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Main => Lightguns => Topic started by: Titchgamer on March 14, 2019, 07:39:11 am

Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 14, 2019, 07:39:11 am
Thought I would start a new info thread on this as lots of people have been asking.

So Andy put out a mail today to say he is planing on launching the KS on the 13/14th April.

He has confirmed that the PCB has now be fully tested and is now production ready working on the Pi and the PC. He has also confirmed the gun will be as per the last lot of prototype videos:

Assignable trigger, Pump action, 2 buttons each side AND a small cluster of Up, Down, Left, Right buttons.

In additional news he is also looking at implementing a option for a "innovative recoil solution" to those who want it. I have no idea what that is at this time but hopfully he will release more details on that soon.
He has stated though that it will not be prioritized over the main project which obviously makes sense.

So all pretty exciting stuff.

He has also promised a detailed performance video to come soon.

So there we have it, I am excited :D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on March 14, 2019, 07:49:05 am
Tell him to sell his IP to a company that can actually produce a product. Production of small run items is not profitable. He will get mired down in fundraising and production problems. Neither of which he has any experience with. He should try to sell what he has to someone else.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 14, 2019, 10:29:10 am
Tell him to sell his IP to a company that can actually produce a product. Production of small run items is not profitable. He will get mired down in fundraising and production problems. Neither of which he has any experience with. He should try to sell what he has to someone else.

Dont think he has any intent of that.

Its his baby and he wants to make the best lightgun solution and make it compatible with as much as he can.

If he sold the idea to a company they would just take it as is and throw them out making max profit in the mean time.
There would be no future updates or systems supported.

As a end user that would be the worse thing imo.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on March 14, 2019, 10:34:07 am
If history is any indication, this has about a zero percent chance of success. And I am rounding up. I hope I am wrong.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Gilrock on March 14, 2019, 10:49:07 am
You lost me at Kickstarter.  I will not be burnt again.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lightgungamer on March 14, 2019, 11:27:44 am
The kickstarter thing is a bit worrying, but he does seem very committed and it looks to me like he has learnt from his previous failed one.

I'd definitely rather just buy it but if this is the only way to get a working lightgun then I think its worth a little risk.

Its interesting that PDP are releasing the Mars lightgun soon (ish) as well. Maybe the time is right for a revival!
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 14, 2019, 11:51:43 am
2019 year of the lightgun!

I get the hatred towards crowd funding.
Lots of people have been stung by it even by companies they thought they could trust....

But on the flip side there is honest companies on there to.

I have backed a few different campaigns so far and all of them have come through for me so far.

Fingers crossed I stay lucky with it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on March 14, 2019, 06:41:37 pm
Great news!  I'm not a huge fan of Kickstarter but it has it's benefits.  So far I have not been burned on anything I've KS backed.  But I also won't pledge more than I am prepared to lose.  I'm prepared to take a fair chance for this, it's been something I've been waiting for for a long time.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rumblebelly5 on March 14, 2019, 06:44:04 pm
Not to be a drag on this, because I'm excited to see what can be brought to the market, but didn't he ask for over $300,000 on his last kick starter? how is that not looking to make max profit?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 14, 2019, 06:51:53 pm
Not to be a drag on this, because I'm excited to see what can be brought to the market, but didn't he ask for over $300,000 on his last kick starter? how is that not looking to make max profit?

Well from my understanding that was including further development costs, prototypeing etc.

He has since forked all of that out of his own pocket and had a PCB manufactured and a prototype shell etc produced so I am guessing it will be less this time around but the guys still got to try and recoup his money.

Hell hes spent years developing this thing on his own without any sort of financial reward so why shouldnt he hope to make a few quid?

I dunno but thats my take on it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on March 14, 2019, 10:53:27 pm
Not to be a dick, but you recoup your development costs by selling your product.  If he's got the guns working and ready for production then it's time to just sell them, not try another kickstarter.  If he isn't that far long, like Mike said, without the aid of a manufacturer this probably isn't going to get built. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 15, 2019, 03:38:57 am
Not to be a dick, but you recoup your development costs by selling your product.

Exactly, But you need a product to sell and manufacture of PCBs and moulded shells aint cheap.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: thet0ast3r on March 15, 2019, 05:07:27 am
I dont want to sound rude, but I just can`t imagine he bought expensive equipment, if there are companies that make you custom pcbs and send them to you for very little money. It would not be very economic for such a small batch product to get loads of machinery. I'm guessing most of his investment was his time. If you tinker a little, you probably have tools like a 3d printer at home.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 15, 2019, 05:21:40 am
I dont want to sound rude, but I just can`t imagine he bought expensive equipment, if there are companies that make you custom pcbs and send them to you for very little money. It would not be very economic for such a small batch product to get loads of machinery. I'm guessing most of his investment was his time. If you tinker a little, you probably have tools like a 3d printer at home.

Yeah but you cant mass produce gun shells with a 3D printer.
And the software creation side of things has literally taken him years.

Not really sure why everyone is being so negative about this, If you dont want to back the KS dont its a simple risk vs reward thing.

We dont even know how much hes asking for atm but if you lot can do better with less then why aint you posting about it or selling the idea to Nintendo or Sony?

Everyone is moaning they want a good lightgun solution that works well.
So I have provided a update on one someone has tried to make but he aint a multi national and needs some support.

This is a opportunity for a well supported solution with what I think is going to be a sort of open source software so the community can get behind it to make improvements and continue development for future platforms and solutions.

The dude may make the best lightgun in the world or he may do a bunk to Hawaii who knows but if he aint given a chance then we will never know will we?



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: thet0ast3r on March 15, 2019, 06:14:39 am
Maybe I was a bit harsh, I just have a bad gut feeling, that if he (maybe already) spent too much on tooling, parts & r&d, and he has to set the price too high, very few people are going to buy the gun.

I don`t think you cant print 3d models in higher volume, look at the different sla printers. They can very high quality, very detailed parts. I think it would really make sense to wait until he sees how many ppl are going to back the kickstarter, and then decide wether or not he gets e.g. injection molded pieces.

But lets see, only one more month to go.

P.S.: I`m hoping that this is going to be a great product, too.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Arroyo on March 15, 2019, 08:40:38 am
If you’ve ever tried to order anything from Alibaba then you’d see they want a large volume order on anything custom.  There would be considerable up front cost to get a commitment from a manufacture in China.  While printing the shells may work a few orders, it’s still inferior to injection and can not nearly keep up with a large volume demand.

I’m with Titch on this, seems like it’s a simple choice of back it or don’t, but since no one has built a viable alternative I say give the guy a shot.  Early work looks promising.  My only hesitation would be the white border thing, I’m sure you get use to it but my initial reaction was blah as I really hate messing with the image in any way.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 15, 2019, 08:58:30 am
If I am honest you dont notice the white border once you get going.

The thickness of the border is variable but I think it depends on the environmental conditions how thick it needs to be.
Light levels etc.

I think he is looking at different methods in the future but dont think its high on the list.


Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lettuce on April 06, 2019, 04:40:00 pm
Is there no video of this yet?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 06, 2019, 06:28:26 pm
Is there no video of this yet?

There are loads of videos on youtube and his website?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 10, 2019, 11:29:45 am
No updates about the recoil.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 10, 2019, 12:30:16 pm
Not that I have seen, I am expecting a announcement anytime soon...
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: opt2not on April 10, 2019, 02:19:57 pm
Why doesn't he just sell it as a installation kit?  You can buy happs gun shells for cheap these days. Why bother with the hassle of creating your own shell?

Just sell the PCB and internals to allow customers to install them into a shell of your choice, and be done with it. Maybe offer completely built units at additional cost for those who aren't comfortable with an install method.

This is what a lot of home-brewers are doing these days for console mods.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 10, 2019, 02:31:11 pm
Let see in the weekend what news we get about the sinden gun. Wonder how much he will ask for the gun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on April 10, 2019, 02:42:47 pm
Why doesn't he just sell it as a installation kit?  You can buy happs gun shells for cheap these days. Why bother with the hassle of creating your own shell?

Just sell the PCB and internals to allow customers to install them into a shell of your choice, and be done with it. Maybe offer completely built units at additional cost for those who aren't comfortable with an install method.

This is what a lot of home-brewers are doing these days for console mods.

It is because he is a dreamer and not a businessman. That is why all of these things unfortunately fail. Everybody thinks coming up with the idea is the hard part. Marketing, manufacturing, and distributing are the hardest parts. They require cash, connections, and experience. I hope this guy succeeds. His idea looks like it works. I am just not confident in how the business end is going to be handled.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 10, 2019, 03:23:43 pm
. If he has all what he needs to produce the guns. Why he needs  kickstarter?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 10, 2019, 03:52:45 pm
. If he has all what he needs to produce the guns. Why he needs  kickstarter?

Been covered already but basically production costs etc.


Why doesn't he just sell it as a installation kit?  You can buy happs gun shells for cheap these days. Why bother with the hassle of creating your own shell?

Just sell the PCB and internals to allow customers to install them into a shell of your choice, and be done with it. Maybe offer completely built units at additional cost for those who aren't comfortable with an install method.

This is what a lot of home-brewers are doing these days for console mods.

He is planning on releasing a DIY kit if he can get the thing off the ground to start with.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 13, 2019, 08:37:13 am
Waiting for sinden news..
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 14, 2019, 12:51:06 pm
Just had this pop up on YT.
https://www.youtube.com/watch?v=dILD3kwP5Og&feature=push-u-sub&attr_tag=eBl8EIQBUvdTmCEN%3A6

Also this, Time Crisis looks to be running pretty good considering its on a Pi.
https://www.youtube.com/watch?v=me18cNd4grM&feature=push-u-sub&attr_tag=N7H2_RF3SNJ8zplo%3A6

Also just seen on his blog he will be opening the KS sometime this evening (in the next few hours)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on April 14, 2019, 01:47:34 pm
You keep telling me that border is adjustable, but in every vid he does the border is a frikkin inch and a half wide.  That makes me think even if it's adjustable it doesn't work reliably unless it's big.  That's a non-starter for me.  Even with the many, many issues associated with them, it makes me want to look towards the laser-based guns.  If he could do a few vids sans the gigantic border I think it would help the cause and believe it or not I really want him to succeed... it's just good for the community in general. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 14, 2019, 02:15:23 pm
You keep telling me that border is adjustable, but in every vid he does the border is a frikkin inch and a half wide.  That makes me think even if it's adjustable it doesn't work reliably unless it's big.  That's a non-starter for me.  Even with the many, many issues associated with them, it makes me want to look towards the laser-based guns.  If he could do a few vids sans the gigantic border I think it would help the cause and believe it or not I really want him to succeed... it's just good for the community in general.


If you look at the videos I did the border is smaller.

The tracking one the border was around 15mm across a 42” tv.

The one with the CRT was even thinner.

I think it basically depends on the distance and lighting conditions as tge camera needs to clearly see it.

So if you are far away in a well lit room it would need to be thicker (as per his videos) and if you look at the CRT one which was done in a dark room much thinner.


Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 14, 2019, 03:09:30 pm
Ok his Kick Starter is now live so for those willing to give it a chance go contribute :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 14, 2019, 04:05:08 pm
Ok his Kick Starter is now live so for those willing to give it a chance go contribute :)
Thank you. Checking it out now.

Edit: Backed for one lightgun.  $130 USD shipped is a reasonable price and target of October 2019 delivery isn't bad.  He also has recoil options for those that want that.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: thet0ast3r on April 14, 2019, 04:48:07 pm
Then lets hope he gets enough backers to get something shipped. Could be tough again. I'd love to see this thing open source at some point in the future.  20 Backers, 29 days to go.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 14, 2019, 04:58:13 pm
Well its at 14% at the moment so good start for a few hours.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: markc74 on April 14, 2019, 06:54:07 pm
Going back to the border thing for a moment - I'm running groovymame so I've got 1:1 pixel mapping on my CRT. I would assume that to mean that if I run this with the white borders, I'm actually going to be losing xx pixels of game display around the inside border of the screen?

Otherwise scaling the screen loses the 1:1 pixel mapping.

I'd be ok if that was maybe 2-4 pixels on each edge but more than that important stuff could be cut off.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 04:40:20 am
Going back to the border thing for a moment - I'm running groovymame so I've got 1:1 pixel mapping on my CRT. I would assume that to mean that if I run this with the white borders, I'm actually going to be losing xx pixels of game display around the inside border of the screen?

Otherwise scaling the screen loses the 1:1 pixel mapping.

I'd be ok if that was maybe 2-4 pixels on each edge but more than that important stuff could be cut off.

Well if you look at my CRT video it should give you a idea.

That was a 19” 4:3 screen
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 15, 2019, 06:42:18 am
Anyone know something about the recoil system.  It is 63 euros extra but no info about the pcb of the recoil.

There is something worry me about the gun. no calibration needed but what happens if the pointer is not aimed with the gun aim reticle. How we correct this problem i mean to install the camera in the exact spot in the gun shell can be a challenge
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 15, 2019, 07:58:36 am
It's well over halfway there in less than one day. Fingers crossed.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 09:15:06 am
Anyone know something about the recoil system.  It is 63 euros extra but no info about the pcb of the recoil.

There is something worry me about the gun. no calibration needed but what happens if the pointer is not aimed with the gun aim reticle. How we correct this problem i mean to install the camera in the exact spot in the gun shell can be a challenge

Afraid I dont know any details about the recoil.

But the gun can be calibrated, It just does not need to be done after its set up unless something changes.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on April 15, 2019, 09:41:15 am
Why can't you just put white tape around the edges of the monitor? 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 09:57:44 am
Why can't you just put white tape around the edges of the monitor?

Ermm I dunno may work!

Would have to ask Andy or try it I guess.
Never really crossed my mind to try that!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on April 15, 2019, 10:55:31 am
Well, if I were using this in a cabinet, I'd incorporate a white strip in the bezel artwork around the monitor. 

 :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 11:02:34 am
Well I need to drop him a email anyways so I will ask the Q for you PBJ :)

On another note I just discovered this video which has some good testing footage from another independent guy testing it (proper YT'er....)

https://www.youtube.com/watch?v=4-jbsT8O7PE
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: MrLightgun on April 15, 2019, 12:40:31 pm
Hi Everyone

It has been a while so I thought I would pop in an say Hi.  Big thanks to everyone that has supported my project, especially Titch, I promise I haven't bribed him he is just a very passionate Lightgun fan :-)

To answer a few of the questions:

The Kickstarter is to hit minimum order quantities to get the components and PCB SMT assembley at a sensible cost.  Components tend to come in reels of 250 minimum.  The Kickstarter gets this money up front.  I will already be investing myself a significant further amount for the injection moulding.

White tape around the monitor would probably work if the room is lit but wouldn't work if it was dark.  If I was going down that route I would probably use some of those cool purple neon strips that people tend to decorate retro systems with.

In the Sinden Lightgun software you can easily adjust the mouse cursor alignment if required.  For example when Virtua Cop 3 first worked on CXBX the mouse cursor didn't line up with the game cursor in full screen.  So I was easily able to adjust this alignment in my software and play.  Luckily Argon eventually fixed this in Demulshooter  :notworthy:

I know there are always a lot of concerns about the border but you genuinely don't notice when you are playing.  The videos tend to over expose and blur the border so it comes up a lot more noticable than when you are actually using it.  The key thing is the game experience, just like with CRT Lightguns you really believe you are shooting the screen, if you are dragging a cursor around or continuously calibrating it is just not the same.

Best regards

Andy


Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 12:44:44 pm
Hi Everyone

It has been a while so I thought I would pop in an say Hi.  Big thanks to everyone that has supported my project, especially Titch, I promise I haven't bribed him he is just a very passionate Lightgun fan :-)

To answer a few of the questions:

The Kickstarter is to hit minimum order quantities to get the components and PCB SMT assembley at a sensible cost.  Components tend to come in reels of 250 minimum.  The Kickstarter gets this money up front.  I will already be investing myself a significant further amount for the injection moulding.

White tape around the monitor would probably work if the room is lit but wouldn't work if it was dark.  If I was going down that route I would probably use some of those cool purple neon strips that people tend to decorate retro systems with.

In the Sinden Lightgun software you can easily adjust the mouse cursor alignment if required.  For example when Virtua Cop 3 first worked on CXBX the mouse cursor didn't line up with the game cursor in full screen.  So I was easily able to adjust this alignment in my software and play.  Luckily Argon eventually fixed this in Demulshooter  :notworthy:

I know there are always a lot of concerns about the border but you genuinely don't notice when you are playing.  The videos tend to over expose and blur the border so it comes up a lot more noticable than when you are actually using it.  The key thing is the game experience, just like with CRT Lightguns you really believe you are shooting the screen, if you are dragging a cursor around or continuously calibrating it is just not the same.

Best regards

Andy

Thanks for stopping by Andy!

Would some reflective tape work maybe?

Like what they use on police cars etc?

Just spitt balling ideas here!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 01:51:01 pm
Well hes just hit over 100% in less than 24 hours!

Congrats Andy thats quite a achievement!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: aklaers on April 15, 2019, 03:48:24 pm
I am looking at backing on kickstarter, but I am first wondering if these will work with a screen mounted at an angle? In my cab the screen is mounted at about a 15 degree angle (top leaning back) for the way I built it. this is the biggest reason I sold my aimtrak as they did not work on it at all.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 15, 2019, 04:01:39 pm
I wonder if the top rail on the gun is compatible with a 20mm rail mount for a red dot sight. I think will that be  nice too.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on April 15, 2019, 04:09:38 pm
So $170 per working lightgun….. somebody once again misses the point.   That price is approaching the price of real arcade hardware and if I were going to spend that much I'd much rather buy the real deal and work towards getting that working.  Sell me a kit for $50 or less so I can have a working solution for a reasonable price.  Congratulations on getting it funded.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 15, 2019, 05:24:19 pm
I wonder if the top rail on the gun is compatible with a 20mm rail mount for a red dot sight. I think will that be  nice too.

I agree.  If it does not fit I intend to come up with an adapter or mod to make one fit.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 15, 2019, 05:26:21 pm
Well hes just hit over 100% in less than 24 hours!

Congrats Andy thats quite a achievement!

QFT!  I'd say he judged his potential audience well.   :applaud:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: thet0ast3r on April 15, 2019, 05:26:36 pm
It looks like he made it. Im curious to see how the gun turns out; and what people will be getting in a few months from now.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2019, 06:15:12 pm
I wonder if the top rail on the gun is compatible with a 20mm rail mount for a red dot sight. I think will that be  nice too.

Yes it will.


I am looking at backing on kickstarter, but I am first wondering if these will work with a screen mounted at an angle? In my cab the screen is mounted at about a 15 degree angle (top leaning back) for the way I built it. this is the biggest reason I sold my aimtrak as they did not work on it at all.

Yes they will.


So $170 per working lightgun….. somebody once again misses the point.   That price is approaching the price of real arcade hardware and if I were going to spend that much I'd much rather buy the real deal and work towards getting that working.  Sell me a kit for $50 or less so I can have a working solution for a reasonable price.  Congratulations on getting it funded.

Should only be $100 each your money?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on April 15, 2019, 10:21:20 pm
My wallet is twitching.  I’ve got a Top Gun 3 that works pretty well as a magic wand but I haven’t turned it on in years....  will wait for some feedback from an enthusiast old enough to remember how these things used to play.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 16, 2019, 01:17:56 am
My wallet is twitching.  I’ve got a Top Gun 3 that works pretty well as a magic wand but I haven’t turned it on in years....  will wait for some feedback from an enthusiast old enough to remember how these things used to play.

You mean one other than me or the YT guy I linked? :o

I am flattered though lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 16, 2019, 12:03:48 pm
Wonder when can we get the gun in our hands.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on April 16, 2019, 06:36:03 pm
I'm not usually a fan of Kickstarter, but I'm leaning towards backing this project. Thanks for sharing.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 18, 2019, 02:24:38 pm
Nearly hit 300%  :o
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 18, 2019, 02:38:42 pm
So wait half year until we start to get the light gun? Or can be like in 3 months
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 18, 2019, 02:39:41 pm
So wait half year until we start to get the light gun? Or can be like in 3 months

No idea.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: yotsuya on April 18, 2019, 02:43:48 pm
Make sure you PM Titch once a week until they show up. If anyone will have the scoop, it will be him.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 18, 2019, 02:47:35 pm
Make sure you PM Titch once a week until they show up. If anyone will have the scoop, it will be him.

Doubt it LOL

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 18, 2019, 04:37:11 pm
So wait half year until we start to get the light gun? Or can be like in 3 months
The Kickstarter lists Oct 2019 as estimated delivery.  I think that's the best you're going to get.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 18, 2019, 04:56:57 pm
I'm so disappoint with my aimtrak. I really need to change my gun now to be able to concentrate in the game and not the light gun issues. Wonder if i place a wide angle lens (like the one used for smartphones ) in front of the sinden camera to be able to play at closer distance from my projector.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: JDFan on April 18, 2019, 05:16:34 pm
So wait half year until we start to get the light gun? Or can be like in 3 months
The Kickstarter lists Oct 2019 as estimated delivery.  I think that's the best you're going to get.
Yeah but that was assuming they only needed to make the 250 Qty that he based the kickstarter goal on -- With it now being over 300% and still selling who knows if the production facility can triple the output in the same delivery window or if that is going to push the delivery date by a few months.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on April 18, 2019, 06:18:12 pm
So wait half year until we start to get the light gun? Or can be like in 3 months
The Kickstarter lists Oct 2019 as estimated delivery.  I think that's the best you're going to get.
Yeah but that was assuming they only needed to make the 250 Qty that he based the kickstarter goal on -- With it now being over 300% and still selling who knows if the production facility can triple the output in the same delivery window or if that is going to push the delivery date by a few months.
It could easily go just as you say.  I've seen it happen.  But it could also have no affect or even come out faster.  (OK, well faster never happens but I can dream.)  A larger order for components could push him higher on a fabricator's schedule because now he's a bigger customer instead of a small fish to be fit in between larger orders.  More orders could allow him to hire some people to help out.  Either way, he can't even make any new estimate until the KS is over and he knows exactly how many orders he has.  Oct 2019  is the current estimate and I will remain cheerfully optimistic until then.  Which is weird cause that's not normal for me.  I'm just happy people are supporting a new project like this.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: clhug on April 20, 2019, 08:00:42 pm
Dang, I spent almost $300 on dual aimtraks with recoil a year ago!  I love them, but this is awfully tempting!  Wonder if somebody would want my aimtraks to at least recoup some cost if I got these.


I saw the question earlier about angled screens, like in an arcade cabinet.  I have that too, so good to know it works.

I do have another question about effeciveness with an arcade cabinet.  My plexiglass on my cabinet in front of the monitor is smoked.  (Looks really nice when it's turned off.)  Do you think this might reduce the visibility of the border rectangle enough that the gun doesn't function properly?

Although I also like the idea that was mentioned, after somebody mentioned just using white tape, and the reply was possibly using LED light bars around the monitor!  I could surround the monitor with them behind the smoked glass, and be sure I get ones that are bright enough through the smoked plexi.  Then possibly tie them in so they only light up when starting a lightgun game.  (Or worst case, just but a hidden switch to turn them on and off when needed.)

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 21, 2019, 01:04:03 am
Dang, I spent almost $300 on dual aimtraks with recoil a year ago!  I love them, but this is awfully tempting!  Wonder if somebody would want my aimtraks to at least recoup some cost if I got these.


I saw the question earlier about angled screens, like in an arcade cabinet.  I have that too, so good to know it works.

I do have another question about effeciveness with an arcade cabinet.  My plexiglass on my cabinet in front of the monitor is smoked.  (Looks really nice when it's turned off.)  Do you think this might reduce the visibility of the border rectangle enough that the gun doesn't function properly?

Although I also like the idea that was mentioned, after somebody mentioned just using white tape, and the reply was possibly using LED light bars around the monitor!  I could surround the monitor with them behind the smoked glass, and be sure I get ones that are bright enough through the smoked plexi.  Then possibly tie them in so they only light up when starting a lightgun game.  (Or worst case, just but a hidden switch to turn them on and off when needed.)

Its hard to give a straight answer to that as it depends on the tint and screen brightness.

But the short answer is yes it should work but you may have to increase the screen brightness or the border width.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: LeedsFan on April 21, 2019, 02:20:13 am
I replied to the other thread (sorry) but can't delete. I was very put off donating by the very negative comments there. I knew nothing about light guns till recently (still don't really) but I'm deffo holding off buying an Aimtrak for now.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 21, 2019, 02:25:06 am
I replied to the other thread (sorry) but can't delete. I was very put off donating by the very negative comments there. I knew nothing about light guns till recently (still don't really) but I'm deffo holding off buying an Aimtrak for now.

Tbf when I started the other thread there was no real info on it and very few videos etc.

Andy has done allot of work since then taken it to various people for scrutiny (including me) and published more info and videos.

Which I think is pretty evident as his original KS failed terribly but this one is at over 300% last I looked which is really great!

But yeah read through this thread and you will find my findings on it plus some extra info.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: LeedsFan on April 21, 2019, 02:38:27 am
One question I have is will this work with MAME emulator? Does the lightgun software put the border over the top of whatever game or emulator you are playing? Or would that border need to be implemented into MAME itself?
I'm trying to imagine a real life scenario of having the guns installed in a cab and playing a non light gun game. Would the border be present? Or is the border activated with the gun?

Might sound like a dumb question but I don't like the idea of having an ever present border on my cab.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 21, 2019, 02:46:38 am
One question I have is will this work with MAME emulator? Does the lightgun software put the border over the top of whatever game or emulator you are playing? Or would that border need to be implemented into MAME itself?
I'm trying to imagine a real life scenario of having the guns installed in a cab and playing a non light gun game. Would the border be present? Or is the border activated with the gun?

Might sound like a dumb question but I don't like the idea of having an ever present border on my cab.

I never got to play with the software and he has made allot of changes since.

But yes it does work 100% with mame and any other emu that has mouse support for lightgun games which is most of them.

His software generates the border and I believe windows the emulator inside it however I cant confirm that fully.

I think it can be setup to only run with certain games much like demulshooter however again I can not confirm.

Hopefully Andy will pop by sometime and confirm for you :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: MrLightgun on April 21, 2019, 07:28:17 am
Hi Guys

Quick reply off my phone.

In Mame you can use a standard Mame feature bezels to generate the border and select them per game also known as overlays and artwork.

The main software can also generate a border which it overlays over the display.  You can assign this to a button on the Sinden Lightgun.  The games can run in fullscreen when you are using this.  This is particularly useful for standalone pc games and arcade dumps.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 21, 2019, 07:29:33 am
Hi Guys

Quick reply off my phone.

In Mame you can use a standard Mame feature bezels to generate the border and select them per game also known as overlays and artwork.

The main software can also generate a border which it overlays over the display.  You can assign this to a button on the Sinden Lightgun.  The games can run in fullscreen when you are using this.  This is particularly useful for standalone pc games and arcade dumps.

Thanks for clearing that up Andy!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 01, 2019, 04:58:57 pm
Just hit 600% with 12 days to go! :o
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on May 03, 2019, 03:00:07 pm
He's come up with some pass thru hardware to get it working on PS1 and PS2 consoles.  Mentions working to get xbox (original) as well.
http://www.sindenlightgun.com/blog/playstation-1-and-2-original-console-sinden-lightgun-support/ (http://www.sindenlightgun.com/blog/playstation-1-and-2-original-console-sinden-lightgun-support/)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 03, 2019, 06:28:36 pm
Yeah I saw the video on that tonight looks very promising!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 12, 2019, 05:47:55 pm
Less than 48 hours and hes over 800%!!

Thats some serious backing!!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on May 14, 2019, 09:36:44 am
5 hours to go
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: JDFan on May 14, 2019, 09:49:33 am
Less than 48 hours and hes over 800%!!

Thats some serious backing!!

Now the question that arises is will the manufacturing process he has chosen be able to scale production up 800% and still deliver in a timely manner without running into to quality problems/cost overruns that cause him to be unable to deliver as promised without taking 8x the time !
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 09:59:00 am
Less than 48 hours and hes over 800%!!

Thats some serious backing!!

Now the question that arises is will the manufacturing process he has chosen be able to scale production up 800% and still deliver in a timely manner without running into to quality problems/cost overruns that cause him to be unable to deliver as promised without taking 8x the time !

Over 900% now though!

The funny thing is its now pulled in nearly the amount he was after with the original KS.

Obviously though he has worked very hard to show the product, Improve on criticisms  and gain the trust of the community.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 14, 2019, 10:05:41 am
I don't see how he can gain any trust until someone has a light gun in their hand. He needs to deliver on over 1900 units with only 300 thousand dollars minus whatever income tax he has to pay on that money. Kickstarter funds are considered income. This is a pressure cooker in the making.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: JDFan on May 14, 2019, 10:11:55 am
I don't see how he can gain any trust until someone has a light gun in their hand. He needs to deliver on over 1900 units with only 300 thousand dollars minus whatever income tax he has to pay on that money. Kickstarter funds are considered income. This is a pressure cooker in the making.

And don't forget the Kickstarter Fees (5%) and their payment processing fee (Stripe ( 3-5%)) etc. which takes about 30K of that 300K right off the top !
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 14, 2019, 10:18:36 am
I just noticed he formed a LTD. That would fall under corporate taxes first. SO (income - allowable expense)* .19 = UK corporation tax.

I am not familiar with UK allowable expenses, but in the US you can wipe out a lot of your corporate tax liability with expenses and losses.

The trouble would come when he tries to take money out of the company. Then he gets hit with individual income tax. Double whammy.

This stuff gets complicated fast and it is where many people fall flat. Unexpected tax liabilities can kill a company fast.

Cash flow is probably the biggest hurdle. It is great to start with gobs of money but the flow is more important.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 10:38:50 am
Agreed its a hard slog, But he has stated on more than one occasion that he wants this to just be the beginning of something bigger.

This is phase 1 (as he has named it).
Phase 2 he wants to go wireless and look at making it compatible with other original consoles.
He has already got it working with PSX so that is a good start as PSX and PS2 are the biggest lightgun systems out there.

The fact he has a 900% backing shows that people want this and so if he nails it then there will be no shortage of customers to buy his product so cash flow should not be a problem especially with future updates.

And when I said he has been trying to build trust thats all he can do. Admittedly you cant say 100% until the product is shipped out to customers but he has tried hard to get it into the hands of people to try it for themselves and give criticism of it.

Obviously I had a day of playing with it and several others have to as well as that you tube guy.

Apart from that I dont see he could of done anything else to show the product works and get community backing.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on May 14, 2019, 10:40:47 am
Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 10:43:55 am
Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Cant rush a quality job dude you know that :p
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on May 14, 2019, 10:49:20 am
Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Cant rush a quality job dude you know that :p

The YT link you posted earlier I was hoping the host would provide his conclusive opinion or at least some more perspective.  Obviously you've been optimistic after your experience--but this guy was like  :blank:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 14, 2019, 10:49:50 am
Those are the famous last words of companies with great ideas that have crashed and burned.

A bird in the hand..
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 10:56:40 am
Those are the famous last words of companies with great ideas that have crashed and burned.

A bird in the hand..

What mine? Maybe is I aint a company though :p
But its a sentiment I hold true all the same, I am willing to pay for quality but I dont want to drop good mullah on shite.

Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Cant rush a quality job dude you know that :p

The YT link you posted earlier I was hoping the host would provide his conclusive opinion or at least some more perspective.  Obviously you've been optimistic after your experience--but this guy was like  :blank:

To quote that bloke "I think a PC hooked up with this and a shed load of emulators and roms you are going to have a great lightgun experience I think"

Not sure how much more positive you would expect?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 14, 2019, 10:58:28 am
Its okay Titch. You don't have to defend this guy. I hope he succeeds. I just know how this stuff normally works out.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 11:01:49 am
Its okay Titch. You don't have to defend this guy. I hope he succeeds. I just know how this stuff normally works out.

I dont need to defend him mate, I am invested same as everyone else who has donated to the KS.
But my point is he has done all the right things to make me believe in him.

You will remember when this got originally announced I was the big critic who brought it here with skepticism but he won me over so I feel it is fair to give him a chance and obviously many others have to.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: yotsuya on May 14, 2019, 11:02:03 am
Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Cant rush a quality job dude you know that :p

You’re really putting your rep on the line with this project. I have no reason to doubt the guy’s intent, but I hope the points JDFan made don’t become an issue.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 11:03:37 am
Yeah, well, if that other thread is any indication, this dude better hurry the ---fudgesicle--- up.

Cant rush a quality job dude you know that :p

You’re really putting your rep on the line with this project. I have no reason to doubt the guy’s intent, but I hope the points JDFan made don’t become an issue.

Me to bud, Like I said I have my hard earned invested in this to.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on May 14, 2019, 11:15:56 am

To quote that bloke "I think a PC hooked up with this and a shed load of emulators and roms you are going to have a great lightgun experience I think"

Not sure how much more positive you would expect?

Ah, British enthusiasm lost in translation then  :cheers:

https://www.youtube.com/watch?v=BocQKSpiA20
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 14, 2019, 11:17:18 am
Its metric enthusiasm.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 11:18:11 am

To quote that bloke "I think a PC hooked up with this and a shed load of emulators and roms you are going to have a great lightgun experience I think"

Not sure how much more positive you would expect?

Ah, British enthusiasm lost in translation then  :cheers:

https://www.youtube.com/watch?v=BocQKSpiA20

LOL dont think we are quite that bad but yes something like that :p
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: opt2not on May 14, 2019, 02:49:24 pm
I didn't end up backing this.  I'm curious, but I don't usually take that kind of risk on a KS for the money he's asking for the unit.  I'd like to see how these turn out, or if anyone else comes up with a similar solution for cheaper. Or if he eventually puts out a DIY kit that is cheaper, I might spring for that. We'll see. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on May 14, 2019, 03:18:37 pm
Half year of waiting is what kill my hype.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 14, 2019, 03:21:11 pm
Half year of waiting is what kill my hype.

Thats always the killer.....

I have a few things I am waiting on from KS atm and 2 pre orders that I cant wait to get hold of....
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: DarthBS on May 14, 2019, 05:45:25 pm
Yeah decided not to back it right now because I don't want 400 dollars tied up for months. I'll wait until he has everything going and purchase then. 900% backed is going to be tough to deliver. I really hope he succeeds.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: JDFan on May 14, 2019, 08:28:58 pm
Yeah decided not to back it right now because I don't want 400 dollars tied up for months. I'll wait until he has everything going and purchase then. 900% backed is going to be tough to deliver. I really hope he succeeds.

THat's where he should have had limited Qty's of each support level with extended support levels with later fulfillment dates as the thing sold well - So those that initially supported got the first batch etc. instead of just taking all backers on the same delivery dates.  :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 15, 2019, 01:39:42 am
Yeah decided not to back it right now because I don't want 400 dollars tied up for months. I'll wait until he has everything going and purchase then. 900% backed is going to be tough to deliver. I really hope he succeeds.

THat's where he should have had limited Qty's of each support level with extended support levels with later fulfillment dates as the thing sold well - So those that initially supported got the first batch etc. instead of just taking all backers on the same delivery dates.  :dunno

Must admit this did surprise me also.

But I guess it will bring the costs down the more he orders in 1 batch.

Mouldings especially.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on May 15, 2019, 06:47:03 pm
Yeah decided not to back it right now because I don't want 400 dollars tied up for months. I'll wait until he has everything going and purchase then. 900% backed is going to be tough to deliver. I really hope he succeeds.

THat's where he should have had limited Qty's of each support level with extended support levels with later fulfillment dates as the thing sold well - So those that initially supported got the first batch etc. instead of just taking all backers on the same delivery dates.  :dunno

Must admit this did surprise me also.

But I guess it will bring the costs down the more he orders in 1 batch.

Mouldings especially.
He may just not have thought of doing it that way.  Hopefully KS gives him the dates each backer pledged on so he could send out things in batches with early batches going to early backers. Not that I am an early backer or anything like that.  <walks away whistling.....>
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Disco74 on May 17, 2019, 04:59:43 am
I pledged this very early on and also hope they get shipped via the date they were backed
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: gamepimp on June 08, 2019, 04:34:07 pm
Looks like Sinden licensed the technology to Polymega for their new “multi-console” machine. Looks like it could be a cool matchup...

https://www.polymega.com/2019/06/05/light-gun/ (https://www.polymega.com/2019/06/05/light-gun/)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 08, 2019, 04:36:41 pm
Guess they will just have to re-gain the trust of the masses then as Polymega is a bit of a laughing stock atm.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 05:42:40 pm
If he sold out to them I find it unlikely that the agreement allows him to make a competing product.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 08, 2019, 05:48:33 pm
If he sold out to them I find it unlikely that the agreement allows him to make a competing product.

I would imagine he has just licensed the use of his tech rather than the product itself.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 05:52:16 pm
It would be a dumb agreement if they paid him and then allowed him to sell a product that directly competes with them. It never works that way.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 08, 2019, 05:57:33 pm
It would be a dumb agreement if they paid him and then allowed him to sell a product that directly competes with them. It never works that way.

Its not really competing with them though.
The poly mega (if it ever actually becomes a thing) Is a FPGA hardware emulation machine to play real games on plus it looks  like it is having its own style gun.

Andys is (currently) aimed at DIY software emulation on PC and Rpi’s.

Besides that after his kick starter success hes in a better position to negotiate a deal that benefits him.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 05:58:54 pm
It would be interesting to hear from him about it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 08, 2019, 06:02:02 pm
It would be interesting to hear from him about it.

For sure.

I wouldn’t bank on hearing anything from him any time soon though.

I know hes up to his eye balls trying to get it off the ground as promised.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 06:06:28 pm
I freaking hate that excuse for lack of communication. I seriously doubt he is working more hours than I do and I still have time to impart my vast wisdom and knowledge on you guys. I see that excuse all of the time with this hobby. It takes very little time to respond to people. Especially the people like you who gave him money.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 06:11:12 pm
I guess we can just wait and see. Hopefully everything works out.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: gamepimp on June 08, 2019, 06:41:07 pm
I wonder if Polymega will help him with manufacturing his own version of the gun as part of the deal? As Titch said, they are licensing his technology for their unique gun that works with their proprietary system. A gun from Sinden that is sold for Windows or other systems wouldn’t really compete with Polymega’s product.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on June 08, 2019, 07:20:46 pm
“Great news, guys, instead of a light gun you’re gonna get a $20 coupon towards a polymega....” in 5...4...3...
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 08, 2019, 07:30:45 pm
pbj gets it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: gamepimp on June 08, 2019, 07:58:46 pm
Hopefully they aren’t both vaporware. LOL!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 09, 2019, 01:52:05 am
Straight from the horses mouth :)

“Separately the company behind the upcoming Polymega console have been in touch and we have agreed a partnership to get the Sinden Lightgun working on their console.  It's a multi system emulation console that works with original game cartridges and CDs and includes PS1, Saturn and NES support plus others.  I'm quite excited about the potential of the combination because those systems have such great lightgun games. 

We have agreed that they will use the same hardware and software being developed for the Sinden Lightgun Kickstarter but they will manufacture it themselves in their own custom designed shell.  So it won't create a distraction from my most important project which is delivering the Sinden Lightgun to all you guys.”
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 09, 2019, 02:04:18 am
I freaking hate that excuse for lack of communication. I seriously doubt he is working more hours than I do and I still have time to impart my vast wisdom and knowledge on you guys. I see that excuse all of the time with this hobby. It takes very little time to respond to people. Especially the people like you who gave him money.

What I meant was dont expect to see him on here answering questions.
Hes still pretty active on his main info accounts especially the KS one which is obv the main one.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 09, 2019, 02:18:50 am
Sorry. I have seen so many of these things go south after funding was secured. Like I said before, I hope he delivers on his promises.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 09, 2019, 02:20:41 am
This is the latest update for those not on the KS:

“Hi Everyone

It's been a very busy month since the finish of the Kickstarter.

It actually took almost 3 weeks for the money to come through but thankfully it finally did!

I've had meetings with the UK based injection moulding company that have gone really well.  We went through the latest design and agreed a set of revisions for my 3D designer that will increase the quality of the mould and these are being worked on now.

The recoil circuit prototype has been successfully completed and the PCB version is now being worked on.  I'm looking forward to testing this in a few weeks inside the design prototype.

I've got a cool update with the Sinden Lightgun software, it now supports "gangsta" mode :-)  This is where you hold the lightgun sideways.  It's a completely unnecessary yet necessary feature!”
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: shaolindrunkard on June 25, 2019, 07:49:04 am
Watching this video I noticed another company is bringing out something that sound eerily similar to the Sinden Light gun. Hope they didn't rip him off...

Take a look the lightgun part starts around 19:07

http://youtu.be/jhdVW29yAwI

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 25, 2019, 07:51:51 am
Watching this video I noticed another company is bringing out something that sound eerily similar to the Sinden Light gun. Hope they didn't rip him off...

Take a look the lightgun part starts around 19:07

http://youtu.be/jhdVW29yAwI

It is Sindens tech, Hes licensed them to use it with the polymega but they are producing the guns.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: shaolindrunkard on June 25, 2019, 07:55:26 am
Oh I didn't realize he was doing that. Is he still producing a standalone gun?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 25, 2019, 07:57:13 am
Oh I didn't realize he was doing that. Is he still producing a standalone gun?

Yeah absolutely.

I think it all feeds into his dream of resurrecting light gun games and I would guess some more mullah for him to get his gun off the ground.

There was a update from him a while ago about it, ile try and find it for you :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 25, 2019, 07:58:36 am
Here ya go:

“Separately the company behind the upcoming Polymega console have been in touch and we have agreed a partnership to get the Sinden Lightgun working on their console.  It's a multi system emulation console that works with original game cartridges and CDs and includes PS1, Saturn and NES support plus others.  I'm quite excited about the potential of the combination because those systems have such great lightgun games. 

We have agreed that they will use the same hardware and software being developed for the Sinden Lightgun Kickstarter but they will manufacture it themselves in their own custom designed shell.  So it won't create a distraction from my most important project which is delivering the Sinden Lightgun to all you guys.

Best regards

Andy”
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on June 27, 2019, 07:14:42 am
Titchgamer,

Hey would you be able to confirm if the Sinden would fit perfectly in an AimTrak light gun holster?

Since you had hands on, do you prefer the look and feel of the Sinden compared to the AimTrak?

Any mention of what Colors it will be available in? Classic red / blue option available?

Thanks

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 27, 2019, 07:23:43 am
Titchgamer,

Hey would you be able to confirm if the Sinden would fit perfectly in an AimTrak light gun holster?

Since you had hands on, do you prefer the look and feel of the Sinden compared to the AimTrak?

Any mention of what Colors it will be available in? Classic red / blue option available?

Thanks

Afraid I dont know about the holster, If memory serves well I *think* it would of been a little to big.
But I may be wrong! What I do know is Andy was looking into a holster solution for it.

Feel wise IMO it felt lovely! Nice size grip, good balance and pointed well.
I had hands on a prototype though that had been 3D printed so I would expect the production model to be slightly different.
I did make a few suggestions to him for improvement related to the sights which he agreed with and so I believe changed for the production run.

Compared to the AT it felt more comfortable to hold and less plasticy but I think that was mainly due to the design of the grip as it was 3D printed like I mentioned lol.

Colours He has not set yet as I am aware but I know he wants to offer it in the basics IE Red, Blue and Black.
But obviously some countries have specific regulations regarding that so he will have to comply.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: odenmc on July 05, 2019, 03:38:02 am
Too bad, I found out about this project late. I find the project impressive and I would certainly have loved to participate.

Could any backer ask Andy if he plans to release the guns for sale once he has finished delivering all the backers?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on July 05, 2019, 04:03:36 am
Too bad, I found out about this project late. I find the project impressive and I would certainly have loved to participate.

Could any backer ask Andy if he plans to release the guns for sale once he has finished delivering all the backers?

That is his intention yes.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: odenmc on July 05, 2019, 05:49:44 am
Fantastic :D

All that's left is to wait ^^
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on July 05, 2019, 08:02:18 am
Too bad, I found out about this project late. I find the project impressive and I would certainly have loved to participate.

Could any backer ask Andy if he plans to release the guns for sale once he has finished delivering all the backers?

That is his intention yes.

Any indication of when Kickstarter orders will ship and when it will be available for the general public?

Andy has to know these dates if he signed a licensing agreement with Polymega.

I’ve got my unopened AimTrak set with recoil that I’m debating on selling. I spoke with Andy from Ultimarc and he thinks the Sinden still requires calibration but I didn’t see that in the videos.

If I were Andy (Ultimarc) I would have considered a licensing deal as he has the brand recognition and the Sinden does appear to be vastly superior outside the requirement for the border which is a small price to pay in my opinion.

I tried getting feedback and looking at many past posts on the AimTrak and general observation seems to be that you need to calibrate for every player and every standing position and even then the people that say it works well tend to use crosshairs, so I think it then becomes a perception that it is accurate vs those that don’t use crosshairs seem to have a lot more negative feedback.

I choose white border over crosshairs.

Has Andy (Ultimarc) addressed the Sinden at all, would be nice to know if he has something up his sleeve to compete but I’m guessing the tech is completely different.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on July 05, 2019, 09:02:12 am
Too bad, I found out about this project late. I find the project impressive and I would certainly have loved to participate.

Could any backer ask Andy if he plans to release the guns for sale once he has finished delivering all the backers?

That is his intention yes.

Any indication of when Kickstarter orders will ship and when it will be available for the general public?

Andy has to know these dates if he signed a licensing agreement with Polymega.

I’ve got my unopened AimTrak set with recoil that I’m debating on selling. I spoke with Andy from Ultimarc and he thinks the Sinden still requires calibration but I didn’t see that in the videos.

If I were Andy (Ultimarc) I would have considered a licensing deal as he has the brand recognition and the Sinden does appear to be vastly superior outside the requirement for the border which is a small price to pay in my opinion.

I tried getting feedback and looking at many past posts on the AimTrak and general observation seems to be that you need to calibrate for every player and every standing position and even then the people that say it works well tend to use crosshairs, so I think it then becomes a perception that it is accurate vs those that don’t use crosshairs seem to have a lot more negative feedback.

I choose white border over crosshairs.

Has Andy (Ultimarc) addressed the Sinden at all, would be nice to know if he has something up his sleeve to compete but I’m guessing the tech is completely different.

To many Andy's involved with this  :lol :lol

So anyways to try and answer your questions:

The release to the general public will only be after the kickstarter pledges have been completed, The initial KS completion date is October, I have no idea how close Andy is to achieving this but thats all the info available at the moment.

As for Polymega thats a whole different kettle of fish and has no bareing on the KS or after sales as far as I am aware.

The sindens do not need calibrating per se. They need to be configured the first time they are used same as any other but after the inital set up they do not need to me adjusted again unless you change something or want to.

They are totally different technology to the Aim Trak gun from the other Andy. I am not sure if Sinden approached Ultimarc at all or the other way around but frankly its between them :p

Hope that answers some questions as best as I know :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: odenmc on July 08, 2019, 04:17:24 am
Until today I thought it was the same person  :lol :lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on July 08, 2019, 04:56:38 am
Until today I thought it was the same person  :lol :lol

Nope very different people lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on August 02, 2019, 06:38:10 pm
I try to find any news about the progress of this project but i don't know where to look at. Whats is the status of the production of the gun.  Updates or dates anything.  There is no videos on the sinden YouTube  channel since very long Will be nice to see a fully functional gun with recoil and dpad  Or at least  a 3d render  of the final shell of the gun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on August 04, 2019, 03:37:34 pm
Just follow his site blogs, he update there....also and im sure next month we will have far more updates and new videos, cause its gonna release in october.
only 2 months to wait:)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lightgungamer on August 09, 2019, 05:07:48 am
Andy released a new update yesterday on the kickstarter. It sounds like its all progressing nicely:

https://www.kickstarter.com/projects/sindenlightgun/the-sinden-lightgun/posts/2588853
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on August 09, 2019, 06:13:41 am
Andy released a new update yesterday on the kickstarter. It sounds like its all progressing nicely:

https://www.kickstarter.com/projects/sindenlightgun/the-sinden-lightgun/posts/2588853

Can you copy / paste, the update is only available to backers.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on August 09, 2019, 06:15:46 am
Here ya go:

Hi Everyone

Another month of steady progress.  The production shell is finally ready!  It is being sent off for a SLS 3D print for physical testing.  This is the version that supports all the production PCBs, camera, buttons, trigger mechanism, recoil solenoid, cable, pump action etc etc.  It's been finalised with input from the injection moulding company to ensure compatability and high quality.

The design has come out incredibly similar to the Kickstarter prototype but a little bit sleaker.  This stage took longer than I hoped but the long term quality of the project rests entirely on this so needed to get it right.  I'll be demonstrating it in my next update.  The injection moulding company is a local based company with a quick turn around so I'm expecting this to move quite quick when I sign off.  I'll be able to confirm the dimensions with you all at this point.

So lots of other small things to update on, I'm listing these because I know a lot of you are interested in some of the finer details to delivering something like this.

USB identity, so I now have a USB id (known as a VID/PID) that I can use to identify the Sinden Lightgun and give it a custom name.  This should mean the device appears to your computer as something similar to "SindenLightgun" in device manager.  Windows 10 and Linux (including Pi) shouldn't actually need any hardware drivers other than running the Sinden Lightgun application. 

EMC testing, so I've lined this up.  It is a requirement for achieving  US FCC and Europe CE mark certification.  They test your device in a special chamber to detect whether it outputs too much electromagnetic radiation such as radio waves.  I'm reasonably confident the PCBs will be fine however I am interested in whether the recoil solenoid will have an effect.  I'm sure any issue is resolvable but it would be nice to just pass first time!

Packaging, I've been experimenting with different packages, the main priority is to be safely delivered.  Luckily the Sinden Lightgun is pretty sturdy but it's surely going to take a battering travelling across the world.  I've got a packaging method I'm happy with now.

Shipping, this is positive as it looks like the charges should come in line with predictions and actually the delivery timelines are reasonably fast.  My biggest concern is going to be charges for parcels that can't be delivered.  This is why I'm leaving the backer survey to the last minute to make sure the addresses are as accurate as possible.  I'm not sure if I said before but you will be able to choose your lightgun colours in the survey too, subject to your country's laws.  Standard colours are expected to be black/dark grey,blue,red and orange.  Blue and red is quite a classic setup for an arcade machine.

Linux software, I've put a lot more effort into getting this polished.  It should improve performance on the Pi and I've also now validated it working well on x86 systems.  When I have more time I will experiment with some of the x86 RetroPie/Retroarch builds.

The new version of Corpse Killer was released on Steam.  It did work with the Sinden Lightgun which is good, I'm hoping to do a video soon.  To be honest the gameplay was a bit disappointing and didn't have the charm of something like Mad Dog McCree.  Although I never played it in the past so maybe I'm just lacking that connection.

On another note for the first time on the project I have managed to build up a bit of a backlog of emails, I do like responding in detail as I'm interested in all the different setups you all have and what games are your favourite.  So apologies if you have had a slow reply or no reply at all, I am getting through them slowly.

Finally in terms of delivery I am still planning to start shipping units in October but have now eaten away most of my time contingency.  Similar to my previous updates I don't have any major blockers but just need to keep completing the milestones.

Best regards

Andy
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on August 09, 2019, 07:22:28 am
Thanks for the update, now ask Andy to work on a  quality holster before someone beats him to market.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on August 09, 2019, 07:24:59 am
Thanks for the update, now ask Andy to work on a  quality holster before someone beats him to market.

Hes already on that one I believe.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on September 10, 2019, 07:06:28 am
Hi good day.  Is there any updates about the sindengun ?the website from sinden is down at this moment... and kickstarter only show updates to backers since is more than 1 month since the last post here.  Wonder how is going.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 10, 2019, 07:11:49 am
Hi good day.  Is there any updates about the sindengun ?the website from sinden is down at this moment... and kickstarter only show updates to backers since is more than 1 month since the last post here.  Wonder how is going.

No further update yet, I would expect he will post one in the coming days.
I did have a email from him a few weeks ago and he said everything was going well so hopefully still on target.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on September 10, 2019, 08:37:10 am
Thanks for the info.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 12, 2019, 12:40:52 pm
Andy has posted a official update today.
Its way to long for me to copy and paste on my phone but to summarise it:

Delivery has been put back until atleast November due to changes being required to the case mould.
He is hoping this one will be the last change and then he can go full production.

The button D pad (for lack of a better description) will be a actual + shape now instead of buttons.

He mentioned some problems with sourcing components but not a big problem as he is now bulk buying them in advance rather than waiting for the ones he has picked to go out of stock again.

He has now fully tested the recoil and is really happy with how much kick it has got considering it is powered by the USB.

He has also improved the firmware a little and now has up to 20 customiseable inputs which using the off screen feature similar to the aim trak.

Ie aiming off screen gives a shift key effect.
He is hoping to expand this by giving the ability to have a different shift effect depending on which side of the screen you aim off but thats future stuff.

Think that about sums it up.


Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 14, 2019, 10:24:33 am
Shipping push back is pretty much a given in any Kickstarter.  No surprise to me.

Grip in the 3d render looks very blocky with very little radius on the corners.  The 3d printed prototype looks better but hard to tell from the angle and lighting.  Grip looks very much like a Glock 17 gen 3 with the small finger grooves in the grip  :(.  I shoot Glocks and the finger grooves have always been a point that a significant minority of users will hate and most will not care much either way.  It's nearly impossible to get something with finger grooves to fit as wide a range of hand sizes and shapes as a grip without.  Even Glock figured out to remove the finger grooves in gen 4 and later models.  I was in the don't care camp for a long time until I tried a Glock without the grooves - ground off the grooves from my own pistol that night.  Hopefully the Sinden mold with be solid through the finger grooves so I can grind those off too.  Other than that, the gun shell is looking good. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Moksi on September 15, 2019, 02:27:46 am
I will buy one for sure
Recoil is a must for me , accuracy pinpoint
I want to test it out on Those ALG games as i tried to disable the crosshair and with the aimtrak it didnt register those shots well
Other games it works well though
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 15, 2019, 01:41:39 pm
I will buy one for sure
Recoil is a must for me , accuracy pinpoint
I want to test it out on Those ALG games as i tried to disable the crosshair and with the aimtrak it didnt register those shots well
Other games it works well though


You should talk to Andy from Ultimarc in this thread http://forum.arcadecontrols.com/index.php?topic=160837.new;topicseen#new

Andy has said the following in the below conversation regarding people playing without crosshairs, he comes off as being very responsive to customers and I would be very curious if he can solve this for you and what the problem was.

“Quote from: Rockstead on August 09, 2019, 07:20:42 am


Typically when I see an Aimtrak owner talk about the gun in a positive way, it’s because they are using crosshairs and now have a perception that it is accurate, while those without crosshairs seem to be the most frustrated.”

From Andy:

“We do not receive that type of feedback. Once calibrated owners are generally not frustrated at all as far as we hear.

There are sometimes hurdles in getting calibrated but all are simple to overcome by reading through the troubleshooting steps on our site.”

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on October 15, 2019, 03:44:42 pm
Andy has posted a official update today.
Its way to long for me to copy and paste on my phone but to summarise it:

Delivery has been put back until atleast November due to changes being required to the case mould.
He is hoping this one will be the last change and then he can go full production.

The button D pad (for lack of a better description) will be a actual + shape now instead of buttons.

He mentioned some problems with sourcing components but not a big problem as he is now bulk buying them in advance rather than waiting for the ones he has picked to go out of stock again.

He has now fully tested the recoil and is really happy with how much kick it has got considering it is powered by the USB.

He has also improved the firmware a little and now has up to 20 customiseable inputs which using the off screen feature similar to the aim trak.

Ie aiming off screen gives a shift key effect.
He is hoping to expand this by giving the ability to have a different shift effect depending on which side of the screen you aim off but thats future stuff.

Think that about sums it up.
Hi Titchgamer, could you please post the latest update?,thanks in advance  ;D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on October 18, 2019, 01:44:35 pm
I hope that we will eventually be offered a choice of shells and recoil style for these guns. Obviously the first priority for most is to get a gun controller that genuinely works well on flat screens. But, I also see it as an opportunity for them to fix some of the previous mistakes with home gun cons.

We can buy any number of arcade-like racing wheels with force feedback in a range of prices. Home light guns, on the other hand, never really caught up with the arcades. We are always told it would just be too expensive to make it realistic or arcade-quality. I would like the option of spending a little extra to get something better. The mini Uzi aimtrak thread of this site would be a good place to start.

I might even consider switching from my real light guns if there was an accurate full auto Sinden mini Uzi.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 18, 2019, 01:48:21 pm
Latest update:


Hi Everyone

Some good movements with production to update with.  I had a few more forwards and backwards with the shell but I'm pleased to say that I've submitted the final shell designs to the injection moulding company.  The lead time for the mould and samples is 4 weeks so I'm expecting to have an injection moulded shell in time for next month's update.  What I had to do was focus on the more tricky areas and just get a 3D print of those section, getting a full SLS shell for £300 was expensive and slow!  Using high resolution SLA it was actually a more accurate print which helped with component fitting and I was really impressed with the quality.  It doesn't even look like a 3D print, picture below:


In my last update I mentioned the concern of crucial components going out of stock and taking months to come back so I took action and I've ordered the components I felt were important and were difficult to substitute.  This is exciting as it is the real start of production.  So far I have:

5000 micro switches (the ones with a lever hinge on them), one for the trigger and one for the pump action.  1500 capacitors for the recoil.  1500 solenoids for the recoil.  1000 camera modules due to arrive this week and will order 1500 more cameras on successful delivery to me (this was an expensive outlay and I wanted to split the risk!).

This is what 1500 capacitors looks like:


The plan is to make 2000 lightguns for the Kickstarter backers including 1000 with recoil.  With these components I'm making sure don't run out, I've used my own investment to buy extra.  This way if I take additional orders for Kickstarter backers or future customers I won't find that I can't make the product at that time.

The PCBs have also had some forwards and backwards.  The solenoid PCB prototype was completed as per the previous update but it required an additional change to the main PCB to work (a hardware communications chip instead of using software).  So I was able to test it inside the shell for performance but not inside the shell using a game.  This was because I need an updated main PCB with this chip which I don't have the production prototype of yet.  We didn't want to submit the final PCBs until the shell was complete in case it needed modifications, which it did.  Now the shell is confirmed it means we can get the final version of the PCB ordered too and actually move on with the production.  I should have significant updates on the PCBs next time too.

In the meantime I've filmed a video showing the recoil solenoid in action in the prototype shell.  So what is being demonstrated is the near final prototype shell with the production solenoid in and it is being powered by the production capacitor.  HOWEVER the capacitor is being powered by an external power supply and not the USB and it is not using the recoil PCB, it is just responding to the physical trigger switch.  The strength of the recoil will be the same in the production version although the re-fire rate/strength (how soon it can re-fire / how powerful the re-fire is) may be different.  In the video I didn't use offscreen reload as it fires the recoil with this setup which is annoying.  The recoil PCB will have full control over when it should fire and will link to the game software being used.  Therefore it won't fire when you don't want it to.  I'm using the side button to reload which is the quieter click you can hear after the recoil.  I'm playing a personal favourite the original arcade House Of The Dead in the Model2 emulator.  I guess the video doesn't really show too much because you can't see the recoil as it's more a touch thing than a visible thing but it was great fun playing and the solenoid does give an excellent recoil effect :-)

 project video thumbnail  PLAY
So you may have seen in gaming news recently that Sega has commissioned a Polish company to remake the first 2 House Of The Dead games.  It's not clear exactly what the plans are but I can assure you if it comes to PC then the Sinden Lightgun will support it.  This is great news for the wider scope of the project where the aim is to contribute to the restoration of the Lightgun genre.  Of course Sinden Lightgun backers can already play the original Arcade and Console versions of House Of The Dead 1/2/3/4 and Overkill.  Here is a new video playing House Of The Dead Overkill from Steam on PC.  It's an excellent game and very fun to play, the dialog throughout is really funny.


Other good Lightgun progress is that Transformers Human Alliance is now playable on Teknoparrot free version.  I had a play the other night and it is excellent.  Fantastic graphics and good gameplay.  I'm going to do a video very soon, I would like a crosshair removal patch if possible so fingers crossed for that.  Most Arcade games now are released for positional guns on a stand so the crosshair is shown as a default which is less fun when using a proper Lightgun so they need a patch to remove it.

Ahead of launch I've also been progressing Lightgun support on the Pi.  I've preliminary added Lightgun support to lr-pcsx-rearmed although my merge hasn't been accepted yet and I've fixed a Lightgun bug in RetroArch.  There are still some general issues with Pi Lightgun support I'm looking at.  The great news is that when everything is sorted, pretty much support will be available for all the systems and with the Pi 4 we will get some amazing performance including full speed House Of The Dead 2 Arcade!  On top of the systems on the Pi I've shown in my previous videos we will also get SNES, Master System, Megadrive/Genesis, SegaCD/MegaCD and Dreamcast.  This pretty much completes the set with one exception Saturn.  The emulator doesn't yet support Lightguns and also only time will tell if the Pi 4 can properly manage Saturn at a playable speed.  If I don't get all the merges done for launch you will still be able to point your Pi to download any software changes required from my github.  I'm doing my best to make it as easy as possible to get things running on the Pi.

A lot of people do ask when am I doing the backer survey.  So the issue is that you can only do a backer survey once on Kickstarter.  So as I need this to get the delivery details, I need to leave that to the last minute to make sure I get the most accurate delivery information I can when I dispatch.  However very soon I'm hoping to do a survey-monkey to get some feedback on a few things included colour preferences, interest in upgrades, interest in a holster and also some general numbers about what systems people are planning to play on so I can prioritise the software.  It's not going to be a backers official choice this is more about costing how many I need of each colour in general etc so thank you to everyone in advance that fills that in.

So what does this all mean for delivery.  I said in my last update that it would be November at the earliest, I think November is now when the full production model should come together with all the remaining production parts coming in bulk in December.  This means starting shipping in December is possible but actually getting all 2000 dispatched is unlikely so I think it is better for me to say that backers won't receive them till January and if they come for Christmas then that is a positive.  Obviously I'm disappointed, I know this is common with Kickstarters but I wanted to be the exception that actually delivered on time.  Due to my inexperience I'm forced to do a lot of the milestones sequentially to avoid making an expensive mistake.  This means every blocker delays the whole critical path and it's hard to push ahead at any point unless I'm completely happy with the production quality.  In this next month when I actually order the remaining components that should give a more solid idea of the dispatch time as I will be dealing with facts.  All I can do is keep moving forwards, being honest and as before just reassure you that budget and quality are still perfectly on track and it is just the time that is taking a hit at the moment. 

Sometimes in my updates I switch between me/I and we.  So just to let you know about the team, I'm running the project solo but I have a mechanical engineer who is helping me with the shell design and a electronics specialist helping me with the PCB.  They are both really talented guys so I'm grateful to have them helping with the project.  I guess moving forwards on top of that I will now be working more closely with the injection moulding company and the PCB production company.

As always thank you so much for your continued support.

Best regards

Andy 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on October 18, 2019, 04:55:17 pm
It would be very cool if he gets all this working well with a Pi 4.

 :cheers:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on October 22, 2019, 02:30:36 pm
Guess We wont be having these bad boys for Christmas,thanks for the info buddy,keep publishing these updates for us peasants ;P
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on October 25, 2019, 02:21:42 pm
Does anyone know if the white border the Sinden gun needs has to be generated on-screen by the computer? Or, could you achieve the same by painting the bezel white, or installing a white led strip around the bezel?

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 25, 2019, 02:33:38 pm
Does anyone know if the white border the Sinden gun needs has to be generated on-screen by the computer? Or, could you achieve the same by painting the bezel white, or installing a white led strip around the bezel?

It just needs to be a clearly defined border so you could probably paint it.
But not sure how effective that would be?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on October 25, 2019, 03:30:15 pm
Does anyone know if the white border the Sinden gun needs has to be generated on-screen by the computer? Or, could you achieve the same by painting the bezel white, or installing a white led strip around the bezel?

It just needs to be a clearly defined border so you could probably paint it.
But not sure how effective that would be?

I guess it depends on what makes it appear as "clearly defined". I.e. Is it the brightness of the border on screen? The shade of white? The prominence of the edge? Etc.

I guess, if you use white paint, it would depend somewhat on how brightly lit the room was. If you like playing in the dark, a white led strip would look more prominent. We need a test.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 25, 2019, 03:35:52 pm
Does anyone know if the white border the Sinden gun needs has to be generated on-screen by the computer? Or, could you achieve the same by painting the bezel white, or installing a white led strip around the bezel?

It just needs to be a clearly defined border so you could probably paint it.
But not sure how effective that would be?

I guess it depends on what makes it appear as "clearly defined". I.e. Is it the brightness of the border on screen? The shade of white? The prominence of the edge? Etc.

I guess, if you use white paint, it would depend somewhat on how brightly lit the room was. If you like playing in the dark, a white led strip would look more prominent. We need a test.

That was my thinking also.
Not sure if Andy has tested it or not yet.

I dont recall him mentioning and tests anyway.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on October 26, 2019, 02:25:07 pm
Here's a random thought: If the Sinden camera can see IR you could potentially put some darker but reflective surface around the bezel and shine some IR lights at it to get a less visible border.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on November 22, 2019, 02:09:00 pm
I saw this update posted on the FB group Mame Arcade Cabinet Builders, it’s a link to a video of Transformers Human Alliance with a super thin border being played with the Sinden.

Borders don’t bother me but this would be good news if you wanted to play with a really thin border.


https://m.youtube.com/watch?feature=youtu.be&v=zrYRsFhuHck
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on November 22, 2019, 02:21:45 pm
This guy has raised $300k and still can't make a decent video.  I would feel a lot more comfortable about this entire thing if he'd get off his ass and play one of these games the way we actually played them in arcades.



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 22, 2019, 02:40:09 pm
This guy has raised $300k and still can't make a decent video.  I would feel a lot more comfortable about this entire thing if he'd get off his ass and play one of these games the way we actually played them in arcades.

What do ya mean exactly?
You mean play with the gun touching the screen (never going to happen) or play with hustle and bustle around you and coke stains on the carpet?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on November 22, 2019, 02:48:59 pm
Sitting very still and precisely and slowly moving the gun is very unconvincing.  Did you not move around when you played gun games in the arcade?  Have you ever been to an arcade?

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 22, 2019, 03:00:55 pm
Sitting very still and precisely and slowly moving the gun is very unconvincing.  Did you not move around when you played gun games in the arcade?  Have you ever been to an arcade?

No I dont move around other than my arms lol

With positional guns you physically cant move really and with proper light guns you only ever had a few feet of slack on the cord.

I really dont understand why people get so hung up about the moving around thing.

Like do you play gun games while working out or circuit training or something?
Planning on doing back flips and ducking behind the cabinet when you put your foot on the time crisis pedal?

I mean me personally I just want to chill and enjoy the game like, Preferably while sat on my sofa :D

But all that aside you can move around and do back flips with this system if you so wish but I would look at you like you had lost ya ---steaming pile of meadow muffin--- if I saw you doing that in an arcade lol

In other news relating to the Sinden for those interested the final shell has been approved and is now going to be produced en mass.

The PCB is also in its final form (hopefully) and so after its been tested and approved will also be going into full scale production.
Think that was pretty much the main points from the latest update.




Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on November 22, 2019, 05:59:29 pm

I really dont understand why people get so hung up about the moving around thing.

  People aim from the shoulder, not the wrist.

Any gun that doesn't work while playing this way falls short of the old crt gun experience.

Try shooting a real pistol while aiming with your wrist.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on November 22, 2019, 06:12:01 pm
BadMouth put it nicer than I did.  Just can’t believe this guy is still releasing the same carefully staged videos.  $300k and he can’t find some chav to hold a camera for him?  This is starting to look like “coinops supports light guns, honest!” round 2.  Are tripods banned over there?



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 22, 2019, 06:24:07 pm
Agreed you aim with your shoulder and as I said the day I tried it you can do that no problem.

But you lot need to remember that when you are sat 6 foot away from a 40” screen you do not need to wildly swing your arms like a mad man to get from one corner to the other.

Infact the movement is probably only 12” give or take.

You have all seen the screen capture I uploaded of the sporting gun game on hard, Trust me I was throwing that gun around but if I had strapped a camera to it all you would see would be blurs!

As I discovered when I tried to record the performance of his prototype its really not easy to film a light gun in a meaningful way to do justice.

I tried to film playing point blank with a camera strapped to the gun and that came out horribly even when I had deliberately slowed my movements and tried to capture meaningful shots.

All ime saying is stop slating the guy and the product because you cant see how far his arms move and because hes playing a game sat comfy like anyone else would want to do while sat at home enjoying themselves.

If you want to make a video bouncing around the living room playing time crisis to show him how its done go for it.

Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 22, 2019, 06:35:04 pm
Just to add for shits and giggles I just measured the movement required to get from top left corner to bottom right corner of my area 51 cab at a normal distance and my tv from sofa distance.

A51 cab (22” screen) 11” movement.
Tv (42” @6 feet) 10.5”

Pretty damn close lol

Also bear in mind that the TV is wide screen so if it was displaying a 4:3 game it would be smaller still.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on November 22, 2019, 08:07:35 pm
Wasn't gonna post it again, but....

https://youtu.be/0PAZJsUFD_s
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 22, 2019, 08:12:10 pm
Wasn't gonna post it again, but....

https://youtu.be/0PAZJsUFD_s

Shoot from the shoulder mate you only moving ya arm 2” across my screen!!

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on November 22, 2019, 08:30:27 pm
So it should not be a problem to replicate with the Sinden gun.

I shot that holding a Nokia N95 in one hand and the lact labs gun in the other.

It's not that a light gun we would be satisfies with is not possible.  It is that every gun so far has failed to meet expectations and I question your judgment since you are happy with Aim-traks.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 23, 2019, 05:04:03 am
So it should not be a problem to replicate with the Sinden gun.

I shot that holding a Nokia N95 in one hand and the lact labs gun in the other.

It's not that a light gun we would be satisfies with is not possible.  It is that every gun so far has failed to meet expectations and I question your judgment since you are happy with Aim-traks.

Well we tried and it came out ---steaming pile of meadow muffin--- lol

I never posted this video (as its shite!) but you can see how much moving around I was doing and bear in mind I was trying to aim through the camera and film at the same time!
(Hence I did ---steaming pile of meadow muffin---!)

But compare it to the sports gun video which was a screen capture but filmed using the same gun at the same distance and equally as wild/fast etc but allowed  me to actually aim!

But as you can tell we were “moving from the shoulder” as much as you in your video.
Just because he films his videos without you being able to see how much movement he makes does not mean we sat perfectly still.

Also regarding my judgement I have shot pistol competitively, I know how to shoot!
Plus I have an actual original area 51 cab remember? The fact is once the aim traks are set they are fine unless you move around. No they are not perfect but at the time they were they best out there (exc CRT guns obv) and I had tried them all.

The sinden you can move with, I could move to extreme angles and differing heights and it would still work ok with some minor loss of accuracy (as mentioned previously) but I am told thats now 100%.

Anyways ---smurfy--- uncut video as promised:
*Edit apparently tapatalk wont let me upload videos now :( so Ile sort somthing on PC later.*

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 23, 2019, 08:57:52 am
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on November 23, 2019, 06:24:34 pm
I'm not to concerned about the quality of the videos because there is literally nothing they could do on-camera that would convince me of their quality or accuracy. We can all take a good selfie. I could easily manipulate a video to make an Aimtrak look accurate but we all know it isn't.

We should just assume it's all lies until we start getting user reviews from members here we trust and that are not profiting from what they say. You guys almost always tell the truth. Sellers always lie.

The far bigger issue right now is "where the f#$k is it???". At this point I already got excited, grew impatient, lost interest and moved on. I have to wonder if he blew his load too early with all those videos so far before he had anything to sell. After all this time, there still isn't a reliable release date. This is why I never pre-order.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 23, 2019, 06:28:47 pm
I'm not to concerned about the quality of the videos because there is literally nothing they could do on-camera that would convince me of their quality or accuracy. We can all take a good selfie. I could easily manipulate a video to make an Aimtrak look accurate but we all know it isn't.

We should just assume it's all lies until we start getting user reviews from members here we trust and that are not profiting from what they say. You guys almost always tell the truth. Sellers always lie.

The far bigger issue right now is "where the f#$k is it???". At this point I already got excited, grew impatient, lost interest and moved on. I have to wonder if he blew his load too early with all those videos so far before he had anything to sell. After all this time, there still isn't a reliable release date. This is why I never pre-order.

Hope you dont think I am getting anything out of this??
I have no financial interest what so ever for the record.

Well other than the money paid same as everyone else.

As for where the project is at see my previous update.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on November 24, 2019, 10:30:05 am
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol

Shots seem to trail the location of the gun which isn't moving very fast.
This can happen if the gun is seen as a joystick and the sensitivity in MAME isn't adjusted, so it may not be the hardware.

 :dunno

We'll see when they make it out into the arcade curmudgeon world.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 24, 2019, 10:35:12 am
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol

Shots seem to trail the location of the gun which isn't moving very fast.
This can happen if the gun is seen as a joystick and the sensitivity in MAME isn't adjusted, so it may not be the hardware.

 :dunno

We'll see when they make it out into the arcade curmudgeon world.

Think thats more likely the lag of the camera etc tbh.

I noticed no lag with the shots when actually playing.

You can see why I never posted that video though as its total ass and I just couldnt aim through a phone
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on November 24, 2019, 01:32:55 pm
I'm not to concerned about the quality of the videos because there is literally nothing they could do on-camera that would convince me of their quality or accuracy. We can all take a good selfie. I could easily manipulate a video to make an Aimtrak look accurate but we all know it isn't.

We should just assume it's all lies until we start getting user reviews from members here we trust and that are not profiting from what they say. You guys almost always tell the truth. Sellers always lie.

The far bigger issue right now is "where the f#$k is it???". At this point I already got excited, grew impatient, lost interest and moved on. I have to wonder if he blew his load too early with all those videos so far before he had anything to sell. After all this time, there still isn't a reliable release date. This is why I never pre-order.

Hope you dont think I am getting anything out of this??
I have no financial interest what so ever for the record.

Well other than the money paid same as everyone else.

As for where the project is at see my previous update.

I wasn't suggesting that you were on the payroll. I trust people here (mostly). It's manufacturer's promotional videos that I don't care for. Similarly, I don't trust the increasingly common sponsored reviews on YouTube where the "reviewer" can't say anything negative (or risk not getting any more products sent to review).

As for updates, they are of little value to me. At this point they sound more like something to pacify people who pre-ordered on Kickstarter. There is only one update that matters. When can people buy an actual product.

Perhaps my perspective is colored by my own experiences with startups. I've been in his shoes with my first startup. I had a great product and a prototype that worked better than the competition's product. In my excitement, I told the market about it and got people excited. I had people nagging me to preorder so I took their money before I was ready. Then I found that a great product means nothing if you can't manufacturer it efficiently and with consistent quality. People waited but eventually I exhausted their patience. I ended up returning their money and moving on with nothing but an expensive lesson.

Anyway, until I can go online and place an order for delivery within the week, there is no light gun to discuss.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 25, 2019, 02:39:30 am
I'm not to concerned about the quality of the videos because there is literally nothing they could do on-camera that would convince me of their quality or accuracy. We can all take a good selfie. I could easily manipulate a video to make an Aimtrak look accurate but we all know it isn't.

We should just assume it's all lies until we start getting user reviews from members here we trust and that are not profiting from what they say. You guys almost always tell the truth. Sellers always lie.

The far bigger issue right now is "where the f#$k is it???". At this point I already got excited, grew impatient, lost interest and moved on. I have to wonder if he blew his load too early with all those videos so far before he had anything to sell. After all this time, there still isn't a reliable release date. This is why I never pre-order.

Hope you dont think I am getting anything out of this??
I have no financial interest what so ever for the record.

Well other than the money paid same as everyone else.

As for where the project is at see my previous update.

I wasn't suggesting that you were on the payroll. I trust people here (mostly). It's manufacturer's promotional videos that I don't care for. Similarly, I don't trust the increasingly common sponsored reviews on YouTube where the "reviewer" can't say anything negative (or risk not getting any more products sent to review).

As for updates, they are of little value to me. At this point they sound more like something to pacify people who pre-ordered on Kickstarter. There is only one update that matters. When can people buy an actual product.

Perhaps my perspective is colored by my own experiences with startups. I've been in his shoes with my first startup. I had a great product and a prototype that worked better than the competition's product. In my excitement, I told the market about it and got people excited. I had people nagging me to preorder so I took their money before I was ready. Then I found that a great product means nothing if you can't manufacturer it efficiently and with consistent quality. People waited but eventually I exhausted their patience. I ended up returning their money and moving on with nothing but an expensive lesson.

Anyway, until I can go online and place an order for delivery within the week, there is no light gun to discuss.

Ahh ok yes I agree with you about the YT streamer/reviewer crowd.

There are a few I would deem as trustworthy based on their previous negative reviews etc but most of them as you say are biased.

As for KS campaigns I understand anyone being wary towards them, Personally I have got lucky so far in that all the others I have backed thus far have come through.

Had it not been for getting to meet Andy and have a play with his prototype I would of been more reluctant due to the cost.

But you have to assume some level of risk with anything like this, Its a large project and nobody really expected it to go to the original time scale (they never do!) but he has made good progress and is expecting units to start shipping in Jan/Feb I believe.

I dont think it will be on the shelf for a while though.

In terms of waiting I am still waiting with anticipation for my copy of Kraut Busters to arrive which I am not expecting till new year now :(
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zebra on November 26, 2019, 01:51:06 pm
I see no reason to assume any risk for someone else's business unless I expected a large return. Getting the product is something anyone can do once it is released. Why would I make their teething problems my concern?

I don't have questions about the Sinden guy's intentions. I am fairly sure he's doing his best to deliver what he promised. I just know first hand how difficult and frustrating it is to get parts made in China with consistently acceptable quality. It's a nightmare. There as difference in business culture that makes it hard to get so much a straight answer. Until it's available to buy, it's just an idea we may or may not ever see.

Don't get me wrong, I hope he does succeed. I'm a light gun fanatic and anything that breathes life back into the genre is a good thing. There is no incentive for the current offerings to improve until there is competition. The EMS Topgun has been out for years. It's the only flatscreen gun to work with a PS2 and they can't even be bothered to fix their drivers. And, the Aimtrak is apparently the best it could ever be...

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on November 26, 2019, 02:05:47 pm
I see no reason to assume any risk for someone else's business unless I expected a large return. Getting the product is something anyone can do once it is released. Why would I make their teething problems my concern?

I don't have questions about the Sinden guy's intentions. I am fairly sure he's doing his best to deliver what he promised. I just know first hand how difficult and frustrating it is to get parts made in China with consistently acceptable quality. It's a nightmare. There as difference in business culture that makes it hard to get so much a straight answer. Until it's available to buy, it's just an idea we may or may not ever see.

Don't get me wrong, I hope he does succeed. I'm a light gun fanatic and anything that breathes life back into the genre is a good thing. There is no incentive for the current offerings to improve until there is competition. The EMS Topgun has been out for years. It's the only flatscreen gun to work with a PS2 and they can't even be bothered to fix their drivers. And, the Aimtrak is apparently the best it could ever be...

The problem is with crowd funding etc many of these inventions would never see the light of day.

Dont get me wrong some should never see the light of day lol but that is what it is.

I believe the shells are being manufactured here in the UK.
But I think the PCB’s are being made over seas?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on November 26, 2019, 03:49:46 pm
Thanks for the new info Titchgamer!
In regards to your discussion,The gun looks good to me,but obviously once more people have it we will know it for sure
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lettuce on December 22, 2019, 11:33:20 am
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol

Can the game screen not be scaled down slightly so the white border doesnt cover up any of the game screen? (like the number of credits)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 22, 2019, 12:06:25 pm
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol

Can the game screen not be scaled down slightly so the white border doesnt cover up any of the game screen? (like the number of credits)

It could yes.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on December 22, 2019, 12:17:09 pm
So how´s everything going? Any new update?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 22, 2019, 01:05:42 pm
So how´s everything going? Any new update?

Nothing atm.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on December 22, 2019, 03:42:24 pm
Ok thanks, I wonder how many months left until he starts selling the lightguns to non kickstarters :P.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lettuce on December 22, 2019, 04:26:47 pm
So how´s everything going? Any new update?

Nothing atm.

Was hoping us backers would of got it before xmas what with being in the UK....but no chance of that now  :cry:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 22, 2019, 04:28:20 pm
So how´s everything going? Any new update?

Nothing atm.

Was hoping us backers would of got it before xmas what with being in the UK....but no chance of that now  :cry:

Nah he said a few months ago it would be a few months yet.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on January 17, 2020, 04:49:29 pm
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol
Can you comment on the lag?  I expect lag when he's loading up games from a Raspberry Pi, but clearly that was a Windows Laptop running Mame.  You can hear the gun firing and maybe see the bullet half a second later which is pretty high.

Can't wait for production, but hopefully Andy irons out the lag
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on January 18, 2020, 04:21:42 am
https://drive.google.com/file/d/1zOhtudhmoJ9OJOaHxDTKcV_L_OQjgdbJ/view?usp=drivesdk

Dont bother with the last 30 secs lol
Can you comment on the lag?  I expect lag when he's loading up games from a Raspberry Pi, but clearly that was a Windows Laptop running Mame.  You can hear the gun firing and maybe see the bullet half a second later which is pretty high.

Can't wait for production, but hopefully Andy irons out the lag

There was no real time lag, Its what was introduced by the phone I think.

This video was never meant to see the light of day as it jus was not good enough heh.

For a better idea of performance look at the screen capture video I posted up using demul that was the same laptop/tv etc but recorded at source.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on January 18, 2020, 05:23:30 am
Titchgamer,

Quick question, does the recoil model require any additional power source or is it just one USB port that connects and powers the gun at the same time?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on January 18, 2020, 09:15:04 am
Titchgamer,

Quick question, does the recoil model require any additional power source or is it just one USB port that connects and powers the gun at the same time?

Dont know sorry that was not implemented when I got to play with it.

But I know Andy was looking to make it work over the USB.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on January 19, 2020, 06:51:20 pm
Hey Titchgamer I see there is a new update could you tell us what it is please?  :cheers:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on January 20, 2020, 01:50:13 am
Hey Titchgamer I see there is a new update could you tell us what it is please?  :cheers:

In a nut shell its a revised timeline.

He is planning on shipping all units within the next 3 months.
But depending on if the recoil is ready or not he will ship the recoil upgrade separate as its a easy install apparently.

Although most comments I have seen have told him to wait and ship it all together so that may change.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: jubiladoatope on January 21, 2020, 06:17:39 pm
Hey Titchgamer I see there is a new update could you tell us what it is please?  :cheers:

In a nut shell its a revised timeline.

He is planning on shipping all units within the next 3 months.
But depending on if the recoil is ready or not he will ship the recoil upgrade separate as its a easy install apparently.

Although most comments I have seen have told him to wait and ship it all together so that may change.
Ok thank you
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on February 17, 2020, 07:36:29 am
Hi, seems there was an update to backers posted on Feb 14th, related to the Coronavirus. I’m guessing that equates to a delay, would be curious to hear it please.

Thanks
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 17, 2020, 07:39:01 am
Yeah the PCB factory has been affected but not sure of the severity of the delay atm.
Said he will update once known.

Other than that everything is on track and a developer is making a game especially for the Sinden which all backers will get a free copy of so thats cool :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on March 14, 2020, 03:16:30 pm
Final production shell design is attached.  Blue, black and red are the color choices post-backer survey.  Three weeks to make the rest of the shells.  PCB's to be completed by end of April.  Recoil backers estimated for May.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on March 22, 2020, 04:14:16 pm
A public update today for those that are interested.
https://www.kickstarter.com/projects/sindenlightgun/the-sinden-lightgun/posts/2792144 (https://www.kickstarter.com/projects/sindenlightgun/the-sinden-lightgun/posts/2792144)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on April 15, 2020, 02:10:39 pm
Hi is there any updates with the sinden guns, ?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 15, 2020, 02:19:32 pm
Not atm.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: DontTouchMyHoHos on April 21, 2020, 01:46:31 am
Is it possible to just get the internals so I can do a namo mod with for the recoil slide?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: CtrlAltDelete on April 21, 2020, 07:24:01 am
Not atm.
I'm also very excited about this project but watched some of the YouTube demos and noticed a slight delay/latency between the gun movement and the crosshairs on the screen. Could this be another reason for the delay?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 21, 2020, 07:28:33 am
Is it possible to just get the internals so I can do a namo mod with for the recoil slide?

Not right now no.

Not atm.
I'm also very excited about this project but watched some of the YouTube demos and noticed a slight delay/latency between the gun movement and the crosshairs on the screen. Could this be another reason for the delay?

Theres no actual delay with the gun just with the mouse pointer.

Covered all that above somewhere :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on April 21, 2020, 01:51:31 pm
Love andy...hi is a good honest man and a real games lover.
next month update will be great!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on April 24, 2020, 02:12:54 pm
Any chance to get a update for the backers?  Slow month?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 24, 2020, 03:41:22 pm
Any chance to get a update for the backers?  Slow month?
Nothing interesting to report.
Corvid delays etc.

The moulds are looking damn nice though!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on April 25, 2020, 05:38:27 pm
Any chance to get a update for the backers?  Slow month?

andy said that if everything goes well...next month we will have the huge update we all waiting for...finish gun + recoil demonstration:) and than shipping the gun in june.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on April 25, 2020, 07:47:32 pm
Nice!  Man this virus has made 1 month seem like an eternity though!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Friko on April 25, 2020, 11:06:32 pm
Getting hold of those guns would have been perfect during the lock down. I have everything ready to be set up, just need the guns.
At least I found another project to jump onto till they arrive.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 16, 2020, 12:10:51 pm
I know someone is bound to ask sooo latest update!

The shells and PCBs have now been finalised. Shells are in production and due to be finished in the next few weeks.

PCBs start full manufacture monday with expected completion due end of June.

Expected delivery of non recoil units throughout July.

The recoil units are still not finalised but he hopes to have them finalised, built and sent out by the end of August.

Hes also considering taking orders for a 2nd batch soon.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on May 16, 2020, 02:23:14 pm
I don't know why i believe that first  bakers will get them in some point of this month,  it sounds to me we are not going to see any sinden light gun  anytime soon perhaps with some luck end of the year, what i find  annoying is how often they delay the sinden gun in the last few months,  they can blame the Corona, but i believe  he is not being responsible enough. I can see more delays guy don't get more fake  hope
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 16, 2020, 02:49:24 pm
I don't know why i believe that first  bakers will get them in some point of this month,  it sounds to me we are not going to see any sinden light gun  anytime soon perhaps with some luck end of the year, what i find  annoying is how often they delay the sinden gun in the last few months,  they can blame the Corona, but i believe  he is not being responsible enough. I can see more delays guy don't get more fake  hope
What exactly are you expecting when most of the world is shut down? :s
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ryoken on May 16, 2020, 03:52:12 pm
The kickstarter was more than  a year ago, an all this time waiting, yeah i don't  think i need to remind what was the target for the shipping of the light gun when the kickstarter campaign  finished.  we want to play with  those light gun now,  i personally don't understand why he didn't  make a diy kit in the first batch, to show to the enthusiast people how good it's the sinden hardware, 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 16, 2020, 04:09:37 pm
The kickstarter was more than  a year ago, an all this time waiting, yeah i don't  think i need to remind what was the target for the shipping of the light gun when the kickstarter campaign  finished.  we want to play with  those light gun now,  i personally don't understand why he didn't  make a diy kit in the first batch, to show to the enthusiast people how good it's the sinden hardware,
Well I have done around 8 kickstarters now and not a single one has been completed on time. Its only a few months late with such a large and complex project thats pretty good tbh.

Its just a fact that things never go to plan and the average person can not foresee every hurdle.

As for the suggestion of the diy kit, Honestly I dont think it would of got funded.
Most people want a complete solution they dont want to be soldering PCB parts and trying to fit parts into a shell it was not designed for.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: slickam on May 16, 2020, 04:32:06 pm
I've backed 280 kickstarters over the years. Only a few have been on time (and a couple were even early). All the others were late, up to a few years in some cases.

At this point I'm just glad that there hasn't been anything like this (https://youtu.be/GXKGhOeuZFY?t=290) come up. That's the owners of a company I backed laughing that no one outside the US had the project yet, months after they stopped posting updates.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Nitro0602 on May 17, 2020, 03:18:08 am
Anyone know if the recoil version is visible kickback and not inside the shell.. don’t like the aimtrak recoil at all.  I want to be able to see the recoil.. thx!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 17, 2020, 03:29:06 am
Anyone know if the recoil version is visible kickback and not inside the shell.. don’t like the aimtrak recoil at all.  I want to be able to see the recoil.. thx!
There is no blow back no.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 17, 2020, 03:46:59 am
In other news he put round 2 up for pre order faster than I thought if anyone wanted in:


https://www.indiegogo.com/projects/the-sinden-lightgun
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on May 17, 2020, 05:42:29 pm
Pretty standard delays for any kickstarter.  I'm a backer and I'm fine with the delays because he has been upfront and communicating regularly.  I'm sure some things could have been anticipated by someone that has experience in all of the areas of electronics production, plastic molding production, etc, etc. But overall this has been about what I expected going in even without the whole Corona thing.  I'm a pretty early non-recoil backer so fingers crossed for a July delivery.  But I won't be screaming if there is more slip.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on May 17, 2020, 09:30:35 pm
Hasn't delivered anything.... But he's taking more money....

I hope this ends well for you guys.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: CtrlAltDelete on May 17, 2020, 11:19:12 pm
Hasn't delivered anything.... But he's taking more money....

I hope this ends well for you guys.
I would have bought the 2 recoil guns pack if it was a regular purchase. Its unfortunate that they are still only available as a crowdsourcing gamble.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: nipsmg on May 18, 2020, 08:26:44 am
yeah I'm a little low on funds so I'm going to wait until he ramps up production then I'll order.  I was part of the Coolest kickstarter and I was lucky enough to get my cooler but know so many people who didn't until like a year later.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on May 18, 2020, 10:02:20 am
I had to look that Coolest Cooler thing up.  This ironically unaware mid sentence quote summed up my feelings on it:

“There’s a certain cool factor to it,” Belzman said. “Yeah, you could jury-rig and hack together your own version for a lot less, but having something that says ‘Coolest’ on it and has all these gadgets, it’s pretty cool.”

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 18, 2020, 10:11:13 am
I am afraid to ask how much you paid for that monstrosity.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 18, 2020, 10:16:49 am
Yeah I just had to google that on to.

WTF is all I can say to that!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: nipsmg on May 18, 2020, 11:27:10 am
I am afraid to ask how much you paid for that monstrosity.

I think I paid $199 as an early backer.

It shot WAY up at retail, I think it was going for like $400 which is insane.

And I will say the blender works amazingly well, well better than I expected.  It pulverizes ice -- no chunks, great for mixed drinks.. -- but the wheels suck.  I think it was made for hard pacific sand beaches.. once you get into dry fluffy/sugar sand it just sinks and you have to drag it.. and that part SUCKS.   The speakers work pretty well, the party pairing mode works well to distribute the music throughout your gathering without having to crank the volume of a single source.

I think I personally got my money's worth, but I would NEVER pay the retail price -- and they mismanaged the business so badly it's insane..
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 18, 2020, 11:47:09 am
200 bucks for a cooler where the wheels suck and the speaker works okay? :dunno

For 200 bucks that cooler better have sex with me...a lot.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 18, 2020, 12:09:56 pm
200 bucks for a cooler where the wheels suck and the speaker works okay? :dunno

For 200 bucks that cooler better have sex with me...a lot.
Dude shagging something that cold and fridged?? Ya pecker will fall off!

Or the blender might mash it up after you had to many alcoholic slushies.....
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 18, 2020, 12:13:45 pm
I am going to get my 200 dollars worth one way or another.

A couple of women I have been with were colder than that cooler.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 18, 2020, 12:14:59 pm
I am going to get my 200 dollars worth one way or another.

A couple of women I have been with were colder than that cooler.
But could they turn ya dick into a ice cold vodka slushie??
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on May 18, 2020, 12:18:40 pm
No. Can't say that ever happened. One of them was pretty talented though.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on May 19, 2020, 02:26:44 pm
Man I'm torn, I signed up on the mailing list to get in on the recoil version AFTER I figured out how the non recoil version works.  Now it looks like you had to reorder via Indiegogo and they are already pushed out to October.  Guess I'll be on the wait and see approach, excited for you first backers and hope this is the real deal.

As soon as I see some live in person game play here, I will be on it
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: marioxb on May 21, 2020, 08:52:13 pm
I don't know, I think I'm gonna have to get a CRT. I don't want crosshairs. I wanna be able to move around and play exactly like the old days.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 22, 2020, 04:17:32 am
I don't know, I think I'm gonna have to get a CRT. I don't want crosshairs. I wanna be able to move around and play exactly like the old days.

I still have a CRT TV so I can play lightgun games on my old consoles, still the best way to play!
But if you want to play the newer arcade games as well then that's not really a option :(
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on May 24, 2020, 02:14:08 pm
Yeah.  I mean even the older ones... you aren't going to be able to play terminator 2 or POW with a traditional light gun. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 24, 2020, 02:31:23 pm
Yeah.  I mean even the older ones... you aren't going to be able to play terminator 2 or POW with a traditional light gun.
Yes thats true.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on May 24, 2020, 10:08:21 pm
Doh POW.... I mean operation wolf.  Excuse my brain fatigue. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on June 12, 2020, 03:47:01 pm
Although I'm not a fan of the arcade1up line (cheap/cut corners etc.), the have licensed the use of the Sinden Lightgun technology for Big Buck Hunter!

https://youtu.be/Gq5vGenlrjY?t=1595

This could be good or bad because like I said above, I know they cheaped out on arcade things before.  I'm hoping arcade1up liked what they saw and we can get real close to arcade experiences.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on June 14, 2020, 06:39:12 pm
Titchgamer,

What are Andy’s plans in terms of providing pre-retail versions of the guns to professional reviewers? Shouldn’t that be happening with the imminent release?

Super happy to see the 1UP deal, I’m not a fan of the 1up’s but I like to think of it as a gateway to real arcades, I’m hoping it makes Andy’s business successful so that we can see years of future support.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 14, 2020, 07:09:14 pm
Titchgamer,

What are Andy’s plans in terms of providing pre-retail versions of the guns to professional reviewers? Shouldn’t that be happening with the imminent release?

Super happy to see the 1UP deal, I’m not a fan of the 1up’s but I like to think of it as a gateway to real arcades, I’m hoping it makes Andy’s business successful so that we can see years of future support.

No idea mate sorry!

But I assume he will, Obviously Retro man cave got to play with a pre-production model the same as me.
I don't know if any other reviewers had a go with it or not.
I just got lucky enough to have a play because Andy found out I was a big lightgun fan and had some experience with the real things so he felt I would be good to get feedback from.

Shouldn't be long now though hopefully :D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on June 14, 2020, 08:36:15 pm
Still not for sale?   :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on June 14, 2020, 08:55:07 pm
He had to make sure he took care of the A1up deal...that he didn't mention.

I am sure he will get right on shipping to the people that funded the whole thing right away. ::)

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on June 15, 2020, 02:33:53 am
Yeah I hear that new Atari console is on the way as well.... after they pay out the lawsuit to the guy that actually built the damn thing they didn't pay for 6 months and that they couldn't be bothered to show up for in court.  You know, like real businesses act.   8)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 15, 2020, 02:42:48 am
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on June 15, 2020, 03:05:06 pm
Can't wait!!!! 1.5month until we see it in hands possibly!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on June 15, 2020, 06:49:29 pm
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.

Can you post the contents of those updates please :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 16, 2020, 03:49:02 am
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.

Can you post the contents of those updates please :)
That was it ^
Well except the video lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on June 23, 2020, 12:59:47 pm
He had to make sure he took care of the A1up deal...that he didn't mention.

I am sure he will get right on shipping to the people that funded the whole thing right away. ::)
He's licensing the technology, I imagine A1UP has other plants to make the mold and gun parts.  The software/border is what they were probably talking with Andy about
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 24, 2020, 03:08:53 am
Reward surveys have gone out for backers.

Exciting times :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on June 24, 2020, 07:03:33 am
Reward surveys have gone out for backers.

Exciting times :)
I purchased through the indiegogo and no survey :(
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 24, 2020, 07:05:22 am
Reward surveys have gone out for backers.

Exciting times :)
I purchased through the indiegogo and no survey :(
Oh I guess the round 2’s will go out in a few months after the round 1’s have shipped?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on June 30, 2020, 09:20:26 am
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 30, 2020, 09:22:06 am
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on June 30, 2020, 11:01:12 am
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?

Hey - Well 2 things. The first thing is when an emulator is in windowed mode, because all our lightguns are seen as mice some emulators minimize if they see a mouse click on the outer edges. So firing in the upper right corner of a game for example can minimize it. This doesn't happen with fullscreen. Granted if the white software border stops the cursor from travelling there in the first place, then problem solved.

The second thing is users of rocketlauncher that use bezels for 4:3 games. Rocketlauncher draws the bezel around the screen by putting the emulator in window mode and getting rid of the window components to simulate a borderless fullscreen while it draws the bezel around it. I am concerned that being that that the Sinden software will be drawing a software border around the emulator WHILE Rocketlauncher is trying to do it's thing they will conflict each other.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on June 30, 2020, 11:08:45 am
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?

Hey - Well 2 things. The first thing is when an emulator is in windowed mode, because all our lightguns are seen as mice some emulators minimize if they see a mouse click on the outer edges. So firing in the upper right corner of a game for example can minimize it. This doesn't happen with fullscreen. Granted if the white software border stops the cursor from travelling there in the first place, then problem solved.

The second thing is users of rocketlauncher that use bezels for 4:3 games. Rocketlauncher draws the bezel around the screen by putting the emulator in window mode and getting rid of the window components to simulate a borderless fullscreen while it draws the bezel around it. I am concerned that being that that the Sinden software will be drawing a software border around the emulator WHILE Rocketlauncher is trying to do it's thing they will conflict each other.

Well regarding point 1, That was not a issue for me at any point, Although the emu's are in effect windowed they never lost focus or had the bar at the top to accidentally minimise or close.
So dont worry about that one :)

Regarding point 2, Afraid I never got to use it with RL or bothered playing with bezels.
But I would assume it would border the entire screen bezel included but obv I can not confirm this.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on June 30, 2020, 03:19:41 pm
Since it's not using ir or anything it seems like some reflective pinstriping around the monitor would achieve the same thing.  Maybe put an ir led on the tip of the gun to "light" it up. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Zeosstud on July 01, 2020, 12:44:15 am
I will buy one if not two when becomes an option, hopefully before Xmas..

Looking forward to the reviews and a lot of happy BYOAC members when things ship
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: nipsmg on July 17, 2020, 12:30:04 pm
Does anyone know -- I know they're not intended for this purpose, but will they work on a CRT?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on July 17, 2020, 12:37:27 pm
I'm sure it would, but I don't know why you'd want to when you could use a traditional light gun that is probably going to work better. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on July 17, 2020, 01:48:38 pm
Does anyone know -- I know they're not intended for this purpose, but will they work on a CRT?

Yup! Tested on my CRT TV.

https://www.youtube.com/watch?v=wnqbrt6yEHQ
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbawesome on July 20, 2020, 02:26:07 pm
Does anyone know -- I know they're not intended for this purpose, but will they work on a CRT?

Yup! Tested on my CRT TV.

https://www.youtube.com/watch?v=wnqbrt6yEHQ

This is the best video I've seen in regards to trigger pull/bullet appearing on screen!  Looks to be no lag since you can see/hear the trigger/bullet.  Weird I've never seen it before
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on July 20, 2020, 02:45:37 pm
Does anyone know -- I know they're not intended for this purpose, but will they work on a CRT?

Yup! Tested on my CRT TV.

https://www.youtube.com/watch?v=wnqbrt6yEHQ

This is the best video I've seen in regards to trigger pull/bullet appearing on screen!  Looks to be no lag since you can see/hear the trigger/bullet.  Weird I've never seen it before

Glad it helped :)

Confirmed no noticeable lag on CRT or LCD when I tested it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: flybynight on July 23, 2020, 12:46:54 pm
I'm sure it would, but I don't know why you'd want to when you could use a traditional light gun that is probably going to work better.

Traditional CRT light guns are not available for PC's any more.

The old Actlabs guns cost $$$ and the drivers for guncon 1 and 2 do not work on Windows 10




Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on July 23, 2020, 01:28:28 pm
There's this thing called eBay....
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Alejo I on July 30, 2020, 03:36:00 pm
That wacky kid Linus got to play with it.

https://youtu.be/hfo004_4xwU
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on July 30, 2020, 04:25:57 pm
Looks good I guess but I'd rather see an unboxing video of someone getting their retail copy.  As the months roll on the tech becomes more and more outdated.... it needs released so people can enjoy it while it's still relevant. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on July 31, 2020, 09:57:32 pm

 Wow.  Actual information! If it works as well as it seems, there will probably be more demand than supply.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on August 01, 2020, 01:09:41 am
Well that was a video featuring duck hunt though... it's not exactly known for it's fast motion tacking or precision aiming.  No offense to anyone but I will believe all the claims when we get them in our hands. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on August 01, 2020, 03:31:40 am

 Wow.  Actual information! If it works as well as it seems, there will probably be more demand than supply.

Well I dont think they said anything I had not allready :p
But they are getting to play with the newer model there than I did lol

Demand is already outstripping supply, Its really taken off the last 6 months as word has got around on facebook etc.
And Andy has been looking how it can be intergrated to Mister which is pretty cool.

I suspect that will be hard though due to all the differences between cores.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on August 01, 2020, 09:03:43 am
Is Arroyo in charge of production on these things?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on August 01, 2020, 03:12:32 pm
Is Arroyo in charge of production on these things?

 :laugh2:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Arroyo on August 01, 2020, 04:27:17 pm
If I were in charge I’d insist that the handles be made of ivory, hand carved by restoration experts from the Smithsonian.  Oh and the wiring would need to be 24k gold.  Price would be:
(https://media.makeameme.org/created/1-million-dollars-tustiw.jpg)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on August 01, 2020, 10:19:12 pm
Still not for sale?   :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on August 01, 2020, 11:33:48 pm
Still not for sale?   :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: yotsuya on August 02, 2020, 01:02:24 am
Still not for sale?   :dunno


Sent from my iPhone using Tapatalk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Vocalitus on August 06, 2020, 03:34:05 am
Does anyone know where I can get two holsters for this gun?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on August 06, 2020, 03:36:19 am
Andy has designed some especially.
You can add them to your order via kickstarter or indiegogo I think?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on August 06, 2020, 09:57:32 am
Does anyone know where I can get two holsters for this gun?
From the Sinden Indiegogo page, click on perk and the holsters will show up.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Vocalitus on August 07, 2020, 12:20:31 am
Thanks for the suggestion but I have two LCD TopGuns and I was hoping they would fit as they look similar in size.

Guess I will have to make the holsters out of leather.    :cheers:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on August 07, 2020, 03:32:16 am
Thanks for the suggestion but I have two LCD TopGuns and I was hoping they would fit as they look similar in size.

Guess I will have to make the holsters out of leather.    :cheers:

Think the Sindens are larger so prob wouldnt fit.
You could try the standard Happ style holsters, They take a Beretta sized pistol fine.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Vocalitus on August 07, 2020, 08:21:37 am
I will give them a try.  Thanks
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: CitznFish on August 09, 2020, 12:13:37 pm
Just put in my order for two without recoil. I may try to add recoil later...
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 05, 2020, 06:28:53 am
Had my dispatch notification for my sinden guns today :)
Should have them early next week.

Excitement levels rising rapidly :D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 05, 2020, 08:41:21 am
Had my dispatch notification for my sinden guns today :)
Should have them early next week.

Excitement levels rising rapidly :D
Did you get something besides the backer email update?  I opted in the beta for shipping and my backer number is under 20 for two non-recoil guns so I should be in this first batch.  But I am in the US so I'll have to wait for them to cross the Atlantic.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 05, 2020, 09:52:32 am
Had my dispatch notification for my sinden guns today :)
Should have them early next week.

Excitement levels rising rapidly :D
Did you get something besides the backer email update?  I opted in the beta for shipping and my backer number is under 20 for two non-recoil guns so I should be in this first batch.  But I am in the US so I'll have to wait for them to cross the Atlantic.

Yeah I got a email from Royal mail (our postal service in the UK) saying it had been shipped.

Obv you being international will prob be going via air mail or somthing.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 05, 2020, 10:42:34 am
Titch has been sucking this dude off publicly for 2 years, so it’s only fair he’s first in line.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 05, 2020, 11:03:16 am
This has to be the best time for Lightgun fans in a LONG time.

Time Crisis 5 Arcade playable with Lightgun on PC
RPCS3 Move games (inlcuding Time Crisis Razing Storm, Time Crisis 4, Resident Evil Chronicles and more) playable with Lightgun on PC
Sinden gun starting to ship.

BTW, I live in U.S. and never pre-ordered one. How much would one cost and where can I buy it? thanks.


Edit: nm found this on the site

Now taking new orders with a target delivery date of November:
https://www.indiegogo.com/projects/the-sinden-lightgun/

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 05, 2020, 11:11:35 am
Titch has been sucking this dude off publicly for 2 years, so it’s only fair he’s first in line.
I’m pretty much just a lurker here, I grew up in arcades in the mid 80s to late 90s and I just enjoy seeing all the builds, discussion of games, and dreams of having my own build.

I never really understood all the negativity on this, it’s such a small space to be in and rarely do you see new products get done right.

What’s wrong with the Sinden? It was built from the ground up by an enthusiast that had the actual end user in mind, it isn’t being built by a huge company that is just crapping them out without a care in the world.

The guy actually came through and the Kickstarter was a success, and he’s actually shipped over 100 units this past week, something I’ve heard is a rarity with Kickstarters.

Why only a hundred? because he wants to gauge the whole shipping process and get feedback to make sure there are no issues with cross border shipping, customs, quality issues reported by end users, etc, isn’t that commendable?

It’s the first Kickstarter I’ve ever participated in (well indiegogo) and it blows me away that this guy takes the time to respond to every user’s comments, he’s personally answered my emails too.

I realize I shouldn’t take the bait by engaging with your comments, I know you’re a veteran here. I was just wondering how you think this should have been managed differently, honestly.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 05, 2020, 12:25:14 pm
Titch has been sucking this dude off publicly for 2 years, so it’s only fair he’s first in line.

Or more likely because I was backer number 4.....

I really was not dropping a sales pitch when I said I believed in the project.
I invested my hard earned money same as everyone else, Same risk for the same reward.



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on September 05, 2020, 02:01:25 pm
Congrats to andy! he is really a nice smart guy.
cant wait for reviews next week!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 05, 2020, 03:01:21 pm
Yes, looking forward to some reviews. Please manage to get off the couch and play the games properly.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 05, 2020, 05:33:01 pm
As extremely happy as I am to see the dang thing actually shipping that price is going to kill it.  I think $99 is about the limit the average joe will pay for an accessory and considering how cheap light guns were in the past (even though I understand the reason for the price increase) it's going to throw a lot of people off.  I hope they end up working well though as it'll be another option... and options are good. 
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 05, 2020, 05:51:13 pm
As extremely happy as I am to see the dang thing actually shipping that price is going to kill it.  I think $99 is about the limit the average joe will pay for an accessory and considering how cheap light guns were in the past (even though I understand the reason for the price increase) it's going to throw a lot of people off.  I hope they end up working well though as it'll be another option... and options are good.


His combined Kickstarter and indiegogo orders are sitting at over 1 million usd from almost 5500 backers, obviously we won’t see this sitting on a shelve in toys r us but it’s obviously proven that it won’t prevent the light gun enthusiast from purchasing it.

The shipping price was not cheap but it wasn’t excessive, $30GBP to the USA/Canada for 2x recoil units + holsters.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 05, 2020, 06:14:50 pm
My only concern is will it ever be available to where if someone like me wants one, they can order it and get it in a week vs. "order now and maybe get it in November" I am not big on preorders where you don't know when you're going to get something.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 05, 2020, 08:48:45 pm
As extremely happy as I am to see the dang thing actually shipping that price is going to kill it.  I think $99 is about the limit the average joe will pay for an accessory and considering how cheap light guns were in the past (even though I understand the reason for the price increase) it's going to throw a lot of people off.  I hope they end up working well though as it'll be another option... and options are good.


His combined Kickstarter and indiegogo orders are sitting at over 1 million usd from almost 5500 backers, obviously we won’t see this sitting on a shelve in toys r us but it’s obviously proven that it won’t prevent the light gun enthusiast from purchasing it.

The shipping price was not cheap but it wasn’t excessive, $30GBP to the USA/Canada for 2x recoil units + holsters.

Well that's the thing..... only 5500 backers.  Those were the hardcore guys so will anyone else be willing to fork over that much.  Getting the gun shipped to the backers is one thing, having enough demand so that it's still profitable to keep it in production and thus like Jay is saying.... you can just buy one whenever.... is another.  I know you were half joking, but ultimately getting it in big box stores would help it, or at least some version of it.  I would give the sim steering wheel as an example.  Yes there are some ridiculous, very expensive kits available from thrustmaster and logitech.  The thing is they both have a selection of low end wheels at your local Walmart or whatever and those sales help keep the lights on so they can work on the more niche products. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 06, 2020, 02:37:04 am
You guys are forgetting he also licensed out the tech to polymega.
Now dont get me wrong I am highly sceptical of polymega but the point is there is more than one way to sell a light gun ;)

I doubt you will ever see these on the shelves of Smiths or whatever but theres no reason he couldn't set up a E-shop to sell them direct without the pre order.

This is just the beginning for him, He has gone from having a idea with a home built prototype with total scepticism (even from me to start) to mass producing it and having over a million in sales.

I dont know where he plans to go with this now but I really hope it takes off for him and earns him some money.

Hes a nice dude with his heart at the centre of the lightgun community.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on September 06, 2020, 09:43:15 am
Titch, when you test please also test how close you can be to the screen and still have accurate tracking.

That’s one feature of the Aimtraks that annoys the sh*t out of me.

“Oh wait guys, we selected a lightgun game. Let’s move back 4-6 feet so we get somewhat accurate tracking!!” 🙄
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 06, 2020, 10:31:41 am
You guys are forgetting he also licensed out the tech to polymega.
Now dont get me wrong I am highly sceptical of polymega but the point is there is more than one way to sell a light gun ;)

I doubt you will ever see these on the shelves of Smiths or whatever but theres no reason he couldn't set up a E-shop to sell them direct without the pre order.

This is just the beginning for him, He has gone from having a idea with a home built prototype with total scepticism (even from me to start) to mass producing it and having over a million in sales.

I dont know where he plans to go with this now but I really hope it takes off for him and earns him some money.

Hes a nice dude with his heart at the centre of the lightgun community.
I was going to mention that, I was trying to find the name of that company, let’s not forget the A1UP deal, but I have no idea what monetary value those type of deals have.

I think he’s smart to grow his business slowly, what’s the rush, look what he’s been able to do with word of mouth only, too big too fast has ruined many small companies.

You would think that eventually he would find local distribution in various countries, or maybe he’ll just get bought out soon enough once he gets the attention of a larger game maker, I think the AimTrak’s were too niche for that, too finicky, the Sinden could work because it’s more of a set it and forget it type device, it just works.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 06, 2020, 10:53:41 am
Titch, when you test please also test how close you can be to the screen and still have accurate tracking.

That’s one feature of the Aimtraks that annoys the sh*t out of me.

“Oh wait guys, we selected a lightgun game. Let’s move back 4-6 feet so we get somewhat accurate tracking!!” 🙄

It depends on the screen size, The bigger the screen the further back you have to be.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 06, 2020, 11:05:08 pm
Well I expect the polymega to be as lasting and influential as the ouya, so that deal really means nothing imho.  The arcade1up deal might actually be more fruitful. To answer the asked question, the rush is that if other companies see this gun making money, they'll come out with their own versions.  Except for rare timeless exceptions, every product, especially a tech product, has an expiration date.  Our goal as an end user should be to see this gun in production for as long as possible.... so it'll be supported and get regular driver updates, ect. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 02:03:21 am
Well I expect the polymega to be as lasting and influential as the ouya, so that deal really means nothing imho.  The arcade1up deal might actually be more fruitful. To answer the asked question, the rush is that if other companies see this gun making money, they'll come out with their own versions.  Except for rare timeless exceptions, every product, especially a tech product, has an expiration date.  Our goal as an end user should be to see this gun in production for as long as possible.... so it'll be supported and get regular driver updates, ect.

Andy wants to keep it updated, That was a day 1 goal for him.
He wants to make it compatible with real hardware where possible also using adapters etc.
I seem to recall hes had some success getting it running with PS1.

Thats obviously a secondary thing to the main release.

I totally agree about polymega, But I was just using it as an example.
I would hope he got some money from them up front for licensing or somthing as I cant see it doing any good if it ever actually gets released.
The A1up deal may be more lucrative.

I think the biggest risk to the project is the Chinese to be honest, We all know what they are like for cloning stuff of this nature and other than the PCB I believe its off the shelf parts.

Hopfully he has implemented some sort of copy protection/authentification type thing in the software to slow them down a bit.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 07, 2020, 07:28:06 am
Well I expect the polymega to be as lasting and influential as the ouya, so that deal really means nothing imho.  The arcade1up deal might actually be more fruitful. To answer the asked question, the rush is that if other companies see this gun making money, they'll come out with their own versions.  Except for rare timeless exceptions, every product, especially a tech product, has an expiration date.  Our goal as an end user should be to see this gun in production for as long as possible.... so it'll be supported and get regular driver updates, ect.

Andy wants to keep it updated, That was a day 1 goal for him.
He wants to make it compatible with real hardware where possible also using adapters etc.
I seem to recall hes had some success getting it running with PS1.

Thats obviously a secondary thing to the main release.

I totally agree about polymega, But I was just using it as an example.
I would hope he got some money from them up front for licensing or somthing as I cant see it doing any good if it ever actually gets released.
The A1up deal may be more lucrative.

I think the biggest risk to the project is the Chinese to be honest, We all know what they are like for cloning stuff of this nature and other than the PCB I believe its off the shelf parts.

Hopfully he has implemented some sort of copy protection/authentification type thing in the software to slow them down a bit.
The AimTrak’s have been selling for years, I wasn’t aware of any clones being sold, were there?

I think Sinden’s main base of users are unhappy AimTrak users that are looking forward to a working gun.

Even now you would be shocked to see how much AimTrak’s are selling on eBay due to low availability, which tells me that there is so much demand out there.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 09:03:13 am
Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.
Either way I am not really surprised they are still selling well, But I didnt know there was a shortage of them.

As for the Sinden customer base, Yes I am sure there are many AT owners in the list, But I think the demand from the general public is pretty high on this one.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on September 07, 2020, 01:10:01 pm
Come on people (who got the gun today )...show us the goods in youtube:)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 01:31:10 pm
Well I am home and just spent the last 3 hours playing light gun games in Mame :D

(https://i.imgur.com/iw6jOLp.jpg)

I am still tinkering with settings etc trying to thin down the border.
Just to start with I started with the default border just to get up and running which is about 1cm on my screen, But I have got it down much thinner now.
I found that it was not picking up the border properly to start with when I thinned out the border, But with some tinkering I figured out it was because my TV is LED and it had a backlight setting set to eco (70%) When I whacked that up it picked up the thinner border no problem.
There are settings in the app to adjust brightness etc so I will tinker with them at another point to see if I can get the same effect with them.

Calibration is a 1 time thing set and forget (video of moving positions height and side to side to follow in next post).

But I have just had a full playthrough of the first "easy" stage of Point Blank without crosshairs and a quick blast on Time Crisis again of course with out cross hairs with no issues getting just past the first boss.

(https://i.imgur.com/49FwnY8.jpg)

I am taking a break now for some food and to let my ribs rest (in a spot of pain atm which really aint helping!)



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 07, 2020, 01:47:14 pm
Woohoo! Great to hear.  Have a couple of those beverages I see by the TV and I'm sure the ribs will feel better. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 07, 2020, 01:54:43 pm
Well I am home and just spent the last 3 hours playing light gun games in Mame :D

(https://i.imgur.com/iw6jOLp.jpg)

I am still tinkering with settings etc trying to thin down the border.
Just to start with I started with the default border just to get up and running which is about 1cm on my screen, But I have got it down much thinner now.
I found that it was not picking up the border properly to start with when I thinned out the border, But with some tinkering I figured out it was because my TV is LED and it had a backlight setting set to eco (70%) When I whacked that up it picked up the thinner border no problem.
There are settings in the app to adjust brightness etc so I will tinker with them at another point to see if I can get the same effect with them.

Calibration is a 1 time thing set and forget (video of moving positions height and side to side to follow in next post).

But I have just had a full playthrough of the first "easy" stage of Point Blank without crosshairs and a quick blast on Time Crisis again of course with out cross hairs with no issues getting just past the first boss.

(https://i.imgur.com/49FwnY8.jpg)

I am taking a break now for some food and to let my ribs rest (in a spot of pain atm which really aint helping!)
Just saw your post on Mame Arcade Cabinet Builders FB group, way too many Andy’s when talking about light guns :)

Ok so i dont want to wait for the full review, comment quickly on accuracy, lag, placement.

I hope you are getting someone over and do the same thing with dual guns!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 01:59:35 pm
Well I am home and just spent the last 3 hours playing light gun games in Mame :D

(https://i.imgur.com/iw6jOLp.jpg)

I am still tinkering with settings etc trying to thin down the border.
Just to start with I started with the default border just to get up and running which is about 1cm on my screen, But I have got it down much thinner now.
I found that it was not picking up the border properly to start with when I thinned out the border, But with some tinkering I figured out it was because my TV is LED and it had a backlight setting set to eco (70%) When I whacked that up it picked up the thinner border no problem.
There are settings in the app to adjust brightness etc so I will tinker with them at another point to see if I can get the same effect with them.

Calibration is a 1 time thing set and forget (video of moving positions height and side to side to follow in next post).

But I have just had a full playthrough of the first "easy" stage of Point Blank without crosshairs and a quick blast on Time Crisis again of course with out cross hairs with no issues getting just past the first boss.

(https://i.imgur.com/49FwnY8.jpg)

I am taking a break now for some food and to let my ribs rest (in a spot of pain atm which really aint helping!)
Just saw your post on Mame Arcade Cabinet Builders FB group, way too many Andy’s when talking about light guns :)

Ok so i dont want to wait for the full review, comment quickly on accuracy, lag, placement.

I hope you are getting someone over and do the same thing with dual guns!

I only have the 1 gun atm so cant do any 2 player yet but I have a second one coming.
Quick comments though accuracy 100% at all heights and side motion I tested (YT still processing video LOL), Lag none that I have noticed, Shot placement 100% once I dialed the settings in.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 07, 2020, 02:17:58 pm
Does it simulate a mouse or other?

I already have 180 Lightgun games in Launchbox that simulate a mouse with my EMS Top Gun 3, I would hate to start over.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 07, 2020, 02:22:29 pm
I already have an EMS Top Gun 3 but for those that don't, they're selling for more on Ebay than a Sinden costs. The only advantage it has is it's wireless but there are issues such as mouse cursor getting stuck even if the gun is off.  I still want a Sinden though even though I could just keep the EMS Top Gun 3 and it would be mostly fine.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 02:34:42 pm
Does it simulate a mouse or other?

I already have 180 Lightgun games in Launchbox that simulate a mouse with my EMS Top Gun 3, I would hate to start over.

Yeah it works as a mouse.

And I have no idea why the topgun 3 is expensive, they are ass IMO.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 07, 2020, 02:36:59 pm
Does it simulate a mouse or other?

I already have 180 Lightgun games in Launchbox that simulate a mouse with my EMS Top Gun 3, I would hate to start over.

Yeah it works as a mouse.

And I have no idea why the topgun 3 is expensive, they are ass IMO.

The hard part is putting the leads in the correct place and calibrating correctly. If you do that they're not that bad. Not worth more than Sinden though ever.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 02:38:15 pm
Does it simulate a mouse or other?

I already have 180 Lightgun games in Launchbox that simulate a mouse with my EMS Top Gun 3, I would hate to start over.

Yeah it works as a mouse.

And I have no idea why the topgun 3 is expensive, they are ass IMO.

The hard part is putting the leads in the correct place and calibrating correctly. If you do that they're not that bad. Not worth more than Sinden though ever.

I just found I was constantly recalibrating them.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 02:40:16 pm
OK YT finally finished its processing.

https://youtu.be/UeP8bVEH0VQ

Just note the mouse only moves at the speed its set at in windows so its not lagging occasionally its just my mouse speed not keeping up lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 07, 2020, 02:43:16 pm
Is the usb cord pretty long that comes with it?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 02:46:21 pm
Is the usb cord pretty long that comes with it?

Its about 5m.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on September 07, 2020, 03:16:00 pm
Is the usb cord pretty long that comes with it?

Its about 5m.

thanks man, seems its really fast and not laggy like the ir tech...hope to see more videos of you playing some games.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 03:19:26 pm
Is the usb cord pretty long that comes with it?

Its about 5m.

thanks man, seems its really fast and not laggy like the ir tech...hope to see more videos of you playing some games.

Yeah its very responsive.
No complaints thus far other than I wish the front sight block was a little fatter.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on September 07, 2020, 03:30:21 pm


Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.

LOL.  Act Labs were old school CRT guns.  They worked (and performed) exactly the same as the original old arcade and console guns.  Completely different animal.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 03:33:06 pm


Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.

LOL.  Act Labs were old school CRT guns.  They worked (and performed) exactly the same as the original old arcade and console guns.  Completely different animal.

Hmm was there another lightgun with labs in the name then? I know there was defo one that worked almost exactly the same as the AT's but been unavailable for some time.

Arcade labs maybe???
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 07, 2020, 03:55:44 pm
Is the usb cord pretty long that comes with it?

Its about 5m.

thanks man, seems its really fast and not laggy like the ir tech...hope to see more videos of you playing some games.

Yeah its very responsive.
No complaints thus far other than I wish the front sight block was a little fatter.
At least making the front sight blade wider should be fairly easy (and reversible) compared to making it thinner.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 04:53:25 pm
Is the usb cord pretty long that comes with it?

Its about 5m.

thanks man, seems its really fast and not laggy like the ir tech...hope to see more videos of you playing some games.

Yeah its very responsive.
No complaints thus far other than I wish the front sight block was a little fatter.
At least making the front sight blade wider should be fairly easy (and reversible) compared to making it thinner.

Yeah a easy mod with some sugru :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on September 07, 2020, 05:57:29 pm


Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.

LOL.  Act Labs were old school CRT guns.  They worked (and performed) exactly the same as the original old arcade and console guns.  Completely different animal.

Hmm was there another lightgun with labs in the name then? I know there was defo one that worked almost exactly the same as the AT's but been unavailable for some time.

Arcade labs maybe???

You might be thinking of https://arcadeguns.com/ (https://arcadeguns.com/).
They use Aim-Trak internals. 
Ultimarc released the DIY kits, but was slow to market with the complete gun.
Someone saw an opportunity and took it.  Looks like they are still in business.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 07, 2020, 06:20:01 pm


Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.

LOL.  Act Labs were old school CRT guns.  They worked (and performed) exactly the same as the original old arcade and console guns.  Completely different animal.

Hmm was there another lightgun with labs in the name then? I know there was defo one that worked almost exactly the same as the AT's but been unavailable for some time.

Arcade labs maybe???

You might be thinking of https://arcadeguns.com/ (https://arcadeguns.com/).
They use Aim-Trak internals. 
Ultimarc released the DIY kits, but was slow to market with the complete gun.
Someone saw an opportunity and took it.  Looks like they are still in business.

Thats the jockys!

Back on topic though, I am suprised no comment from you regsrding the video.
I made that just for you :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 07, 2020, 06:34:55 pm
It looks amazing so far. Thanks for sharing, Titchgamer!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 07, 2020, 06:40:56 pm
Speaking of Aim-trak, is Sinden clearly better than Aim-trak?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 08, 2020, 01:49:05 am
Speaking of Aim-trak, is Sinden clearly better than Aim-trak?

Initial thoughts, Yes.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on September 08, 2020, 09:44:40 am
I am glad to see people get these in their hands. I hope they prove to be durable over the long haul.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 08, 2020, 11:29:43 am
I am glad to see people get these in their hands. I hope they prove to be durable over the long haul.

Yeah they seem pretty durable, You can put that axe away Mike, Andy came through on his promise lol.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 08, 2020, 01:16:54 pm
Well it's the beginning, still a long way to go. When you say "order now and get it MAYBE in November" that might work for the first few rounds but eventually it needs to be where someone who wants one can order one and get it in 1-2 weeks tops. There likely will be less orders to fulfill than more after all the Kickstarter backers get theirs.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on September 08, 2020, 05:59:39 pm
OK YT finally finished its processing.

https://youtu.be/UeP8bVEH0VQ

Just note the mouse only moves at the speed its set at in windows so its not lagging occasionally its just my mouse speed not keeping up lol

I missed this somehow.  Looks like it performs proper!  Much better than expected.
I'm surprised it works that close.   :cheers:

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on September 09, 2020, 07:57:42 am
I am glad to see people get these in their hands. I hope they prove to be durable over the long haul.

Yeah they seem pretty durable, You can put that axe away Mike, Andy came through on his promise lol.

I am happy to be wrong about this guy.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 09, 2020, 08:28:34 am
OK YT finally finished its processing.

https://youtu.be/UeP8bVEH0VQ

Just note the mouse only moves at the speed its set at in windows so its not lagging occasionally its just my mouse speed not keeping up lol

I missed this somehow.  Looks like it performs proper!  Much better than expected.
I'm surprised it works that close.   :cheers:

Yeah he put a wider angle lens in than the prototype I think?
Obv in 4:3 mode you can get closer still if you want but that would involve me sitting on the floor lol.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on September 09, 2020, 09:11:50 am
Thanks for testing the distance in your video. So the tracking blows Aimtrak out of the water upon first impressions including changing positions. That is worth a buy in my book alone.

Also you’re using a 46 inch TV and it seems to track 100% even at 3 feet. I have a super ir sensor bar combined with a 32 inch Gsync on my cab and I can’t get my Aimtraks calibrated unless I am back 5-6 feet.

Problem is the wait time right now on these. As someone else suggested typical wait time is reasonable at 1-2 weeks but because it seems like it is much longer I won’t be purchasing them until distribution times are somewhat realistic.

Also I would want Demulshooter to have 100% compatibility as it’s a saving grace for many emulators and games that were coded to only use 1 mouse.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 09, 2020, 09:18:29 am
Yeah, I'm impressed, but definitely not going to preorder something for November. I would probably order at least one gun right now if they were in stock and delivering within a couple of weeks. If I'm waiting anyway, I might as well wait and see how the kickback version pans out.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 09, 2020, 09:33:53 am
Thanks for testing the distance in your video. So the tracking blows Aimtrak out of the water upon first impressions including changing positions. That is worth a buy in my book alone.

Also you’re using a 46 inch TV and it seems to track 100% even at 3 feet. I have a super ir sensor bar combined with a 32 inch Gsync on my cab and I can’t get my Aimtraks calibrated unless I am back 5-6 feet.

Problem is the wait time right now on these. As someone else suggested typical wait time is reasonable at 1-2 weeks but because it seems like it is much longer I won’t be purchasing them until distribution times are somewhat realistic.

Also I would want Demulshooter to have 100% compatibility as it’s a saving grace for many emulators and games that were coded to only use 1 mouse.

Oh just to clarify my TV is 42” not 46” (that was my cock up! :p)
But I doubt a few inches will make much difference tbh (giggidy)

Regarding distribution times we all need to remember this is literally one bloke running the entire thing.
I dont know his long term plans but it will be hard for him to be able to meet a 2 week order window.

Thats a awfull lot of stock to purchase and hold waiting for people to buy.
And I presume he is still doing his normal day job I dont know??

Me personally I would rather be a name on a list for a few months than trying to get onto the list during a potentially short order window.

Dont get me wrong I would love to see him be able to sell on demand but thats a tall order for 1 guy.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: JDFan on September 09, 2020, 09:48:32 am
Dont get me wrong I would love to see him be able to sell on demand but thats a tall order for 1 guy.

AT this point he should be hiring a Temp agency or employee to help fulfill orders -- That's the problem with Kickstarter - they want to charge the same kind of retail pricing for items but don't want to use some of that funding to cover the business. He is getting them manufactured in bulk - he should also be prepared to handle the large distribution in a timely manner rather than trying to do it all by himself - that's what Temp agencies are there for. It's not like he hasn't known how many orders are going to need to be filled - he's had plenty of time to get prepared  :dunno
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 09, 2020, 09:56:28 am
Dont get me wrong I would love to see him be able to sell on demand but thats a tall order for 1 guy.

AT this point he should be hiring a Temp agency or employee to help fulfill orders -- That's the problem with Kickstarter - they want to charge the same kind of retail pricing for items but don't want to use some of that funding to cover the business. He is getting them manufactured in bulk - he should also be prepared to handle the large distribution in a timely manner rather than trying to do it all by himself - that's what Temp agencies are there for. It's not like he hasn't known how many orders are going to need to be filled - he's had plenty of time to get prepared  :dunno

The bulk of the shipping is being done straight from the factory.
He shipped the first small batch personally in order to gauge the success rate of delivery.

Shipping straight from the factory of course is fine when they are already brought and paid for however for him to have on demand stock he would need to purchase a bulk order upfront and then store them himself in a warehouse or similar.

I believe the current orders are somewhere in the region of 6000?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 09, 2020, 10:37:35 am
If he can't fill orders in a timely manner, then maybe he should form a partnership with someone who can.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Podbod on September 09, 2020, 10:39:46 am
A 2 month wait when backers have had to wait a year+ is nothing really. The risk is that by waiting you're going to be behind a wave of people who were sitting on the fence and are now excited about the product being finished and working.

That said. I'm holding out for an OEM version as I want to stick it in a slide recoil gun. :)

Pod
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 09, 2020, 10:44:02 am
A 2 month wait when backers have had to wait a year+ is nothing really. The risk is that by waiting you're going to be behind a wave of people who were sitting on the fence and are now excited about the product being finished and working.

That said. I'm holding out for an OEM version as I want to stick it in a slide recoil gun. :)

Pod

Exactly,

I have seen many people have said they have jumped on the indiegogo now they have seen its real from a few backers, I suspect as more people get them and put reviews up its only going to get bigger.

By the time the pre-orders finally clear it could be some time heh.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Podbod on September 09, 2020, 10:46:09 am
I also think trying to tell him how he should do it is rather silly. This guy just did what we all wanted and did it all by himself. Its an amazing achievement and I'm sure he knows exactly how he wants to proceed.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 09, 2020, 10:47:33 am
I also think trying to tell him how he should do it is rather silly. This guy just did what we all wanted and did it all by himself. Its an amazing achievement and I'm sure he knows exactly how he wants to proceed.

Well yeah hes got it this far, I am sure he has plans :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 10, 2020, 07:07:39 pm
Got my lightguns today.  Just under a week (over a holiday weekend) UK to US is not too bad at all.  Didn't have long to try things out but I did get one up and running in Mame.  Had to tweak some things to get it working on the projector.  Even in the basement with no lights or windows I still had to bump up the camera brightness and contrast manually.  It's an old used projector that I may think about upgrading now. 

Quick first impressions: My biggest concern for any lightgun is the accuracy and so for this seems great.  I didn't see any issues moving or changing positions.  But very little time in.  Gun shells: Well I shoot real guns so I'm pretty opinionated here.  Overall, I'd say they are good for a light gun.  But I also think most light gun shells kind of suck.  The grip is fat (too fat) and I don't care for the finger grooves.  The finger grooves I can grind off with Mr. Dremel pretty quick but the size and shape of the grip would be a lot harder to modify.  Luckily it's not so bad that I can't live with it.  The trigger is OK but I do wish it had a distinct click.  The sights are alright, the rear notch could be wider for my taste but fine overall.  The top rail looks OK but I haven't had a chance to try a red dot on it yet.  Other buttons feel good, not awesome but good quality.  The pump is on the small side with a short action but it's smooth and I'm glad he fit it in.  Last item is more of a missed opportunity: I wish he had an attachment point for a rifle stock.  This is a thing in the real gun world these days and all it would have taken is to put a vertical section of rail at the back of the gun shell.  Looks like I'll have to come up with a mod to add a stock on my own.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: exibar on September 11, 2020, 12:43:02 am


Hmm not sure about cloned aim traks.
I believe the act labs guns were the same but never owned one so not sure.

LOL.  Act Labs were old school CRT guns.  They worked (and performed) exactly the same as the original old arcade and console guns.  Completely different animal.

   I stlil have a pair of Act-Labs guns :-)  they needed a VGA or S-video box to function :-)   I havne't touched those in years.... there was another brand that used the IR light bar... I'll ahve to dig through the cobwebs to remember the name... it was pretty popular back in the day


Mike B
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 11, 2020, 01:32:33 am
Got my lightguns today.  Just under a week (over a holiday weekend) UK to US is not too bad at all.  Didn't have long to try things out but I did get one up and running in Mame.  Had to tweak some things to get it working on the projector.  Even in the basement with no lights or windows I still had to bump up the camera brightness and contrast manually.  It's an old used projector that I may think about upgrading now. 

Quick first impressions: My biggest concern for any lightgun is the accuracy and so for this seems great.  I didn't see any issues moving or changing positions.  But very little time in.  Gun shells: Well I shoot real guns so I'm pretty opinionated here.  Overall, I'd say they are good for a light gun.  But I also think most light gun shells kind of suck.  The grip is fat (too fat) and I don't care for the finger grooves.  The finger grooves I can grind off with Mr. Dremel pretty quick but the size and shape of the grip would be a lot harder to modify.  Luckily it's not so bad that I can't live with it.  The trigger is OK but I do wish it had a distinct click.  The sights are alright, the rear notch could be wider for my taste but fine overall.  The top rail looks OK but I haven't had a chance to try a red dot on it yet.  Other buttons feel good, not awesome but good quality.  The pump is on the small side with a short action but it's smooth and I'm glad he fit it in.  Last item is more of a missed opportunity: I wish he had an attachment point for a rifle stock.  This is a thing in the real gun world these days and all it would have taken is to put a vertical section of rail at the back of the gun shell.  Looks like I'll have to come up with a mod to add a stock on my own.

WOW its great they made it over to you so fast! :)
The stock attachment would be a good idea, Maybe he could get a clip on style attachment made?
Its not something I would use personally but still a cool idea.
As for the other stuff I did a little physical overview and tried the scope off my paintball gun on it which clipped on fine.
I agree about the handle being a little fat, Its just about comfortable for me and my medium hands but think you would struggle with small hands.
Its chunkier than the prototype!

I do seem to remember Andy mentioning something about having to thicken the shell up in places for strength so I would double check before taking a grinder to it heh.

As for the sights I was of the opposite opinion I would of liked a smaller gap but these things of course are personal preference :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 11, 2020, 12:58:18 pm
What is the link to the page to order? I only see indiegogo is that the right page?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 11, 2020, 01:00:33 pm
What is the link to the page to order? I only see indiegogo is that the right page?

https://www.indiegogo.com/projects/the-sinden-lightgun#/
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Jayinem on September 11, 2020, 01:10:25 pm
I'm considering ordering, but does it have a control panel where you can remap keyboard keys to the gun? I just figured out on my EMS Top Gun 3 how to add coins and start almost every game and I dont have to use anything but my gun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 11, 2020, 01:11:42 pm
I'm considering ordering, but does it have a control panel where you can remap keyboard keys to the gun? I just figured out on my EMS Top Gun 3 how to add coins and start almost every game and I dont have to use anything but my gun.

Yup fully customiseable.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: MotownC on September 12, 2020, 07:59:40 am
Just ordered two! Since the racing cab is fairly stable, I figured it's time to jump into a completely different genre. Looking forward to upgrading from the trackball to an actual light gun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 12, 2020, 11:54:42 am
...
I agree about the handle being a little fat, Its just about comfortable for me and my medium hands but think you would struggle with small hands.
Its chunkier than the prototype!

I do seem to remember Andy mentioning something about having to thicken the shell up in places for strength so I would double check before taking a grinder to it heh.
...
I wear a size large men's glove so I don't think that's the issue.  I checked the Sinden vs my Glock and front to back they are about even.  Side to side the Sinden is fatter (might be close to the large frame .45 / 10mm Glocks - mine is 9mm).  Also the Glock is more rounded at the corners which makes a big difference in the feel.  A bit funny to me since the Glock is often criticized for having too fat of a grip.

I pulled one apart to check the inside and sure enough the finger grooves (swells? ridges? not sure what to call them) are not solid so I can't just grind them off.  I may try filling with epoxy then grinding but that's a lot more involved than I want to tackle right now.  The trigger switch is very small and soldered to the PCB so no easy way to swap that out for something with a stiffer click. 

I did put a red dot on the rail and that works really well.  Should be even better once I figure out how to add a stock.

Edit:I did order a new projector as well.  Now that I have a light gun that works well, I'm far more motivated to play more.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 12, 2020, 01:58:41 pm
That doesn't sound great. What kind of microswitch is it? Does it look like quality parts inside?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 12, 2020, 04:46:44 pm
That doesn't sound great. What kind of microswitch is it? Does it look like quality parts inside?

I'm no electronics expert but something like one of these:
https://www.digikey.com/product-detail/en/omron-electronics-inc-emc-div/D2F-L-A1/SW843-ND/368468
Quality looked fine but I did not look for a brand or anything.  I was hoping for the larger switches typical in arcade push buttons.  Switch was soldered into the PCB and mounted with two screws.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 12, 2020, 07:33:52 pm
Well, that's ---smurfing--- dumb.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 13, 2020, 12:36:13 am
That doesn't sound great. What kind of microswitch is it? Does it look like quality parts inside?

I'm no electronics expert but something like one of these:
https://www.digikey.com/product-detail/en/omron-electronics-inc-emc-div/D2F-L-A1/SW843-ND/368468
Quality looked fine but I did not look for a brand or anything.  I was hoping for the larger switches typical in arcade push buttons.  Switch was soldered into the PCB and mounted with two screws.

Yeah I would of liked a arcade style micro in there just so it would of been easier to mod etc.

Still they look and feel like a quality switch and the PCB in general looks well made.

Prob would not be that hard to jerry rig one in but I dont think it would be worth the effort.

I was talking to someone yesterday though about increasing the first stage travel by bending the lever arm a little or notching out the trigger arm a few mm.

Of course these are more opinion related mods not required heh.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 13, 2020, 08:54:54 am
That doesn't sound great. What kind of microswitch is it? Does it look like quality parts inside?

I'm no electronics expert but something like one of these:
https://www.digikey.com/product-detail/en/omron-electronics-inc-emc-div/D2F-L-A1/SW843-ND/368468
Quality looked fine but I did not look for a brand or anything.  I was hoping for the larger switches typical in arcade push buttons.  Switch was soldered into the PCB and mounted with two screws.

Yeah I would of liked a arcade style micro in there just so it would of been easier to mod etc.

Still they look and feel like a quality switch and the PCB in general looks well made.

Prob would not be that hard to jerry rig one in but I dont think it would be worth the effort.

I was talking to someone yesterday though about increasing the first stage travel by bending the lever arm a little or notching out the trigger arm a few mm.

Of course these are more opinion related mods not required heh.

Yeah it all looks like good quality parts and assembly to me.  It's just optimized for mass production and so is not too easy for modding.  I could mod it for a larger switch if I wanted to go through that much effort (desolder the original, solder in some wires or a plug, add a mount for a bigger switch, mod the trigger to hit the new switch).  Simplest mod I'm thinking of right now is to add a block to limit the overtravel of the trigger past the point of switch activation.  That looks pretty easy and reversible.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 13, 2020, 08:57:07 am
That doesn't sound great. What kind of microswitch is it? Does it look like quality parts inside?

I'm no electronics expert but something like one of these:
https://www.digikey.com/product-detail/en/omron-electronics-inc-emc-div/D2F-L-A1/SW843-ND/368468
Quality looked fine but I did not look for a brand or anything.  I was hoping for the larger switches typical in arcade push buttons.  Switch was soldered into the PCB and mounted with two screws.

Yeah I would of liked a arcade style micro in there just so it would of been easier to mod etc.

Still they look and feel like a quality switch and the PCB in general looks well made.

Prob would not be that hard to jerry rig one in but I dont think it would be worth the effort.

I was talking to someone yesterday though about increasing the first stage travel by bending the lever arm a little or notching out the trigger arm a few mm.

Of course these are more opinion related mods not required heh.

Yeah it all looks like good quality parts and assembly to me.  It's just optimized for mass production and so is not too easy for modding.  I could mod it for a larger switch if I wanted to go through that much effort (desolder the original, solder in some wires or a plug, add a mount for a bigger switch, mod the trigger to hit the new switch).  Simplest mod I'm thinking of right now is to add a block to limit the overtravel of the trigger past the point of switch activation.  That looks pretty easy and reversible.

I was thinking of doing the same.
A well placed chunk of sugru should do it 😁👍
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 13, 2020, 11:21:51 am
A quick tip for those that have their guns.  I noticed in the Configuration screen, the profile buttons don't make any changes to the Exposure setting.  This can have a major effect on how well the camera picks up the screen and boarder.  Mine was set at -9 Exposure by default and I was having a lot of problems getting it to work with a projector.  At -7 or -6 Exposure plus the Dim Display settings it's working great.
Edit: Just learned that the Exposure will affect the camera FPS.  So adjust brightness and contrast first before messing with Exposure.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 15, 2020, 12:50:54 pm
Have you guys been able to play through any games yet?

It sounds like the technology is working well, but the hardware could have used a few more revisions to improve comfort and feel.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 15, 2020, 01:08:47 pm
Have you guys been able to play through any games yet?

It sounds like the technology is working well, but the hardware could have used a few more revisions to improve comfort and feel.

I have not played any games all the way through yet, Not had time as I have been helping to write guides etc for when the non betas get sent out.
I have literally spent the entirety of the last few evenings going through every game in the mame library checking for bugs, set up issues etc etc.

Luckily most of the mame games work out of the box but a few of them have been fun!

As for the physical gun shell you will never please everyone but I agree with Sammys comments about the grip.
The travel of the trigger after activating the microswitch is a little large to but easily fixed.
I mean these things really are minor issues.

But in terms of operation, accuracy and practicality they really are spot on.

I have sunk some time into Time Crisis and Point Blank as they are 2 of my fave light gun games.
I would really like to play Judge Dredd but I am having issues with the reload system on that one.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 16, 2020, 04:52:37 am
Little game play video I did the otherday.

https://youtu.be/0j2C6JionOU
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 16, 2020, 09:07:16 am
Have you guys been able to play through any games yet?

It sounds like the technology is working well, but the hardware could have used a few more revisions to improve comfort and feel.
I have not had a lot of time to play a lot what with work, life and nice weather rapidly coming to an end. I have a long winter ahead to play in the basement.

But don't take my critical comments to mean that I don't like the light guns.  I do like them a lot and I have no regrets on backing the KS.  Like I said above I am a picky ---steaming pile of meadow muffin--- when it comes to guns. And I like to mod and build stuff so I spend more time talking about that than l should.  But that is how I found this place.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 16, 2020, 01:48:18 pm
Have you guys been able to play through any games yet?

It sounds like the technology is working well, but the hardware could have used a few more revisions to improve comfort and feel.
I have not had a lot of time to play a lot what with work, life and nice weather rapidly coming to an end. I have a long winter ahead to play in the basement.

But don't take my critical comments to mean that I don't like the light guns.  I do like them a lot and I have no regrets on backing the KS.  Like I said above I am a picky ---steaming pile of meadow muffin--- when it comes to guns. And I like to mod and build stuff so I spend more time talking about that than l should.  But that is how I found this place.

I am much the same, But I try not to concentrate on personal preference type stuff.
But I will be modding the trigger slightly, Not got around to it yet though as I have been busily hammering out problems with mame and making tutorial videos etc!

Managed to get judge dredd working though :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on September 16, 2020, 01:54:51 pm
Tutorial videos? So do you work for the guy?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 16, 2020, 01:58:05 pm
Tutorial videos? So do you work for the guy?

No lol

But I like to help the community and I have had tons of questions being fired my way :p
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on September 16, 2020, 02:30:41 pm
You write guides and make vidoes for the guy and he doesn't pay you at all?

You need a better agent.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 16, 2020, 02:42:36 pm
You write guides and make vidoes for the guy and he doesn't pay you at all?

You need a better agent.

Tell me about it!

If I had £1 for every time I helped someone I would be richer than Bezos lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 16, 2020, 02:56:09 pm
Could you please unglue your ass from the couch and make a video that demonstrates that this thing actually works better than existing solutions?  If he's raised millions, he can send you a tripod.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 16, 2020, 02:59:09 pm
Could you please unglue your ass from the couch and make a video that demonstrates that this thing actually works better than existing solutions?  If he's raised millions, he can send you a tripod.

What do you want exactly PBJ? I have made a tracking video while moving around and a game play video (filmed with a small tripod no less!)

Ime no YT streamer, I dont have loads of fancy gear I just use my iphone :p
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 17, 2020, 01:02:38 am
Duct tape your phone to the barrel of the gun and play something with the cursor on so we can see the cursor following the gun in real time. 

Also if you guys are going to do troubleshooting, ect you might want to start a new thread.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 01:31:04 am
Duct tape your phone to the barrel of the gun and play something with the cursor on so we can see the cursor following the gun in real time. 

Also if you guys are going to do troubleshooting, ect you might want to start a new thread.

Thats basically what I did a page or 2 back?

The problem is it does not really work doing it in games as the mame mouse crosshair lags.

The shots are fine but the crosshair lags behind a little so I find it very distracting and does not look right.

The other thing I have noticed about the mame crosshair is its not always accurate to where the mouse actually is.
I am not sure if this is a new issue or not (never noticed it before) but it only seems to affect certain games.

For instance Deer Hunt, I calibrated the gun in the games in service menu which was fine and the gun shot where I was aiming.
But when I turned the crosshairs on to try something it was wayyy off to the side.
But the gun was still shooting accurately so that was a bit wierd.
I can only assume the crosshair is relative to the windows mouse and not the calibrated mame mouse?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 09:01:13 am
Duct tape your phone to the barrel of the gun and play something with the cursor on so we can see the cursor following the gun in real time. 

Also if you guys are going to do troubleshooting, ect you might want to start a new thread.

Thats basically what I did a page or 2 back?

The problem is it does not really work doing it in games as the mame mouse crosshair lags.

The shots are fine but the crosshair lags behind a little so I find it very distracting and does not look right.

The other thing I have noticed about the mame crosshair is its not always accurate to where the mouse actually is.
I am not sure if this is a new issue or not (never noticed it before) but it only seems to affect certain games.

For instance Deer Hunt, I calibrated the gun in the games in service menu which was fine and the gun shot where I was aiming.
But when I turned the crosshairs on to try something it was wayyy off to the side.
But the gun was still shooting accurately so that was a bit wierd.
I can only assume the crosshair is relative to the windows mouse and not the calibrated mame mouse?
What about games with built in crosshairs like T2? Does that lag?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 09:18:45 am
Duct tape your phone to the barrel of the gun and play something with the cursor on so we can see the cursor following the gun in real time. 

Also if you guys are going to do troubleshooting, ect you might want to start a new thread.

Thats basically what I did a page or 2 back?

The problem is it does not really work doing it in games as the mame mouse crosshair lags.

The shots are fine but the crosshair lags behind a little so I find it very distracting and does not look right.

The other thing I have noticed about the mame crosshair is its not always accurate to where the mouse actually is.
I am not sure if this is a new issue or not (never noticed it before) but it only seems to affect certain games.

For instance Deer Hunt, I calibrated the gun in the games in service menu which was fine and the gun shot where I was aiming.
But when I turned the crosshairs on to try something it was wayyy off to the side.
But the gun was still shooting accurately so that was a bit wierd.
I can only assume the crosshair is relative to the windows mouse and not the calibrated mame mouse?
What about games with built in crosshairs like T2? Does that lag?

Hmm not sure I didnt really spend any time with T2 as its a positional gun game.

Although I didnt really notice any tbh.

Its very noticeable on somthing fast like point blank where you shoot a target on the left, then right and by the time you are on the 3rd target the crosshairs not made it to the 2nd lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 17, 2020, 09:50:47 am
Perhaps one of those that are demanding this video could show us an example of this kind of video using a known good light gun.  That would clarify a lot.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 09:53:10 am
Perhaps one of those that are demanding this video could show us an example of this kind of video using a known good light gun.  That would clarify a lot.

 :cheers:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 10:01:15 am
Duct tape your phone to the barrel of the gun and play something with the cursor on so we can see the cursor following the gun in real time. 

Also if you guys are going to do troubleshooting, ect you might want to start a new thread.

Thats basically what I did a page or 2 back?

The problem is it does not really work doing it in games as the mame mouse crosshair lags.

The shots are fine but the crosshair lags behind a little so I find it very distracting and does not look right.

The other thing I have noticed about the mame crosshair is its not always accurate to where the mouse actually is.
I am not sure if this is a new issue or not (never noticed it before) but it only seems to affect certain games.

For instance Deer Hunt, I calibrated the gun in the games in service menu which was fine and the gun shot where I was aiming.
But when I turned the crosshairs on to try something it was wayyy off to the side.
But the gun was still shooting accurately so that was a bit wierd.
I can only assume the crosshair is relative to the windows mouse and not the calibrated mame mouse?
What about games with built in crosshairs like T2? Does that lag?

Hmm not sure I didnt really spend any time with T2 as its a positional gun game.

Although I didnt really notice any tbh.

Its very noticeable on somthing fast like point blank where you shoot a target on the left, then right and by the time you are on the 3rd target the crosshairs not made it to the 2nd lol

I don't get why you wouldn't showcase a game like T2. That's exactly the type of game that would be significantly improved by something like the Sinden light gun, since you could play the original arcade version like a proper light gun game for the first time. T2 has been ported to home consoles, but always with huge downgrades. Games like Point Blank and Time Crisis already have perfect or near perfect-playing versions on home consoles with the GunCons.  I'm curious as to what's going on with MAME's crosshairs, but at least a game like T2 with its built-in crosshairs should be able to easily demonstrate the technological leap of the Sinden gun.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 10:08:34 am
This guy does a video and the crosshairs on MAME look pretty wobbly. He also seems to be using the Sinden Lightgun more like a Wiimote.

https://www.youtube.com/watch?v=pE-vI77gIQk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 10:41:38 am
Hmm I would disagree with T2 being a good showcase.

The thing is with positional gun games like T2 they can be played with anything.
A mouse, a joystick, a keyboard, a lightgun they all control it the same as its basicly expecting only Up/Down/Left/Right inputs for the movements. The accuracy of the gun is really irrelevant as you walk the crosshairs onto the target.

Of course with a lightgun you can move faster but thats about it.

I think games like point blank or Sports shooting etc showcase the guns potential better as it requires pin point accuracy (feather/apple on head etc) , speed and control.

But if you really want to see T2 I am sure I can do that :)

As for the video you linked its interesting I was talking to the guy who made it yesterday.
Hes actually playing on a 3 screen virtua pin, He was hoping the crosshairs would add something to the video but now thinks the opposite heh.
I personally find them really distracting as I end up concentrating on them instead of the game or my aim.

 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 10:52:33 am
Well, I was thinking that the built-in crosshairs would quickly track where the Sinden gun was pointing without whatever software issue is causing that lag in the MAME crosshairs.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 10:54:57 am
Well, I was thinking that the built-in crosshairs would quickly track where the Sinden gun was pointing without whatever software issue is causing that lag in the MAME crosshairs.

Hmm well I am not sure its all MAMEs fault tbh, I think a large part of it is the windows mouse speed settings, Obv you dont want to crank em up to lightgun speeds else it would be hard to control heh.

But there is defo somthing odd that mame is doing with the crosshairs.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Mike A on September 17, 2020, 10:59:34 am
I think the Sinden guy should send one to Opt2Not.

He could live stream it on Twitch.

We could make him do combat rolls and ---steaming pile of meadow muffin--- while he plays.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 11:01:48 am
I think the Sinden guy should send one to Opt2Not.

He could live stream it on Twitch.

We could make him do combat rolls and ---steaming pile of meadow muffin--- while he plays.

Yeah I aint doing that, Ide end up necking myself with the lead or land on my head or something LOL
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 11:47:13 am
Well, I was thinking that the built-in crosshairs would quickly track where the Sinden gun was pointing without whatever software issue is causing that lag in the MAME crosshairs.

Just for you :) They do lag a little on T2 as you will see but its defo worse in some other games.

https://youtu.be/dB7_6Ha33ak
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 11:54:35 am
And here is a quick video of what I was talking about earlier where the cross hairs dont align at all!

Where the shots are landing is where I was aiming, The crosshairs had other ideas!!

https://youtu.be/xCZKUDJLedk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 17, 2020, 12:03:18 pm
And here is a quick video of what I was talking about earlier where the cross hairs dont align at all!

Where the shots are landing is where I was aiming, The crosshairs had other ideas!!

https://youtu.be/xCZKUDJLedk
So with the Aimtrak’s people needed crosshairs because of the inaccuracy, so now we’re seeing the opposite with the Siden’s? Or is this a learning curve with calibration software or is further development required on the software?

What has Andy’s feedback been on this, I’m sure he must be reviewing your findings.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 12:07:18 pm
No I am free to speak mate, I keep saying I am independent lol

But its nothing to do with Andy or the gun/software its obviously a mame thing but its not a issue really as you do t need to play with crosshairs on.

The point of those videos is just to show you cant rely on the mame cross hairs.

I do wonder if thats why people struggled with the AT’s so much?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on September 17, 2020, 12:30:25 pm
No I am free to speak mate, I keep saying I am independent lol

But its nothing to do with Andy or the gun/software its obviously a mame thing but its not a issue really as you do t need to play with crosshairs on.

The point of those videos is just to show you cant rely on the mame cross hairs.

I do wonder if thats why people struggled with the AT’s so much?
No I hear you, it’s funny to even be talking about crosshairs, like I said it was made a negative for the aimtrak’s so it seems funny to be making the opposite argument for the Sinden’s.

Just to be clear as I’m probably mixing it up, so these crosshairs being turned on are not native to the game? Because then why even look at that.

What about games that have native crosshairs, those wouldn’t be having an issue then right?

I know you’re independent but your obviously very passionate of light guns and providing feedback to Andy shouldn’t be seen as negative.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 12:34:09 pm
Well T
No I am free to speak mate, I keep saying I am independent lol

But its nothing to do with Andy or the gun/software its obviously a mame thing but its not a issue really as you do t need to play with crosshairs on.

The point of those videos is just to show you cant rely on the mame cross hairs.

I do wonder if thats why people struggled with the AT’s so much?
No I hear you, it’s funny to even be talking about crosshairs, like I said it was made a negative for the aimtrak’s so it seems funny to be making the opposite argument for the Sinden’s.

Just to be clear as I’m probably mixing it up, so these crosshairs being turned on are not native to the game? Because then why even look at that.

What about games that have native crosshairs, those wouldn’t be having an issue then right?

I know you’re independent but your obviously very passionate of light guns and providing feedback to Andy shouldn’t be seen as negative.

Well T2 has native crosshairs which you can see in the video with the mame ones lagging a second behind. The native crosshairs follow the gun perfectly.

Deer hunter does not have native crosshairs though.

I turned them on purely for demonstration.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 17, 2020, 12:58:35 pm
Looks about as responsive as a Top Gun from that video.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 01:03:57 pm
Looks about as responsive as a Top Gun from that video.

????
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 01:46:09 pm
Yeah, my point was to turn off the crosshairs in MAME and show how well you can target things just with the lightgun and the in-game crosshairs that positional games like T2 use. It would also be cool to see if the gun works well for Star Wars Trilogy.

On the calibration screen for Time Crisis 2 on my PS2 using a CRT, after you shoot the center for calibration, the screen continuously tracks and displays where the gun is pointing and the resulting crosshair is slightly wobbly, so I would imagine that that is what we're seeing in the above T2 video. This should mean that all you need to do is disable MAME's crosshair, which is for the best, assuming that you can use the iron sights on the Sinden lightgun.

For the other deer hunter video, did you do the calibration in the actual arcade game? If you didn't, the shots could easily land like that.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 01:51:57 pm
Yeah, my point was to turn off the crosshairs in MAME and show how well you can target things just with the lightgun and the in-game crosshairs that positional games like T2 use. It would also be cool to see if the gun works well for Star Wars Trilogy.

On the calibration screen for Time Crisis 2 on my PS2 using a CRT, after you shoot the center for calibration, the screen continuously tracks and displays where the gun is pointing and the resulting crosshair is slightly wobbly, so I would imagine that that is what we're seeing in the above T2 video. This should mean that all you need to do is disable MAME's crosshair, which is for the best, assuming that you can use the iron sights on the Sinden lightgun.

Oh I thought you wanted to see the crosshairs lagging which Is why I turned the crosshairs on.

And yes of course it will always be wobbly I dont have a grip of stone haha, But I normally play without cross hairs as per the other videos I made.

I have not tried star wars trilogy so can not confirm or deny ATM.

But yeah T2 does not really show anything off, I think shooting a apple off a guys head in point blank is a much better show of performance personally and I have played Point Blank and Sportgun with it quite a bit the last few days.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 02:05:33 pm
Yeah, my point was to turn off the crosshairs in MAME and show how well you can target things just with the lightgun and the in-game crosshairs that positional games like T2 use. It would also be cool to see if the gun works well for Star Wars Trilogy.

On the calibration screen for Time Crisis 2 on my PS2 using a CRT, after you shoot the center for calibration, the screen continuously tracks and displays where the gun is pointing and the resulting crosshair is slightly wobbly, so I would imagine that that is what we're seeing in the above T2 video. This should mean that all you need to do is disable MAME's crosshair, which is for the best, assuming that you can use the iron sights on the Sinden lightgun.

Oh I thought you wanted to see the crosshairs lagging which Is why I turned the crosshairs on.

And yes of course it will always be wobbly I dont have a grip of stone haha, But I normally play without cross hairs as per the other videos I made.

I have not tried star wars trilogy so can not confirm or deny ATM.

But yeah T2 does not really show anything off, I think shooting a apple off a guys head in point blank is a much better show of performance personally and I have played Point Blank and Sportgun with it quite a bit the last few days.

I wouldn't call that crosshair lagging. It looks like the Sinden is sending fast updates that are tightly grouped, causing the wobble. Regarding the wobble, put the gun on a stable surface and you'll likely see that it continues, just as it does when you do that with a Guncon 2.

It looks like the accuracy is off. Did you go into the service menus of those arcade games and calibrate the gun (technically just calibrate the crosshair)?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 02:10:56 pm
Yeah, my point was to turn off the crosshairs in MAME and show how well you can target things just with the lightgun and the in-game crosshairs that positional games like T2 use. It would also be cool to see if the gun works well for Star Wars Trilogy.

On the calibration screen for Time Crisis 2 on my PS2 using a CRT, after you shoot the center for calibration, the screen continuously tracks and displays where the gun is pointing and the resulting crosshair is slightly wobbly, so I would imagine that that is what we're seeing in the above T2 video. This should mean that all you need to do is disable MAME's crosshair, which is for the best, assuming that you can use the iron sights on the Sinden lightgun.

Oh I thought you wanted to see the crosshairs lagging which Is why I turned the crosshairs on.

And yes of course it will always be wobbly I dont have a grip of stone haha, But I normally play without cross hairs as per the other videos I made.

I have not tried star wars trilogy so can not confirm or deny ATM.

But yeah T2 does not really show anything off, I think shooting a apple off a guys head in point blank is a much better show of performance personally and I have played Point Blank and Sportgun with it quite a bit the last few days.

I wouldn't call that crosshair lagging. It looks like the Sinden is sending fast updates that are tightly grouped, causing the wobble. Regarding the wobble, put the gun on a stable surface and you'll likely see that it continues, just as it does when you do that with a Guncon 2.

It looks like the accuracy is off. Did you go into the service menus of those arcade games and calibrate the gun?

You on about the hunting game now?

No the accuracy is spot on the shots were going exactly where I was aiming.
Its the cross hairs that are off.

Would be nice if Haze can confirm but I suspect the cross hairs are bound to the position of the windows mouse cursor.
But when you calibrate the gun in the games service menu its obv not where the mouse would be pointing.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 02:30:31 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 02:34:16 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 02:57:02 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 02:59:05 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 03:01:46 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on September 17, 2020, 03:01:56 pm
The guy waves it around like a magic wand and gets the same kind of performance out of it that I get with my Top Gun.  Yes, my top gun also works great from across the room.

Still waiting on feedback that plays a game like how we actually played them in arcades.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:04:52 pm
The guy waves it around like a magic wand and gets the same kind of performance out of it that I get with my Top Gun.  Yes, my top gun also works great from across the room.

Still waiting on feedback that plays a game like how we actually played them in arcades.

Did you miss the tracking video PBJ?

I can get similar results on T2 with a joystick but theres no way I can play proper lightgun games with a top gun.

I have one corroding in the loft and thats where it will stay.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:09:34 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.

Dont think you are understanding what I am saying.

The Gun was calibrated using the games service menu, But the crosshairs generated by MAME are still where the mouse was BEFORE it was calibrated.

So the shots are accurate in the game but the crosshairs are not.

If you play a game that does not need calibrating the crosshairs line up fine.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 03:10:54 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.

Dont think you are understanding what I am saying.

The Gun was calibrated using the games service menu, But the crosshairs generated by MAME are still where the mouse was BEFORE it was calibrated.

So the shots are accurate in the game but the crosshairs are not.

If you play a game that does not need calibrating the crosshairs line up fine.

Gotcha! That is very strange, then.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:14:16 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.

Dont think you are understanding what I am saying.

The Gun was calibrated using the games service menu, But the crosshairs generated by MAME are still where the mouse was BEFORE it was calibrated.

So the shots are accurate in the game but the crosshairs are not.

If you play a game that does not need calibrating the crosshairs line up fine.

Gotcha! That is very strange, then.

Yup, I suspect the crosshairs are locked to the mouse position so the mouse is located where the crosshair is on the screen but the calibration tells mame that the shot should be 1" left of it in this case.
I mean I could be totally wrong but I am assuming thats how it works :p

But as I say turn the crosshairs off and you dont notice any problem and you have no distracting blue thing flying around LOL
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 03:20:35 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.

Dont think you are understanding what I am saying.

The Gun was calibrated using the games service menu, But the crosshairs generated by MAME are still where the mouse was BEFORE it was calibrated.

So the shots are accurate in the game but the crosshairs are not.

If you play a game that does not need calibrating the crosshairs line up fine.

Gotcha! That is very strange, then.

Yup, I suspect the crosshairs are locked to the mouse position so the mouse is located where the crosshair is on the screen but the calibration tells mame that the shot should be 1" left of it in this case.
I mean I could be totally wrong but I am assuming thats how it works :p

But as I say turn the crosshairs off and you dont notice any problem and you have no distracting blue thing flying around LOL

So, before calibration, the Sinden gun, acting as the mouse, is locked directly onto the Mame crosshairs, but then, after calibration, the shots fire to the left? Or was the Sinden gun never locked to the crosshairs in this case?

I'm just curious, as it sounds odd. I'm glad it works without the crosshairs.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:21:55 pm
No, you need to calibrate the position of the MAME crosshairs. For T2, you go into the calibration screen by turning on the service menu through MAME's tab menu, then choosing calibrate guns, then align the MAME crosshairs with the target crosshairs. If you haven't done that already, that should fix your issue with the crosshairs being off your shots.

The T2 crosshairs are in line with the mame crosshairs?

I am talking about the other video of the hunting game where the crosshairs are about 1” to the right of the calibrated shot.

You should be able to fix that in the game's service menu, if you haven't already tried. I don't know the game, so I'm not sure.

I doubt it as its a mame issue not the game.

Doesnt matter to me as its fine without crosshairs.

It's not a MAME issue. As far as I know, it's just normal behavior when you don't align the MAME crosshairs with the calibration targets in the service menu. It should just have to done once per game. It doesn't matter, obviously, if the aiming is working without the crosshairs activated.

Dont think you are understanding what I am saying.

The Gun was calibrated using the games service menu, But the crosshairs generated by MAME are still where the mouse was BEFORE it was calibrated.

So the shots are accurate in the game but the crosshairs are not.

If you play a game that does not need calibrating the crosshairs line up fine.

Gotcha! That is very strange, then.

Yup, I suspect the crosshairs are locked to the mouse position so the mouse is located where the crosshair is on the screen but the calibration tells mame that the shot should be 1" left of it in this case.
I mean I could be totally wrong but I am assuming thats how it works :p

But as I say turn the crosshairs off and you dont notice any problem and you have no distracting blue thing flying around LOL

So, before calibration, the Sinden gun, acting as the mouse, is locked directly onto the Mame crosshairs, but then, after calibration, the shots fire to the left? Or was the Sinden gun never locked to the crosshairs in this case?


Correct.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 17, 2020, 03:29:45 pm


So, before calibration, the Sinden gun, acting as the mouse, is locked directly onto the Mame crosshairs, but then, after calibration, the shots fire to the left? Or was the Sinden gun never locked to the crosshairs in this case?


Correct.

Which one?  :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:31:29 pm


So, before calibration, the Sinden gun, acting as the mouse, is locked directly onto the Mame crosshairs, but then, after calibration, the shots fire to the left? Or was the Sinden gun never locked to the crosshairs in this case?


Correct.

Which one?  :)

The first one i think, Didnt really pay much attention to it pre calibration :p
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lettuce on September 17, 2020, 03:38:14 pm
Titchgamer, I think your seriously wasting your time trying to convince pbj of how good the Sinden is.....maybe his trolling i dunno. If he wants to go on thinking that the TopGun and Aimtrak are better products then let him!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 17, 2020, 03:40:33 pm
Titchgamer, I think your seriously wasting your time trying to convince pbj of how good the Sinden is.....maybe his trolling i dunno. If he wants to go on thinking that the TopGun and Aimtrak are better products then let him!

I aint trying to convince him of anything, think the videos speak for themselves.

If he can get the same results from a top gun then hes a much better man than I because all I could hit with the top gun was the wall after I unplugged it and threw it across the room.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Podbod on September 18, 2020, 04:12:13 pm
What I would do (if I had one). Is tape a laser pen to the gun. Calibrate it using the pointer. Then load point blank and record yourself, using your phones super slo mode mode, waving the gun around quickly while shooting randomly. The shots should hit the laser (or 1 frame out maybe) and then even the most die hard opponent should be satisfied.

Also, top gun guy cant be serious. I've got 2 (and aimtraks) and you move your position a tiny bit and you can't hit that falling leaf in a million years.

Pod
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 18, 2020, 04:15:59 pm
What I would do (if I had one). Is tape a laser pen to the gun. Calibrate it using the pointer. Then load point blank and record yourself, using your phones super slo mode mode, waving the gun around quickly while shooting randomly. The shots should hit the laser (or 1 frame out maybe) and then even the most die hard opponent should be satisfied.

Also, top gun guy cant be serious. I've got 2 (and aimtraks) and you move your position a tiny bit and you can't hit that falling leaf in a million years.

Pod

Well you could actually fit a laser to the weaver rail if you were that way inclined.

But I wont be doing that as the accuracy has been proven already :)

Plus I dont want to blind myself with a laser reflecting off my TV (again :p )
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 18, 2020, 04:30:25 pm
What I would do (if I had one). Is tape a laser pen to the gun. Calibrate it using the pointer. Then load point blank and record yourself, using your phones super slo mode mode, waving the gun around quickly while shooting randomly. The shots should hit the laser (or 1 frame out maybe) and then even the most die hard opponent should be satisfied.

Also, top gun guy cant be serious. I've got 2 (and aimtraks) and you move your position a tiny bit and you can't hit that falling leaf in a million years.

Pod

I think there are certain people that only want to complain, so no video is ever going to satisfy them.  Unless they want to post an example video showing exactly what would satisfy them.  But I'm not holding my breath for that.

Edit: And I totally agree with you on the Aimtracks.  These Sindens are so much more accurate.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 18, 2020, 04:34:00 pm
What I would do (if I had one). Is tape a laser pen to the gun. Calibrate it using the pointer. Then load point blank and record yourself, using your phones super slo mode mode, waving the gun around quickly while shooting randomly. The shots should hit the laser (or 1 frame out maybe) and then even the most die hard opponent should be satisfied.

Also, top gun guy cant be serious. I've got 2 (and aimtraks) and you move your position a tiny bit and you can't hit that falling leaf in a million years.

Pod

Unless they want to post an example video showing exactly what would satisfy them.

Considering some of the deviants on here I dont think you want to see those videos!!

 :lol :lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on September 18, 2020, 04:46:34 pm
What I would do (if I had one). Is tape a laser pen to the gun. Calibrate it using the pointer. Then load point blank and record yourself, using your phones super slo mode mode, waving the gun around quickly while shooting randomly. The shots should hit the laser (or 1 frame out maybe) and then even the most die hard opponent should be satisfied.

Also, top gun guy cant be serious. I've got 2 (and aimtraks) and you move your position a tiny bit and you can't hit that falling leaf in a million years.

Pod

Unless they want to post an example video showing exactly what would satisfy them.

Considering some of the deviants on here I dont think you want to see those videos!!

 :lol :lol

Well great. Now I have that image in my head.  Glad it's not close to bed time.  ;D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 19, 2020, 11:36:23 am
Drewtalks did a pretty good video of him using the Sinden gun on a variety of MAME games. It wasn't sightline as he had the camera showing him holding the gun with the TV in frame, but it was pretty effective at showing how the gun stays accurate when you step to the right or left.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 19, 2020, 11:58:14 am
Drewtalks did a pretty good video of him using the Sinden gun on a variety of MAME games. It wasn't sightline as he had the camera showing him holding the gun with the TV in frame, but it was pretty effective at showing how the gun stays accurate when you step to the right or left.

Just watched that, He even played T2 😁👍
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 19, 2020, 12:25:29 pm
Drewtalks did a pretty good video of him using the Sinden gun on a variety of MAME games. It wasn't sightline as he had the camera showing him holding the gun with the TV in frame, but it was pretty effective at showing how the gun stays accurate when you step to the right or left.

Just watched that, He even played T2 😁👍

Yup, and the tracking looked very smooth without the MAME crosshairs activated. Pretty cool.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 19, 2020, 12:26:44 pm
Drewtalks did a pretty good video of him using the Sinden gun on a variety of MAME games. It wasn't sightline as he had the camera showing him holding the gun with the TV in frame, but it was pretty effective at showing how the gun stays accurate when you step to the right or left.

Just watched that, He even played T2 😁👍

Yup, and the tracking looked very smooth without the MAME crosshairs activated. Pretty cool.

Yup, MAME crosshairs are the devil lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on September 21, 2020, 09:49:31 am
So I was literally about to purchase the 2p recoil set from Sinden but I visited Mameworld.info beforehand and someone posted something interesting that has me held up now.

https://www.kickstarter.com/projects/arcadeeuropelightgun/arcade-europe-lightgun?ref=discovery&term=Arcade

There is a new LCD lightgun kickstarter. This is claiming no sensor bar, no border, no limitation on how close you have to be and dead on balls accurate. They already have the molding done and the PCB.

I’m really not sure what to do now. Ultimately I think we would want something as accurate as the Sinden but without having to even use a border. I’m not very familiar with Kickstarter and I’m not sure how easily it is to have a faux product but regardless it’s something to think about.



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 21, 2020, 09:55:38 am
So I was literally about to purchase the 2p recoil set from Sinden but I visited Mameworld.info beforehand and someone posted something interesting that has me held up now.

https://www.kickstarter.com/projects/arcadeeuropelightgun/arcade-europe-lightgun?ref=discovery&term=Arcade

There is a new LCD lightgun kickstarter. This is claiming no sensor bar, no border, no limitation on how close you have to be and dead on balls accurate. They already have the molding done and the PCB.

I’m really not sure what to do now. Ultimately I think we would want something as accurate as the Sinden but without having to even use a border. I’m not very familiar with Kickstarter and I’m not sure how easily it is to have a faux product but regardless it’s something to think about.
We covered that particular gun in another thread here: http://forum.arcadecontrols.com/index.php/topic,163374.0.html

He made some bold claims but has no evidence to back it up.

I would not even consider it until you see some real footage of real results.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on September 21, 2020, 11:23:06 am
So I was literally about to purchase the 2p recoil set from Sinden but I visited Mameworld.info beforehand and someone posted something interesting that has me held up now.

https://www.kickstarter.com/projects/arcadeeuropelightgun/arcade-europe-lightgun?ref=discovery&term=Arcade

There is a new LCD lightgun kickstarter. This is claiming no sensor bar, no border, no limitation on how close you have to be and dead on balls accurate. They already have the molding done and the PCB.

I’m really not sure what to do now. Ultimately I think we would want something as accurate as the Sinden but without having to even use a border. I’m not very familiar with Kickstarter and I’m not sure how easily it is to have a faux product but regardless it’s something to think about.
We covered that particular gun in another thread here: http://forum.arcadecontrols.com/index.php/topic,163374.0.html

He made some bold claims but has no evidence to back it up.

I would not even consider it until you see some real footage of real results.

Yeah, that other gun definitely looks like an air mouse. The demonstrator is just dragging a mouse cursor around. The on-gun centering button and the reliance on crosshairs are telling. I have a TV remote that pretty much does the same thing. The technology works decently well, but it's not what I would call a lightgun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on September 21, 2020, 04:05:09 pm
So I was literally about to purchase the 2p recoil set from Sinden but I visited Mameworld.info beforehand and someone posted something interesting that has me held up now.

https://www.kickstarter.com/projects/arcadeeuropelightgun/arcade-europe-lightgun?ref=discovery&term=Arcade

There is a new LCD lightgun kickstarter. This is claiming no sensor bar, no border, no limitation on how close you have to be and dead on balls accurate. They already have the molding done and the PCB.

I’m really not sure what to do now. Ultimately I think we would want something as accurate as the Sinden but without having to even use a border. I’m not very familiar with Kickstarter and I’m not sure how easily it is to have a faux product but regardless it’s something to think about.
We covered that particular gun in another thread here: http://forum.arcadecontrols.com/index.php/topic,163374.0.html

He made some bold claims but has no evidence to back it up.

I would not even consider it until you see some real footage of real results.

Yeah, that other gun definitely looks like an air mouse. The demonstrator is just dragging a mouse cursor around. The on-gun centering button and the reliance on crosshairs are telling. I have a TV remote that pretty much does the same thing. The technology works decently well, but it's not what I would call a lightgun.

You’re right it does and yes the fact that he needs the MAME crosshairs is a red flag. My DS4’s double as Gyromice and they are not an answer to lightgun games at all.

Well Sinden it is. November is not far off at all, One more week and we’re in October anyway.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 21, 2020, 04:09:11 pm
So I was literally about to purchase the 2p recoil set from Sinden but I visited Mameworld.info beforehand and someone posted something interesting that has me held up now.

https://www.kickstarter.com/projects/arcadeeuropelightgun/arcade-europe-lightgun?ref=discovery&term=Arcade

There is a new LCD lightgun kickstarter. This is claiming no sensor bar, no border, no limitation on how close you have to be and dead on balls accurate. They already have the molding done and the PCB.

I’m really not sure what to do now. Ultimately I think we would want something as accurate as the Sinden but without having to even use a border. I’m not very familiar with Kickstarter and I’m not sure how easily it is to have a faux product but regardless it’s something to think about.
We covered that particular gun in another thread here: http://forum.arcadecontrols.com/index.php/topic,163374.0.html

He made some bold claims but has no evidence to back it up.

I would not even consider it until you see some real footage of real results.

Yeah, that other gun definitely looks like an air mouse. The demonstrator is just dragging a mouse cursor around. The on-gun centering button and the reliance on crosshairs are telling. I have a TV remote that pretty much does the same thing. The technology works decently well, but it's not what I would call a lightgun.

You’re right it does and yes the fact that he needs the MAME crosshairs is a red flag. My DS4’s double as Gyromice and they are not an answer to lightgun games at all.

Well Sinden it is. November is not far off at all, One more week and we’re in October anyway.
Soon be xmas :D
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: kim_sama_999 on September 23, 2020, 07:53:24 am
I tried to get a perk on the indiegogo but they won't ship to my country  :'( :'( :'( :'( :'( :'(
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on September 30, 2020, 09:32:37 am
More videos starting to pop up with shipping in progress

https://www.youtube.com/watch?v=wZ8JQNxExNM
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 30, 2020, 03:21:57 pm
Note how the white border is overlaid on top of the gameplay area, essentially cutting off the screen.  This is why the sinden guns are a dead end.... it's a gross hack to have to insert a white border around, excuse me, ON TOP OF fullscreen games..... we are very fortunate that mame and model 2 allow some better ways to do it, but nobody should be relying on a hack to get a +$200 gun to work. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 30, 2020, 04:26:32 pm
Note how the white border is overlaid on top of the gameplay area, essentially cutting off the screen.  This is why the sinden guns are a dead end.... it's a gross hack to have to insert a white border around, excuse me, ON TOP OF fullscreen games..... we are very fortunate that mame and model 2 allow some better ways to do it, but nobody should be relying on a hack to get a +$200 gun to work.
I disagree, I am happy to sacrifice a measley 2% of my screen (yes my border is normally set to 1% now I have it tuned in) so I can have perfect LOS shooting capability.
There is hardly anything in those areas anyways and I wont loose sleep over having a few pixels cropped off.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on September 30, 2020, 04:35:30 pm
Yeah just inconsequential things like the hud........ you've done drunk the kool aid man, this system is doa. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on September 30, 2020, 04:37:55 pm
It really does not interfere once its slimmed down howard.
ETAs video there used the default border which admittedly is very thick and unless you are playing in a very bright room is not required at all.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: yotsuya on September 30, 2020, 05:16:09 pm
Yeah, I just looked at that last video. It’s a shame that the white border has to be overlaid on the game instead of surrounding it. Especially the way it was cutting off some of the UI on some of the games.

Still, it looks like it works. That’s the important thing.


Sent from my iPhone using Tapatalk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on September 30, 2020, 07:08:43 pm
Would it work to outline the monitor with EL tape instead?  IR LED strips all the way around would be more ideal, but i imagine that would require major changes.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on October 01, 2020, 12:21:10 am
Would it work to outline the monitor with EL tape instead?  IR LED strips all the way around would be more ideal, but i imagine that would require major changes.

I would say if that worked Andy would have showed that already as his current solution is pretty damn hackish.  I knew as soon as we got real vids by real users the other shoe would drop. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 01:04:24 am
Would it work to outline the monitor with EL tape instead?  IR LED strips all the way around would be more ideal, but i imagine that would require major changes.
Someone is testing that atm I believe.
The gun just needs to see a clear border it does not really matter ehat the border is so you could probably put tape around your monitor or something.

The issue is when you go to change aspect ratio because the border needs to mate the aspect ratio.

Long term I think the solution will be to basically window the game inside the border.
Some emus can do this allready no problem others cant.
The Tekno Parrot devs are fully behind the project and are currently working to incorporate the sinden into all the lightgun games it supports.

Howard maybe you could get involved and help with the windowing idea if it bothers you that much?

I told you guys way back at the start this was a really good workable solution but Andy has been going it alone for however long.

The amount of support its gained the last month has been amazing (just check the backers of it!)

He did what he promised now hopefully the community can perfect the solution.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 01:15:54 am
As a side note there is also one other dev working on improving his emu with sinden support.

Ime not allowed to say which atm as the dev has asked to keep it secret but ile say its a popular one.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Howard_Casto on October 01, 2020, 02:47:20 am
Would it work to outline the monitor with EL tape instead?  IR LED strips all the way around would be more ideal, but i imagine that would require major changes.
Howard maybe you could get involved and help with the windowing idea if it bothers you that much?

Sure, either lower the price of the guns or give me a cut of the profits and I'll get right on that. 


I've yet to see these guns successfully used on an actual arcade cabinet standing at a reasonably close distance.  When we see that my mind might change but not until. 
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 02:53:26 am
Would it work to outline the monitor with EL tape instead?  IR LED strips all the way around would be more ideal, but i imagine that would require major changes.
Howard maybe you could get involved and help with the windowing idea if it bothers you that much?

Sure, either lower the price of the guns or give me a cut of the profits and I'll get right on that. 


I've yet to see these guns successfully used on an actual arcade cabinet standing at a reasonably close distance.  When we see that my mind might change but not until.
Theres a streamer called uncle toy box who has been using his on a virtual pin cabinet but thats the only one I have seen used as part of a build thus far.

Lots of people have ordered them for that purpose though so I am sure it wont be long.

Of course your definition of reasonable distance will be personal but the rule of thumb thus far is 1.5x the screen size minimum.

Which on a 4:3 monitor is amply close imo,
But I have never liked to play right up close to the screen anyway, I play my A51 cab as far back as the hoses will allow.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on October 01, 2020, 07:30:15 am
For MAME, someone could just make set of custom bezels with the white outline.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 07:33:55 am
For MAME, someone could just make set of custom bezels with the white outline.
Yeah I think someone already has.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 01, 2020, 10:23:02 am
That video by ETA Prime was disappointing. He dragged the crosshairs around just like a wiimote. It looked especially bad (laggy?) on the Jurassic Park game. I've yet to see anyone play a really difficult game like the harder stages of Point Blank or Time Crisis without the crosshairs on screen. Does it work with Mad Dog McCree on Daphne? That game was ridiculously difficult without a proper lightgun, so it should be a great test of the gun's accuracy.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 10:24:41 am
That video by ETA Prime was disappointing. He dragged the crosshairs around just like a wiimote. It looked especially bad (laggy?) on the Jurassic Park game. I've yet to see anyone play a really difficult game like the harder stages of Point Blank or Time Crisis without the crosshairs on screen. Does it work with Mad Dog McCree on Daphne? That game was ridiculously difficult without a proper lightgun.
I have not tried Mad Dog yet personally, But one of the guys said its fine.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 01, 2020, 10:27:31 am
That video by ETA Prime was disappointing. He dragged the crosshairs around just like a wiimote. It looked especially bad (laggy?) on the Jurassic Park game. I've yet to see anyone play a really difficult game like the harder stages of Point Blank or Time Crisis without the crosshairs on screen. Does it work with Mad Dog McCree on Daphne? That game was ridiculously difficult without a proper lightgun.
I have not tried Mad Dog yet personally, But one of the guys said its fine.

Did he play it without crosshairs? I'd like to see someone play the barn shootout or something successfully without too many misses. There's a very short timing window before you get shot, so it should be a decent showcase of the tech.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 10:41:56 am
That video by ETA Prime was disappointing. He dragged the crosshairs around just like a wiimote. It looked especially bad (laggy?) on the Jurassic Park game. I've yet to see anyone play a really difficult game like the harder stages of Point Blank or Time Crisis without the crosshairs on screen. Does it work with Mad Dog McCree on Daphne? That game was ridiculously difficult without a proper lightgun.
I have not tried Mad Dog yet personally, But one of the guys said its fine.

Did he play it without crosshairs? I'd like to see someone play the barn shootout or something successfully without too many misses. There's a very short timing window before you get shot, so it should be a decent showcase of the tech.
I would imagine so, he does not like using cross hairs.
Singe is on my list but not got that far yet.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 01, 2020, 11:09:05 am
Here's another DrewTalks video released today using the Sinden lightgun on a large 75" TV. He does turn off the crosshairs and plays Area 51 and Time Crisis, but the results aren't good. You can see him using the missed shots as tracking. At one point, he misses a huge power up icon in Area 51. I suppose it's possible that he's just not good at light gun games, but the results of iron sights aiming don't look accurate on YouTube, at least so far.

I have no problem with the white border or the price, if the technology approaches a decently accurate lightgun like say the GunCon 1 or 2, but I'm just not seeing that here.

https://www.youtube.com/watch?v=Bg2BG3PGY1s&t=257s
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 01:18:08 pm
Here's another DrewTalks video released today using the Sinden lightgun on a large 75" TV. He does turn off the crosshairs and plays Area 51 and Time Crisis, but the results aren't good. You can see him using the missed shots as tracking. At one point, he misses a huge power up icon in Area 51. I suppose it's possible that he's just not good at light gun games, but the results of iron sights aiming don't look accurate on YouTube, at least so far.

I have no problem with the white border or the price, if the technology approaches a decently accurate lightgun like say the GunCon 1 or 2, but I'm just not seeing that here.

https://www.youtube.com/watch?v=Bg2BG3PGY1s&t=257s
You cant really judge precision based on a game like Area 51 lol

I have some injuries right now so not performing at my best but I did a complete play through of Sammy Sports Shooting USA on Precision class with the Revolver and got 1st with no cross hairs.

https://youtu.be/jKkmHTgU5ng

You can get better scores than mine for sure but you wont get a better demo of accuracy.

I need more practice with moving targets lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 01, 2020, 03:10:06 pm
Thanks again for recording and sharing your experiences. It's good to see that you're doing well hitting the stationary targets without an on-screen crosshair. I wonder if the moving target difficulty may be due to the latency of your monitor and/or the gun itself and its software? It would be interesting to see someone test the gun on a CRT, as the difficulty of many of these lightgun games were designed for nearly zero latency equipment.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 01, 2020, 03:15:12 pm
Thanks again for recording and sharing your experiences. It's good to see that you're doing well hitting the stationary targets without an on-screen crosshair. I wonder if the moving target difficulty may be due to the latency of your monitor and/or the gun itself and its software? It would be interesting to see someone test the gun on a CRT, as the difficulty of many of these lightgun games were designed for nearly zero latency equipment.
I dont think its due to the latency rather my lack of practice but obv with a game like that lots of little things can add up to a miss lol

But either way I am sure you would agree a game like that would be impossible to play without line of sight accuracy or cross hairs.

Its a game I really enjoy though, Wish I could iron the sound issues out though lol
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on October 01, 2020, 09:38:35 pm
Another problem COULD be people who have the belief and expectation that MAME is a plug and play gaming platform.  They have no concept of how to tweak MAME's settings to get a proper experience.  Games with analog controls usually play like ---steaming pile of meadow muffin--- unless you take the time to set each one up individually.

In the next to the last video posted, the guy maps the axis and says that's all you have to do.  Didn't even calibrate in the game's service menu.  If multimouse is not enabled, Windows mouse settings will also affect the cursor.

Tweaking analog settings in MAME make a huge difference on guns that show up as joysticks.  Not sure when they are reported as mice. The low default sensitivity setting will make the crosshairs lag.  Default deadzone is huge.(and the crosshairs don't start moving until you've passed out of the deadzone).  Less than 100% saturation will throw off the accuracy.

Been years since I updated MAME or set anything up, but this probably still applies.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 02, 2020, 12:46:07 am
Another problem COULD be people who have the belief and expectation that MAME is a plug and play gaming platform.  They have no concept of how to tweak MAME's settings to get a proper experience.  Games with analog controls usually play like ---steaming pile of meadow muffin--- unless you take the time to set each one up individually.

In the next to the last video posted, the guy maps the axis and says that's all you have to do.  Didn't even calibrate in the game's service menu.  If multimouse is not enabled, Windows mouse settings will also affect the cursor.

Tweaking analog settings in MAME make a huge difference on guns that show up as joysticks.  Not sure when they are reported as mice. The low default sensitivity setting will make the crosshairs lag.  Default deadzone is huge.(and the crosshairs don't start moving until you've passed out of the deadzone).  Less than 100% saturation will throw off the accuracy.

Been years since I updated MAME or set anything up, but this probably still applies.
Absolutely.
I personally avoid positional gun games as I dont find them that enjoyable.
And I am certain the mouse settings have a detrimental effect on the cross hairs in mame.
But honestly I dont care enough to trial it as I do t need them lol

I actually started making a game list for mame and what you have to do to get each game working, Not all of them need service mode calibration but quite a few do.
Also some require other little tweaks here and there.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 02, 2020, 12:13:17 pm
Deadzone and the analog settings shouldn't affect positional data, as far as I know. The mouse cursor should snap to wherever it's pointed. Please correct me if I'm wrong, but lag in this case would be due to the latency between the Sinden gun, software, and display. Lag would also explain the inability to target quickly moving targets.

I bet we'll eventually get one of the YouTube channels with a technical setup like My Life in Gaming, Digital Foundry, or RetroRGB to do a full breakdown. It would not surprise me to see a decent amount of lag in this system.

I've also watched two videos demonstrating the gun encountering full crashes, where the gun just randomly stopped working. Hopefully, the software quirks will be ironed out soon. I'm not sure that all the people expecting their guns in November are willing to be beta testers.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 02, 2020, 12:19:40 pm
Deadzone and the analog settings shouldn't affect a mouse style pointer, since it sends positional data, not analog signals, as far as I know. The mouse cursor should snap to wherever it's pointed. Please correct me if I'm wrong, but lag in this case would be due to the latency between the Sinden gun, software, and display. Lag would also explain the inability to target quickly moving targets.

I bet we'll eventually get one of the YouTube channels with a technical setup like My Life in Gaming, Digital Foundry, or RetroRGB to do a full breakdown. It would not surprise me to see a decent amount of lag in this system.

I've also watched two videos demonstrating the gun encountering full crashes, where the gun just randomly stopped working. Hopefully, the software quirks will be ironed out soon. I'm not sure that all the people expecting their guns in November are willing to be beta testers.
From what I understand the crashes are thought to be caused by continued starting and stopping of the software.
Its not happened to me personally but its a known bug Andy is working on.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on October 04, 2020, 10:30:43 am
For MAME, someone could just make set of custom bezels with the white outline.
Yeah I think someone already has.

So the Sinden gun will work with a white border drawn in photoshop? This is good. So Rlauncher bezels can be modified as well with a white border and we don’t have to worry about the sinden software doing it for us. This will stop any focus issue mess with Rlauncher bezels and for cab users Will make it more seamless as it seems that a button needs to be pressed on the gun to activate the white border when a light gun game is started?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 04, 2020, 10:32:27 am
For MAME, someone could just make set of custom bezels with the white outline.
Yeah I think someone already has.

So the Sinden gun will work with a white border drawn in photoshop? This is good. So Rlauncher bezels can be modified as well with a white border and we don’t have to worry about the sinden software doing it for us. This will stop any focus issue mess with Rlauncher bezels and for cab users Will make it more seamless as it seems that a button needs to be pressed on the gun to activate the white border when a light gun game is started?

Correct.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 04, 2020, 10:52:32 am
The border button really should have been a toggle switch in order to minimize the chances of hitting it in-game.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on October 04, 2020, 11:02:26 am
So it lags and constantly crashes?

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 04, 2020, 11:23:14 am
The border button really should have been a toggle switch in order to minimize the chances of hitting it in-game.
You can turn it off or change it so not really a issue.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 04, 2020, 11:24:11 am
So it lags and constantly crashes?
No lag and I think the crash issue has been fixed though not 100% on that atm.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 04, 2020, 01:54:01 pm
The border button really should have been a toggle switch in order to minimize the chances of hitting it in-game.
You can turn it off or change it so not really a issue.

I'm glad that it's customizable. Thanks for mentioning that.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on October 04, 2020, 01:56:28 pm
So it lags and constantly crashes?
No lag and I think the crash issue has been fixed though not 100% on that atm.

Do you have a way to test lag? Have you tried to replicate the crashes?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 04, 2020, 02:06:33 pm
So it lags and constantly crashes?
No lag and I think the crash issue has been fixed though not 100% on that atm.

Do you have a way to test lag? Have you tried to replicate the crashes?
Not really.
Best I could do is slow mo video on my phone but thats not really very scientific.

As for the crashes as I mentioned before its believed it was caused by constantly starting and stopping the software.
Its not happened to me but when I am having a game sesh with it I just start it and leave it.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on October 10, 2020, 03:01:00 pm
For anybody interested I've been working on adding a stock to the Sinden.  My goals were to make no permanent modifications to the gun and to use things I already had on hand.  3D printed adapter from the back of the Sinden to a threaded connection for a real AR-15 buffer tube / adjustable stock.  Flat plastic (Kydex) on each side attached to the adapter with screws and attached to the gun with zip ties.  Seems sturdy enough so far.  Still a work in progress.  Zip ties look like crap but I'm not sure what else to use there.  Screws need to be black and possibly countersunk.  It does need to have some kind of raised sights added - the built in sights are way too low.  I have a cheap airsoft red dot on a riser here and it works fantastic (much like they do on real guns).
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 10, 2020, 04:00:56 pm
Looking good man :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: lllll44 on October 10, 2020, 04:16:53 pm
Those of who have the gun...do you keep "gangsta mode" always "on"? whats the con and pro of this option?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on October 10, 2020, 06:03:14 pm
Those of who have the gun...do you keep "gangsta mode" always "on"? whats the con and pro of this option?
I leave this in automatic and it has worked fine so far.  Haven't messed with changing it at all.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 10, 2020, 06:51:29 pm
Same, just leave it in auto works fine.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on October 11, 2020, 01:50:50 pm
Titch, do you know for a fact if delivery of orders placed now are definitely January? On the site he says he Is “starting” to hit November capacity but does not state if the cut off has been reached and January is now the time to expect delivery.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 11, 2020, 02:04:46 pm
Titch, do you know for a fact if delivery of orders placed now are definitely January? On the site he says he Is “starting” to hit November capacity but does not state if the cut off has been reached and January is now the time to expect delivery.
Afraid I cant confirm anything regarding deliveries.
I know about the same as everyone else on that front sorry.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on October 17, 2020, 10:34:25 am
Latest update on 3d printed stock adapter.  Now clamps to top rail.  Feels good and pretty sturdy.  Pretty close to final version I think.  I still need to clean up the clamping screws - they stick out on the far side and need to be black to match.  I put the red dot on a taller riser mount.  Feels more comfortable.  Will mess with sight alignment in the software now.  Once I get things finalized I will be sharing on Thingiverse.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 17, 2020, 10:35:34 am
Looks great man top job :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: SammyWI on October 23, 2020, 11:44:56 am
My stock adapter is now up on Thingiverse.

https://www.thingiverse.com/thing:4631950 (https://www.thingiverse.com/thing:4631950)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Montell on October 25, 2020, 02:06:25 am
I have two recoil units ordered, but I am curious now if you leave the software running and the guns are sleeping, has anyone played other games/emulators with the software still running in the background? Any conflicts or issues since its different then aimtrak software, im just curious what implications this has on more demanding mame arcade games if the software is left running in the background, and has anyone noticed any conflicts with other software.

Would be really curious when one gets in the hands of someone with a dedicated arcade build with a frontend like hyperspin/big box and if theres any issues with the software running while playing other games or if anyone has seen a performance hit.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 25, 2020, 02:55:08 am
I have two recoil units ordered, but I am curious now if you leave the software running and the guns are sleeping, has anyone played other games/emulators with the software still running in the background? Any conflicts or issues since its different then aimtrak software, im just curious what implications this has on more demanding mame arcade games if the software is left running in the background, and has anyone noticed any conflicts with other software.

Would be really curious when one gets in the hands of someone with a dedicated arcade build with a frontend like hyperspin/big box and if theres any issues with the software running while playing other games or if anyone has seen a performance hit.
Yes the software stays running in the background, Not noticed any real performance hit personally but I run a pretty modern spec machine.
Should be fine though as its only a small app and lots of the processing is done by the gun itself.

So far played MAME, Tekno Parrot, Model 2&3, PCSX, PCSX2, Demul and Dolphin.

Not used it in a cab setup so no idea how that runs personally but if I did I would likely setup scripts to start and stop the software with each game.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on October 28, 2020, 11:41:49 pm
Demo of the pump and shooting recoil:

https://www.youtube.com/watch?v=x4342b5DdXY&feature=emb_title
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on October 29, 2020, 02:41:43 am
Sounds a good thump.
Looking forward to getting my grubby paws on it to try out :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: BadMouth on November 29, 2020, 02:05:35 pm
So....is there a verdict on these things yet or are people still waiting for them?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on November 29, 2020, 03:08:18 pm
Terminator demo
https://youtu.be/Ou1Pm6-5CVk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on November 29, 2020, 04:31:41 pm
That recoil sounds great!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ArcadeBliss on December 01, 2020, 09:50:50 am
I received mine (non-recoil) and I am very happy. I have 2 Aimtraks and the quality of these guns are WAY above in fit, finish, and feel. Everything feels tight and quality and it has worked well on the games I've tried. I'm looking forward to getting my cab re-setup and trying it on my WG 27" crt
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 01, 2020, 12:41:11 pm
So....is there a verdict on these things yet or are people still waiting for them?

Well you know I love mine :D

But with a grander perspective yeah reviews are good, Seem to be lots of happy customers anyways!
Lots of the big streamers have given positive reviews as well including Drew, ETA Prime and Retro Ralph.

Its been good to see devs have been updating emulators to work with them to.

Singe 2.0 was released with support for it as well as the Tekno Parrot devs making TP easier to setup with the to :D

Theres still many more to ship but all KS non recoils have shipped now I believe and the Indiegogo non recoils have also started to go out.

Still waiting on a recoil unit but by the sounds those are due to start shipping in the next 2 weeks.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on December 02, 2020, 07:20:00 am
So....is there a verdict on these things yet or are people still waiting for them?

Well you know I love mine :D

But with a grander perspective yeah reviews are good, Seem to be lots of happy customers anyways!
Lots of the big streamers have given positive reviews as well including Drew, ETA Prime and Retro Ralph.

Its been good to see devs have been updating emulators to work with them to.

Singe 2.0 was released with support for it as well as the Tekno Parrot devs making TP easier to setup with the to :D

Theres still many more to ship but all KS non recoils have shipped now I believe and the Indiegogo non recoils have also started to go out.

Still waiting on a recoil unit but by the sounds those are due to start shipping in the next 2 weeks.

Titch, what emulators need updates for the Sindens to work? On my cabinet I use MAME, RetroArch for Naomi/Atomiswave, Model 2, Super Model 3, Daphne & Singe.

I kind of want these to be plug and play when they arrive. Rip out the Aimtraks and put the Sindens in. I mean technically they're mice, they should just work no?
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 02, 2020, 07:21:08 am
Out of those just Singe needs updating.
Not sure what version of Supermodel you running but theres a new unofficial build which is worthwhile updating to.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: esoteric_rt on December 03, 2020, 03:34:10 pm
What's the purpose of the D-Pad on the side of the gun? To navigate menus?

I can't think why you would need that otherwise and it takes away from the arcade appearance

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 03, 2020, 05:29:30 pm
What's the purpose of the D-Pad on the side of the gun? To navigate menus?

I can't think why you would need that otherwise and it takes away from the arcade appearance
G con 2 had a dpad.
Its used on lots of console games.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ArcadeBliss on December 15, 2020, 07:20:06 am
I received mine and got them working with my CRT after some fiddling. Does any know how to set alternate keys for each gun? I want p1 to use 1 and 5 and p2 to use 2 and 6 respectively for start and coin up.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Montell on December 19, 2020, 10:48:32 pm
Still waiting on my recoils, my only huge concern is the software, hearing reports of crashing. I dont have bluetooth which i read might be a cause but i have a wireless microsoft keyboard dongle which uses some wireless protocol, i hope that does not cause any issues.

Still really curious how the software behaves in a cab, have not seen that yet. I have a small script created whenever i get my guns that will launch the software with windows and minimize on boot, since i have two i will need two instances of the software. Really not sure how its going to behave on a cab launching other emulators. I just keep seeing random reports of it crashing. If i do want to play a gun game my hope is the software will sit in the background and i can just pick up my guns and use them if i want to play a gun game then put them back. Not sure if thats wishful thinking.

Software should be as big of focus as hardware in my opinion.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Phreakwars on December 20, 2020, 01:06:22 am
Still waiting on my recoils, my only huge concern is the software, hearing reports of crashing. I dont have bluetooth which i read might be a cause but i have a wireless microsoft keyboard dongle which uses some wireless protocol, i hope that does not cause any issues.

I experienced a couple crashes with mine at first. Did a bit of research and also took note of the bluetooth issue. Unplugged the bluetooth dongle and that pretty much solved it. The only issue I have ran into since then was when trying to record in OBS. I use dual monitors and typically have my OBS window off screen on the secondary monitor mounted above my primary. The OBS screen will of course show the main screen that I am recording in a smaller preview window and I noticed the lightgun would want to also draw from the secondary monitors image and make the crosshairs go off to the left and upwards. I then tried recording in OBS by starting the record, then minimizing the OBS window and that seemed to fix that issue as well.
Title: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 20, 2020, 02:54:52 am
The software is still in Beta, The plan is to have a new release out in the next few weeks which should fix most of the random and known errors.

I know Andy has been working on it but has been concentrating on getting recoil finished to ship.

The dual screen thing can be fixed using the offsets in the software, Its no so much a sinden issue as the way windows manages dual screens.

As for how it runs in a cab I have seen a few instances of it being used in a cab, They have not really shared their setup etc but have not been complaining of issues so runs fine as far as I can tell.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Phreakwars on December 20, 2020, 03:41:49 am
The software is still in Beta, The plan is to have a new release out in the next few weeks which should fix most of the random and known errors.

I know Andy has been working on it but has been concentrating on getting recoil finished to ship.

The dual screen thing can be fixed using the offsets in the software

I played with the offset just a bit, and that seems to make it flake out more.. for me it does anyways. What works best for me, is mirroring the primary screen onto the secondary, then just shut off the secondary monitor while playing. Not like I'm using it for anything when playing anyways, so no big deal. Haven't quite configured it for the cab yet as I'm still doing some other stuff with the programming, alot of it is redoing and customizing bezels  (as mentioned here: http://forum.arcadecontrols.com/index.php/topic,164095.0.html )so that instead of just a white border with black outer border, you see the actual bezel as well. Then of course testing this. I'm testing on the cab because of the dual monitor issues on my main PC.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 20, 2020, 03:44:45 am
The software is still in Beta, The plan is to have a new release out in the next few weeks which should fix most of the random and known errors.

I know Andy has been working on it but has been concentrating on getting recoil finished to ship.

The dual screen thing can be fixed using the offsets in the software

I played with the offset just a bit, and that seems to make it flake out more.. for me it does anyways. What works best for me, is mirroring the primary screen onto the secondary, then just shut off the secondary monitor while playing. Not like I'm using it for anything when playing anyways, so no big deal. Haven't quite configured it for the cab yet as I'm still doing some other stuff with the programming, alot of it is redoing and customizing bezels  (as mentioned here: http://forum.arcadecontrols.com/index.php/topic,164095.0.html )so that instead of just a white border with black outer border, you see the actual bezel as well. Then of course testing this. I'm testing on the cab because of the dual monitor issues on my main PC.
Regarding the bezels, Are you on the discord?
A project has been started making custom mame bezels if you are interested in contributing?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Phreakwars on December 20, 2020, 05:41:52 am
Regarding the bezels, Are you on the discord?
A project has been started making custom mame bezels if you are interested in contributing?
I do indeed have a discord and even a Deviant Art account, however I rarely use either one. The reason I have them is to monitor my (autistic) daughter's online activity. It's not her I watch out for, but rather creeps who may want to try and take advantage of the fact that she has autism. Too many frikken sickos in this world, it's a damn shame, but my 2 youngest and special needs kids are my life and would be my only motivation for using my guns for other then hunting and sport shooting if some sumbitch ever..... But not to derail the topic.. Yeah, I might be interested. where it be?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 20, 2020, 05:51:58 am
dropped you a pm :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 20, 2020, 05:54:16 am
Scratch that seems my PM's are not sending again for some reason  :soapbox:

Anyways join the discord here: https://discord.com/invite/B67hgt4

Once you are in drop me a PM and I will explain :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: romshark on December 22, 2020, 12:21:12 pm
I'm waiting for mine (2 guns with recoil), but I did just fund them on Saturday. So probably get them in February or March.

My question though is about the recoil. I saw it can be turned off in software, but is there a "cabinet friendly" way of changing this setting? Maybe even a command line option.
I just want the option to toggle them so they won't wake the house up if I do some zombie killing after midnight. (not sure how loud the recoil are.)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 22, 2020, 01:46:56 pm
I'm waiting for mine (2 guns with recoil), but I did just fund them on Saturday. So probably get them in February or March.

My question though is about the recoil. I saw it can be turned off in software, but is there a "cabinet friendly" way of changing this setting? Maybe even a command line option.
I just want the option to toggle them so they won't wake the house up if I do some zombie killing after midnight. (not sure how loud the recoil are.)
At the moment no but I believe its being looked into for a future update.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: PL1 on December 22, 2020, 02:36:48 pm
I'm waiting for mine (2 guns with recoil), but I did just fund them on Saturday. So probably get them in February or March.

My question though is about the recoil. I saw it can be turned off in software, but is there a "cabinet friendly" way of changing this setting? Maybe even a command line option.
I just want the option to toggle them so they won't wake the house up if I do some zombie killing after midnight. (not sure how loud the recoil are.)
At the moment no but I believe its being looked into for a future update.
While you're waiting for that update -- just spitballing here -- doesn't the solenoid run off a higher voltage power supply separate from the USB, camera, and button encoder circuits?

If so, shouldn't you be able to just switch off the solenoid power supply and leave the rest of the gun working?


Scott
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 22, 2020, 02:37:49 pm
I'm waiting for mine (2 guns with recoil), but I did just fund them on Saturday. So probably get them in February or March.

My question though is about the recoil. I saw it can be turned off in software, but is there a "cabinet friendly" way of changing this setting? Maybe even a command line option.
I just want the option to toggle them so they won't wake the house up if I do some zombie killing after midnight. (not sure how loud the recoil are.)
At the moment no but I believe its being looked into for a future update.
While you're waiting for that update -- just spitballing here -- doesn't the solenoid run off a higher voltage power supply separate from the USB, camera, and button encoder circuits?

If so, shouldn't you be able to just switch off the solenoid power supply and leave the rest of the gun working?


Scott
Nah the noid runs from the USB same as the gun.
No extra PSU’s
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: ZTylerDurden717 on February 01, 2021, 09:33:58 am
2 Player VC2 Demo:

https://www.youtube.com/watch?v=em1e2ZOZW2I&feature=youtu.be
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on February 06, 2021, 11:23:08 am
https://arstechnica.com/gaming/2021/01/a-new-110-light-gun-for-old-duck-hunts-ars-tests-an-hdtv-friendly-option/

"Without ideal lighting, however, Sinden's usefulness can vary. I struggled to get it working on a 24-inch monitor on a desk in the middle of a well-lit room, even after using Sinden's software to modify the white border and add a surrounding black edge to better establish contrast. My 55-inch TV, set up directly against a wall, has consistently worked better. Think about how finicky the Nintendo Wii's sensor bar could be in well-lit rooms and estimate your gaming room's Sinden-friendliness accordingly."

This quote from the "Recoil?" sidebar also caught my eye:

"However, the sensation in my review kit doesn't have the same heft as some of my arcade favorites; it feels like a plastic puck is rattling around inside the gun, instead of how a bullet's force is expelled through the gun's body. Between that disappointment and my questions about the recoil effect's reliability over time, I'd recommend skipping the upgrade if you're on the fence."
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 06, 2021, 11:35:42 am
https://arstechnica.com/gaming/2021/01/a-new-110-light-gun-for-old-duck-hunts-ars-tests-an-hdtv-friendly-option/

"Without ideal lighting, however, Sinden's usefulness can vary. I struggled to get it working on a 24-inch monitor on a desk in the middle of a well-lit room, even after using Sinden's software to modify the white border and add a surrounding black edge to better establish contrast. My 55-inch TV, set up directly against a wall, has consistently worked better. Think about how finicky the Nintendo Wii's sensor bar could be in well-lit rooms and estimate your gaming room's Sinden-friendliness accordingly."

This quote from the "Recoil?" sidebar also caught my eye:

"However, the sensation in my review kit doesn't have the same heft as some of my arcade favorites; it feels like a plastic puck is rattling around inside the gun, instead of how a bullet's force is expelled through the gun's body. Between that disappointment and my questions about the recoil effect's reliability over time, I'd recommend skipping the upgrade if you're on the fence."

Yeah I saw that review I while ago although I am not sure the author 100% knew how to set the gun up.
Firstly there is no Sinden Server to get updates from so thats wrong, You can Update it with no internet connection at all as long as you have the software present on your computer.

Also the gun should work fine even in heavy light but depending how bright it is you may need to up your monitors brightness as well as increase the border size. He mentions the border but mentions nothing about TV brightness.
Direct Sunlight can be a bit of a ---smurfette--- but thats the same for all guns.

As for the recoil that very much depends what option its set to.

If its on fast full auto it does indeed feel like something rattling around inside the gun as its low powered (it is a solenoid after all) But if you set it to high power its a fairly substantial kick and certainly enough to move your aim.
As for the longevity well who knows about that one.
The only comment I can make in that regard is it does not get hot even after prolonged use so that in my mind means it should not be burning out any time soon (hopefully).

That all being said I think his review was pretty fair.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on February 06, 2021, 11:47:37 am
The review definitely wasn't negative. The main takeaway seems to be that the Sinden lightgun is not at all a plug and play system. It's working tech that requires a lot of end-user tweaking, research, and understanding to get the most out of it. The comments about the unprofessional support forums and the screenshots of the opaque software were on point.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 06, 2021, 11:50:57 am
The review definitely wasn't negative. The main takeaway seems to be that the Sinden lightgun is not at all a plug and play system. It's working tech that requires a lot of end-user tweaking, research, and understanding to get the most out of it. The comments about the unprofessional support forums and the screenshots of the opaque software were on point.

Well we all know from this hobby that there is no such thing as plug and play when it comes to emulation.
The actual gun setup for the most part is a fairly plug and play experience unless you have a multi monitor setup but thats another issue entirely.
You were always going to have fun setting up all the emu's etc though.

Hell everyone remember how bad it was before Argonlefou made demulshooter? :o

Yeah the software needs some work, Andy is aware of that and is working on it.
He introduced a 1 shot calibration in the last update which is pretty cool though :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: TPB on February 27, 2021, 11:48:07 am
Isn't the Sinden advertising a little dishonest?

They state "The Sinden Lightgun is the world's first true LCD television compatible Lightgun."

What about the Ultimarc AimTrak lightgun?  Or Wiimotes inside the Wii Zapper?  Or PS Move inside of the Sharp Shooter?

All three of those solutions operate as lightguns with LCD TV's.  There'e also been other products sold over the years.

Sure, they're not actual lightguns in the historic technical sense of the word.  But the Sinden isn't either.  You'll have to go back to the CRT days and use the GunCons (or the gun solutions that came before them) for that.

BTW, I'm new to this thread, so maybe that's already been covered.

I guess it's no big deal ... advertising hype and overblown claims are nothing new.

The advertising aside, the Sinden appears to be a promising product.  Kudos to them, for its development.  It's great to have a new and promising lightgun option.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 27, 2021, 12:27:48 pm
Isn't the Sinden advertising a little dishonest?

They state "The Sinden Lightgun is the world's first true LCD television compatible Lightgun."

What about the Ultimarc AimTrak lightgun?  Or Wiimotes inside the Wii Zapper?  Or PS Move inside of the Sharp Shooter?

All three of those solutions operate as lightguns with LCD TV's.  There'e also been other products sold over the years.

Sure, they're not actual lightguns in the historic technical sense of the word.  But the Sinden isn't either.  You'll have to go back to the CRT days and use the GunCons (or the gun solutions that came before them) for that.

BTW, I'm new to this thread, so maybe that's already been covered.

I guess it's no big deal ... advertising hype and overblown claims are nothing new.

The advertising aside, the Sinden appears to be a promising product.  Kudos to them, for its development.  It's great to have a new and promising lightgun option.
Not really, You have only quoted the first part of the statement:

“The Sinden Lightgun is the world’s first true LCD compatible Lightgun, providing all the functionality and game experience of the original CRT Lightguns without requiring additional hardware such as infra red sensor bars.”
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: TPB on February 27, 2021, 12:50:40 pm
Titchgamer, please don't accuse me of misquoting.

That's the whole promo statement, in its entirety, at https://www.indiegogo.com/projects/the-sinden-lightgun#/ (https://www.indiegogo.com/projects/the-sinden-lightgun#/)

"The Sinden Lightgun is the world's first true LCD television compatible Lightgun"

Anyone can go to that URL and see for themselves.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 27, 2021, 01:55:18 pm
Fair enough, I just took the full quote from its website.

https://www.sindenlightgun.com/

Maybe theres a character limit I dunno.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: TPB on February 27, 2021, 05:21:50 pm
OK Titchgamer, thanks for clarifying.

In Sinden's favour, it appears to be the only lightgun solution for LCD TV's that's still in production:

*  The EMS TopGun III is another solution from times past, but it's no longer sold.

*  Every model variant of the AimTrak is "out of stock" on Ultimarc's website.  So, it all looks it's fallen by the wayside.

*  Wiimotes are out-of-date by two Nintendo console generations.

*  The PS Move is apparently still supported by the PS5, but only for VR games.  Developers for the platform appear to have abandoned lightgun games.  The PS5 isn't backwards compatible with PS3 games ... so there's no support for those PS3 games that supported gun-style control with the PS Move controllers.

That leaves Sinden with a pretty open playing field.  Bring it on!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 27, 2021, 05:50:50 pm
Yeah I had noticed the ATs had been unavailable for some time now.
Not sure why as they used to be quite popular.
Though mine will be going on ebay when I get around to it!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: TPB on February 27, 2021, 08:19:14 pm
Though mine [the AimTraks] will be going on ebay when I get around to it!

Why?

Given you've already got the AimTraks, don't they work sufficiently for your needs?

Or do you simply have no interest in playing lightgun games any more?  If so, why your interest in the Sinden?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on February 28, 2021, 02:19:30 am
Though mine [the AimTraks] will be going on ebay when I get around to it!

Why?

Given you've already got the AimTraks, don't they work sufficiently for your needs?

Or do you simply have no interest in playing lightgun games any more?  If so, why your interest in the Sinden?
Because the sindens work so much better I am never likely to use the AT’s again.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: clhug on February 28, 2021, 11:17:41 pm
Though mine [the AimTraks] will be going on ebay when I get around to it!

Why?

Given you've already got the AimTraks, don't they work sufficiently for your needs?

Or do you simply have no interest in playing lightgun games any more?  If so, why your interest in the Sinden?

I could be wrong, but I can only guess that you don't understand the difference.  The word "true" is the key part of the Sinden statement.  The implication is that it gives the same pinpoint, line of sight accuracy that old-fashioned light guns had with CRT televisions, which was never achievable with LCD screens before now.

Wii remotes were never intended to have exact accuracy.  (Notice every Wii game that has "aiming" involved uses on-screen crosshairs.)  AimTraks (and I have 2 myself) are basically a fancy Wii remote.  Yes, these WORK with LCD screens, but you have to calibrate them and stand in EXACTLY the same place every time you play if you want line-of-sight accuracy (and who ever stands in EXACTLY the same place every time they play), or you're constantly recalibrating.  Either that, or you use on-screen crosshairs, which I think is what most people (me included) do with AimTraks.

The Sindens provide "true" line-of-sight withOUT the need for on-screen crosshairs, and WITH the ability to stand anywhere without the need to constantly recalibrate.  (I think there is a calibration, but you do it once for any given screen and then never need to calibrate it again on that screen.)

I was waiting to see the feedback on the Sindens from the production models before I jumped on board, but from everything I see/read/hear about them, I'll be buying a pair before too long and probably also try to sell my AimTracks.

That said, I also just discovered GUN4IR, which is a DIY lightgun setup using instructions that someone created and custom software for an Arduino board they wrote that also gives very accurate line-of-sight.  So I'm considering that too.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on March 02, 2021, 06:18:09 am
This has to be the most in-depth unbiased technical review and tear-down of a Siden yet, I would have wanted this guy involved in my Production design and beta testing, I’m surprised Andy didn’t.

It doesn’t change the fact that the Sinden is the best choice, but does reveal on how some aspects are not perfect.

https://youtu.be/9_IOXJdeYjc
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 02, 2021, 01:48:06 pm
Ide say that was a very fair review.
I agree with him about the blocky handle and the dpad thing.
I also said the same things when I first got mine, IMO the grey prototype he had was much nicer to hold.

Wouldn't agree with the comment about it being no better than the AT though.
I mean he is right in terms of the latency being the same its a USB mouse at the end of the day so wont be bugger all in it but the difference in accuracy is substantial.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on March 02, 2021, 02:11:50 pm
Ide say that was a very fair review.
I agree with him about the blocky handle and the dpad thing.
I also said the same things when I first got mine, IMO the grey prototype he had was much nicer to hold.

Wouldn't agree with the comment about it being no better than the AT though.
I mean he is right in terms of the latency being the same its a USB mouse at the end of the day so wont be bugger all in it but the difference in accuracy is substantial.

Don’t worry, you’re still my favourite gun guy on this forum :)

Are you aware if Andy has resolved any of the issues? Namely the quality of the exterior finish, but most importantly on the issue with the trigger and what the reviewer did to resolve it, like is this a factory assembly error? I’m not worried because it can easily be fixed but Andy should get that done at assembly time and I know he’s very open to improving anything, actually he’s too nice based on some of the disgruntled buyers on the indiegogo, I really hope this week goes as well at the factory as he had planned since he had said they will increase the workers by 2 or 3 times, I would plant myself at the factory this week if I were him.

He also talked about the recoil issue when holding the trigger for automatic fire but I think he said it could be addressed through software and then there was all that talk about crt but it didn’t hold my interest.

I asked him to add a table of contents to the video (which he did) I kept having to re-watch it because I can never remember at which point he said what, I was trying to find what you referenced about the AimTrak, I didn’t recall it because in his comment section he does say the Gun4IR is his favourite but that both the Sinden and it can achieve pinpoint accuracy.

I also didn’t realize the Gun4IR was such a worthy alternative, even better according to the reviewer, but I’m far from a DIY person, so I prefer a commercial product but it’s nice to know there will be a worthy competitor and more commercial like options coming for the Gun4IR, it will ensure Andy stays innovative.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: clhug on March 02, 2021, 10:29:51 pm
This has to be the most in-depth unbiased technical review and tear-down of a Siden yet, I would have wanted this guy involved in my Production design and beta testing, I’m surprised Andy didn’t.

It doesn’t change the fact that the Sinden is the best choice, but does reveal on how some aspects are not perfect.

https://youtu.be/9_IOXJdeYjc
Great review!  Besides the comment that Titchgamer made, I noticed one other minor issue with the review, which I've posted in the review comments.  In his brief mention of projectors, he compares his Hitachi projector working fine to the fact that "LED" projectors aren't recommended.  He's confusing "LED" projectors with "LCD" projectors.  LED projectors are super-cheap projectors that use an LED as the light source.  It's not about how the picture is created (the LCD panel that light shows through).

I also noticed his mention of Gun4IR, which I also just recently discovered.  I honestly wish these two had hooked up at some point.  I like the idea of the Sinden being a finished product I can just buy, but I like the idea of the IR emitters and no white borders on the screen.  At it's core, they basically both use the same idea, the geometry of the screen, they just use different means of defining the screen borders.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 03, 2021, 01:19:43 am
Ide say that was a very fair review.
I agree with him about the blocky handle and the dpad thing.
I also said the same things when I first got mine, IMO the grey prototype he had was much nicer to hold.

Wouldn't agree with the comment about it being no better than the AT though.
I mean he is right in terms of the latency being the same its a USB mouse at the end of the day so wont be bugger all in it but the difference in accuracy is substantial.

Don’t worry, you’re still my favourite gun guy on this forum :)

Are you aware if Andy has resolved any of the issues? Namely the quality of the exterior finish, but most importantly on the issue with the trigger and what the reviewer did to resolve it, like is this a factory assembly error? I’m not worried because it can easily be fixed but Andy should get that done at assembly time and I know he’s very open to improving anything, actually he’s too nice based on some of the disgruntled buyers on the indiegogo, I really hope this week goes as well at the factory as he had planned since he had said they will increase the workers by 2 or 3 times, I would plant myself at the factory this week if I were him.

He also talked about the recoil issue when holding the trigger for automatic fire but I think he said it could be addressed through software and then there was all that talk about crt but it didn’t hold my interest.

I asked him to add a table of contents to the video (which he did) I kept having to re-watch it because I can never remember at which point he said what, I was trying to find what you referenced about the AimTrak, I didn’t recall it because in his comment section he does say the Gun4IR is his favourite but that both the Sinden and it can achieve pinpoint accuracy.

I also didn’t realize the Gun4IR was such a worthy alternative, even better according to the reviewer, but I’m far from a DIY person, so I prefer a commercial product but it’s nice to know there will be a worthy competitor and more commercial like options coming for the Gun4IR, it will ensure Andy stays innovative.
Well ile start with the recoil issue.

Its likely Andy will be able to smoothe it out in future with firmware but what people need to remember about the recoil is its USB powered.
It does not have a external power source so its limited by how fast the cap can chsrge inbetween shots.

Thats why he made it adjustable so if you want full kick you have to slow down the ROF.
If you want fast ROF reduce the kick.

As for the trigger tightness issue that seems to be caused by the moulding process it does not happen to all units and 95% of the ones that do have it loosening the screws off 1/4 turn fixes it.

I dont think adding a little grease in there is a bad idea but looked like he added to much grease IMO.
Grease is a less is more kind of thing.

Sadly those thats not likely something to get fixed any time soon as to have moulds adjusted is costly but obv thats Andys choice.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on March 03, 2021, 10:08:44 am
Ide say that was a very fair review.
I agree with him about the blocky handle and the dpad thing.
I also said the same things when I first got mine, IMO the grey prototype he had was much nicer to hold.

Wouldn't agree with the comment about it being no better than the AT though.
I mean he is right in terms of the latency being the same its a USB mouse at the end of the day so wont be bugger all in it but the difference in accuracy is substantial.

Don’t worry, you’re still my favourite gun guy on this forum :)

Are you aware if Andy has resolved any of the issues? Namely the quality of the exterior finish, but most importantly on the issue with the trigger and what the reviewer did to resolve it, like is this a factory assembly error? I’m not worried because it can easily be fixed but Andy should get that done at assembly time and I know he’s very open to improving anything, actually he’s too nice based on some of the disgruntled buyers on the indiegogo, I really hope this week goes as well at the factory as he had planned since he had said they will increase the workers by 2 or 3 times, I would plant myself at the factory this week if I were him.

He also talked about the recoil issue when holding the trigger for automatic fire but I think he said it could be addressed through software and then there was all that talk about crt but it didn’t hold my interest.

I asked him to add a table of contents to the video (which he did) I kept having to re-watch it because I can never remember at which point he said what, I was trying to find what you referenced about the AimTrak, I didn’t recall it because in his comment section he does say the Gun4IR is his favourite but that both the Sinden and it can achieve pinpoint accuracy.

I also didn’t realize the Gun4IR was such a worthy alternative, even better according to the reviewer, but I’m far from a DIY person, so I prefer a commercial product but it’s nice to know there will be a worthy competitor and more commercial like options coming for the Gun4IR, it will ensure Andy stays innovative.
Well ile start with the recoil issue.

Its likely Andy will be able to smoothe it out in future with firmware but what people need to remember about the recoil is its USB powered.
It does not have a external power source so its limited by how fast the cap can chsrge inbetween shots.

Thats why he made it adjustable so if you want full kick you have to slow down the ROF.
If you want fast ROF reduce the kick.

As for the trigger tightness issue that seems to be caused by the moulding process it does not happen to all units and 95% of the ones that do have it loosening the screws off 1/4 turn fixes it.

I dont think adding a little grease in there is a bad idea but looked like he added to much grease IMO.
Grease is a less is more kind of thing.

Sadly those thats not likely something to get fixed any time soon as to have moulds adjusted is costly but obv thats Andys choice.
So if it doesn’t happen to all units then it seems to be to be an assembly issue, he should be able to fix that through process.

You didn’t really mention the body finish, I know things always look worse in close up pictures and videos, but it looks like an unfinished product in those examples in the video, I know it’s not supposed to be a big deal but still disappointing quality control issue if not by design.

Boojakascha also clarified regarding the post above on LED projectors

“The two terms don't negate each other, but describe different parts. LCD is the light gate matrix. LED is the light source. If you think of other displays: Most LEDs use LCDs. Not all LCD TVs are LED based. Even most OLEDs use a TFT. What term is used in marketing depends on what is en vogue currently. My Hitachi beamer uses light emitting diodes as a source.”

He also clarified on the AimTrak comparison

“The comparision to the Aimtrak is just in regards of latency. As explained in more detail in episode 199, tracking a trapezoid rather than a line is the key to overcome position and orientation related inaccuracy.”

And I like his comparison of the Gun4IR and Sinden

“Both can achieve perfect accuracy. Which one you like better would depend on the willingness to put lights on the TV versus having boarders on the screen =) I like the JB 4PLG (now Gun4IR) better.”

I still think it’s the best review to date and serves as a great reference point if you extract all his additional responses from the comments.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 03, 2021, 10:50:30 am
Ide say that was a very fair review.
I agree with him about the blocky handle and the dpad thing.
I also said the same things when I first got mine, IMO the grey prototype he had was much nicer to hold.

Wouldn't agree with the comment about it being no better than the AT though.
I mean he is right in terms of the latency being the same its a USB mouse at the end of the day so wont be bugger all in it but the difference in accuracy is substantial.

Don’t worry, you’re still my favourite gun guy on this forum :)

Are you aware if Andy has resolved any of the issues? Namely the quality of the exterior finish, but most importantly on the issue with the trigger and what the reviewer did to resolve it, like is this a factory assembly error? I’m not worried because it can easily be fixed but Andy should get that done at assembly time and I know he’s very open to improving anything, actually he’s too nice based on some of the disgruntled buyers on the indiegogo, I really hope this week goes as well at the factory as he had planned since he had said they will increase the workers by 2 or 3 times, I would plant myself at the factory this week if I were him.

He also talked about the recoil issue when holding the trigger for automatic fire but I think he said it could be addressed through software and then there was all that talk about crt but it didn’t hold my interest.

I asked him to add a table of contents to the video (which he did) I kept having to re-watch it because I can never remember at which point he said what, I was trying to find what you referenced about the AimTrak, I didn’t recall it because in his comment section he does say the Gun4IR is his favourite but that both the Sinden and it can achieve pinpoint accuracy.

I also didn’t realize the Gun4IR was such a worthy alternative, even better according to the reviewer, but I’m far from a DIY person, so I prefer a commercial product but it’s nice to know there will be a worthy competitor and more commercial like options coming for the Gun4IR, it will ensure Andy stays innovative.
Well ile start with the recoil issue.

Its likely Andy will be able to smoothe it out in future with firmware but what people need to remember about the recoil is its USB powered.
It does not have a external power source so its limited by how fast the cap can chsrge inbetween shots.

Thats why he made it adjustable so if you want full kick you have to slow down the ROF.
If you want fast ROF reduce the kick.

As for the trigger tightness issue that seems to be caused by the moulding process it does not happen to all units and 95% of the ones that do have it loosening the screws off 1/4 turn fixes it.

I dont think adding a little grease in there is a bad idea but looked like he added to much grease IMO.
Grease is a less is more kind of thing.

Sadly those thats not likely something to get fixed any time soon as to have moulds adjusted is costly but obv thats Andys choice.
So if it doesn’t happen to all units then it seems to be to be an assembly issue, he should be able to fix that through process.

You didn’t really mention the body finish, I know things always look worse in close up pictures and videos, but it looks like an unfinished product in those examples in the video, I know it’s not supposed to be a big deal but still disappointing quality control issue if not by design.

Boojakascha also clarified regarding the post above on LED projectors

“The two terms don't negate each other, but describe different parts. LCD is the light gate matrix. LED is the light source. If you think of other displays: Most LEDs use LCDs. Not all LCD TVs are LED based. Even most OLEDs use a TFT. What term is used in marketing depends on what is en vogue currently. My Hitachi beamer uses light emitting diodes as a source.”

He also clarified on the AimTrak comparison

“The comparision to the Aimtrak is just in regards of latency. As explained in more detail in episode 199, tracking a trapezoid rather than a line is the key to overcome position and orientation related inaccuracy.”

And I like his comparison of the Gun4IR and Sinden

“Both can achieve perfect accuracy. Which one you like better would depend on the willingness to put lights on the TV versus having boarders on the screen =) I like the JB 4PLG (now Gun4IR) better.”

I still think it’s the best review to date and serves as a great reference point if you extract all his additional responses from the comments.

Well yeah if you add in those comments then yes really cant argue with him heh.

As for the finish the issue with it on videos/cameras is its not a matt finish but more of a sort of satin.
Despite how it looks is not rough or badly finished at all.
It just does not photograph well LOL

If you look at the reds or blues they look much nicer on pictures but the black has a almost mirrored finish.
Andy said he was going for a more gun blue effect with the black which I think he achieved in terms of the way it looks but it just does not look quite right on a plastic gun IMO.
A matt finish would of been nicer.

But yeah dont be put off by the pics/videos its much nicer when its actually in your hand.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 04, 2021, 01:42:05 pm
RMC posted a follow up video to his original, You may remember I posted it ages ago after he got to try the same prototype I did.

https://youtu.be/hduEzZdm95Y
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: clhug on March 07, 2021, 10:03:42 pm
Boojakascha also clarified regarding the post above on LED projectors

“The two terms don't negate each other, but describe different parts. LCD is the light gate matrix. LED is the light source. If you think of other displays: Most LEDs use LCDs. Not all LCD TVs are LED based. Even most OLEDs use a TFT. What term is used in marketing depends on what is en vogue currently. My Hitachi beamer uses light emitting diodes as a source.”

...

I still think it’s the best review to date and serves as a great reference point if you extract all his additional responses from the comments.

I replied again in the video comments to his reply about LED projectors...

Quote
Agreed from a technical standpoint.  But in marketing terms specifically for projectors, "LED" is used to market the very cheap LED light source projectors, search Amazon for "led projector" and see what you get, and THOSE types of projectors are what the Sinden wiki is referring to as not recommended.

My point is that in the context of the video, if someone who is not familiar with the difference watches it, the implication is that "LED" projectors work just fine, when that can not actually be said based on your experience.  You weren't testing an "LED" projector.

It's like saying, "Volkswagen does not recommend taking the Beetle off road.  But I had no problems at all.  My Land Rover worked perfectly well off road."  Sure, WE know those are two entirely different vehicles that don't even compare, but someone who isn't familiar with those vehicles might assume you're implying that the Beetle runs just fine off road.

That said, yes, I do agree it's the best and most detailed review so far.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on March 28, 2021, 01:26:32 pm
Sinden really needs to get on top of speeding up the manufacturing process. A 90 day wait time is really a bit extreme. I was going to pull the trigger on these months ago but I didn’t like the idea of such a long wait time.

I just checked now and his estimated delivery for a purchase today is June. Still? This guy could be making a boatload more money if he invested in some manufacturing help.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 28, 2021, 02:06:30 pm
Sinden really needs to get on top of speeding up the manufacturing process. A 90 day wait time is really a bit extreme. I was going to pull the trigger on these months ago but I didn’t like the idea of such a long wait time.

I just checked now and his estimated delivery for a purchase today is June. Still? This guy could be making a boatload more money if he invested in some manufacturing help.
Not sure if you noticed but theres a pandemic on.

Massive corporations are struggling with supplies, factories running and everything else so not sure why you think a one man operation and a small moulding and assembly factory would fare any better?
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on March 28, 2021, 05:00:11 pm
Sinden really needs to get on top of speeding up the manufacturing process. A 90 day wait time is really a bit extreme. I was going to pull the trigger on these months ago but I didn’t like the idea of such a long wait time.

I just checked now and his estimated delivery for a purchase today is June. Still? This guy could be making a boatload more money if he invested in some manufacturing help.
Not sure if you noticed but theres a pandemic on.

Massive corporations are struggling with supplies, factories running and everything else so not sure why you think a one man operation and a small moulding and assembly factory would fare any better?

I knew the pandemic argument would come up, I realize that and should of notated that in previous post.

That said, from a business standpoint I would try to maybe get some help so people wouldn’t have to wait 90 days to get a product, that’s all. I read through this whole thread, I know others complained of the same thing.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on March 28, 2021, 05:50:36 pm
Sinden really needs to get on top of speeding up the manufacturing process. A 90 day wait time is really a bit extreme. I was going to pull the trigger on these months ago but I didn’t like the idea of such a long wait time.

I just checked now and his estimated delivery for a purchase today is June. Still? This guy could be making a boatload more money if he invested in some manufacturing help.
Not sure if you noticed but theres a pandemic on.

Massive corporations are struggling with supplies, factories running and everything else so not sure why you think a one man operation and a small moulding and assembly factory would fare any better?

I knew the pandemic argument would come up, I realize that and should of notated that in previous post.

That said, from a business standpoint I would try to maybe get some help so people wouldn’t have to wait 90 days to get a product, that’s all. I read through this whole thread, I know others complained of the same thing.

90 days, I wish I had mine in 90 days.

I think if you are ordering anything off of indiegogo then your expectations should be set real low, these are small start ups coming off of a Kickstarter. I would think we are all considered part of the pilot rollout at this point.

I would prefer to have my guns in hand, I’m not super happy about being on the indiegogo for 1 year but it’s an extremely niche product that no one else is offering, so what’s our alternative? You could cancel your order in protest but that wouldn’t get it to you any faster.

At least he’s being clear with new customers and when they are going to get them, I do wish he continue to do weekly communications with orders that went out this week, the guys is obviously over his head and trying to do this while being careful not to lose his shirt, he could have pushed production overseas but then he wouldn’t have the close eye on production quality.

BTW, try ordering a PS5 or GTX card lately? Or anything hobby related, it’s crazy everywhere, why would this be different and he doesn’t even have the resources of a large corporation.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: pbj on March 28, 2021, 06:05:36 pm
He could also simply not accept money until he had product in hand to sell....

Nah....

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Rockstead on March 28, 2021, 06:38:32 pm
He could also simply not accept money until he had product in hand to sell....

Nah....

On a retail page, 100% agree, on an indiegogo platform, it’s an extension of a Kickstarter and that fits well within that structure.

He also makes it perfectly clear to new buyers that the batch they are contributing towards is “targeted” for June, so nothing prevents someone from waiting until he moves off the platform to a commercial page, request a refund, or wait for a target date that makes sense for you, until then everyone is just getting in queue.

It seems rare to get much innovation in this space, let alone launch a product in this current environment. Guys like this need more support so we get other innovators.



Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 29, 2021, 01:46:48 am
Just to be clear he is not assembling the inits by hand or anything they are being moulded, assembled and shipped direct from the factory.

But the factory has the same issue as most others over here.

Fighting part shortages, staff absence, lockdown shipping delays, brexit etc.
The list goes on.....

Several thousand units have been shipped now and as the factory is now ramping up with more staff etc more will ship faster.

Just gota be patient.

Andy intends to set up a retail shop but only once all the pre-orders are shipped.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Trnzaddict on March 29, 2021, 06:09:37 pm
Just to be clear he is not assembling the inits by hand or anything they are being moulded, assembled and shipped direct from the factory.

But the factory has the same issue as most others over here.

Fighting part shortages, staff absence, lockdown shipping delays, brexit etc.
The list goes on.....

Several thousand units have been shipped now and as the factory is now ramping up with more staff etc more will ship faster.

Just gota be patient.

Andy intends to set up a retail shop but only once all the pre-orders are shipped.

Ah I thought he himself was assembling them by hand like out of his garage or something. That’s why I was a little irritated. It’s like cmon man you have a winner here with people saying shut up and take my money, care a little more lol.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: uptown47 on March 31, 2021, 07:36:01 am
Just got mine on Monday and I have to say, it is well worth the wait! Only played Time Crisis and Point Blank quickly (a big thanks to Titch Gamer for the great tutorial videos - couldn't have done it without you mate).

Looking forward to the weekend to get stuck in with more games. :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 31, 2021, 07:40:13 am
Just to be clear he is not assembling the inits by hand or anything they are being moulded, assembled and shipped direct from the factory.

But the factory has the same issue as most others over here.

Fighting part shortages, staff absence, lockdown shipping delays, brexit etc.
The list goes on.....

Several thousand units have been shipped now and as the factory is now ramping up with more staff etc more will ship faster.

Just gota be patient.

Andy intends to set up a retail shop but only once all the pre-orders are shipped.

Ah I thought he himself was assembling them by hand like out of his garage or something. That’s why I was a little irritated. It’s like cmon man you have a winner here with people saying shut up and take my money, care a little more lol.

Nope full factory operation.
But they have been strugling same as everyone else sadly :(

Just got mine on Monday and I have to say, it is well worth the wait! Only played Time Crisis and Point Blank quickly (a big thanks to Titch Gamer for the great tutorial videos - couldn't have done it without you mate).

Looking forward to the weekend to get stuck in with more games. :)


Glad they helped, Enjoy man :)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: uptown47 on March 31, 2021, 07:50:05 am
I'd built a slot for the two Sinden Lightguns last year when I built my cabinet. Andy (from Sinden) had kindly shared the 'secret' (as they were then) dimensions for the gun shell with me so that I could get the holes etc correct.

I have to say I'm really pleased he didn't change the dimensions. It fits like a glove. The second gun is coming from Indiegogo so not arrived yet.

Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on March 31, 2021, 07:52:04 am
I like the design you went with there. Very nice  :applaud:
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 11, 2021, 06:04:03 pm
Figured you guys may like to see this:

https://youtu.be/YI3aLeH54Z4
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: KenToad on April 11, 2021, 06:43:49 pm
Wow! Thanks for sharing. So, do you think this could be a legitimate replacement for a Guncon 2? It would be really impressive to see Time Crisis II and 3 running on original hardware through an LCD with the screen flashes patched out. At that point, the Sinden border would be very much worth it, especially for Crisis Zone, where the screen basically strobes for the whole game when you're using a Guncon 2.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 12, 2021, 12:33:24 am
I do yeah, its very responsive.
Its gcon45 only atm but Andy thinks gcon2 will be easier if anything!
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on April 19, 2021, 06:53:29 am
Got 2 working now to

https://youtu.be/ZlnvjVO0pFk
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: uptown47 on April 19, 2021, 06:57:42 am
Good work Titch! Nice one. :-)
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on May 06, 2021, 03:46:31 pm
GCON2 is now also up and running! :D
Still got a few kinks to work out but working pretty damn good :D
https://youtu.be/d0gdzU2p-gE
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Seob on August 10, 2021, 02:15:20 am
I love the gun. Think i waited half a year for mine to get shipped, but it was worth it. The unit i got also has a sticky trigger. I used a sharp knife to get rid of some molding lines on the inside of the trigger housing. That solved my problem.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: gareth_iowc on December 25, 2021, 06:05:14 am
I've had my gun 6 months now and i love it!!

I had the aimtrak before and i had so many issues with the IR tracking.

I've had no quality issues with the sinden gun and the finish is amazing. The recoil being powered off of the same cable is a nice feature, maybe not as forceful as the aimtrak but it still kicks and tbh after half hour of play it gets boring.

The sinden tracking is awesome! Super responsive and i have no issues with the room being bright like i did with the IR gun.

The camera is quite resource hungry but modern computers with exception of cheap laptops have no issues with this.

The gun works surprisingly well on the raspberry pi4 but when emulating hot2 on dream cast the gun sometimes gets laggy but comeon thats still insane for the raspberry pi hardware.

On the pc it's been plug and play (single monitor) and they have an amazing wiki on setting up the emulators. A lot of emulators work out of the box that support mouse shooting.

Thanks andy it's great fun.
Title: Re: Sinden Lightgun Kickstarter date revealed!
Post by: Titchgamer on December 25, 2021, 06:07:31 am
I've had my gun 6 months now and i love it!!

I had the aimtrak before and i had so many issues with the IR tracking.

I've had no quality issues with the sinden gun and the finish is amazing. The recoil being powered off of the same cable is a nice feature, maybe not as forceful as the aimtrak but it still kicks and tbh after half hour of play it gets boring.

The sinden tracking is awesome! Super responsive and i have no issues with the room being bright like i did with the IR gun.

The camera is quite resource hungry but modern computers with exception of cheap laptops have no issues with this.

The gun works surprisingly well on the raspberry pi4 but when emulating hot2 on dream cast the gun sometimes gets laggy but comeon thats still insane for the raspberry pi hardware.

On the pc it's been plug and play (single monitor) and they have an amazing wiki on setting up the emulators. A lot of emulators work out of the box that support mouse shooting.

Thanks andy it's great fun.
Regsrding the camera being a resource hog turn off the video previews in the config tab if you have not already makes a big difference.

Anyways have fun, PEW PEW!