove resolutions with the customXXkhz.txt files?
I went thru all resolution with Quickres. 640x240 and 640x288 works fine and display in 15khz. all other resolutions are linedoubled.
I've found a cheap Radeon 9600 on ebay so I went ahead and bought it. That should fix it :)
Ahn-huh, notice the refresh. It's 101hz. It still gives natural scanlines - check my sig to learn why - but the refresh is doubled, or close to. However, there could be a cap to that on your monitor, meaning some games will need a range of up to 125hz to be able to display.
Infact they do, as long as the signal is 15khz, and is fed via RGB.
Okay, I'm looking to downsize my emulation machine (IE, make it smaller) so I need a low-profile solution. That means AVGA is out, unfortunately. Seems there's a lot of issues w/ some cards. Don't suppose there's a master list of recommended chip sets w/ Soft15khz?If it hasn't to be the newest model, then I'd say grab an Radeon 7000 - Radeon 9250, as they are available in LowProfile, and work fine. (Use Catalyst 6.5)
EDIT: The other option is to use the onboard card (Intel Graphics Accelerator GM4500) although I have very little faith that that will work.It most likely works, but only with a maximum of 5 resolutions. I don't believe Intel changed that limit yet.
no, sir, they were not. they displayed at 15kHZ progressive. if anyone knows how to get a computer to give this kind of a signal to regular tv through s-video/component please share. it doesn't look like you can, however,....
You're right, however I don't know enough about that TV encoder chips.
All I can tell is that they resample the image from the framebuffer :)
Ah, no problem. Thanks for the response anyway, Sailorsat.
Look for a scart to component adapter -Do the same thing but not the HD modes so should be cheaper.And then what, connect the RGB output from the video card to the equivalent SCART pins or sockets?
I don't know if this is well known, but a few websites like MP3Car.com and Fordmods.com have started taking notice of this utility because of it's ability to have a PC output RGB signals that match the factory screens in many major car manufacturers.Talking 'bout new horizons :D
So firstly to clarify, and I think the answer is already yes. Can 'Soft-15kHz' be used on an Intel D945GCLF2 Mini-ITX Atom Board (Intel 945 chipset, or the GMA950) to generate a 15kHz, 640x480, 60Hz Interlaced resolution. Only a single resolution is ever needed, so we are not bothered by the GMA 5-res limit. The problem with Powerstrip is that it won't manipulate the Interlaced setting on any Intel IGP, so Soft-15kHz would appear to have an advantage in this regard. I note that it says 30 Hz Interlaced, so I seek further clarification on whether I have asked for the right resolution.)Basically yes, however I newer got too far into debuging the Intel port. There MAY be some bugs left.
Secondly, I noticed the experimental support for the Intel EGP. Can I take it that this does not include the 810/815? I've noticed a few people asking to support it. I have a couple of Hp E-PC C10 systems lying about which have Intel 810e chipsets - these systems make a good option for a cheap Car PC. Would there be any value in me posting over one of the mainboards as my donation? These systems sell quite cheaply on eBay from time to time. You'd need a notebook power supply and a HDD to get it to work. However I am put off by this technote at the Intel website: http://www.intel.com/support/graphics/sb/CS-003869.htm - however, when I read the 810/815 developer's guide, I can clearly see an 'Interlaced' register in there.....so who knows whether it does it or not.As far as I know, you need a pretty old IEGD suite, 4.1 or something like that for the 810 series IGP but it should work.
PSremote - okay....this only works with the resolution it's started in...so how is one supposed to use this for native resolutions?...that is, isn't the idea to be able to use it in-game?Not yet.
Try using the "other" Port on the 9250. If it doesn't detect a DDC compliant monitor it falls back to the primary output.
'Modeline "640x480@30i" 5.49 640 672 688 720 480 491 493 404 interlace'That modeline is fauly.
(2) The system only displays access to the VGA port settings when something is connected.Its 75 Ohms resistors on the RGB OUTs and the RGB GNDs.
With the VGA as the 2nd screen, I received a few 'Out or range 15.7kHz, 50Hz' messages, which makes me think it must have been 800x600 or 1024x768 - even though I was sure I was setting 640x480. Certainly Multires was reporting 640x480. I couldn't confirm the operation of Interlacing at all - there is just no way to tell. In a later attempt with Powerstrip installed, Powerstrip was not reporting that interlaced was running, but since powerstip can't change interlaced settings on Intel IGP, I suspect it can't read them either.
I tried the vga port as the primary port, and when I applied my settings I remote-controlled the system via WinVNC. The screen, however, reported an 'Out of range 20kHz'. So on a bit of a whim I installed Powerstrip, and it too was reporting a 20kHz signal.
So in all this I couldn't confirm if the VGA port was outputting the right values or not, and non conclusive as to whether I should continue. But I've not given up....
Modeline "640x480@60i" 11.32 640 672 712 744 480 491 494 505 interlace
I have attached my Custom15Khz.txt file.
I bridged the RGBout with the RGBRtn lines and the system now recognises that a display is attached to the external VGA port.
I fixed an inadvertent swap of the G and B lines on my adapter cable for the Car Display.
And I have simply twisted HSync and VSync together to get a hacked-up CSync. I will consider assembling a proper Sync circuit from one of these sample circuits at a future date: http://www.tkk.fi/Misc/Electronics/circuits/vga2rgbs.html
By "Blended Out" does that mean doesn't accept some? Does soft15khz suppport most of the mame resolutions on desktop graphics cards?Yup. Theoretically it would support nearly every resolution, however it's not really usefull, as 99% of all games can be narrowed down to about 30 resolutions.
nevermind i can see it is at 15khz, but i get 2 images on the arcade monitor
reached my wits end, bought an arcadevga card. thanks for the help, with more patience I'm confident you would have solved my problem.
Yeah see thats the problem SailorSat, when i do that the screen goes all garbled. I have to set the resolutions to the nearest via quickres :/
If you only use MAME, and if you only have issues with the position, you can center the screen using the MAME slider controls for each game. It's a bit long to do, but better than nothing.
Any ideas?
If you only use MAME, and if you only have issues with the position, you can center the screen using the MAME slider controls for each game. It's a bit long to do, but better than nothing.
But you can't resize the screen with mame, otherwise it will look very bad.
What I need to do is to shift the monitor's positioning of certain screenmodes. I know that it can be done as AdvanceMAME's monitor configuration used to be able to do it.
I have a new problem. I tried the same thing on 2 different PCs without success, so I think it's a software problem.
I have 2 TVs, and I want to connect them both to the same graphics card.
The first, connected vga->scart rgb, always works fine.
The second, connected dvi->vga adaptor->scart rgb doesn't work. It looks out of sync, and when connected to a PC monitor it doesn't says it's sending a 15Khz signal (it says so when I connect the first vga out to the monitor), and doesn't sync even on the pc monitor.
Yes, I installed soft15khz in both first and secondary output.
I tried with an Ati 9600 and an Ati x1650xt.
What else can I do?
What I need to do is to shift the monitor's positioning of certain screenmodes. I know that it can be done as AdvanceMAME's monitor configuration used to be able to do it.
Advancemame can resize the image, but not without lines missing or added, which results in various kinds of artifacting. That's the nature of things. Perhaps when you used Advancemame you didn't know what to look for to know it wasn't perfectly displayed.
Advancemame can resize the image, but not without lines missing or added, which results in various kinds of artifacting. That's the nature of things. Perhaps when you used Advancemame you didn't know what to look for to know it wasn't perfectly displayed.I don't agree. With ADVV, I've setted thousand of resolutions with different graphic cards with no artifacts.
Advancemame can resize the image, but not without lines missing or added, which results in various kinds of artifacting. That's the nature of things. Perhaps when you used Advancemame you didn't know what to look for to know it wasn't perfectly displayed.I don't agree. With ADVV, I've setted thousand of resolutions with different graphic cards with no artifacts.
I've always centered, stretched (horizontally) the resolutions with no issues.
I have 2 TVs, and I want to connect them both to the same graphics card.A small update:
The first, connected vga->scart rgb, always works fine.
The second, connected dvi->vga adaptor->scart rgb doesn't work. It looks out of sync, and when connected to a PC monitor it doesn't says it's sending a 15Khz signal (it says so when I connect the first vga out to the monitor), and doesn't sync even on the pc monitor.
I'm now waiting for 2 radeon 9250 so I don't have to deal with the increased x1650 pixelclock.
For CPS games use 392x240 ...I am using ddraw, but mame is stretching games across to the full resolution so I get line doubling. Games that are 320x240 have one single line right in the center that is line doubled (to make it 321 pixels across), and then Progear has several lines that are doubled. Any idea how to fix this so that I just get blank black space instead of line doubling?
MAME ignores the few extra pixels if you use "video ddraw".
I've currently got soft 15KHz installed on my 7800GT with the 162.65 drivers. Most of the resolutions work, but the following resolutions cause the image to tile so there is 4 of it on screen on my low res monitor and 2 of them side by side on my tri-sync monitor:
256x256
288x240
296x240
321x256
252x256
352x264
512x448
And the following two appear completely broken with a bad sync or something:
240x240
448x384
Can I modify any of these to make them work somehow, or should I simply remove them?
Hey sailor
Take a look at the last video card in that thread. the geforce 7300. He has the doubling of same refresh and uses a custom file to remove and re add.
Seems like my 7850GT is doubling certain resolutions. Take a look at my post about certain resolutions double. Could that be ena fix for my issue. The thing is I dont have card anymore. If this is the fix you may want to add it to the FAQ
http://community.arcadeinfo.de/showthread.php?t=7925&page=3
remove 288x240
remove 296x240
remove 256x256
remove 240x240
remove 321x256
remove 352x256
remove 352x264
modeline '288x240@59,305' 6,2 288 320 352 396 240 243 246 264 -hsync -vsync
modeline '296x240@59,305' 6,2 296 320 352 396 240 243 246 264 -hsync -vsync
modeline '352x256@59,697' 7,47 352 352 405 450 256 257 260 271 -hsync -vsync
modeline '352x264@59,697' 7,47 352 352 405 458 264 265 268 279 -hsync -vsync
modeline '321x256@59,014' 6,45 321 336 368 414 256 258 261 280 -hsync -vsync
modeline '256x256@60,436' 5,3 256 272 296 352 256 260 263 277 -hsync -vsync
modeline '240x240@60,436' 5,3 240 240 280 336 240 244 247 261 -hsync -vsync
Update I just got a hold of a Nividia 7950GT and guess what. After adding that information from [above] and putting it into a custom15khz.txt It works like a charm. No more line doubling.
Sailor you need to add this to your FAQ for nivida 7 series cards.
I was there at one point and decided to go with the X1950 pro so I could also play up to date pc games that the lower end cards just can't do but it required a few custom modes for a work around and all is well.You're right re running pc games who requires more power.
but then the lower end cards can to the lower res's without any tweaking and runs soft15K stock but I could not get 75% of the newer games I had bought to run on them becuase the power was not there to run them right.
I decided on the X1950 pro becuase I would rather have it were I could play anything I throw at it all around except games that run 1024X768+ and only suffer having to run a few custom modes for the lower res's but with the custom modes they work great also and good eough for me.
I found the solution. There is a deprecated mame ini option unevenstretch which you can set to 0 for integer only scaling. You must use ddraw for this to work, and when verifying roms you will get a warning that the option is unkown, but it absolutely works.QuoteFor CPS games use 392x240 ...I am using ddraw, but mame is stretching games across to the full resolution so I get line doubling. Games that are 320x240 have one single line right in the center that is line doubled (to make it 321 pixels across), and then Progear has several lines that are doubled. Any idea how to fix this so that I just get blank black space instead of line doubling?
MAME ignores the few extra pixels if you use "video ddraw".
I found the solution. There is a deprecated mame ini option unevenstretch which you can set to 0 for integer only scaling. You must use ddraw for this to work, and when verifying roms you will get a warning that the option is unkown, but it absolutely works.
I think the DVI port won't do native resolutions because they are an analog function. And of course it won't then sync to a PC monitor, as what it IS putting out is not only garbage, but out of range garbage.
I found the solution. There is a deprecated mame ini option unevenstretch which you can set to 0 for integer only scaling. You must use ddraw for this to work, and when verifying roms you will get a warning that the option is unkown, but it absolutely works.
I think his hack is for the cleanstretch option, which definitely does not work in mame anymore without hacking it in. As far as I know though, cleanstretch and nounevenstretch are the same thing. :?I found the solution. There is a deprecated mame ini option unevenstretch which you can set to 0 for integer only scaling. You must use ddraw for this to work, and when verifying roms you will get a warning that the option is unkown, but it absolutely works.
For the record, I believe SailorSat's very own CabMame hacks the unevenstretch option back into recent versions of MAME.
PS: That is the biggest dongle I have ever seen. :angel:
Woohoo... Some days not lookin at the forum and this thread grew another page xD
A little off-topic -> (http://images.arianchen.de/hooray.jpg) <- The EDID-Dongle is pretty much completed and will be available soon.
Guess I'll put a 9600 GT or something like that in the cab soon (though my Radeons do a good job at every resolution a 15kHz Monitor would do).
Unlocking Lowres Modes on GeForce 8, 9, GTX series.
Will this work also with newer ATi's?Not yet. Still haven't found out how to get lowres from those ATIs.
First off, I'm wondering if there are any video cards that i could find at an actual store that are compatible with soft 15khz (obviously geforce 8 &9 are out of the question, but what about ATI). The reason I ask is because I just ordered a Radeon X1950, and when I opened it the damn thing had two DVI ports despite everything from the ad right down to the invoice listing (and showing) a VGA port. :banghead:Actually just use a DVI-VGA Adapter. They are pure mechanical and don't change any signal.
Failing that, I'd love some more info on the adapter everyone's been talking about for the last page or so.Well, I've built a dongle so you can use GeForce 8, 9, GTX and newer stuff for lowres.
PS: kinda off topic, but is there an XP64-bit driver for the arcadeVGA? Cuz if I have to fall back on that piece of junk I really don't wanna go back to vista :cry:As far as I know, there are no XP64 drivers for it.
Anyways, I have Radeon HD4350 card. Right now i have the vga plugged into a regular flat screen monitor (so i can read and research my issues). My arcade setup i'm trying for it to connect the dvi to the component inputs on my 27" Ilo tv.Err... DVI to Component Oo
So i tried loading your software but cant quite figure out what i'm supposed to be doing. I downloaded the quickres and have that running and i click on your soft15 executable. That opens up the window where i see two adapter entries. It doesnt matter which I click on though none of the install buttons go active to let me actually install anything.Hm... What driver and what OS are you using?
If this does actually work and i get a signal to my tv from the video card thats legible, do i then setup the computer to auto run the soft15 and quickres software at bootup going forward to use mame?All settings will be stored in the registry so you don't have to rerun Soft-15kHz.
Anyways, I have Radeon HD4350 card. Right now i have the vga plugged into a regular flat screen monitor (so i can read and research my issues). My arcade setup i'm trying for it to connect the dvi to the component inputs on my 27" Ilo tv.Err... DVI to Component Oo
Never seen a cable like that before.
I can't tell if it actually would do anything.
Whatver...So i tried loading your software but cant quite figure out what i'm supposed to be doing. I downloaded the quickres and have that running and i click on your soft15 executable. That opens up the window where i see two adapter entries. It doesnt matter which I click on though none of the install buttons go active to let me actually install anything.Hm... What driver and what OS are you using?If this does actually work and i get a signal to my tv from the video card thats legible, do i then setup the computer to auto run the soft15 and quickres software at bootup going forward to use mame?All settings will be stored in the registry so you don't have to rerun Soft-15kHz.
However you may add QuickRes if you plan to switch through resolutions.
Please note QuickRes online works with the "primary" Display adapter in Windows, which I think will be your FlatScreen Monitor.
Most likely Catalyst 9 is no more compatible.
Guess I'll need to take a look into it once my new test rig is ready.
The following links is for XP(32) but the "supported cards" should match the with the XP64 drivers too.
Catalyst 8.11 9500-HD4870 Dec. 10, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat812-xp.html
Catalyst 8.11 9500-HD4800 Nov. 12, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat811-xp.html
Catalyst 8.10 9500-HD4800 Oct. 15, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat810-xp.html
Catalyst 8.9 9500-HD4800 Sept. 17, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat89-xp.html
Catalyst 8.8 9500-HD4800 Aug. 20, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat88-xp.html
Catalyst 8.7 9500-HD4800 July 21, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat87-xp.html
Catalyst 8.6 9500-HD3800 June 16, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat86-xp.html
Catalyst 8.5 9500-HD3800 May 21, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat85-xp.html
Catalyst 8.4 9500-HD3800 April 16, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat84-xp.html
Catalyst 8.3 9500-HD3800 March 5, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat83-xp.html
Catalyst 8.2 9500-HD3800 Feb. 13, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat82-xp.html
Catalyst 8.1 9500-HD3800 Jan. 16, 2008 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat81-xp.html
Catalyst 7.12 9500-HD3800 Dec. 20, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat712-xp.html
Catalyst 7.11 9500-HD3800 Nov. 21, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat711-xp.html
Catalyst 7.10 9500-HD2900 Oct. 11, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat710-xp.html
Catalyst 7.9 9500-HD2900 Sept. 10, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat79-xp.html
Catalyst 7.8 9500-HD2900 Aug. 13, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat78-xp.html
Catalyst 7.7 9500-HD2900 July 19, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat77-xp.html
Catalyst 7.6 9500-HD2900 June 25, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat76-xp.html
Catalyst 7.5 9500-HD2900 May 31, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat75-xp.html
Catalyst 7.4 9500-x1950 April 18, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat74-xp.html
Catalyst 7.3 9500-x1950 Mar. 28, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat73-xp.html
Catalyst 7.2 9500-x1950 Feb. 21, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat72-xp.html
Catalyst 7.1 9500-x1950 January 10, 2007 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat71-xp.html
Catalyst 6.12 9500-x1950 Dec. 13, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat612-xp.html
Catalyst 6.11 9500-x1950 November 15,2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat611-xp.html
Catalyst 6.10 9500-x1900 Oct. 31, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat610-xp.html
Catalyst 6.9 9500-x1900 Sept. 20, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat69-xp.html
Catalyst 6.8 9500-x1900 Aug. 18, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat68-xp.html
Catalyst 6.7 9500-x1900 July 28, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat67-xp.html
Catalyst 6.6 9500-x1900 June 26, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat66-xp.html
Catalyst 6.5 7000-x1900 May 24,2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat65-xp.html
Catalyst 6.4 7000-x1900 April 12, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat64-xp.html
Catalyst 6.3 7000-x1900 March 8, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat63-xp.html
Catalyst 6.2 7000-x1900 February 9, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat62-xp.html
Catalyst 6.1 7000-x1800 January 18, 2006 http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat61-xp.html
It looks like I finally can be happy again.
First thing... Scrap 321x240 and 401x256, welcome 320x240 and 400x256, at least on ATI HD 4000 series and all other non-ATI chips.
My HD 4350 makes me pretty happe as it does support 320x240 without fancy hacks AND it supports even the lowest pixel clocks.
Technically you can't rotate the scanlines without rotating the monitor.
As for the "done" stuff:
- The default resolutions of 321 pixel width have been changed back to 320 pixels, which actually works with any card EXCEPT ATI Radeons pre-HD4000.
Either an ATI Radeon HD4350 (any HD4000 should do) or a NVidia GeForce 9500GS (with the edid dongle).
So it sadly looks like Vista still is a no go.
quikres tool for desktop
AVRES tool for native display setup
quikres tool for desktop
AVRES tool for native display setup
I have those tools already installed. I ran AVRES and it created INI files with "auto res" in them. ALL OF THEM.
I need to know what resolutions to add to AVRES or which ones to omit. And, do I need to add or delete resolutions from Soft15? And that I can't figure out too.
Got a question. This has been annoying me for a while and I haven't been able to figure it out yet.
How come when I scale my mame games to 640x480 and turn on -vsync or -tb, they only run at 98%-99% with Soft15Khz enabled (using the 640x480 in the 31khz set) but they run just fine at 100% if soft15Khz is not installed (using the normal windows drivers)?
I ask because I'm running a lot of vertical shooters on my horizontal monitor and I just run them at the 640x480 (same as my front end). I get sound skips if I turn vsync or tb on.
remove 240x240
remove 256x240
remove 256x256
remove 256x264
remove 321x256
remove 401x256
remove 448x240
remove 1024x768
Modeline "256x224@50 PAL (50Hz)" 5.320 256 274 299 341 224 260 263 312 -hsync -vsync
Modeline "256x224@60 NTSC (60Hz)" 5.370 256 274 299 341 224 236 239 262 -hsync -vsync
Modeline "512x224@50 PAL (50Hz)" 10.640 512 548 598 681 224 260 263 312 -hsync -vsync
Modeline "512x224@60 NTSC (60Hz)" 10.740 512 548 599 683 224 236 239 262 -hsync -vsync
Modeline "304x224@50 PAL (50Hz)" 6.327 304 319 349 405 224 262 265 312 -hsync -vsync
Modeline "304x224@60 NTSC (60Hz)" 6.365 304 319 349 405 224 236 239 262 -hsync -vsync
Modeline "304x224@60 NTSC (60Hz)" 6.499 304 336 360 416 224 234 237 264 -hsync -vsync
Modeline "320x224@50 PAL (50Hz)" 6.660 320 336 367 426 224 262 265 312 -hsync -vsync
Modeline "320x224@60 NTSC (60Hz)" 6.700 320 336 367 426 224 236 239 262 -hsync -vsync
Modeline "320x240@50 PAL (50Hz)" 6.660 320 336 367 426 240 270 273 312 -hsync -vsync
Modeline "320x240@60 NTSC (60Hz)" 6.700 320 336 367 426 240 244 247 262 -hsync -vsync
I have a Nvidia 6600GT and am wondering what is the best driver to use for this card. What's the lowest resolution can this card go? I can't seem to using any of the 240 resolutions.71.84 ore some from the 93.xx series.
How come when I scale my mame games to 640x480 and turn on -vsync or -tb, they only run at 98%-99% with Soft15Khz enabled (using the 640x480 in the 31khz set) but they run just fine at 100% if soft15Khz is not installed (using the normal windows drivers)?That's because its not outputing 60Hz, but 59,5Hz.
I'm using a Geforce 7300 card and thus limited to 32 resolutions. I can't figure out how to get the resolutions calculated (ANYTHING related to math makes my head explode) so happily I found a nice list online. I know I need to remove resolutions and then add my own but it's just not working, every time I try it just tells me that I can only add 32.I'll never get why people try to get 224 line modes as its physical impossible to display them with 60Hz :)
I'll never get why people try to get 224 line modes as its physical impossible to display them with 60Hz :)
All those consoles output 262 lines in 60Hz, with black borders around them.
I'll never get why people try to get 224 line modes as its physical impossible to display them with 60Hz :)
All those consoles output 262 lines in 60Hz, with black borders around them.
However; back to topic... You hit the 32 resolution limit as every mode you add, even if the are all the same pixel size, is calculated as individual mode.
If you want to add 10 resolutions, you need to remove at least 8 of the stock ones.
Mind you, I want to run most of those modes in 50hz, if that makes a difference, how many lines do they output then?
Incidentally, is there a list somewhere of resolutions I should be using for (PAL) Megadrive, SNES, N64 etc? What I have running at the moment looks good but is obviously different from my real consoles. I used the 224 modes since that is what is stated at the console's native res.
I have a Nvidia 6600GT and am wondering what is the best driver to use for this card. What's the lowest resolution can this card go? I can't seem to using any of the 240 resolutions.71.84 ore some from the 93.xx series.
My 6600GT did all resolutions except for one (the one with 264 lines).
I am trying to use the Soft-15KHZ with a Wells Gardner D9400. I loaded the program and set it to 15KHZ. When I turn on the computer I get an out of range message on the monitor.Hm thats weird, I'm pretty clueless why they are out of range Oo.
Hmm, I installed 71.84 and found that except for 512x240 which seems to run at 15khz perfectly, all the other 240 resolutions run at 32khz on my WG9200.Hm... That's odd.
I have a question on the Soft-15KHz. I loaded it onto my MAME system running Windows XP Pro. The Video card is a built in NVIDIA GeForce 6150 SE graphics. I am trying to use the Soft-15KHZ with a Wells Gardner D9400. I loaded the program and set it to 15KHZ. When I turn on the computer I get an out of range message on the monitor.
Any idea what I may be doing wrong?
Regards,
I have a Nvidia 6600GT and am wondering what is the best driver to use for this card. What's the lowest resolution can this card go? I can't seem to using any of the 240 resolutions.71.84 ore some from the 93.xx series.
My 6600GT did all resolutions except for one (the one with 264 lines).
Hmm, I installed 71.84 and found that except for 512x240 which seems to run at 15khz perfectly, all the other 240 resolutions run at 32khz on my WG9200. Am I missing something here?
Thanks
I have a Nvidia 6600GT and am wondering what is the best driver to use for this card. What's the lowest resolution can this card go? I can't seem to using any of the 240 resolutions.71.84 ore some from the 93.xx series.
My 6600GT did all resolutions except for one (the one with 264 lines).
Hmm, I installed 71.84 and found that except for 512x240 which seems to run at 15khz perfectly, all the other 240 resolutions run at 32khz on my WG9200. Am I missing something here?
Thanks
But what's the refresh rate?
Mm-hM. That's what I thought. You probly can't. My nvidia 6200 behaves exactly the same. I've tried to enforce native resolutions at 60hz with Rivatuner, and no go. Seems something in how it interacts with Windows, because it can do almost anything, even pixel clocks below '5' via Advancemame. Anyways, what you're getting are called, or at least what I call, high-refresh native modes. The luminosity won't be as high, but there should be hardware scanlines. Right?
What that means alui is to look in your Nvidia control panel for such a feature. Hm, maybe I should look in mine...if I hadn't already ages ago....it's in 'display mode timing' in mine....nope, not selected.
I just checked mine as well. It's unselected. So it's my card kicking in by itself, when the lines go below 392.
Would it be easier for me to just throw in an older videocard? I have some older ATI cards laying around. The 8800 is probably being wasted in the Mame PC I assuming?
Thanks!
Probably. And, it depends. Current mame offloads a lot of 3D game graphics processing to the GPU. Or is starting too. Something like that.
When will MAME use Direct3D/OpenGL to emulate 3D games? (http://mamedev.org/devwiki/index.php/FAQ:Video#When_will_MAME_use_Direct3D.2FOpenGL_to_emulate_3D_games.3F)
Probably not ever, at least in the sense this question is likely being asked. MAME now uses Direct3D (and SDLMAME uses OpenGL) to composite and scale the game graphics, artwork elements, and MAME UI displays, but the actual 3D rendering is always done in software in order to ensure consistent operation across different video cards and operating systems.
Additionally, the bottleneck for many 3D games in MAME is actually their insanely fast RISC processor rather than the actual 3D rendering. This is the case in games such as Crusin USA, Killer Instinct (which has no 3D hardware anyway), and Gauntlet Legends.
Got me monitor this morning, chip in the glass and all, but until I exchange it for a new one I wanted to test Soft 15khz out. I tired it on older systems, one using a Geforce FX 5900, and one using a Radeon X1300. The Geforce machine was able to get to more resolutions successfully than the ATI machine.
2 things though on both machines I wanted to ask. The first is higher resolutions, say anything above 300x300, it causes the Wells monitor to produce that ear splitting sinewave sound. 640x480 and 800x600 all do this. I'm wondering is this just normal with these monitors? The 2nd thing is in addition to this noise, all higher resoultions jiggle and jitter very badly.
Would any of this be helped by getting the ArcadeVGA card?
Thanks!
Thanks for the info ssndk. How would I tell if I'm running those resolutions interlaced or not? I'm using the quickres tool to change resolutions. When I installed Soft15k, I used the Install 15k button and then rebooted. My videocard is a Geforce FX 5900 however this high pitched sinewave at high res happens as well using another computer with ATI Radeon X1300.
At this point I have to run Windows in 320x240 to save my ears from the sinewave but at that resolution I can't see much.
Also I should note as I just remembered this. The monitor did not do the high pitch thing until after I installed Soft15k. When I first used the monitor, I was able to manually switch to 640x480 or 800x600 through display properties in Windows and everything was fine. Maybe its not just working well with my particular videocards?
I'm thinking I should just get the ArcadeVGA card and this would hopefully get rid of this?
You could choose "Install 31kHz".
You could choose "Install 31kHz".
Thanks ssndk and SailorSat for the help.
SailorSat that did the trick! No more ear piercing and 640x480 and 800x600 resolutions are running normally.
One last question. Some of the older Capcom games like Final Fight and SF2 run at 384x224. This resolution produces the high pitch sound but also the screen is badly distorted. Would this be fixed if I got the ArcageVGA card or is this a weird resolution where I just have to pick something close that looks ok?
Thanks
One last question. Some of the older Capcom games like Final Fight and SF2 run at 384x224.I guess MAME autochooses 384x288 for those games, which is a 50Hz resolution. Try forcing it to 392x240 via ini. See ssndk's post on that.
Hey sailorSat, first just wanted to tell you what a WONDERFUL! piece of software you have. Secondly i'm using a radeon hd 4770 with the newest drivers and everything works great! The monitor i'm using is a wells gardner 25k7191, 25" monitor which originally was running mortal kombat 3, my question is what resolution should i run games like Merc or other vertical shooters at? right now the games don't take up very much of the screen? I just used a program to go through and automatically adjust all of the resolutions, (the ultimarc utility), so whats a good starter resolution for vertical shooters? Thanks in advance!Hm... Depends on the shooter.
If your video card supports all the resolutions that you can make with soft15k I see no need for an arcadeVGA, you will still have to mess around with geometry settings. ArcadeVGA is just a nice no fuss solution for getting everything up and running quick in my opinion.
How would I tell if I'm running those resolutions interlaced or not?
SS, do you know what the earliest drivers that will work for an ATI X1600XT?
Hm...
6.1 supports the X1600 Series, but that doesn't state if the X1600 XT too :/
http://ati.amd.com/support/drivers/xp/previous/radeon/radeonxip-cat61-xp.html
(just replace the cat61 with higher values for other drivers, i.e. cat66 for 6.6 :))
SS, this is great news. Why was it so easy to get it working in Windows 7 after struggling so much to get it to work in Vista?
whatever the latest one is from nvidia for the GeForce 6XXXX series
SS, this is great news. Why was it so easy to get it working in Windows 7 after struggling so much to get it to work in Vista?Actually I was quite surprised that they didn't change much in the drivers.
The "data" got a few bytes longer, but nothing I couldn't figure out.
Funny part is, both Vista and Seven basically use the same drivers.
However on Vista it still doesn't work the way it should.
Still waiting for support for Vista 64bit. soft15khz didn't like my x700 in it. XP 64bit works just fine.
Is your screen 31kHz only?
I can provide several 120Hz modes which should give a perfect output.
Actually... Don't know anything at all :)
Theres actually no mistake.
Real 240 lines at 120Hz would be exactly 31kHz.
However not every monitor actually likes 120Hz.
Most likely yes, I could provide some "double" resolutions, but I don't know if that would help.
so I uninstalled soft 15, updated the drivers, reinstalled soft15. Now more of the lower resolutions work, but 800x600 doesnt and neither does 640x480 (but 640x240 does)
I rolled everything back, for now, because I'd rather have windowz running at 800x600 while I finish setting up the machine. another weird thing is , with the old driver 320x240 doesnt fill the screen (direct draw , switch res to fit, no hardware stretch) but with new driver it did.
Should I have just NOT gotten an Nvidia based card? I am using XP
Most likely yes, I could provide some "double" resolutions, but I don't know if that would help.
I have tweaked the settings in mame.ini and things look a lot better now.
Guess the installed resolutions were good enough afterall...
What card is this?
remove 288x240
remove 296x240
remove 256x256
remove 240x240
remove 321x256
remove 352x256
remove 352x264
modeline '288x240@59,305' 6,2 288 320 352 396 240 243 246 264 -hsync -vsync
modeline '296x240@59,305' 6,2 296 320 352 396 240 243 246 264 -hsync -vsync
modeline '352x256@59,697' 7,47 352 352 405 450 256 257 260 271 -hsync -vsync
modeline '352x264@59,697' 7,47 352 352 405 458 264 265 268 279 -hsync -vsync
modeline '321x256@59,014' 6,45 321 336 368 414 256 258 261 280 -hsync -vsync
modeline '256x256@60,436' 5,3 256 272 296 352 256 260 263 277 -hsync -vsync
modeline '240x240@60,436' 5,3 240 240 280 336 240 244 247 261 -hsync -vsync
What card is this?
BFG GeForce 6200 PCI
Ok, guys, I've been messing with this for a few days now, and I seem to have a big problem. I get everything to work (and it looks GREAT, for the record), and I even tested it with a few games, but when I tested with Super Street Fighter II Turbo it played the game just fine. BUT when I exit the game the screen gets all messed up....
If I set a resolution manually, the game screens are always pretty sharp and solid, but are centered on the screen and are usually very small. As in, less than half the size of the monitor itself.
Try going into the TAB menu and setting the display to "Standard" and see if that changes anything.
And it seems to want to default to 1024x768. Every time I select 640x480 it goes right back to 1024x768.
And it seems to want to default to 1024x768. Every time I select 640x480 it goes right back to 1024x768.
You may have at some point allowed windows to adjust the screen resolution by itself. I don't know where you would find the option to turn that off, but that might be something to look into. I know if you set your resolution very low and restart, windows will pop up a nag bubble about your screen settings are low, and would you like windows to adjust this for you or something like that. If you have ever said yes to that, windows itself won't allow your res to go below 1024x768@16bit. Well, it will allow the change, but when you restart it will "fix" it back to higher res. Aren't these windows "features" just wonderful?
Ok, I think you're onto something here. I went thru the mame.ini file and turned all the bezels and everything related to artwork off, but it didn't change anything. BUT when I load a game and go thru the TAB menu video options, all of those options are set to enabled, and the screen is set to crop. I change them all to disabled, and set the screen to full, but the settings never "take." It always goes right back to having everything set to enabled and crop. I'm thinking reinstalling MAME might fix this problem, so I'm going to try that. I'm gonna go get the latest official release of MAME, unless you can suggest something better. Thanks for the help, I'm almost there :-)
Attempting to upgrade the machine in my cab. The old one is a K6/2 400. The new one is a 1.6G P4. It's got a GeForce 2mx card in it.
I had everything all configured, so I ran Soft15 and moved it over to the cab. The cab, BTW, has a JPAC and a K4600 in it.
First thing I note is what seems to be the bottom half of the screen is cut off. And what part of the screen does show the mouse movements don't match up with what's going on onscreen. At the very top it's okay, but the further down you move the mouse the further away the "click point" is.
And it seems to want to default to 1024x768. Every time I select 640x480 it goes right back to 1024x768.
Any ideas?
Attempting to upgrade the machine in my cab. The old one is a K6/2 400. The new one is a 1.6G P4. It's got a GeForce 2mx card in it.
I had everything all configured, so I ran Soft15 and moved it over to the cab. The cab, BTW, has a JPAC and a K4600 in it.
First thing I note is what seems to be the bottom half of the screen is cut off. And what part of the screen does show the mouse movements don't match up with what's going on onscreen. At the very top it's okay, but the further down you move the mouse the further away the "click point" is.
And it seems to want to default to 1024x768. Every time I select 640x480 it goes right back to 1024x768.
Any ideas?
I guess its the MX card. NVidia cut down those cards software wise.
If you can, try another card.
Still waiting for support for Vista 64bit. soft15khz didn't like my x700 in it. XP 64bit works just fine.
My HD4350 does only show 3 resolutions on Vista AND Seven (actually the same driver).
So I guess until I find out why other resolutions get cut, we're stuck.
Most likely one of the best cards on XP atm.
Update: I just ordered a Sapphire 4550 passively cooled card from NewEgg.com (a reseller over here in the US). They had it for $39.99 with free shipping and a $10 mail in rebate. It has an HDMI connector on the back, which is good for future proofing and uses the same core as the 4350, but with GDDR3 memory running at 1600MHz.
For anyone else who is interested in picking up one of these great bargains, here is the URL:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102819
Well, I got XP installed and all that jazz. I'm using a Radeon HD 4550... finding an old card is kind of tricky it seems. :(
Anyways, I run soft15khz and the "Install 15khz", "Install 25khz", "Install 31khz" options are ghosted. Should I try an older version of Catalyst? I'm using whatever came w/ the card, which is presumably quite new.
EDIT: Got a cheap 9250. Now to wait for that sucker to arrive.
I don't have a monitor with component input, so I never could debug that stuff.
*EDIT*
As for Fullscreen modes. Well that depends on the emulator.
Just don't use 320x240, as that resolution is currently disabled and replaced by 321x240 on your radeon.
I did have problems with a blank screen after installing Soft-15kHz resolutions and rebooting - but that kind of fixed itself after I told Catalyst to ignore the EDID and set the maximums myself (also unchecking the display properties box - "ignore resolutions that this monitor cannot display").
This is kinda old and you've probably already seen it, but just in case...
CASE STUDY OF PROBLEMS CAUSED EDIDs
Fixing the nVIDIA EDID Problem
http://www.geocities.com/jgeneedid/
This is kinda old and you've probably already seen it, but just in case...
CASE STUDY OF PROBLEMS CAUSED EDIDs
Fixing the nVIDIA EDID Problem
http://www.geocities.com/jgeneedid/
That doesn't apply for ATI cards.
You have to use the FIRST Output on ATI cards. Most likely it is NOT the VGA port, but the DVI port on modern cards.
Thats why you have to use \\.\DISPLAY2 on your setup.
Give it a try with a DVI-VGA adapter.
I managed to get it working ONCE on my 15KHz arcade monitor. I tried two games... Galaga (vertical) and Bosconian (horizontal) and they both looked great. I tried the windows desktop at 640x480 (very shaky and hard to look at) and 800x600, much more stable but text was harder to read.Hum... Maybe give it a try with the DVI port and a DVI-to-VGA Dongle inbetween.
I shut it down, started it back up, and nothing. The JPAC has an orange LED lit, which I think means an out of range signal. I see the split screen during the bios and windows XP splash screen, though they're rolling quite a bit. As soon as it gets to windows, it's out of range and completely black.
I've got it connected to the VGA output on the card. This was the output that I used the one time that it worked.
I hooked it back to my normal monitor, booted into VGA mode, then uninstalled Soft15KHz. Another weird thing is that after uninstalling it, I don't get all my normal resolutions back in the display properties settings tab. I end up with a bunch of weird resolutons where the X is always the same, 1280, I think. However, the Y changes.Guess I'll need to take a look into the backup routines once more.
Also, and I don't know if this means anything, but when I boot into VGA mode before uninstalling Soft15KHz, my PC monitor (a multi-sync LCD) tells me that the signal is out of range. 29KHz or something like that. And the image is shifted off the screen a bit.
It's a Sapphire ATI Radeon 4550 purchased from Newegg...That would be very nice, though I can't promise anthing.
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102819
If you want, I'll gladly donate $40 for you to get one of these cards for testing. Just say the word.
If you want, I'll gladly donate $40 for you to get one of these cards for testing. Just say the word.
That would be very nice, though I can't promise anthing.
(wow... 4550 cards seem to be pretty rare)
...
Something very wrong is happening with my new card and Soft15KHz.
It's a Sapphire ATI Radeon 4550 purchased from Newegg...
http://www.newegg.com/Product/Product.aspx?Item=N82E16814102819
...
ModeLine "640x480_60Hz (VESA)" 25.18 640 656 752 800 480 490 492 525 -HSync -VSync
ModeLine "640x480_72Hz (VESA)" 31.50 640 664 704 832 480 489 492 520 -HSync -VSync
ModeLine "640x480_75Hz (VESA)" 31.50 640 656 720 840 480 481 484 500 -HSync -VSync
ModeLine "800x600_56Hz (VESA)" 36.00 800 824 896 1024 600 601 603 625 +Hsync +Vsync
ModeLine "800x600_60Hz (VESA)" 40.00 800 840 968 1056 600 601 605 628 +HSync +VSync
ModeLine "800x600_72Hz (VESA)" 50.00 800 856 976 1040 600 637 643 666 +HSync +VSync
ModeLine "800x600_75Hz (VESA)" 49.50 800 816 896 1056 600 601 604 625 +HSync +VSync
ModeLine "1024x768_60Hz (VESA)" 65.00 1024 1048 1184 1344 768 771 777 806 -HSync -VSync
Krick - have you tried it with the newest Catalyst 9.6 drivers? (They came out yesterday - June 15th).
Also, create a usermodes.txt file in your Soft-15kHz directory and put these VESA standard modelines in it...Code: [Select]ModeLine "640x480_60Hz (VESA)" 25.18 640 656 752 800 480 490 492 525 -HSync -VSync
ModeLine "640x480_72Hz (VESA)" 31.50 640 664 704 832 480 489 492 520 -HSync -VSync
ModeLine "640x480_75Hz (VESA)" 31.50 640 656 720 840 480 481 484 500 -HSync -VSync
ModeLine "800x600_56Hz (VESA)" 36.00 800 824 896 1024 600 601 603 625 +Hsync +Vsync
ModeLine "800x600_60Hz (VESA)" 40.00 800 840 968 1056 600 601 605 628 +HSync +VSync
ModeLine "800x600_72Hz (VESA)" 50.00 800 856 976 1040 600 637 643 666 +HSync +VSync
ModeLine "800x600_75Hz (VESA)" 49.50 800 816 896 1056 600 601 604 625 +HSync +VSync
ModeLine "1024x768_60Hz (VESA)" 65.00 1024 1048 1184 1344 768 771 777 806 -HSync -VSync
I put those in for my monitor, so delete the ones that your monitor can't handle.
After you've installed the Catalyst 9.6 drivers, reinstall Soft-15kHz with the above (appropriate) user modes too - then try rebooting.
I'm curious about your list of modelines above. How do they differ from the modelines that soft15khz offers?
I'm currently switching to a more powerful multi core system with a Geforce 7100GS PCIE gfx card. I cannot get interlace out of this which defeats me running Naomi etc emulation at 480i 15khz.
Can anybody please confirm if they have sucesfully gotten interlace resolutions for a Geforce 7100GS. Maybe I just need different drivers?
If not possible, whats the cheapest PCIE card that is certified to do all the listed 15kz resollutions provided by Soft15kz ?
I'm currently switching to a more powerful multi core system with a Geforce 7100GS PCIE gfx card. I cannot get interlace out of this which defeats me running Naomi etc emulation at 480i 15khz.
Can anybody please confirm if they have sucesfully gotten interlace resolutions for a Geforce 7100GS. Maybe I just need different drivers?
If not possible, whats the cheapest PCIE card that is certified to do all the listed 15kz resollutions provided by Soft15kz ?
Quite funny you did get interlace on a GeForce4 MX.
Though It doesn't surprise me that the 7100GS doesnt.
NVidias Lowend cards usually are feature limited including a "forced" inability to use interlace.
I've used a 7300GS before with ForceWare 93.71 so maybe give it a try with older drivers.
I've also used a 7100 ONBOARD with ForceWare 163.75.
As for the cheapest solution... Well, for a new card, most likely the ATI HD4350 should do its job.
But maybe a used GeForce 7600GT would be better. Maybe take a look on ebay.
Some games are perfect, some are split in half and blurry, some are blank, and some look like they are out of sync. How do i get all the games to look perfect with the exception of some rotating here and there?Simple put, you can't.
Another thing is that the JPAC is not recognized, I have to start up the pc with a standard PC monitor and then switch to the ARCADE monitor....If you get a black screen after windows starts up with the J-PAC, try using the OTHER port on the Radeon. You may need a DVI-to-VGA dongle.
Has anyone gotten frogger & Mrs. Pacman to work and at what res?Without rotating the monitor? 352x264 if your monitor & radeon like it.
I installed the 9.6 drivers and it was still doing the same thing. However, I tried two things and it fixed it. I'm not sure which did the trick...I'd bet on the dongle too.
1) I installed Soft15KHz to BOTH adapters (I had only installed to the first before).
2) I connected my monitor to the DVI port using an adapter dongle.
I'm thinking it might have been the dongle that did the trick.
However, my party got cut short when the flyback tranformer in my Hantarex Polo 25 started arcing electricity out the top and I quickly yanked the power plug from the wall. I don't think it's related to using Soft15KHz, but maybe it was starting to go and running my windows desktop at 800x600 for a few minutes pushed it over the edge. Who knows. I'm in the process of ording a new flyback and a cap kit (might as well, since I'll have it apart) and I hope to be back testing within a week or so.Holy Sh!t... Those moments get the blood pumping.
Hi All,
I've been using an old clunker in my cab with a Gforce4MX AGP succesfully with all resolutions including 480i....I'm currently switching to a more powerful multi core system with a Geforce 7100GS PCIE gfx card. I cannot get interlace out of this which defeats me running Naomi etc emulation at 480i 15khz.
Hi All,
I've been using an old clunker in my cab with a Gforce4MX AGP succesfully with all resolutions including 480i....I'm currently switching to a more powerful multi core system with a Geforce 7100GS PCIE gfx card. I cannot get interlace out of this which defeats me running Naomi etc emulation at 480i 15khz.
I know nothing about Naomi systems, but I just couldn't see them using 480i. And according to Wiki (http://en.wikipedia.org/wiki/List_of_Sega_arcade_system_boards), at least the ones they list the display resolution for, they're mostly standard res, with a few being medium res, and one can be, either, medium res or VGA. I bet those that aren't listed are VGA.
I'm currently switching to a more powerful multi core system with a Geforce 7100GS PCIE gfx card. I cannot get interlace out of this which defeats me running Naomi etc emulation at 480i 15khz.
Can anybody please confirm if they have sucesfully gotten interlace resolutions for a Geforce 7100GS. Maybe I just need different drivers?
If not possible, whats the cheapest PCIE card that is certified to do all the listed 15kz resollutions provided by Soft15kz ?
Quite funny you did get interlace on a GeForce4 MX.
Though It doesn't surprise me that the 7100GS doesnt.
NVidias Lowend cards usually are feature limited including a "forced" inability to use interlace.
I've used a 7300GS before with ForceWare 93.71 so maybe give it a try with older drivers.
I've also used a 7100 ONBOARD with ForceWare 163.75.
As for the cheapest solution... Well, for a new card, most likely the ATI HD4350 should do its job.
But maybe a used GeForce 7600GT would be better. Maybe take a look on ebay.
Thanks SailorSat. WIll try your recommended drivers and report outcome here. Otherwise will go for HD4350. Need that 480i !
Simple put, you can't.Soft15k told me that my drivers were too new for the X550, I should have listened. I will try the older ones that soft 15k is recommending. I fooled around with one of the res tools that produces mame ini's, the name is escaping me right now, but things are working better now. Also the I was able to correct the wavy lines with the V-hold on the monitor itself. I think that is going to be hard to get rid of and I may just have to tweak the v-hold for different games. Anyone else come to this conclusion? I think rewiring the V-hold to the front of the cab is a must in the future.
However. First, check each resolution with QuickRes (Soft-15kHz downloads).
If you select a resolution that doesn't work. Hit ESC, and it should switch back.
Note every resolution that doesn't work, and we'll see about that later.
Could be a driver issue. (Catalyst too new).
If you get a black screen after windows starts up with the J-PAC, try using the OTHER port on the Radeon. You may need a DVI-to-VGA dongle.That is easy, and would be awsome if it works. I will try, the card came with a DVI to VGA dongle.
Modern cards "sense" monitors via the RGB-to-Ground resistors (usually 75 Ohms), but the J-PAC doesn't have these.
Soft-15kHz enforces detection of BOTH VGA ports and on newer cards, the primary is "in" the DVI port.
Has anyone gotten frogger & Mrs. Pacman to work and at what res?Somehow with the res tool and tweaking the V-hold, they work. How can you tell what res mame is actually using when a game is played? Is it the res that shows up in the dialouge box right before the game starts?
Without rotating the monitor? 352x264 if your monitor & radeon like it.
Anyone have a good res for StreetFighter?392x240
SailorSat,
Thank you very much for the info!!!! What are people using for their windows desktop res on a 19inch vertical 15k arcade monitor?
I fooled around with one of the res tools that produces mame ini's, the name is escaping me right now, but things are working better now.
How can you tell what res mame is actually using when a game is played? Is it the res that shows up in the dialouge box right before the game starts?
However, my party got cut short when the flyback tranformer in my Hantarex Polo 25 started arcing electricity out the top and I quickly yanked the power plug from the wall. I don't think it's related to using Soft15KHz, but maybe it was starting to go and running my windows desktop at 800x600 for a few minutes pushed it over the edge. Who knows. I'm in the process of ording a new flyback and a cap kit (might as well, since I'll have it apart) and I hope to be back testing within a week or so.
Holy Sh!t... Those moments get the blood pumping.
With a HD 4000, any Catalyst should work. At least I've used 9.2 and 9.4 myself, and they worked fine.
I have a question regarding something I have read you mention several times in the past - Using Soft15khz with newer nvidia cards and a "dongle" to provide a DDC signal (or something like that?).I still have a few dongles from the first batch available. PM me for details.
Is there anywhere you could point me for instructions on this. Or do you know if I could have one built by soemone for me for a small cost?
P.S: The main reason for this is to play SFIV on my (15k-24k) arcade monitor (while keeping soft15khz compatibilty for mame). Does anyone have a nice simple suggestion? ATI/nvidia card?
Catalyst 6.5 ( http://files.arianchen.de/drivers/6-5_xp-2k_dd_32464.exe )
ok so i stumble across some weird looking cables, one end has s-vid/composite the other vga connector.
it does'nt look to have any hardware in between.. so it looks like a purely electrical conversion here.
further more the composite has white and red as well should signifies left/right audio usually.
some people report it working others not.. i did'nt even think such a connection was possible.
the question is, what the hell are these cables? is it even possible to get a proper electrical connection with these? if so would soft-15khz work to put out a usable signal?
http://www.dealextreme.com/details.dx/sku.9813
here's one that does'nt have the white/red rca plugs.
http://www.dealextreme.com/details.dx/sku.10281
http://www.dealextreme.com/details.dx/sku.4667
similar on other sites like amazon with same mix reviews: http://www.amazon.com/EFORCITY-VGA-S-Video-RCA-Adaptor/dp/B000P3UB24
Actually those cables most likely are NOT for video cards, but for video projectors, which use them as input.
The only cards I know that output Composite Video/S-Video on the VGA Port are Matrox G450.
What is install 25khz and 30 khz for ...Duo/Tripple/Multi-Sync Monitors that support additional resolutions.
and how can i set up the joystick .. when i set it up to mame.... then when i set up snes and nes .. then my mame joysticks anit working , like block and run ...That's gettin off-topic :)
I've finally got some good news for ATI users of Soft-15KHz...
When I switched from an nVidia card to an ATI Radeon HD 4550, I found that the "perfect" 320x224@59.185... Neo-Geo mode was no longer perfect. It had bars top and bottom, whereas on my old GeForce 6800GT it filled the entire screen.
I suspected a driver problem, so spent about 35+ hours trying to get AdvanceMame's video mode tool (ADVV) working under Linux - only to find out (by reading the source code) that note of the ATI Radeon HD's are supported by the Linux console frame buffer driver (radeonfb). What a waste of time!
After that disappointment, I tried tweaking the modelines file > reinstalling them with Soft-15KHz > rebooting > testing the mode. This was performed about 20 times, adjusting the "vertical total lines"by 1 row at a time and seeing no change, until at one point the picture height jumped and suddenly it was too tall.
By experimenting, I'd found that the ATI Catalyst driver v9.6 (and below) was rounding-up the modeline's "vertical lines total" to the next value divisible-by-8. From what I had read, this was incorrect and rounding-to-8 should only be done on the horizontal width and horizontal total. So, I reported my findings to ATI/AMD around 2 weeks ago.
This morning I installed the latest Catalyst v9.7 driver and had my fingers crossed. There was no mention of that particular bug being fixed in the release notes, but after reinstalling the Soft-15KHz modes and rebooting, I found that my Neo-Geo mode was working correctly! (All I had to do was shift it horizontally a few pixels, so that it lined up correctly with the default 320x240 mode).
I'm really pleased about this and just wanted to share the good news :applaud:
Steve
What 320x224@59.185 modeline are you using that's working with the new 9.7 driver? I think I might have the same problem as you ...Soft-15KHz does not have a 320x224 modeline by default - I made my own and added it to my custom user modes.
Thanks.
Modeline "320x224_NeoGeo (59.185606Hz)" 6.1231 320 344 392 424 224 225 227 244 -hsync -vsync
Modeline "320x224_NeoGeo (59.185606Hz)" 6.1231 320 351 399 424 224 225 227 244 -hsync -vsync
SailorSat - I've found something interesting... not sure if it only applies to Catalyst 9.7 drivers or before.
Tonight I realized that I can open my usermodes.txt file and make changes, then open Soft15KHz->"Uninstall"->"Install User"->Close Soft15KHz. Then when I open a game (with the mode I made changes to) in MameUI, the resolution/timings I see are the ones I just installed (without rebooting)
On another point, something I have noticed that may cause driver problems, is that Soft15KHz restores the old registry backup if the graphics card drivers are updated
Also, I've been meaning to ask how your program handles white-space or commenting in the user files
One last thing, how many decimal places should I put for pixel-clock MHz rates?
On another point, something I have noticed that may cause driver problems, is that Soft15KHz restores the old registry backup if the graphics card drivers are updated - I found this because the information panel was saying that "Display 0" had Catalyst 9.6 drivers, while "Display 1" said the correct 9.7. Fortunately, with the ATI drivers, if I delete the entire registry key and reboot, the driver will recreate a new set of defaults in the registry...
Fortunately, with the ATI drivers, if I delete the entire registry key and reboot, the driver will recreate a new set of defaults in the registry - which is easier than removing and reinstalling the drivers if something gets screwed up.
Fortunately, with the ATI drivers, if I delete the entire registry key and reboot, the driver will recreate a new set of defaults in the registry - which is easier than removing and reinstalling the drivers if something gets screwed up.
What key would that be? I think that would be useful to have in my arsenal.
Fortunately, with the ATI drivers, if I delete the entire registry key and reboot, the driver will recreate a new set of defaults in the registry - which is easier than removing and reinstalling the drivers if something gets screwed up.
What key would that be? I think that would be useful to have in my arsenal.
They're the little 'key' files that are created in the soft15 folder.
# The mode's settings were ... blah blah blah |
Run-time error '5': Invalid procedure call or argument |
I think I know why the crash happens.
Try placing a SECOND ' in the comment line.
Guess I should rewrite that routines anyway :)
Then in mame, the screen is corrupted.
What does it look like in-game vs that menu?
Get a new card.
Go for a Radeon HD 4350 or something like that.
on my jpac I have it as default on 15 and 31 jumper. should i remove the 31 ?
Trying to select a compatible card for my machine, the motherboard of which does NOT like PCI-E 2.0, can only get stable performance from a 1.0 card.
This machine, a P4 3.2Ghz, 4 G RAM, Wind XP 32, will solely be used as a MAME machine.
First, Intel drivers are limited to 5 custom modes.
Second, the default GMA drivers suck
Most likely it won't work with lowres modes.
A standalone computer should be the better choice.
Soft-15kHz simply doesn't work good with Intel GMA.
Any thoughts as to how high I should be able to go on this cab? All I can find are refresh rates for it being 15/24 when I try to look up any specs on it.
First, Intel drivers are limited to 5 custom modes.
Second, the default GMA drivers suck :)
Most likely it won't work with lowres modes.
I know it's limited to 5 custom modes, but if I want to include only 3 custom modes (256x240, 321x240, 640x240 / 15khz), how this could be done? What configuration need to be added inside usermode.txt ?
modeline '256x240' 5.3 256 272 296 336 240 244 247 261 -hsync -vsync
modeline '320x240' 6.45 320 336 368 414 240 242 245 264 -hsync -vsync
modeline '321x240' 6.45 321 336 368 414 240 242 245 264 -hsync -vsync
modeline '640x240' 13.22 640 672 736 832 240 243 246 265 -hsync -vsync
Any examples?I will follow up later this evening when I am in front of the cab to give accurate info,
800x600 is a standard resolution and should be available by default.
As for your TriSync. Just install 15+25+31khz and you should be fine.
OK here are the resolutions that have issues
304x224
256x224
320x240
320x224
400x254
200x200
Some resolutions look like there is image wrap around at the top of the screen, I don't know what the correct term is is it overscan?
also
When soft 15 is installed and I switch my desktop res to 600x800 it does not look right, It is compressed horizontially, what up with that.
any help is apprieciated
Currently should be the ATI Radeon HD 4890 (or whatever is the top model in the HD 4000 series)Maybe I can test it, but can I get also lower resolutions to work? Which driver version is best to use?
But currently I don't think anyone has tested such a monster :D
Maybe I can test it, but can I get also lower resolutions to work? Which driver version is best to use?
OK here are the resolutions that have issues
304x224
256x224
320x240
320x224
400x254
200x200
Some resolutions look like there is image wrap around at the top of the screen, I don't know what the correct term is is it overscan?
also
When soft 15 is installed and I switch my desktop res to 600x800 it does not look right, It is compressed horizontially, what up with that.
any help is apprieciated
What AdvanceMAME does is either enlarging the "sync pulse" or reducing the total visible lines per frame (262) by increasing the vertical refresh (60Hz).
If I would add a 224 line mode to my VGA card, it would be exactly the same modeline, except the "active" lines would be reduced from 240 to 224 (-16) and the front and back porch would be increased by 8 lines each.
You don't have to increase the vertical refresh rate to reduce the total number of lines - by adjusting the pixel clock, you can bring the refresh rate back to 60Hz (or whatever you wish) and still have less total lines (and the vertical front and back porch don't have to pad the total number of lines to 262). If you do this, the visible lines take up more height on the display - which is how I made my 320x224x59.185606Hz modeline.
I doubt that an arcade CGA monitor would be able to sync to such a modeline, but it works well on a multisync monitor.
Steve
I must be doing something wrong here
Let's start from the beginning
I selected 15 hit install than 25 install than 31 install
changed my destop res to 640 x480 restarted
I turned off use additional artwork
I turned on switch res
anything else?
It is NOT needed "per default.
But some Games change resolution on the fly, like pretty much every PSX based one.
PSX default would be 640x480, so most likely MAME will use that resolution and you'll get black borders ingame.
That problem doesn't happen if you use CabMAME or you use the said tool.
Looks like I did, however I won't comment that :)
Have you tried the Tri-Sync utility on the Ultimarc website? This gave me flicker free SVGA modes.
I know it's limited to 5 custom modes, but if I want to include only 3 custom modes (256x240, 321x240, 640x240 / 15khz), how this could be done? What configuration need to be added inside usermode.txt ?Code: [Select]modeline '256x240' 5.3 256 272 296 336 240 244 247 261 -hsync -vsync
modeline '320x240' 6.45 320 336 368 414 240 242 245 264 -hsync -vsync
modeline '321x240' 6.45 321 336 368 414 240 242 245 264 -hsync -vsync
modeline '640x240' 13.22 640 672 736 832 240 243 246 265 -hsync -vsync
we should try 320x240 and 321x240 at the same time.
If 320x240 works, simply drop 321x240, if now dropt drop the other one :)
[You know I downloaded that a few days ago but got distracted and never installed it. I will give the tri sync utility a try this weekend
Last night I was messing with the ini for tempest and could not get it vertically certered on the screen with any monitor adjustment, I only see the top 2/3 of the game
Could someone post what your ini look like for tempest so I have a starting point to work from.
Thanks
its usermodes.txt
To add some resolutions, you have to test them, and most of the time, lowres modes won't be even "tested", they just fail.
I'm running Vista x64... could this be the problem?
I've made a discovery with the 8600 though, depending on what monitor I have plugged in when I reboot, quick res will show different resolutions...
I plugged an old NEC Diamond PC monitor into my arcade, installed all 3 soft-15k options rebooted and noticed the 2??x2?? where available, I unplugged the NEC and plugged in my Hantrex Polo Star and tested the various 2??x2?? resolutions and they worked fine.
I rebooted the system with the PoloStar attached and now the 2??x2?? resolutions are missing again
Salior how does soft15khz work in Windows 7 ultimate 64?
Newbie here. Just setting up a mame convert for an old undedicated cab. Doing o.k. Got soft15khz working pretty quickly with my Nvidia 6800 I had lying around. Monitor is Hantarex 9300.Hm... You shouldn't have the 321x240 mode on nvidia cards anymore, should be 320x240.
I am having problem sdisplaying the 321 x 240 resoltuion. The monitor just won't handle it for some games, and others gives a really small pciture on the screen. If I remove 321 x 240 from the available modes list in mame resolution tool, and use 336 x 240, all seems o.k. Any idea why I cant get the 321 mode to run properly?
Also, although mame resoltuion tool is really useful, wouldn't if be good if you could re-run it without having to redo all the settings each time, i.e. on a per game basis? AM I missing something?Don't know exactly what you mean. Theres a global file with settings (mame.ini) where you can set "switchres" to 1 and let mame decide its resolution by itself. Also in the subfolder "ini" there are game-specific files for settings (i.e. pacman.ini).
One last question sailor, If I switch to cabmame, can I keep my romset for .134 and will it work o.k. with mamewah?I'll upload cabmame 0.134 today, somehow totaly missed it.
Cheers,
mooro
Sorry if someone already asked about it, but can somebody post additional custom 15 khz modelines? Those that are built in are great and all of them works on my monitor, however some mame games just can't be played in their native, as there isn't some resolutions implemented in soft15khz, which gives a laggy sound (I know about cabmame, but I would like to solve it with additional resolutions modelines). If anyone have made additional 15 khz resolutions modelines, that are working, please post it here.
Yeah, they're color-coded and kinda hard to mess up. I hooked the massive monitor up to my mame machine which already has soft15 installed and running properly, and it still comes up with a garbled, out of sync mess. This leads me to believe that this monitor runs at a different frequency than normal arcade monitors do. I'll include a few pics of what the screen is doing when it is hooked up to my working mame / soft15khz setup. As always, good work, everyone, and thanks in advance.
EDIT: It should also be noted that the monitor only uses a single sync cable. I'm using a VGA to BNC RGBs cable to hook it up. Not sure if that would cause any problems. Also, I read somewhere that these SEGA monitors are supposedly 24KHz, but there seemed to be some confusion from other people saying they were 15KHz. I know some SEGA stuff is med-res, such as Virtua Fighter 2/3 and I think Virtua Cop and some others. I will be checking into this momentarily.
After looking up Sega Top Skater, I found the resolution of the game to be 496x384@60Hz - which is a 24kHz horizontal scan rate.
It is possible that Sega skimped on the monitor circuit and it can only handle 24kHz signals ... in which case you'll have to calculate new modelines to try to get the resolutions you want for MAME.
Also, the VGA->RGBs cable you have - if it is not powered, then the sync combiner circuit in the cable will be made for specific horizontal and vertical polarities. If you have a manual/guide for the cable, set your modelines as it specifies ... if not, try every combination of positive/negative+horizontal/vertical that there is.
Steve
Has anyone noticed a slugishness in trackball games (specifically Centipede and Millipede) after installing this awesome utility? I'm not sure if it's related, but now there is a slight delay from when I physically move the trackball and when my player moves.The problem you're having is completely unrelated ... I don't know where though!
Maybe they changed some key names.Thanks a TON!
I'll check out soon.
Has anyone noticed a slugishness in trackball games (specifically Centipede and Millipede) after installing this awesome utility? I'm not sure if it's related, but now there is a slight delay from when I physically move the trackball and when my player moves.
SailorSat, any news about the windows7 situation?
Is there anyone using it successfully with the final version of win7?
Thanks,
-Kris
Sorry to hear about thatman.
Basicaly it does.
It DOES support INDEPENTEND settings if you have multiple graphic cards.
As for single card solutions... well... currently all settings are applied to "all heads" of a graphic card.
If you want to drive two arcade screens with one or two cards, it works fine.
If you want to drive one arcade and one vga screen, you will need to use two cards.
...among others. Nothing below 31.5kHz, though.
"Scancard II requires seperate sync signals"
I've got it working now with a 800x600 display, and it looks pretty good, but I'd like to push it a bit farther, if I can.
So I've got two questions:
1) It appears that this tv/monitor does not natively support 15kHz, but I would assume since it's a tv, it can do anything a normal tv can, so...what the heck would happen if I output 15khz to it? Nothing? Short out the tv?
2) Assuming I can't get 15kHz working, do you think it would still be worth it to install soft15kHz for the 320x200 support? Seems like what I've read here is that leaving the game unscaled before transmission to the tv makes for a better game picture.
I don't know if a J-Pac counts as a dongle, but I am able to connect my 9800 > J-Pac > WG 7000 with no issues to sync at 15khz resolutions.
I checked your site and still couldn't find a faq file. Is there a link somewhere for more resolutions to try for the custom config file? I'm guessing the one on Andy's site probably ? I still need to tweak my resolutions for vertical mode games. Directdraw makes them gorgeous I just get top of the screen and bottom cutoff (no scores :(
Hey guys! I am having problems with my setup. I have an Atomiswave SD candy cabinet with the stock tri-sync monitor. When I install Soft-15khz (just the 15khz), 15khz games looks fine (a little bit overscanning). When I install 24khz, the results were pretty similar with the 15khz games (didn't try 24khz games). When I install 31khz, the games look fine (Marvel vs Capcom 2, Capcom vs SNK 2, & Street Fighter IV) BUT when I try to play 15khz, it'll overscan a LOT. Any way to fix this? Thanks in advance.
Hey guys! I am having problems with my setup. I have an Atomiswave SD candy cabinet with the stock tri-sync monitor. When I install Soft-15khz (just the 15khz), 15khz games looks fine (a little bit overscanning). When I install 24khz, the results were pretty similar with the 15khz games (didn't try 24khz games). When I install 31khz, the games look fine (Marvel vs Capcom 2, Capcom vs SNK 2, & Street Fighter IV) BUT when I try to play 15khz, it'll overscan a LOT. Any way to fix this? Thanks in advance.Bump.
Hey guys! I am having problems with my setup. I have an Atomiswave SD candy cabinet with the stock tri-sync monitor. When I install Soft-15khz (just the 15khz), 15khz games looks fine (a little bit overscanning). When I install 24khz, the results were pretty similar with the 15khz games (didn't try 24khz games). When I install 31khz, the games look fine (Marvel vs Capcom 2, Capcom vs SNK 2, & Street Fighter IV) BUT when I try to play 15khz, it'll overscan a LOT. Any way to fix this? Thanks in advance.
Bump.
Hi,
Anyone using "Hantarex Polo Star 28" - 15/25/31KHz" analogue tri sync monitor?
Is the switching between 15 and 31KHz modelines good?
Is it possible to set well centered and stretched modelines for 15 and 31KHz, or have I to regulate pots every time it switches from 15 to 31KHz and viceversa?
Hey guys! I am having problems with my setup. I have an Atomiswave SD candy cabinet with the stock tri-sync monitor. When I install Soft-15khz (just the 15khz), 15khz games looks fine (a little bit overscanning). When I install 24khz, the results were pretty similar with the 15khz games (didn't try 24khz games). When I install 31khz, the games look fine (Marvel vs Capcom 2, Capcom vs SNK 2, & Street Fighter IV) BUT when I try to play 15khz, it'll overscan a LOT. Any way to fix this? Thanks in advance.
Bump.
Which monitor are you using? Is it an analogue or digital tri sync?
Maybe you can answer to this:Hi,
Anyone using "Hantarex Polo Star 28" - 15/25/31KHz" analogue tri sync monitor?
Is the switching between 15 and 31KHz modelines good?
Is it possible to set well centered and stretched modelines for 15 and 31KHz, or have I to regulate pots every time it switches from 15 to 31KHz and viceversa?
Have you tried to make custom modelines (like larger 31KHz modelines to get right 15KHz image when you switch back)?
Is there a way I can change resolution without having the need to mess with the monitor knob things every time I play a different game?Yes. You can change modelines stretching (only horizontal - vertical requires vertical frequency changes) and centering (it's some "manual work"). But you have to understand how to modify that modelines. I've used "WinModelines" tool to do that. It has a quick guide that tech you how to obtain that.
the monitor knob things
Yes. You can change modelines stretching (only horizontal - vertical requires vertical frequency changes) and centering (it's some "manual work"). But you have to understand how to modify that modelines. I've used "WinModelines" tool to do that. It has a quick guide that tech you how to obtain that.
Well my Radeon HD 4350/4550 work fine with Catalyst 9.12 on Seven 64bit.
However my GeForce 7600GT doesn't anymore, seems like nvidia changed the registry format again :(
*EDIT*
Guess I'll try several older versions and add a "warning" to the next build...
Hi
I have a nvidia 7800 gts that I am replacing an arcade vga with. I installed and followed the directions and everything worked great. I played some mame games for a while and turned off my machine. The next day I turn it on and I get two screens on 640 by 480. what have I done? worked one night not the next.
help
(note to myself, make window smaller ;D)
Hm... Maybe give it a shot without the LCD attached while installing (select a lower res like 640x288 first)
(note to myself, make window smaller ;D)
15khz? not possible
800x600@60 = 35khz and 1024x768@60=48khz
(or 17 and 24 is interlaced)
So I clicked install and it installed the 15 & 31k s/w. Then I set quickres to 640x480 60hz and restarted my pc and turned on my mtc9000 hantarex monitor and nothing, black screen.
Whats the "new hack" going to introduce?
modeline '640x480' 13,09 640 672 736 836 480 486 489 525 interlace -hsync -vsync
give it a try with
custom15khz.txtCode: [Select]modeline '640x480' 13,09 640 672 736 836 480 486 489 525 interlace -hsync -vsync
I don't know if it's a side effect of using soft15Khz in a dual-monitor setup, but I cannot make MAME use interlaced resolutions. I can set my extended desktop resolution to interlaced 640x480 or 720x480 if I disable the "hide modes not supported by this monitor" in the Window's advanced video settings, but only 720x480 is listed in MAME and it goes out of sync when selected (progressive?).
Is there a way to permanently get rid of 31KHz 640x480, or fool windows into using the 15KHz mode instead?
Oops, sorry. I'm running a LCD on DVI and the arcade monitor on VGA, Windows 7 64-bit, ATI HD 4850 (10.2 drivers). All progressive 15KHz resolutions work properly and the interlaced ones are there if I go into Window's "list all modes", but MAME always picks the 31KHz ones instead.I don't know if it's a side effect of using soft15Khz in a dual-monitor setup, but I cannot make MAME use interlaced resolutions. I can set my extended desktop resolution to interlaced 640x480 or 720x480 if I disable the "hide modes not supported by this monitor" in the Window's advanced video settings, but only 720x480 is listed in MAME and it goes out of sync when selected (progressive?).
Is there a way to permanently get rid of 31KHz 640x480, or fool windows into using the 15KHz mode instead?
Hm... Some more info would be great.
What kind of monitors? Dual Monitor with a VGA and an Arcade Monitor?
What OS? What kind of gfx card?
This would be fantastic! Can't wait to see that! :)Whats the "new hack" going to introduce?
Actually now there are two...
1. "inputlag"-fix is actually a bruteforce approach to the "input lag" problem. mame now polls twice a frame instead of once.
2. "doublebuff" is the other half of the "new hack". It changes the tripplebuffer to a doublebuffer (and changes the way directdraw handles vsync) which also "could" reduce the input delay.
Its a fact that any form of vsync in MAME causes some slight delay, though I can't really tell why.
As for the S15K topic... Nothing new yet. But some new "stock" modelines will be available for testing soon.
modeline '640x480' 13,09 640 672 736 836 480 486 489 525 interlace -hsync -vsync
Nice :)
That reminds me...
ATI Radeon HD5970 ... should be fast enough to render AND emulate pacman on the gpu xD
# -= 15KHz Progressive =-
modeline '240x240-15,750KHz-59,885Hz' 5,16592 240 264 288 328 240 243 246 263 -hsync -vsync
modeline '256x240-15,750KHz-59,885Hz' 5,417916 256 280 304 344 240 243 246 263 -hsync -vsync
modeline '288x240-15,750KHz-59,885Hz' 6,173904 288 320 352 392 240 243 246 263 -hsync -vsync
modeline '296x240-15,750KHz-59,885Hz' 6,299902 296 328 360 400 240 243 246 263 -hsync -vsync
modeline '304x240-15,750KHz-59,885Hz' 6,551898 304 336 368 416 240 243 246 263 -hsync -vsync
modeline '320x240-15,750KHz-59,885Hz' 6,803894 320 352 384 432 240 243 246 263 -hsync -vsync
modeline '336x240-15,750KHz-59,885Hz' 7,181888 336 368 400 456 240 243 246 263 -hsync -vsync
modeline '368x240-15,750KHz-59,885Hz' 7,811878 368 408 440 496 240 243 246 263 -hsync -vsync
modeline '392x240-15,750KHz-59,885Hz' 8,315871 392 432 472 528 240 243 246 263 -hsync -vsync
modeline '448x240-15,750KHz-59,885Hz' 9,575851 448 496 544 608 240 243 246 263 -hsync -vsync
modeline '512x240-15,750KHz-59,885Hz' 10,961829 512 568 616 696 240 243 246 263 -hsync -vsync
modeline '640x240-15,750KHz-59,885Hz' 13,607788 640 704 768 864 240 243 246 263 -hsync -vsync
modeline '256x256-15,750KHz-55,456Hz' 5,417829 256 280 304 344 256 260 264 284 -hsync -vsync
modeline '320x256-15,750KHz-55,456Hz' 6,803786 320 352 384 432 256 260 264 284 -hsync -vsync
modeline '352x256-15,750KHz-55,456Hz' 7,559762 352 392 424 480 256 260 264 284 -hsync -vsync
modeline '400x256-15,750KHz-54,686Hz' 8,567765 400 440 480 544 256 261 266 288 -hsync -vsync
modeline '256x264-15,750KHz-54,497Hz' 5,417874 256 280 304 344 264 268 272 289 -hsync -vsync
modeline '352x264-15,750KHz-54,497Hz' 7,559824 352 392 424 480 264 268 272 289 -hsync -vsync
modeline '632x264-15,750KHz-54,497Hz' 13,481686 632 696 760 856 264 268 272 289 -hsync -vsync
modeline '352x288-15,750KHz-50,808Hz' 7,56023 352 392 424 480 288 291 294 310 -hsync -vsync
modeline '384x288-15,750KHz-50,808Hz' 8,19025 384 424 464 520 288 291 294 310 -hsync -vsync
modeline '512x288-15,750KHz-50,808Hz' 10,962334 512 568 616 696 288 291 294 310 -hsync -vsync
modeline '640x288-15,750KHz-50,808Hz' 13,608415 640 704 768 864 288 291 294 310 -hsync -vsync
# -= 15KHz Interlace =-
modeline '512x448-15,750KHz-60iHz' 10,962 512 568 616 696 448 459 470 525 -hsync -vsync interlace
modeline '640x480-15,750KHz-60iHz' 13,608 640 704 768 864 480 486 492 525 -hsync -vsync interlace
modeline '720x480-15,750KHz-60iHz' 15,372 720 792 864 976 480 486 492 525 -hsync -vsync interlace
modeline '512x512-15,750KHz-54,497iHz' 10,961745 512 568 616 696 512 521 530 578 -hsync -vsync interlace
modeline '800x600-15,750KHz-50iHz' 17,136 800 880 960 1088 600 604 608 630 -hsync -vsync interlace
modeline '1024x600-15,750KHz-50iHz' 21,924 1024 1128 1232 1392 600 604 608 630 -hsync -vsync interlace
# -= remove fake 1024x768 =-
remove 1024x768
# -= 25KHz Progressive =-
modeline '496x384-24,960KHz-60Hz' 15,57504 496 512 576 624 384 386 391 416 -hsync -vsync
modeline '512x384-24,960KHz-60Hz' 15,9744 512 528 592 640 384 386 391 416 -hsync -vsync
modeline '512x400-24,960KHz-57,248Hz' 15,974482 512 528 592 640 400 403 409 436 -hsync -vsync
# -= 25KHz Interlace =-
modeline '1024x768-24,960KHz-60iHz' 31,9488 1024 1048 1176 1280 768 773 783 832 -hsync -vsync interlace
modeline '1280x720-24,960KHz-60iHz' 39,936 1280 1312 1472 1600 720 729 746 832 -hsync -vsync interlace
# -= 31KHz Progressive =-
modeline '512x448-31,500KHz-60Hz' 19,908 512 520 600 632 448 485 492 525 -hsync -vsync
modeline '640x480-31,500KHz-60Hz' 24,948 640 648 744 792 480 501 505 525 -hsync -vsync
modeline '720x480-31,500KHz-60Hz' 27,972 720 728 840 888 480 501 505 525 -hsync -vsync
modeline '512x512-31,499KHz-54,497Hz' 19,907536 512 520 600 632 512 543 549 578 -hsync -vsync
modeline '800x600-31,500KHz-50Hz' 31,248 800 816 944 992 600 614 617 630 -hsync -vsync
modeline '1024x600-31,500KHz-50Hz' 39,816 1024 1040 1200 1264 600 614 617 630 -hsync -vsync
If anyone is willing to test them... I'm especially insterested if they have the same "size" on every resolution (multisyncs!).
Now onto something COMPLETELY different ;)
http://images.arianchen.de/multihead-board.jpg (http://images.arianchen.de/multihead-board.jpg)
http://images.arianchen.de/multihead-desktop.png (http://images.arianchen.de/multihead-desktop.png)
http://images.arianchen.de/multihead-nocomment.jpg (http://images.arianchen.de/multihead-nocomment.jpg)
Question for SailorSat:Nope. The video card's own TV-out port is controlled completely by the GPU driver. It will always take whatever resolution you feed into it and resize it to display in 480i or 480p (depending on your settings).
I have a Radeon 9600 with a component (YPbPr) adapter hooked to a standard resolution TV that only supports 15 KHz resolutions (so 480i is supported over component, but not 480p). I am running 640x432i currently.
I don't use this for emulators; I use it to watch standard resolution video files (~700 MB AVI files with a maximum resolution of 640x480). It looks fine while playing videos, but Windows of course flickers severely.
I was wondering how things would look at say 640x240p (60 Hz). Would Soft-15KHz make it possible for me to use that resolution over component?
I don't know if it works for the 9600, but in my HD 4850 I found a trick to enable the "interlaced anti-flicker" over component:
1) Go into the catalyst control panel;
2) Disable the component-out and enable composite-out;
3) Go into the composite display options and turn the flicker removal to maximum;
4) Now disable composite and re-enable component. The flicker removal will continue turned on.
This will give you as much of a flicker free image as you can get (similar to hooking up a DVD player).
Hm.. The JROK converter is only 81$ :)I am using a RGB->S-video one myself (it was $20). I'd love component, but not for that price.
http://www.gatorcade.com/rgbconverter.html (http://www.gatorcade.com/rgbconverter.html)
Hm.. The JROK converter is only 81$ :)
http://www.gatorcade.com/rgbconverter.html (http://www.gatorcade.com/rgbconverter.html)
The 9A60 is not a format converter nor is it a scaler. It passes the horizontal and vertical synchronization timings and pixel content to the outputs without modification. For example, a 1080i RGBHV source with a 9A60 will require your HDTV monitor to accept a 1080i YPbPr component video input. Generally, 1080i, 720p and 480p sources, such as set top boxes, may be displayed on monitors designed for the desired format, using the 9A60. However, some combinations of sources and televisions may produce undesired display artifacts or fail to work at all.
That one encodes to NTSC video though, which is no different than what a video card with component TV-out does by default. The idea behind the Audio Authority device is that it changes nothing aside from the color space; so if you feed it e.g., 256 x 240 @ 60 Hz RGB, that's exactly what you'll get out, except it will be YPbPr.Just by looking at it I don't think so. It doesn't look like it has enough circuitry to convert resolution. In fact, It looks *very* similar to the RGB->S-Video one I have (except the YPbPr out), and mine is unable of changing resolutions (it merely converts the color signal).
Just by looking at it I don't think so. It doesn't look like it has enough circuitry to convert resolution. In fact, It looks *very* similar to the RGB->S-Video one I have (except the YPbPr out), and mine is unable of changing resolutions (it merely converts the color signal).
Woa... Are you sure its a LVD connector? More likely to be a DVI one.
As for the problem... Well you could use an EDID dongle so it gets detected.
As for IEGD... I don't know if it is possible to deactivate or force any of the detections.
We'll see :)
Do you have a link to the specific drivers? Then I look into it.
Onto something different...Hi Sailor, why did you do these new modelines?
I've completed my modeline calculator and redid the default resolutions.
However I need some feedback as I only have a small number of monitors to test them on.
They work fine on a Commodore 1438s (15-25-31), my Hantarex Polo (15), a Hantarex Polo/2 (25) and on my SCART TV (15).
If anyone is willing to test them... I'm especially insterested if they have the same "size" on every resolution (multisyncs!).
Wow that site doesn't say anything on the details :D
What is the maximum frequency your monitor will do? like 35kHz?
800x600 doesn't say much (though I can assume it will do 35khz)
As for your question. Well not by default.
You could try with the following mode...
(open usermodes.txt, then past the modeline in, save, start soft-15khz, hit install USER, reboot)
modeline '1024x768-35,0kHz-84,034Hz' 44,24 1024 1048 1208 1264 768 784 800 833 -hsync -vsync interlace
Then you should have 1024x768 interlaced at 85Hz
remove 1024,768
modeline '1024x768-40,0kHz-50,0Hz' 50,56 1024 1048 1208 1264 768 776 784 800 -hsync -vsync
http://www.precisesecurity.com/threats/virus/suspicious-emit/ (http://www.precisesecurity.com/threats/virus/suspicious-emit/)lol! :laugh:
OMG! A encrypted file! Must be a virus!!!!
(wtf?!)
Well... You need to connect VGA Pin 14 to SCART Pin 20 as your card does NOT output composite sync but rather seperate h- and v-sync.
You could also combine VGA Pin 13 and Pin 14, and use only one wire to Scart Pin 20
*EDIT* Yay! Page 47 xD
Is there a size limit to a thread?
I then tried installing all 3 resolutions in soft15khz (15khz, 25khz, 31khz). Same problem. Also tried one at a time --> same problem.
Any ideas? :s
My magic glass ball says...
Well some more info would be nice :)
What gfx card? What OS? What drivers?
Doesn't the ArcadeVGA put out 15khz natively?
most drivers have a limit in the number of custom modes they can load, and when exceeded some or all inserted modes may be ignored. ATI Catalyst versions 5.x and previous are limited to 40 modes, versions 6.x and newer are limited to 60 modes. There is a modified ATI driver that will load up to 160 modes. Nvidia will accept 32 modes.Can you confirm that?
The ArcadeVGA is a great controlled variable as far as software/hardware goes, so your problem is elsewhere. What monitor do you use? What connection to your gfx card? Do you have the opportunity to hook the pc to another monitor?
I knew having a box of those would pay off someday!Indeed :)
modeline 'Amiga-NTSC-720x240' 14,5881 720 752 824 928 240 243 246 262 -hsync -vsync
modeline 'Amiga-PAL-720x288' 14,4768 720 752 824 928 288 289 292 312 -hsync -vsync
Do NOT tick the "LoRes" option WinUAE.Salior.
Its been a while. Havent posted in a year or two here. I just got around to updated my cabinet with latestest version of mame.
I am using your latest version of Cabmame 138 (dos version) with soft 15khz on a 27" Bill labs monitor with an ATIX1900XT video card in Win XP3 2bit. I am running D3d setting and it seems to be working great except when I play games like punchout and Nintendo Player choice games. Any hames that used 2 monitors for that matter. It appears both screens are compressed and flatten out. I tried many different settings but cant seem to get it to display properly. My old settings with mame 127 I used to set it to 512x448 I think. It will display both screens no problem.
Any suggestions? Aside from that all other games work perfect.
Hi will a Nvidia Geforce 1GB GTS250 work with soft 15khz.
any help would be great cheers
Concerning the dual-monitor games... I'll take a look.
I added some "fix" for those long ago (for outrunners). Maybe it's not working for games with a vertical screen setup.
# -= 25KHz Progressive =-
modeline '496x384-24,96kHz-60,0Hz' 15,575 496 512 576 624 384 392 400 416 -hsync -vsync
height = height / screens_considered;
if (target->curview->aspect >= 1.2)
{
height = height / screens_considered;
}
else
{
width = width / screens_considered;
}
The R9200 won't do 320*X Modes in Windows. They get added as 321*X
Other than that, the 320x200 and 320x240 modelines won't work on a TV as they are...
a) doublescanned
b) have a pixelclock way too high
c) at least one has positive vsync polarity
Also please note, the "real" VGA mode (320x200) is actually 70Hz refresh, and most TV (and even my beloved Commodore 1084) won't do these
Stop - I was talking about the modelines you posted for 320x240. They won't work on a TV.
The stock modelines of Soft-15kHz work fine.
Don't worry about 321x240. Pretty much every emulator will ignore the extra one pixel.
Also note that CRTs (doesn't matter if TV/arcade or VGA) don't care about how often the color changes per scanline, or in plain text, the horizontal pixel count.
CRTs only care about the amount of lines and the vertical refresh.
As for the green tint. Well IF you have added two resistors to the sync lines I am pretty clueless. If not, put one 1k Ohm resistor to VGA Pin 14, and another one to VGA Pin 13, then connect the other ends together to SCART Pin 20.
Other than that I can PM you some replacement modelines to try. That should be more "compatible" in terms of timings
Two possible reasons
a) custom drivers (omega for example)
b) too new drivers (cat 6.6 and newer on radeon 9600)
When i switched the connection and plugged the arcade monitor in i go sync on the JPAC and got a rolling picture on the arcade screen, i played with the v hold and stabalized the picture but it was displaying what i could describe as one full screen folded in half. The picture only took up roughly half the screen and i couldn't really do anything with it.
SailorSat: I've upgraded to a multisync WG and using a nvidia gtx 9800 card. I cant use your registry editor because it blocks out the options for nvidia cards. Using the nvidia control panel I can pluck in a dozen or more 15khz resolutions which work fine, anything above 288. But when I go to even lower res like 320x240 the screen will change to that res and I get a popup saying your monitor does not support this resolution. Which clearly does if I leave the popup open and play a mame game at that res its fine.
Regarding your EDID dongle hack. Is this all that is needed? I think i have a couple of these laying around.
Quoted from http://www.overclock.net/ati/47962-way-disable-edid.html (http://www.overclock.net/ati/47962-way-disable-edid.html)
If i remove the two pins from a dvi-vga adapter it will prevent edid info from being sent to windows ?
(http://rigshowcase.com/img/46UKXGT/608)
Hi, I wonder if somebody could help with my issue
specs
4350 HD (drivers v10.10, and I've tried 9.20)
WG K7000 @ 15Khz
J-PAC (with 15khz & 31khz jumpers set)
Windows (tried XP, XP64 and Windows 7)
From a fresh install;
I install the catalyst drivers
Install soft15khz, selecting 15khz for both 'cards'
Run quickres and selected 640x480
reboot
I see the BIOS halved
I see windows loading halved
But i get a blank screen after the desktop
If I plug into an LCD I get invalid video input, so I know it's set something
If I go to safe mode on the LCD and roll back the reg files and reboot, I get a halved screen
Randomly, I got the desktop good once. But after I rebooted, it was back to halved
any suggestions ? am I doing this right ?
PS quick res only shows the standard resolutions, is that normal?
TIA
DM
You can also use XP64 to get 64bit.
No Vista.
Are there are downsides to using the ATI 4350 like pixel clock limitations or resolution limitations?None that I know of :)
I have a Matrox Millennium G400 dual head and a radeon hd 2600 pro both AGP..The HD2600 should work fine.
You can also use XP64 to get 64bit.
No Vista.
Use XP (32 or 64 doesn't matter)
Oh an don't use the "newest" driver =)
What driver are you using? You COULD try an older one, like 71.84.I believe i'm on 93.71. I've also tried on latest driver with no luck.
First: Try the other output (might need a DVI-to-VGA Adapter)
Second: Try older drivers.
1st question - why custom modelines?
2nd question - you DID try to adjust your monitor by using the monitors controls?
Hm.. I'll look into it.
You should try to locate the "remote control"-board for your monitor.
Grab a copy of
http://www.andysarcade.de/data/coinop/videogames/raster%20monitors/intervideo/intervideo_vp_series.pdf (http://www.andysarcade.de/data/coinop/videogames/raster%20monitors/intervideo/intervideo_vp_series.pdf)
Though It might be not exactly the exact model you have, it should point you in the right direction.
Other than that... Well you can try the modeline editor, but there are limits on how far you can move/stretch the image.
http://files.arianchen.de/soft15khz/mledit.zip (http://files.arianchen.de/soft15khz/mledit.zip)
Windows 7? Won't work :)
Modeline "704x512@60" 27.64 704 736 824 856 512 522 527 538 -hsync -vsync
Modeline "512x480@60" 19.32 512 544 600 632 480 490 495 505 -hsync -vsync
Modeline "480x480@60" 18.25 480 512 568 600 480 490 495 505 -hsync -vsync
Modeline "512x512@60" 20.73 512 544 608 640 512 522 527 538 -hsync -vsync
Modeline "608x480@60" 22.54 608 640 704 736 480 490 495 505 -hsync -vsync
Modeline "640x480@60" 23.61 640 672 744 776 480 490 495 505 -hsync -vsync
Modeline "640x512@60" 25.33 640 672 752 784 512 522 527 538 -hsync -vsync
Modeline "672x480@60" 24.69 672 704 776 808 480 490 495 505 -hsync -vsync
Modeline "704x512@60" 27.64 704 736 824 856 512 522 527 538 -hsync -vsync
Modeline "704x528@60" 28.61 704 736 824 856 528 538 544 555 -hsync -vsync
Modeline "704x576@60" 31.53 704 736 832 864 576 587 593 605 -hsync -vsync
Modeline "736x480@60" 26.83 736 768 848 880 480 490 495 505 -hsync -vsync
Modeline "768x576@60" 34.16 768 800 904 936 576 587 593 605 -hsync -vsync
Modeline "784x480@60" 28.44 784 816 904 936 480 490 495 505 -hsync -vsync
Modeline "768x576@60" 34.16 768 800 904 936 576 587 593 605 -hsync -vsync
Modeline "736x480@60" 26.83 736 768 848 880 480 490 495 505 -hsync -vsync
Modeline "800x512@60" 31.09 800 832 928 960 512 522 527 538 -hsync -vsync
Modeline "800x600@60" 37.20 800 832 944 976 600 612 618 631 -hsync -vsync
Modeline "832x624@60" 40.33 832 864 992 1024 624 637 643 656 -hsync -vsync
Modeline "1024x480@60" 36.49 1024 1056 1168 1200 480 490 495 505 -hsync -vsync
Modeline "1024x576@60" 44.67 1024 1056 1192 1224 576 587 593 605 -hsync -vsync
Modeline "1264x528@60" 49.48 1264 1296 1448 1480 528 538 544 555 -hsync -vsync
Modeline "1280x480@60" 45.08 1280 1312 1448 1480 480 490 495 505 -hsync -vsync
Modeline "1280x576@60" 55.18 1280 1312 1488 1520 576 587 593 605 -hsync -vsync
' -= 15KHz Progressive =-
modeline '240x240' 4,83 240 252 276 310 240 243 246 265 -hsync -vsync
modeline '256x240' 5,30 256 272 296 336 240 244 247 261 -hsync -vsync
modeline '256x256' 5,36 256 268 292 330 256 257 260 273 -hsync -vsync
modeline '256x264' 5,35 256 268 292 330 264 265 268 278 -hsync -vsync
modeline '288x240' 5,84 288 296 328 368 240 243 246 265 -hsync -vsync
modeline '296x240' 5,95 296 304 336 376 240 243 246 264 -hsync -vsync
modeline '304x240' 6,20 304 320 352 396 240 243 246 264 -hsync -vsync
modeline '320x240' 6,45 320 336 368 414 240 242 245 264 -hsync -vsync
modeline '320x256' 6,68 320 340 372 416 256 257 260 268 -hsync -vsync
modeline '336x240' 6,83 336 352 384 433 240 243 246 264 -hsync -vsync
modeline '352x256' 7,28 352 368 400 450 256 257 260 271 -hsync -vsync
modeline '352x264' 7,35 352 365 405 452 264 265 268 284 -hsync -vsync
modeline '352x288' 7,40 352 368 408 464 288 289 292 312 -hsync -vsync
modeline '368x240' 7,47 368 384 424 478 240 243 246 264 -hsync -vsync
modeline '384x288' 7,85 384 400 440 496 288 289 292 309 -hsync -vsync
modeline '392x240' 8,00 392 408 448 504 240 243 246 265 -hsync -vsync
modeline '400x256' 8,08 400 416 456 519 256 268 271 297 -hsync -vsync
modeline '448x240' 9,16 448 464 512 576 240 243 246 265 -hsync -vsync
modeline '512x240' 10,68 512 544 600 672 240 243 246 265 -hsync -vsync
modeline '512x288' 10,68 512 544 600 672 288 289 292 312 -hsync -vsync
modeline '632x264' 13,00 632 664 728 824 264 265 268 278 -hsync -vsync
modeline '640x240' 13,22 640 672 736 832 240 243 246 265 -hsync -vsync
modeline '640x288' 13,10 640 672 736 832 288 289 292 309 -hsync -vsync
' -= 15KHz Interlace =-
modeline '512x448' 10,60 512 542 598 672 448 469 472 527 interlace -hsync -vsync
modeline '512x512' 10,60 512 538 594 668 512 513 516 545 interlace -hsync -vsync
modeline '640x480' 13,09 640 672 736 836 480 481 483 526 interlace -hsync -vsync
modeline '720x480' 14,60 720 752 824 928 480 486 489 525 interlace -hsync -vsync
modeline '800x600' 16,48 800 840 920 1040 600 602 605 627 interlace -hsync -vsync
modeline '1024x600' 20,90 1024 1072 1176 1328 600 607 610 627 interlace -hsync -vsync
' -= 25KHz Progressive =-
modeline '496x384' 15,4752 496 508 570 620 384 386 391 416 -hsync -vsync
modeline '512x384' 14,75 512 520 568 600 384 388 391 410 -hsync -vsync
' -= 31KHz Progressive =-
modeline '512x448' 21,21 512 542 598 672 448 469 472 527 -hsync -vsync
modeline '512x512' 21,21 512 538 594 668 512 513 516 545 -hsync -vsync
modeline '640x480' 26,18 640 672 736 836 480 486 489 525 -hsync -vsync
modeline '720x480' 29,25 720 752 824 928 480 486 489 526 -hsync -vsync
modeline '800x600' 32,96 800 840 920 1040 600 602 605 627 -hsync -vsync
modeline '1024x600' 41,80 1024 1072 1176 1328 600 607 610 627 -hsync -vsync
This must be like the 10th time in this thread...I tried searching the thread, but it's huge, and SMF doesn't have the greatest search function in the world. Thanks!
Whatever :) Here go the default modelines
Not working:
Modeline "640x480_GTF60i" 11.93 640 656 720 800 480 481 484 497 +HSync +Vsync Interlace
Working:
ModeLine "640x480_ATSC60i" 11.97 640 664 736 760 480 484 492 525 +Hsync +Vsync Interlace
Heres what I'm getting, Pic 1 is after I boot into windows, Pic 2 Mamewah running, Pic 3 The game and Pic 4 when I exit the game.
Hey Calamity, when this happens I turn off the arcade machine and back on and this seems to fix it but obviously I don't want to be unplugging the cabinet everytime I want to play a different game, I did suspect that it was a voltage problem caused by the keyboard port as it dosen't seem to be able to power the jpac on its own, I have a ps/2 usb splitter cable plugged into it to give it the extra 5v from the usb port.
Hey Sailorsat, tried a different pc on my cab, albiet with the same Ati Radeon card from the original pc, I was still getting the same problem, losing sync after exiting mame, I conclude that my J-pac is faulty, do you agree?
I'm so confused, can someone help me please?
This is my first build and things are going well except one bug that I can not solve. I am running a GeForce 8800 GT and have installed the most recent drivers. I installed Soft-15KHz and rebooted, all while plugged into my VGA monitor. As soon as windows booted up it went blank and gave an out of range error on the screen. I moved my connection from my computer monitor to my J-Pac and the arcade monitor looked great. Now, if I reboot and leave the arcade monitor connected it comes up with a split screen. If I reboot with the computer monitor connected as soon as windows boots I get the error and switch over my connections and everything is fine. Do I have to boot to the computer monitor each time and manually switch my connection over to the J-Pac each time or is there a way to leave my arcade monitor connected all the time?
It may be old tech but its a brand new Pentranic monitor i've recently installed, guess its just not meant to be.
by cons I did the test with the calamity drivers http://mario.groovy.org/GroovyMame/WindowsATIDrivers/ (http://mario.groovy.org/GroovyMame/WindowsATIDrivers/), then everything works, but unfortunately, it does not allow me to use Hyperspin :laugh2:
Try the OTHER output (if you have 2 dvi outputs)
Soft15kHz is allowing the video card to generate the signal the monitor is expecting.. I don't think you should need the extra convertor in there.
Hi SailorSat,
Do you make and sell EDID dongle ? I have a card that prevent me to get resolutions under 640x480 and apaprently we must use a dongle to prevent that (I imagine you can't hack this in soft15khz ...)
Thanks.
hi sailorsat,
i've found my way to this thread because i have been trying to get my laptop which has a geforce 8200 card to work with a jpac.
is it correct that what i need is a dongle to get my arcade monitor to accept a 640x480 signal?
at the moment it looks like this with quickres and soft15khz (on the jpac, 15 & 31 are jumpered)
if i go down to 320x240, it is okay, but then lots of games i can't play at such low resolution
can you offer any advice? many thanks.
Well, you should have other resolutions available (check with quickres!).
you may have to to set the ports in nvidia control panel. vga out should be port #1.
As you can acutally see ONE screen currently, I don't think you need a dongle.
As you can acutally see ONE screen currently, I don't think you need a dongle.
i noticed you mentioned ONE screen. when i click on the identify button, it actually shows that there the image on the arcade monitor is split into 2. is that what you were referring to?
So... I finally managed to do something again...
First thing was to install the retail Windows7 on my development machine...
Actually everything worked out of the box :o
Win7 Pro, Radeon HD3450, Catalyst 11.3
Markade, do you have a link to the old spanish thread you mentioned? thanks
3. NOOB MAME/MAME32 questions: How do I force games into SMALLER resolutions (example, I'm running 640x240, want to run Ms. Pac Man [288], best I've done so far is cut off the bottom 48 px). Is there a way to change the button for ESC (exit game) and in MAME 32, a way to change the "launch game" button from Enter to something else?
1. If higher resolutions don't work (640x480 and up), is that an issue with my monitor (WG 25K7193) or Video Card (tried GeForce 3 and GeForce 6200)? Or is this perhaps an issue with QuickRes (not displaying interlaced resolutions)?ForceWare too new? :) Which one did you try?
2. Is this project open source? I'd like to modify the form to fit into a 640x240 screen, and position the buttons to the top of the form.Hm... Actually no one ever asked :)
can anyone explain how to modify soft-15khz modelines so they have 50hz refresh rates?
1. If higher resolutions don't work (640x480 and up), is that an issue with my monitor (WG 25K7193) or Video Card (tried GeForce 3 and GeForce 6200)? Or is this perhaps an issue with QuickRes (not displaying interlaced resolutions)?ForceWare too new? :) Which one did you try?2. Is this project open source? I'd like to modify the form to fit into a 640x240 screen, and position the buttons to the top of the form.Hm... Actually no one ever asked :)
I'll see what I can do.
hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?
@MonMotha; Thanks for the in-depth explanation, but I can't quite figure it out.
What I could really do with is a real-time modeline generator that lets you test resolutions on the fly. That way trial and error isn't reduced to restarting the computer every time I alter a modeline slightly. I'll give powerstrip a go, but I've heard it's quite advanced.
Or even better, does anybody have 50hz modelines for any or all of these resolutions:
321x240
321x256
640x240
640x256
hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?
Yes. Mind the Nvidia 32-resolution limit.
hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?
Yes. Mind the Nvidia 32-resolution limit.
can someone explain what this means.. i take it that with this card it can only support upto XXXX resolution... so am i right to assume that as long as i am not playing the most recent games (which inturn demand high reso's) i should be fine?
hello all,
I just got a pc for my arcade. it has the intel integrated chipset 4500. Does any of you know if this chipset works fine with soft15? my os is win7 32bit but my plan is to ugrade it to win7 64. will it work with the 64bit os? any compatibility issues? maybe better with xp 64...?
many thanks :)
hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?
Yes. Mind the Nvidia 32-resolution limit.
can someone explain what this means.. i take it that with this card it can only support upto XXXX resolution... so am i right to assume that as long as i am not playing the most recent games (which inturn demand high reso's) i should be fine?
nvidia drivers do now allow you to have more than 32 different resolutions available on the system. Since among all the games in MAME there are probably closer to around 110 unique resolutions, you have to choose a set of resolutions that will allow you to fit the games you want to play without having to loose pixels, or stretch or squash the image, or have too much of a boarder around the edge.
For example if Random Game 2: Nerf Herder runs at 320x240 and you didn't choose to add that resolution, but you did add 320x256, then you're going to have an 8 pixel blank space on the top and bottom of the image. Or if it was the other way around, the game runs at 320x256 and you only added 320x240, then you'll loose 8 pixels from the top and the bottom.
It has nothing to do with WHAT the resolution is, but with how many unique resolutions you've added.
Use the DVI port for 15khz once you disconnect your lcd
Hm... That's actually strange.
You DO get all the lowres resolutions via quickres?
Hm... That's actually strange.
Awesome! Thanks SailorSat!
Both those modes worked but, unfortunately, the funky video processing on my Loewe Cantus makes a mess of things. The 896x512 looks weird and while the 1024x576 looks better, 720x480 still looks nicer for some reason. I don't know what's going on inside the TV but it's obviously doing something unfriendly to those modes. They actually look chunkier than the lower resolutions.
Are there any other 16:9 modes I can try?
I guess I'll have to try these on a different 16:9 CRT when I get a chance...
Question which I couldn't get answered through the FAQ.s:
Is there any benefit of running soft15 on a regular Television set? I am using a TV via the S-Video input. My card is a Radeon which has an S-Video out.
I actually run it at 1024x768 because this is the adequate resolution for HyperSpin, and also MAME runs nicely at 1024x768. benefit is there is no switching of resolution from Hyperspin to Mame every time you launch a game.
I wonder if with Soft15 I can more precisely output exact number of lines via S-Video? Am I making any sense? :) If there is any opportunity of making things look better, Im all for it.
Hello, I just recently bought a GTX 460 for soft15Khz use. Unfortunately, even with EDID dongle, it is impossible to get resolution with pixel clock lower than 8.00Mhz :hissy: I know it is possible to tweak modelines, but it is to share with other that this card seems not so good with Soft15Khz. Except if sailorssat knows a tips to make it working. Sailorsat if you read me :notworthy:
@M3d10n:
Do ALL of the lower res modes behave like that?
Consider it done.
Will upload the binaries later.
Thanks StarSailor.
Anyone can help me write a correct custom resolution for a Hantarex Polo 25?
When I install 15Khz modes in soft15Khz I only get the 720*480 resolution in windows, so I assume I will need to install it as a user resolution.
(I will be connecting the Polo to my additional vga port on my laptop through a jpac)
I would have guessed. HD5000 and HD6000 don't work at all. Most likely the same "safe mode" ---steaming pile of meadow muffin--- that nvidia introduced...
A request:My Polo doesn't like 800x600 either, and it doesn't handle interlacing at 640x480. Looks like crap. the WG in the machine right next to it has good interlaced resolutions, but diagonal faint red lines that I cant seem to adjust away.
Can you add an option to exclude some of the "standard" resolutions?
(or allow me to edit the entries before sending them to the registry)
I use the following setup:
- My monitor is configured to display ~288/576 lines which means that 240/480 line modes will not fill the entire height. In mame I fill the borders on left/right with artwork so therefore I want the 240 modes to be "letterboxed" (e.g. 288x240 instead of 240x240) and also tweak the start slightly so they are centered on the monitor.
- I prefer double-sized interlace resolutions since I don't like visible scanlines (specially not in the artwork).
This means that I don't want to use many of the "standard" resolutions but still want to use your excellent tool.
Also, how can you do 800x600x50Hz in 15KHz? On my Hantarex POLO I have not been able to go higher than 47Hz.
hi, can anyone tell me if there is a soft-15khz equivalent for ubuntu. i know there is the groovyarcade live cd but i believe this does not support amiga or dosbox emulation which is what i'd like to use. thanks
Don't even try NVIDIA on Win7.
Worked with a BFG 6800GT , didnt need the dongle either.
On Win7?
Guess its time tom look into an update s15k
Take a look at:
http://www.geocities.ws/podernixie/htpc/modes-en.html (http://www.geocities.ws/podernixie/htpc/modes-en.html)
change the resolution the game is trying to run at to something close to native res that doesnt mess up the screen
I'm having a similar screen-splitting issue. It's odd, because it only happens on a few games. Most of the games play absolutely flawlessly, but if I try to load The Simpsons or G.I. Joe (both Konami games...coincidence?), the games run at what appears to be double speed and the screen becomes split into four identical screens. I've tried different roms and all appear to have the screen splitting issue. Any other game runs without issue.
Are there any settings that might fix this issue? I'm running cabMAME with soft15khz and use a JPAC/IPAC setup on my four-player arcade cabinet.
I'm having a similar screen-splitting issue. It's odd, because it only happens on a few games. Most of the games play absolutely flawlessly, but if I try to load The Simpsons or G.I. Joe (both Konami games...coincidence?), the games run at what appears to be double speed and the screen becomes split into four identical screens. I've tried different roms and all appear to have the screen splitting issue. Any other game runs without issue.
Are there any settings that might fix this issue? I'm running cabMAME with soft15khz and use a JPAC/IPAC setup on my four-player arcade cabinet.
Quick update on this... I was able to determine that both Simpsons and G.I. Joe have a resolution of 288x224 (loaded the rom on my home PC instead of the arcade cab and viewed the rom details). It appears as if soft15khz doesn't enable this resolution "out of the box". It sounds like Konami uses this resolution in many of their games. So my inclination now is to add this as a custom resolution option. Does this seem like it could be the cause of the screen splitting issue I'm having?
Just to be sure, after doing a little research online, here's how I understand this particular set of modelines can be added in soft15khz:
1. Create a file called custom15khz.txt with the following text inside it:
modeline "288x224@61" 6,050909 288 304 352 384 224 236 254 260 -hsync -vsync
modeline "288x224@60" 6,03648 288 304 352 384 224 236 256 262 -hsync -vsync
modeline "288x224@60" 6,052147 288 304 352 384 224 238 257 264 -hsync -vsync
2. Save the custom15khz.txt file in the same folder as the soft15khz exe.
3. Open soft15khz and click the Enable User button.
4. Restart the PC.
Does this all look correct?
close to what I meant, simpsons runs at 288x224 so find a resolution close to that one that works like 300x240 (i just made that resolution up) just find which res is closest to native and see if it runs. Im not in front of my mame and Im working another 70 hour week this week, wish I coul dbe more help.Malenko, are you talking about changing the actual PC resolution to something close to the native Simpsons res? If so, the lowest mine currently goes is 640x480 @60hz. If you're talking about adding custom modelines to match the resolution, I already attempted that with mixed results (see my string of incoherent posts above). As of right now, I can get Simpsons to run perfectly in cabMAME with switchres set to "0", as long as it's not running through Hyperspin. If I run Hyperspin first, then select MAME > The Simpsons, the game runs in a single window (which is an improvement), but the window isn't full screen. It's about half of the full screen size.
I think maybe my post was incoherent, lol
what if you did a modeline like
modeline "288x224@60" 6,03648 288 304 352 384 224 236 256 262 -hsync -vsync
except do the calcs to use a slightly higher or loser resolution that fits. if it works in cabmame it should work in regular mame, do you have mame changing windows resolution to match game resolution? I'll be honest I'm not an expert on soft15 or cabmame
Modeline "240x240@62" 5.05 240 272 288 320 240 245 248 253 -hsync -vsync
Modeline "256x240@62" 5.29 256 288 304 336 240 245 248 253 -hsync -vsync
Modeline "256x256@58" 5.28 256 288 304 336 256 261 264 269 -hsync -vsync
Modeline "256x264@56" 5.30 256 288 304 336 264 269 272 278 -hsync -vsync
Modeline "288x240@62" 5.80 288 320 336 368 240 245 248 253 -hsync -vsync
Modeline "296x240@62" 5.93 296 328 344 376 240 245 248 253 -hsync -vsync
Modeline "304x240@62" 6.06 304 336 352 384 240 245 248 253 -hsync -vsync
Modeline "320x240@62" 6.43 320 352 376 408 240 245 248 253 -hsync -vsync
Modeline "320x256@58" 6.43 320 352 376 408 256 261 264 269 -hsync -vsync
Modeline "336x240@62" 6.68 336 368 392 424 240 245 248 253 -hsync -vsync
Modeline "352x256@58" 6.93 352 384 408 440 256 261 264 269 -hsync -vsync
Modeline "352x264@56" 6.93 352 384 408 440 264 269 272 278 -hsync -vsync
Modeline "352x288@51" 6.93 352 384 408 440 288 297 300 301 -hsync -vsync
Modeline "368x240@62" 7.18 368 400 424 456 240 245 248 253 -hsync -vsync
Modeline "392x240@62" 7.56 392 424 448 480 240 245 248 253 -hsync -vsync
Modeline "384x288@51" 7.44 384 416 440 472 288 288 291 292 -hsync -vsync
Modeline "400x256@58" 7.68 400 432 456 488 256 261 264 269 -hsync -vsync
Modeline "448x240@62" 8.57 448 480 512 544 240 245 248 253 -hsync -vsync
Modeline "512x240@62" 9.58 512 544 576 608 240 245 248 253 -hsync -vsync
Modeline "512x288@51" 9.58 512 544 576 608 288 292 295 296 -hsync -vsync
Modeline "512x488@61i" 9.58 512 544 576 608 488 499 502 513 interlace -hsync -vsync
Modeline "512x512@58i" 9.58 512 544 576 608 512 523 527 539 interlace -hsync -vsync
Modeline "632x264@56" 11.59 632 664 704 736 264 269 272 278 -hsync -vsync
Modeline "640x240@62" 11.72 640 672 712 744 240 245 248 253 -hsync -vsync
Modeline "640x480@62i" 11.72 640 672 712 744 480 491 494 505 interlace -hsync -vsync
Modeline "800x600@49i" 14.36 800 832 880 912 590 595 598 600 interlace -hsync -vsync
it takes 6 entries in the Soft15Khz menu, crowding out completely my HD4850 in the second gfx card slot :(
it takes 6 entries in the Soft15Khz menu, crowding out completely my HD4850 in the second gfx card slot :(
try clicking on one of the visible entries, and then using the down arrow key on your keyboard to move down to one of the entries which is not in view
Guess I'll "shortem" the menu to a simple dropdown.
Modeline "1024x768@100" 126.64 1024 1056 1536 1568 768 781 794 807
Also when I check the 1024x768 mode via the modelines tool it lists the mode as 1024x768 but when I double click it it gives 1024x600 in the config window???
I could not use the 15KHz tool with the ATI RAGE Pro Ultra GL AGP card tho, it's just grayed out altho I think it's a better card (has more memory tho 32MB instead of 16Mb in this one)
I'm trying to use a RADEON HD 2400PRO = asus eah 2400 pro
Allright, I am using soft15K (build51) since a few days (was used to work with ArcadeVGA) together with a Radeon HD4250 onboard GPU and it works great. But I have the feeling that I don't use it yet to the full extend and I am struggling to this long, long but very informative topic. But still I have a few questions:
1. What is the difference between usermodes.txt and f.i. custom15khz.txt?
2. what happens if I have them both in the map where soft15K is?
3. If I install 15K, while one or both of the txt files is in the same map, do the modleines in these txt files also get installed, or do I have to press 'Install User'?
4. If I install soft15k the I see a lot of modelines in the 'modeline editor for windows' program, and when I uninstall soft15K, the modelines are gone. So I guess that those modelines are installed by installing soft15K (duh). Are these the modelines from one or both of the txt files?
Good one.
Basically my GTX460 worked fine with the dongle last time I tried (using XP).
32 modes limit is true for the "old" format drivers (XP). Haven't tried on the "new" format drivers (Vista/Seven).
Is there any way to get 15khz output using W7 x64? I have a HD 4870 and I tried with the 9.3 and 10.3 drivers but itsn't working.. I will be trying XP x64 but if I can get W7 to work it would be awesome.I've had success with older drivers on my HD4xxx series card but your mileage may vary. Try ATI Catalyst 9.2. You can grab it here (it says Vista64 but it should work). http://www2.ati.com/drivers/9-2_vista64_dd_ccc_wdm_enu_75977.exe (http://www2.ati.com/drivers/9-2_vista64_dd_ccc_wdm_enu_75977.exe)
Radeon Xpress should work, HD8xxx most likely not
http://files.arianchen.de/soft15khz/s15kedid.bin (http://files.arianchen.de/soft15khz/s15kedid.bin)
I've used PowerStrip to upload it to the dongle.
VGA Pins 1, 2, 3, 5, 6, 7, 8, 9, 10, 13 and 14 are wired from the male to the female connector.
VGA Pins 5, 9, 11, 12 and 14 are wired to the 24LC22A.
VGA 14 (VSync) -> IC 7 (VCLK)
VGA 15 (SCL) -> IC 6 (SCL)
VGA 12 (SDA) -> IC 5 (SDA)
VGA 09 (+5V) -> IC 8 (Vcc)
VGA 05 (GND) -> IC 4 (Vss)
In that dropdown is a "update EDID" option.
help! cant seem to get this to work. I have a evga motherboard with NVidia GeForce 7100 graphics built in, I had soft15khz working in the past but went to the arcade vga. I uninstalled the arcade vga and reinstalled the forceware drivers and then soft 15khz everything looks ok but when running mame and it wants to switch a resolution from what the desktop is running I get a blue screen about nv4_disp.dll error what am I doing wrong? its a windows xp 32 bit with a d9800 monitor.
thanks
OR, does it specify a list of allowable resolutions?
The Dongle is a simple EEPROM that tells the graphics card some details about "the monitor".
It reports a ID of "PNP0815" (so one could override parts of the EDID in software), Analog Signal, H/V-Sync and C-Sync support, 28" Size.
It also reports support for 640x480@60p, 800x600@60p and 1024x768@60p.
There is one "Native Timing"-Descriptor for 640x480@60i, which causes most cards to auto select a 15kHz mode.
There also is a "Monitor Range Limit"-Descriptor, calling 15-35kHz H-Sync, 25-70Hz V-Sync and "up to 210Mhz" Pixel Clock.
For anyone interested, check out the source code at GitHub (https://github.com/SailorSat/soft-15khz).
I am trying to get Soft-15KHz to work on my computer to arcade, but so far It hasn't worked. :banghead:
I've installed Soft-15KHz to my Windows 7 system, I have the most up to date drivers for my GeForce 6200, and I also set my resolution to 640x480 with QRes.
I'm trying to run a GTX 1060 /W10 with the 2nd display connected to a B&O MX4000 using the UMSA. Does anyone know if that is even possible? The Nvidia Control Panel gives me complete control of custom timings but the closest I can get it is a split screen on 540*480i.Split screen as in side-by-side identical images? That means you're getting 480p out of the GPU, not 480i. AFAIK there's no way to get 480i or other 15kHz modes out of an Nvidia GPU anywhere near as new as yours while using Windows. You can type what you want into the NVCP, but the driver won't deliver lower than 31kHz/480p. Linux might be another story. Sorry!
You could use the X700 with that or another XP64 PC and CRT_emudriver because the old driver (1.2) supports that card in XP (not in Win7+).
Soft15khz was great for it's time and I used it lots myself, Sailorsat deserves much kudos, but it is only for very old cards now and CRT_emudriver is frankly much better. While I can imagine using it on a retro machine to emulate stuff even more retro, I can't imagine going back now for any current or future arcade builds.
Don't forget that you can use CRT_emudriver with AVGA cards!
I have a bunch of old AGP video cards from that era that would be great for Soft15khz, including a couple of AVGAs, but no AGP motherboards to build PCs that might use them.
That's good to know! What are the advantage of using either CRT_emudriver or soft15khz with an AVGA card though since you already have tons of the lower resolutions and 15hz modes?
Quote[Quote from: Zebidee on 31 March 2020, 06:46:53]
I have a bunch of old AGP video cards from that era that would be great for Soft15khz, including a couple of AVGAs, but no AGP motherboards to build PCs that might use them.
Even if you found AVGA mobo's laying around, you'll be relegated to old versions of MAME since sometime over the last several years (2016 or 2017?) the MAME project has made shader model 3.0 a minimum requirement unless you use "-video gdi". :( This was my primary motivation in ditching the ATI X700 bc it only supported up to shader model 2.0 whereas the AVGA3000 and up are good for several versions up.
Err, the AVGA cards are based on Radeon 3000 or 5000 series models depending, but i thought their using a different bios meant crt_emudriver didn't recognise them and so wouldn't install? Has this changed back again?
Never versions of GroovyMAME require newer versions of crt_emudriver to run, as well.
Just one thing soft15khz still has going for it: the setup is very easy and almost no learning curve. CRT_emudriver is arguably easy to setup as well, but you have to know what you are doing to get the best out of it.
There are many advantages, but two big ones. First, CRT_emudriver lets you define (& tweak!) any mode you want, not just accept what AVGA gives you.
2nd, even if you don't install any new video modes, CRT_emudriver also lets you take advantage of Groovymame and all of it's refresh-rate-matching-goodness. Games really do play much better and closer to original with Groovymame.
I'm doing another build on XP64 right now with an HD4650 card, which doesn't have the pixel shading problem, but am getting another problem with the latest x64 mame (well, 0.219 anyway) which looks like an underlying video card/XP/dll problem (the HD4XXX are considered legacy now). So I'll be using Groovymame 0.200 with that too.
...
I always make my posts too long, but I think the key message here is that unless you want to be stuck in the past, tinkering constantly to make things work, you have to move to Windows 7+ and newer video cards eventually.
There are many advantages, but two big ones. First, CRT_emudriver lets you define (& tweak!) any mode you want, not just accept what AVGA gives you.
What modes do people typically add other than a few resolutions no already covered? Curious to learn what I may be missing.
2nd, even if you don't install any new video modes, CRT_emudriver also lets you take advantage of Groovymame and all of it's refresh-rate-matching-goodness. Games really do play much better and closer to original with Groovymame.
Sorry I haven't googled first but at a high level, what are the main advantages of Groovymame if you can specify per game resolutions in MAME already? Typically how far behind in releases is it to the main release?
I can appreciate the desire to keep the OS the same because so many changes have been made since the initial install that replacing or updating other things may be less of a hassle. But why use XP on new builds? Win10 doesn't seem too heavy and still runs MAME fine with just 2-4gb of RAM which I imagine many older XP systems had during that era. As a bonus, Win10 can be ran "free" / without registration while still getting security updates.
It really makes a huge difference to how your emulated games play & feel, but it might be difficult for you to understand until you actually see it in action.
This old thread isn't the place to sort out your issues, unless they specifically relate to Soft15khz - which is essentially "obsolete".
I've realized that in 2022 that I love my soft15khz running on my Windows XP x64 core2duo PC as a retro thing as much as the games runs in an old version of MAME. :)