Parsing mame.ini Parsing mame.ini Parsing vertical.ini SwitchRes: Monitor range 15625.00-16200.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,192,288,448,576 SwitchRes: Monitor: arcade_15 Orientation: vertical SwitchRes: Found output connector 'VGA-0' SwitchRes: Entering switchres_modeline_setup SwitchRes: v0.014:[dkong] Calculating best video mode for 224x256@60.606060 orientation: rotated SwitchRes: ( 1)x( 1)_(60=0.0000Hz) rng(0): 224 x 256_58.484p 16.200 [integ] scale(1, 1, 1) diff(0.00, 0.00, -2.1223) ratio(1.000, 1.000) SwitchRes: [dkong] (1) vertical (224x256@60.61)->(224x256@58.48) rng(0): 224 x 256_58.484p 16.200 [integ] scale(1, 1, 1) diff(0.00, 0.00, -2.1223) ratio(1.000, 1.000) SwitchRes: Modeline "224x256_60 16.20KHz 58.48Hz" 4.92 224 240 264 304 256 258 261 277 -hsync -vsync SwitchRes: Running 'xrandr --newmode "224x256_58.48" 4.92 224 240 264 304 256 258 261 277 -hsync -vsync' SwitchRes: Running 'xrandr --addmode VGA-0 "224x256_58.48"' SwitchRes: Setting option -rotate SwitchRes: Setting option -norol SwitchRes: Setting option -noror SwitchRes: Setting option -nosyncrefresh SwitchRes: Setting option -nowaitvsync SwitchRes: Setting option -nounevenstretch SwitchRes: Setting option -nofilter SwitchRes: Setting option -cleanstretch SwitchRes: Setting option -keepaspect SwitchRes: Setting option -prescale 1 Build version: 0.148u1 (Feb 11 2013) Build architecure: SDLMAME_ARCH= Build defines 1: SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 Build defines 1: LSB_FIRST=1 PTR64=1 DISTRO=generic SYNC_IMPLEMENTATION=tc SDL/OpenGL defines: SDL_COMPILEDVERSION=1215 USE_OPENGL=1 USE_DISPATCH_GL=1 Compiler defines A: __GNUC__=4 __GNUC_MINOR__=7 __GNUC_PATCHLEVEL__=2 __VERSION__="4.7.2" Compiler defines B: __amd64__=1 __x86_64__=1 __unix__=1 Compiler defines C: __USE_FORTIFY_LEVEL=0 SDL Device Driver : x11 SDL Monitor Dimensions: 1024 x 768 Enter sdlwindow_init Using SDL single-window OpenGL driver (SDL 1.2) Leave sdlwindow_init Loaded opengl shared library: OpenGL: X.Org OpenGL: Gallium 0.4 on AMD TURKS OpenGL: 3.0 Mesa 9.0.2 OpenGL: texture rectangle supported OpenGL: non-power-of-2 textures supported (new method) OpenGL: vertex buffer supported OpenGL: pixel buffers supported OpenGL: framebuffer object supported OpenGL: GLSL supported, but disabled OpenGL: max texture size 16384 x 16384 Keyboard: Start initialization Input: Adding Kbd #0: System keyboard Keyboard: Registered System keyboard Keyboard: End initialization Mouse: Start initialization Input: Adding Mouse #0: System mouse Mouse: Registered System mouse Mouse: End initialization Lightgun mapping: Logical id 1: WiiMote0 Lightgun mapping: Logical id 2: WiiMote1 Input: Adding Gun #0: WiiMote0 Input: Adding Gun #1: WiiMote1 Lightgun: End initialization Joystick: Start initialization Input: Adding Joy #0: Gravis GamePad Pro Joystick: Gravis GamePad Pro Joystick: ... 2 axes, 10 buttons 0 hats 0 balls Joystick: ... Physical id 0 mapped to logical id 0 Input: Adding Joy #1: Gravis GamePad Pro Joystick: Gravis GamePad Pro Joystick: ... 2 axes, 10 buttons 0 hats 0 balls Joystick: ... Physical id 1 mapped to logical id 1 Input: Adding Joy #2: HuiJia USB GamePad Joystick: HuiJia USB GamePad Joystick: ... 6 axes, 16 buttons 0 hats 0 balls Joystick: ... Physical id 2 mapped to logical id 2 Input: Adding Joy #3: HuiJia USB GamePad Joystick: HuiJia USB GamePad Joystick: ... 6 axes, 16 buttons 0 hats 0 balls Joystick: ... Physical id 3 mapped to logical id 3 Input: Adding Joy #4: Nintendo Wiimote Joystick: Nintendo Wiimote Joystick: ... 2 axes, 2 buttons 0 hats 0 balls Joystick: ... Physical id 4 mapped to logical id 4 Input: Adding Joy #5: Nintendo Wiimote Joystick: Nintendo Wiimote Joystick: ... 2 axes, 2 buttons 0 hats 0 balls Joystick: ... Physical id 5 mapped to logical id 5 Joystick: End initialization Audio: Start initialization Audio: Driver is pulse Audio: frequency: 48000, channels: 2, samples: 256 sdl_create_buffers: creating stream buffer of 76800 bytes Audio: End initialization output: unable to open output notifier file /tmp/sdlmame_out Input: Changing default joystick map = s8.4s8.44s8.4445 s8888888s 4s88888s6 44s888s66 444555666 444555666 444555666 44s222s66 4s22222s6 s2222222s Input: Changing default joystick map = s8.4s8.44s8.4445 s8888888s 4s88888s6 44s888s66 444555666 444555666 444555666 44s222s66 4s22222s6 s2222222s Region ':maincpu' created Region ':soundcpu' created Region ':gfx1' created Region ':gfx2' created Region ':proms' created Searching font Liberation Sans in -fontpath Matching font: /usr/share/fonts/TTF/LiberationSans-Regular.ttf Starting Donkey Kong (US set 1) ':' Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found (missing dependencies; rescheduling) Starting Z80 ':maincpu' Starting DMA8257 ':dma8257' Starting Video Screen ':screen' Starting 8 bit latch ':ls175.3d' Starting 8 bit latch ':ls259.6h' Starting 8 bit latch ':virtual_p2' Starting MB8884 ':soundcpu' Starting Speaker ':mono' (missing dependencies; rescheduling) Starting DISCRETE ':discrete' Starting Donkey Kong (US set 1) ':' Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found (missing dependencies; rescheduling) Starting Speaker ':mono' Starting Donkey Kong (US set 1) ':' Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found Optional shared pointer 'paletteram2' not found Optional shared pointer 'paletteram' not found OpenGL: VBO supported OpenGL: PBO supported OpenGL: FBO supported OpenGL: using vid filter: 0 GL texture: copy 1, shader 0, dynamic 1, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 384,256/16384], colors: 521, bytes/pix 4 GL texture: copy 1, shader 0, dynamic 1, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1, scale 1x1, border 0, pitch 384,256/16384], colors: 521, bytes/pix 4 Average speed: 100.00% (2 seconds) sdl_kill: closing audio Joystick: Start deinitialization Joystick: End deinitialization Enter sdlwindow_exit Leave sdlwindow_exit SwitchRes: Restoring desktop resolution: 1024x768x61.00 SwitchRes: Running 'xrandr --output VGA-0 --mode 1024x768x61.00' SwitchRes: Running 'xrandr --delmode VGA-0 "224x256_58.48"' SwitchRes: Running 'xrandr --rmmode "224x256_58.48"'