The NEW Build Your Own Arcade Controls

Main => Driving & Racing Cabinets => Topic started by: negative1 on November 02, 2016, 06:24:11 pm

Title: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on November 02, 2016, 06:24:11 pm
Looking forward to checking these out, if i ever see one. Maybe at Dave and Buster

http://arstechnica.com/gaming/2016/11/daytona-usa-cruisn-racing-series-are-coming-back-as-arcade-first-sequels/ (http://arstechnica.com/gaming/2016/11/daytona-usa-cruisn-racing-series-are-coming-back-as-arcade-first-sequels/)

This won't be a slouch of a release, either. It'll have all three original racetracks returning in "remastered" form, along with three brand-new tracks. One of those new tracks will recreate the recently renovated Daytona International Speedway. The cabinets, as announced, should be beasts, with 47" LED monitors, eight-player link compatibility, mounted cameras, and "moulded under-seat engines." The cameras are becoming more common in linked arcade racers, as they allow players to see each other reacting during major moments like passes.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on November 02, 2016, 06:36:37 pm
Yeah super cool although the chances of me seeing either of these machines in the wild is slim to none. Its still a dream of mine to see an Outrun 2 machine somewhere...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 02, 2016, 08:10:39 pm
That crusin game looks NOTHING like the franchise.  No American muscle cars, no craziness, and I have no clue why the cars do stunts now.  It isn't a Nintendo franchise either, it's a Midway one. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Pedro Pablo on November 02, 2016, 08:49:39 pm
What happend with Cruis'n Adventure?
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Malenko on November 02, 2016, 09:45:09 pm
That crusin game looks NOTHING like the franchise.  No American muscle cars, no craziness, and I have no clue why the cars do stunts now.  It isn't a Nintendo franchise either, it's a Midway one.

Wheelies in Cruisn USA, on 2 wheels in Cruisn World, and helicopter spins and flips in Cruisn Exotica.

No American muscle? First car I saw was a Chevy Corvette. Neat to see licensed cars, 5 tracks is kinda crummy though. Even USA had like 20 tracks.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on November 02, 2016, 09:52:58 pm
What happend with Cruis'n Adventure?

This is what it turned into...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on November 02, 2016, 09:54:41 pm
That crusin game looks NOTHING like the franchise.  No American muscle cars, no craziness, and I have no clue why the cars do stunts now.  It isn't a Nintendo franchise either, it's a Midway one.

Wheelies in Cruisn USA, on 2 wheels in Cruisn World, and helicopter spins and flips in Cruisn Exotica.

No American muscle? First car I saw was a Chevy Corvette. Neat to see licensed cars, 5 tracks is kinda crummy though. Even USA had like 20 tracks.

Yeah it definitely looks like Cruis'n to me my friend and plenty of craziness...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 02, 2016, 10:24:41 pm
They did, but it was more like a secret move and wasn't part of the core gameplay.  The selection of cars is very fast and the furious, which is probably because the guys making it did those games as well.  Maybe I wasn't specific enough... no CLASSIC American muscle.  As in no hot rods or cars from the 50s-70s. 

I'm telling you, it doesn't have a Crusin vibe.  If anything, it looks like a sequel to Outrunners. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on November 02, 2016, 11:17:43 pm
I noticed for Daytona 3

they mention they are using the original game engine which surprised me a bit

Im sure it will be enhanced etc but how is a 1993 game engine gonna cope as a 2016 game?
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 02, 2016, 11:53:07 pm
Maybe they mean the original physics engine so that the game won't feel weird. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: MrThunderwing on November 03, 2016, 07:13:08 pm
I like that there's a London based track and what looks like a Lamborghini Countach in the new Crusin' game, but graphically it looks pretty unspectacular. I mean, it looks visually on a par with Sonic and All Star Racing on the Xbox 360 and we're talking there about a game that's 7 years old on a last gen system (I do actually love how that game looks, but I'd expect more from a current gen game).

I've made a short video on the subject of Daytona 3 if anyone's interested.

https://youtu.be/-pio7oeOXT8
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 03, 2016, 08:14:15 pm
I like that there's a London based track and what looks like a Lamborghini Countach in the new Crusin' game, but graphically it looks pretty unspectacular.

Yeah that's exactly what I'm talking about.  Crusin' was impressive looking back in the day.  It had a wide variety of cars with a lot of personality and the game was just wacky.  Remember you could splatter cows, run into trains and at the end there was a hot-tub party with Bill Clinton.  The levels and car selection in this game appears to play it pretty serious, and that isn't the spirit of the franchise. 

I already saw the vid btw.  Good work as always. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: MrThunderwing on November 03, 2016, 08:32:18 pm
Cheers dude!
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: IISargeII on November 09, 2016, 09:34:23 am
Looks like it's a proper sequel to Daytona USA after all;

(http://i.imgur.com/GeoMnkN.jpg)
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: SailorSat on November 14, 2016, 06:28:55 pm
---steaming pile of meadow muffin--- is starting to get real :)

https://www.facebook.com/Giz10p/photos/a.337094716349629.79818.335220993203668/1241239052601853/?type=3&theater (https://www.facebook.com/Giz10p/photos/a.337094716349629.79818.335220993203668/1241239052601853/?type=3&theater)
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on November 14, 2016, 06:46:29 pm
Looks pretty ugly cabs to be honest

Notice they have sequential shifters too by the looks of it

Maybe up to 6 gears now?
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: BadMouth on November 14, 2016, 08:11:20 pm
Look at dem view buttons!

Yeah, looks like sequential shifters.  I'm a bit disappointed that I won't be jamming it into a lower gear to make turns.

I wonder what the drift mechanics will be....
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on November 15, 2016, 12:21:03 am
(http://i631.photobucket.com/albums/uu39/TechnoFreek1/IMG_20161114_190121_zpsz17zihp9.jpg)
(http://i631.photobucket.com/albums/uu39/TechnoFreek1/IMG_20161114_185027_zpsqcs7apnu.jpg)
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: SailorSat on November 15, 2016, 04:08:10 am
Hm... Well I guess the cabs are very different from what I was expecting, but I'll wait for a video before judging...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: SailorSat on November 15, 2016, 10:57:45 am
https://twitter.com/SegaAmusements/status/798532879215104001
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 15, 2016, 12:22:20 pm
Well that looks awesome and the song is back, so I approve.  ;)

The arcade only part kind of sucks though.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on November 15, 2016, 03:00:32 pm
Are those jet engines in the seat base?
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: MrThunderwing on November 15, 2016, 03:20:38 pm
I like the fact they've properly re-created the original Daytona's intro. I haven't seen enough to really form an opinion yet, but I like what I've see so far. Thought the graphics might be a more fancy, but I guess this is still (from what I've read) a very early beta version of the game. Seeing this really makes me wish the 90's Arcade Racer had actually happened...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Malenko on November 15, 2016, 03:59:44 pm
Are those jet engines in the seat base?

look like faux V8 engines to me. NasCAR uses 90-degree push rod V8s
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on November 15, 2016, 06:08:49 pm
I like the fact they've properly re-created the original Daytona's intro. I haven't seen enough to really form an opinion yet, but I like what I've see so far. Thought the graphics might be a more fancy, but I guess this is still (from what I've read) a very early beta version of the game. Seeing this really makes me wish the 90's Arcade Racer had actually happened...

Yeah what a shame.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on November 16, 2016, 12:13:31 am
Here's an article on it.

 Game is still in beta and will have changes. Due around April next year. Sounds like sequential is just temporary and the 4 speed shifter will be coming in final release.

Runs on PC hardware

A few sega employees were posting stuff on face book sega amusements page in the comments but not giving too much away


http://arcadeheroes.com/2016/11/14/iaapa-day-1-impressions-daytona-3-cruisn-blast-walking-dead-maximum-tune-5/  (http://arcadeheroes.com/2016/11/14/iaapa-day-1-impressions-daytona-3-cruisn-blast-walking-dead-maximum-tune-5/)
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: SailorSat on November 16, 2016, 12:30:19 pm
https://www.youtube.com/watch?v=K0Agyk42QNg (https://www.youtube.com/watch?v=K0Agyk42QNg)
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on November 16, 2016, 01:05:13 pm
Hm I dunno if I'm liking what I see or not. It just looks like original Daytona USA but with new graphics
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on November 16, 2016, 01:31:22 pm
Well at least they aren't screwing anything up.  I'm looking as Crusin' and it's decidedly fast n furious with some slight modifications.  As if they heard my complaints they doubled down on the wacky cars, but they dropped over the other side with horse drawn carriages, ect...

I think Daytona 3 is more of a remastering, and I'm ok with that. You would think in this day and age though they could have dozens of tracks.... that way the game would get more replay value and vendors would be more likely to buy it. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: isamu on January 27, 2017, 03:55:30 am
Last week Team VVV had the chance to try the the latest version of the WIP game.

https://www.youtube.com/watch?v=Rdk_Xe0tTc8&t=0s (https://www.youtube.com/watch?v=Rdk_Xe0tTc8&t=0s)


First of all, before ripping this game a new one, I just wanna give a huge, HUGE and VERY SINCERE round of applause and thank you to Alan for these impressions and video. Wow Alan, I've seen a lot of your videos but this is by far my favorite one yet! Absolutely CRACKING job my friend!! I can feel your passion and honesty and know exactly where you're coming from!

Now, after watching the video, I'm having quite a difficult time disagreeing with your points. I mean holy ---steaming pile of meadow muffin---.....the handling looks ---smurfing--- dire! What the hell are these muppets doing? Why is there a ---smurfing--- Grand Canyon-sized deadzone in the steering? What's with the Daytona 2001 Network Edition-esque car handling? The way the car is moving looks straight out of the DC game. And the worst offender to me personally...up/down sequential shifting????? Like, are you ---smurfing--- kidding me Sega???? Who the ---fudgesicle--- decided it was a good idea to put sequential shifting into this iconic franchise? Part of what gave the original its identity was the 4-way gear box, and the different ways you can go about drifiting using the 4-1-3-4 strategy. Holy ---steaming pile of meadow muffin--- did they *EVER* ---fudgesicle--- this up!

Man I dunno....if they don't overhaul this game and quickly, it could end up being of the biggest disappointments of 2017. Sega really has lost their way. I almost don't want them to bother with OutRun 3 at this point. I can imagine them ---smurfing--- that up even more!
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: POOTERMAN on January 27, 2017, 11:14:07 am
After watching the video I can honestly say I'm really disappointed too. It looks dull and unexciting, where is the fabulous pallette of colours Sega used to use? The gamma, vibrancy and contrast need to be ramped up - is this down to the use of LCD screens compared to the old CRT's I wonder? The handling is what really destroys it for me, it's so loose and it looks like it's impossible to take precise control over your car. From the name change If this is an attempt to update and remaster the original game for a new generation then they've failed miserably. If only the AM2 guys where still around at Sega :*(
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: MrThunderwing on January 27, 2017, 12:39:31 pm
^This! Totally agree on all points.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: POOTERMAN on January 27, 2017, 07:49:19 pm
Al I'm totally gutted me old mate, especially at the thought of the same team of  t̶w̶a̶t̶s̶  devs possibly working on bringing us an Outrun 3 at some point in the future :( 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on January 27, 2017, 10:31:16 pm
Outrun 3 isn't happening anytime soon, so I wouldn't worry about it. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on June 01, 2017, 12:31:40 am
Spotted in Florida:

http://www.seganerds.com/2017/04/17/daytona-championship-3-spotted-in-florida/ (http://www.seganerds.com/2017/04/17/daytona-championship-3-spotted-in-florida/)

(https://i0.wp.com/arcadeheroes.com/wp-content/uploads/2017/04/daytonaFL3.jpg)

(https://i2.wp.com/arcadeheroes.com/wp-content/uploads/2017/04/daytonaFL1.jpg)


later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: mourix on June 01, 2017, 05:35:28 pm
Spotted Cruis'n Blast in Utrecht, The Netherlands. Really sleek game but it doesn't even have a breaking pedal. Without effort I came in at 1st place, after which the game ended :dunno
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 05, 2018, 02:55:36 am
well, now that people can play the game here,
maybe it's time to give some opinions about it.

however, since the controls aren't finalized, then maybe it won't be fair to compare them.


how do the cars race? are they as fast as the originals, are the lap times about the same for
the courses as the originals or other versions?

how much of an advantage speedwise, will manual be over automatic?

that's about all i can think of now.

there have been several other videos posted about this game.

this one is the most bizarre, it's one of the playtesters for the game,
and he didn't even know what the original daytona game was, and he
doesn't really even play arcade games....

https://www.youtube.com/watch?v=7H58MgJfmnE (https://www.youtube.com/watch?v=7H58MgJfmnE)

is the championship mode a good addition, or just a cheap attempt at
prolonging the game, and getting people to continue.

later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Howard_Casto on January 05, 2018, 03:15:14 am
The controls are wonked out and manual doesn't even work yet, but with that in mind it seems like a nice update.  There are rom files in the Daytona folder that I'm assuming are the original game, so perhaps it's just a fancy re-skin, but the game feels a bit easier to me.  I always sucked at Daytona, but I can do pretty decent on this one.  If we can get the billboard working it'd be worth it for that alone.... fancy videos and animations, webcams of the players, ect.  It'd make for a very special kind of lan party. 
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on January 05, 2018, 03:40:05 am
we have been working on the billboard behind the scenes more but we can't work out the issue yet. Need someone with alot more knowledge of using ida pro or something to work out why we keep getting this jpeg decode error

I remember hearing last year that they used the original Daytona USA engine to make this game. Now that's sort of correct as im positive they built this off from Sega Racing Classic. So much stuff when comparing the exe's are the same. Also it has mentions of things like Endurance Mode even tho this game doesn't have endurance mode and the endurance mode stuff is identical to SRC.

They share the same physics etc as a result mostly, unless they modified them
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 05, 2018, 03:59:44 am
The controls are wonked out and manual doesn't even work yet, but with that in mind it seems like a nice update.  There are rom files in the Daytona folder that I'm assuming are the original game, so perhaps it's just a fancy re-skin, but the game feels a bit easier to me.  I always sucked at Daytona, but I can do pretty decent on this one.  If we can get the billboard working it'd be worth it for that alone.... fancy videos and animations, webcams of the players, ect.  It'd make for a very special kind of lan party.

Well, anyone that has played the originals, the remasters, or the console versions (and updates)
should be pretty familiar with the courses.

the mirrored ones aren't really that much harder once you get used to them.

it's just a matter of the AI for the cars, the only thing that the difficulty does usually is that  you have less time,
the cars AI are pretty much fixed, and they should race in the same general patterns for each race.

i wouldn't expect this version of daytona to be any harder than any prior version.

i've played almost every version on pc, arcade, and console, so it's not that big a deal on this arcade version being easy.

the championship mode is a little like sega rally, and you do have to finish in the top 3 to continue playing with paying if you come in 4th or worse.

too bad, there's no bonus level, or race, or anything at all (sega rally always had one if you came in 1st overall). it hurts the longevity of this game.


i realize that in arcade environment, multi player is the main draw, and appeal. these are not meant to be single player games, yet for the most
part, i only play them that way, and to improve my lap times, and beat the AI, thats the draw for me.

i just never have seen the appeal of online play or multiplayer racing to me, although it could be fun, if you play against good drivers.
the only game i seriously competed against (for cash prizes) was virtua racing - 4 player, although i did play 8 player games also, was
fun against good drivers, but most people were amateurs.

later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Boomslang on January 05, 2018, 04:03:35 am
just change difficulty in settings

should make the game a bit tougher
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: shaolindrunkard on January 05, 2018, 07:42:35 am
The controls are wonked out and manual doesn't even work yet, but with that in mind it seems like a nice update.  There are rom files in the Daytona folder that I'm assuming are the original game, so perhaps it's just a fancy re-skin, but the game feels a bit easier to me.  I always sucked at Daytona, but I can do pretty decent on this one.  If we can get the billboard working it'd be worth it for that alone.... fancy videos and animations, webcams of the players, ect.  It'd make for a very special kind of lan party.

The game is set to easy by default, you can change it in the inis...
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 05, 2018, 09:23:46 am
just change difficulty in settings

should make the game a bit tougher

As mentioned above, the game doesn't really get harder. You just have less time.
The cars AI stays the same regardless of difficulty setting.

If your laptimes are consistent and low enough, you can finish it on any setting.

later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: Loafmeister on January 05, 2018, 10:00:53 am
I like it and if the steering can be adjusted as per how it should be, might even love it.  There's not much depth but it's not designed for depth so enjoying it for what it is.

Question:  Championship mode seems to default to "expert", so can't even get close to passing enough cars in the first race. IS there an ini file I need to adjust?  I didn't notice anything off hand.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 05, 2018, 03:45:51 pm
So after playing it several times, across all the courses.

I have noticed some things changed - expert course, jeffrey statue changed to akira

- when you crash into a wall, you lose a lot of speed, there were spots in the original, you could just bounce off walls (speedway) and not lose too much speed

- drifting mechanics are initiated with braking

-----------
it takes a few seconds for a game to end, and a few more before you can enter your name, must be checking something else..

minor things - everytime i enter NEG as the player name, it gets changed randomly to something else.. hmm?

lap times are about the same as the other versions.

i am using an ultrawide screen, runnng it windowed, so i can have the settings up in a browser next to it.... also its neat seeing the realtime
performance stats while playing.

later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: vice350z on January 06, 2018, 10:49:03 pm
Yeah, found it kinda weird how much speed is lost just hitting the wall...not even crashing into it.

I have to play with my 6 speed shifter...way to hard to use the paddles to knock it down to 1st, 3rd and back to 4th around some of those corners in the Advanced course. Seems it doesn't drop down as fast as you can hit the paddles.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 06, 2018, 11:03:13 pm
Yeah, found it kinda weird how much speed is lost just hitting the wall...not even crashing into it.

I have to play with my 6 speed shifter...way to hard to use the paddles to knock it down to 1st, 3rd and back to 4th around some of those corners in the Advanced course. Seems it doesn't drop down as fast as you can hit the paddles.

going back to the old days of playing daytona.

1) beginner course, you should never have to down shift (just brake slightly on hard left) - of course if you have to downshift here, just do it once.

2) medium course, you only need to shift down gear three times  -  going uphill through the s-turn after the tunnel, the next left turn going downhill, and of course the big drift right at the end of the course

3) expert course - several places to downshift and upshift, mostly the s-turns, and the u-turn left at the end


it really shouldn't affect the time it takes to down shift or up shift, since it happens so few times during the races.

either the paddles or direct shifting should do the job. (getting ready to try it out again).

later
-1
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: vice350z on January 06, 2018, 11:14:58 pm
all these years have gone by and I just recently finally looked into how to get around the second sharp curve after the tunnel in Advanced that I could never get right. I think I saw one video where the driver drifted from the first turn out of the tunnel all the way past the second turn.

Expert track, i still suck at and don't know the correct points to brake/down shift...will have to watch a video of someoen who knows what they're doing to see their shift points.
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: MrThunderwing on January 07, 2018, 02:40:02 pm

1) beginner course, you should never have to down shift (just brake slightly on hard left) - of course if you have to downshift here, just do it once.

You should always down shift at the Sonic turn and not brake. It's a way faster way of taking the corner.
https://youtu.be/PFp_R4UIkhc?t=43

all these years have gone by and I just recently finally looked into how to get around the second sharp curve after the tunnel in Advanced that I could never get right. I think I saw one video where the driver drifted from the first turn out of the tunnel all the way past the second turn.

Keep to the right as much as possible, try and go through the mini S bit fairly straight then gear drift to the right when you get to the sharp right.
https://youtu.be/g0wzl_gpm1Y?t=60
Title: Re: New Daytona 3 and Cruisin USA Arcade
Post by: negative1 on January 07, 2018, 03:04:45 pm

1) beginner course, you should never have to down shift (just brake slightly on hard left) - of course if you have to downshift here, just do it once.

You should always down shift at the Sonic turn and not brake. It's a way faster way of taking the corner.
https://youtu.be/PFp_R4UIkhc?t=43


agreed, but for some people that are beginners or having problems, braking is easier.

later
-1